Drejemester (AXIS) vs SvendSved (ALLIES)

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                6 infantry moved from Russia to Bryansk
                3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Ukraine
                1 mech_infantry placed in Novgorod
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_40489_Rus2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Siam to Shan State
                1 armour moved from Kwangsi to Shan State
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Anhwe to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery moved from Jehol to Chahar
                3 artilleries and 4 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                2 bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Hunan
                1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 battleships moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangtung
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Kiangsu to Kiangsi
                2 carriers and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 cruisers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Hunan from Chinese with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 3 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Malaya

    Non Combat Move - Japanese
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                2 bombers moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

    triplea_40489_Jap2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer and 1 fighter placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                Americans undo move 3.
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40489_Ame2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_40489_Chi2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 destroyer and 1 fighter placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                Americans undo move 3.
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - British
                British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries moved from Ethiopia to 76 Sea Zone
                2 artilleries, 1 cruiser, 2 destroyers and 2 transports moved from 76 Sea Zone to 72 Sea Zone
                2 artilleries moved from 72 Sea Zone to Kenya
                2 infantry moved from Rhodesia to Tanganyika Territory
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Ethiopia to Egypt
                2 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                2 fighters moved from India to Shan State

    Combat - British
                Battle in Kenya
                    British attack with 2 artilleries
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 artillery
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 armour and 1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
                2 artilleries and 3 infantry moved from India to Burma
                2 aaGuns moved from Burma to India

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                2 fighters and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,5,2,4,2,6,6,3,6,1,4,4
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    triplea_40489_UK_2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 armour moved from Bulgaria to Greece
                1 armour and 2 infantry moved from Albania to Greece
                1 bomber moved from Southern Italy to Greece
                2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Gibraltar
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                2 aaGuns and 2 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 infantry moved from 92 Sea Zone to Morocco
                      Italians take Morocco from Neutral_Axis
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 artillery moved from Libya to Tobruk
                1 bomber and 2 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40489_Ita2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_40489_ANZ2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_40489_Fre2.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 88 Sea Zone
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Western Germany to 98 Sea Zone
                3 bombers moved from Western Germany to 88 Sea Zone

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 2 destroyers and 1 transport
                    Germans win with 3 bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 bomber
                    Casualties for British: 2 destroyers and 1 transport
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber and 1 tactical_bomber
                    French defend with 1 destroyer
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for French: 1 destroyer
                    Casualties for Germans: 1 tactical_bomber

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Southern Italy
                3 bombers moved from 88 Sea Zone to Morocco
                7 armour, 7 artilleries and 3 mech_infantrys moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany
                2 infantry moved from Denmark to Western Germany

    Place Units - Germans
                1 armour and 5 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 fighters and 3 tactical_bombers
                EDIT: Adding units owned by Germans to Poland: 4 fighters and 3 tactical_bombers
                EDIT: Turning off Edit Mode
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_40489_Ger3.tsvg

  • '15 '14

    @GeneralSvend-Sved:

    @JDOW:

    @Sved: Just fyi during IT 1

    " Battle in Malta
                    Italians attack with 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber
                    Italians win, taking Gibraltar from British, taking Malta from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 bomber, 1 fighter and 1 infantry
                    Casualties for British: 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber
                    2 fighters owned by the British could not land and were killed"

    You are aware that this casualty choice does not make any sense? Drejemester damage the carrier so the 2 planes crashed. The obvious casualty choice would have been to take the DD or CC off to avoid the carriers to crash.

    Did you overlook this? And are you both aware that the casualty choice is made by the defender, not the attacker?

    best,
    Tobias

    Hey Tobias, thanks for noticing :) Drejemester is new to the game, we know eachother IRL and it was an honest mistake - I believe he was probably high or something - though it looks very suspect :lol: We will start the game over from Italy’s turn, thanks again  :-)

    You are welcome. But out of curiosity: Don’t you guys ask for casualty choice?
    in the second run, the casualty choice was again not bad for the defender. Again Drejemester took casualties in a way that both fighters crash if he retreats.
    When facing 3 hits the clearly better casualty choice for UK is to either tip carrier and take DD and Fighter off, or to even tip the carrier and take both fighters off (which would have been my choice)

    If Italy retreats after the first round, UK has 3 boats left and not just one:)

    The questions whether to take 1 fig off or both depends on how painful you want to make a second round for the Italians.

    But as said, leaving the cruiser and the 2 figs is objectively the worst of the options.

    @Drejemester: Just for the future another piece of advice. Don’t ever spare the Chinese at Yunnan in Round 1. Attacking Yunnan with 2 bombers, fig, tac and 3-4 ground is a must for Japan in case they do not DOW round 1. Giving the Chinese arty just for nothing is always bad. And in case the Russians send 2 air there, do not care, just KILL them :)

  • '15 '14

    “choice was again not bad for the defender”

    Scratch the “not”, the choice was BAD for the defender :)

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Non Combat Move - Russians
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                3 artilleries and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                2 aaGuns, 2 armour, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 artillery and 12 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Novgorod to Baltic States
                1 aaGun moved from Belarus to Bryansk
                2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk
                7 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    triplea_40489_Rus3.tsvg

  • '16

    @JDOW:

    @GeneralSvend-Sved:

    @JDOW:

    You are welcome. But out of curiosity: Don’t you guys ask for casualty choice?
    in the second run, the casualty choice was again not bad for the defender. Again Drejemester took casualties in a way that both fighters crash if he retreats.
    When facing 3 hits the clearly better casualty choice for UK is to either tip carrier and take DD and Fighter off, or to even tip the carrier and take both fighters off (which would have been my choice)

    If Italy retreats after the first round, UK has 3 boats left and not just one:)

    The questions whether to take 1 fig off or both depends on how painful you want to make a second round for the Italians.

    But as said, leaving the cruiser and the 2 figs is objectively the worst of the options.

    @Drejemester: Just for the future another piece of advice. Don’t ever spare the Chinese at Yunnan in Round 1. Attacking Yunnan with 2 bombers, fig, tac and 3-4 ground is a must for Japan in case they do not DOW round 1. Giving the Chinese arty just for nothing is always bad. And in case the Russians send 2 air there, do not care, just KILL them :)

    He did ask me for casualty choice, you never know how the dices will land, at the time it made sense to me, at least I got his navy.
    “even tip the carrier and take both fighters off (which would have been my choice)”
    I dont know why I didnt think of that at the time, would have been the more sensible choice.
    And thanks for the interest  :-D


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans

    triplea_40489_Ame3.tsvg

  • '16

    Another strange coincidence!  :evil:

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar

    Combat - Americans

    triplea_40489_Ame3.tsvg


  • @GeneralSvend-Sved:

    Another strange coincidence!  :evil:

    Haha, i fucked up and forgot to post before pressing “done”.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 battleship, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,4
                Battle in 35 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40
                    Casualties for Americans: 2 submarines
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 infantry and 1 marine
                    Italians defend with 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from 35 Sea Zone to Guam

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 fighters placed in Eastern United States
                1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_40489_Ame3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                1 artillery moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_40489_Chi3.tsvg

  • '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Combat Move - British
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 fighters moved from United Kingdom to Morocco
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from India to 41 Sea Zone
                1 mech_infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                2 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 fighters moved from Egypt to Iraq
                2 artilleries moved from Kenya to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt

    triplea_40489_Bri3.tsvg

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