@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 123 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 tactical_bomber moved from Romania to Baltic States
Yes I was done with France.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Alexandria to 81 Sea Zone
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 123 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 tactical_bomber moved from Romania to Baltic States
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 3 bombers and 1 tactical_bomber
British defend with 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 3 bombers and 1 tactical_bomber in 81 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
2 transports owned by the British lost in 81 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 2 transports
Non Combat Move - Germans
3 bombers moved from 81 Sea Zone to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
3 armour moved from Greece to Romania
3 aaGuns, 3 artilleries and 20 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
6 armour moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
8 artilleries and 2 infantry moved from Germany to Poland
5 armour moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 tactical_bomber placed in Western Germany
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Iraq
Russians attack with 2 armour and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 2/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
2 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Volgograd to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
6 artilleries moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
2 artilleries moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
19 infantry moved from Belarus to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 artillery moved from Volgograd to Tambov
2 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns, 3 artilleries and 3 infantry moved from Novgorod to Archangel
3 infantry moved from Sakha to Amur
15 infantry moved from Buryatia to Amur
2 aaGuns moved from Buryatia to Amur
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 battleship moved from 45 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangtung to 46 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 cruiser and 2 destroyers moved from 45 Sea Zone to 37 Sea Zone
2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers moved from French Indo China to Yunnan
2 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 battleship moved from 45 Sea Zone to 42 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 bomber moved from Kwangtung to 46 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 cruiser and 2 destroyers moved from 45 Sea Zone to 37 Sea Zone
2 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers moved from French Indo China to Yunnan
2 artilleries, 7 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers and 2 transports
French defend with 1 destroyer
Japanese roll dice for 1 cruiser, 2 destroyers and 2 transports in 37 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from French with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour and 1 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Yunnan
Japanese attack with 5 artilleries, 1 bomber, 5 fighters, 8 infantry, 1 mech_infantry and 7 tactical_bombers
British defend with 2 aaGuns and 7 infantry; Chinese defend with 1 artillery and 4 infantry
AA fire in Yunnan : 2/6 hits
2 tactical_bombers owned by the Japanese lost in Yunnan
Japanese roll dice for 5 artilleries, 1 bomber, 5 fighters, 8 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 : 14/25 hits
Chinese roll dice for 2 aaGuns, 1 artillery and 11 infantry in Yunnan, round 2 : 6/12 hits
6 infantry owned by the Japanese, 4 infantry owned by the Chinese, 1 artillery owned by the Chinese, 2 aaGuns owned by the British and 7 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 artilleries, 1 bomber, 5 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 2 aaGuns and 7 infantry
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 6 infantry and 2 tactical_bombers
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from 46 Sea Zone to Paulau Island
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from Chahar to Jehol
1 fighter moved from 46 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 bomber, 5 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 fighters and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to 98 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to 98 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 98 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for Americans: 2 fighters
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
3 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 3 bombers placed in Western United States
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 armour moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Union of South Africa to Belgian Congo
3 artilleries and 3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to 98 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 98 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Americans and 1 destroyer owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 fighter in 98 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for Americans: 2 fighters
Battle in Algeria
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
3 carriers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 3 bombers placed in Western United States
2 submarines and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Anhwe
1 infantry placed in Anhwe
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 98 Sea Zone
1 armour moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Union of South Africa to Belgian Congo
3 artilleries and 3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Egypt
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 2/3 hits
Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits
1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour and 1 tactical_bomber in Egypt, round 3 : 2/2 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Egypt, round 3 : 1/2 hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British and 1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Yunnan
British attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 5 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits
Japanese roll dice for 5 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 2/8 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits
Japanese roll dice for 5 artilleries and 1 mech_infantry in Yunnan, round 3 : 2/6 hits
1 artillery owned by the Japanese, 1 artillery owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 3/5 hits
Japanese roll dice for 4 artilleries in Yunnan, round 4 : 2/4 hits
3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British and 1 artillery owned by the British lost in Yunnan
British roll dice for 1 artillery and 2 fighters in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Yunnan
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 3 artilleries, 3 infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - British
2 fighters moved from Yunnan to India
1 aaGun moved from Burma to India
1 infantry moved from Siam to Shan State
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to Trans-Jordan
Place Units - British
1 infantry placed in Union of South Africa
2 fighters and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2
British collect 28 PUs (2 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,6,2,3,1
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber and 1 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 bomber and 1 infantry in Egypt, round 2 : 1/2 hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 aaGun, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
2 infantry moved from New South Wales to Queensland
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New Guinea to Dutch New Guinea
3 fighters moved from New Guinea to Caroline Islands
Place Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
8 artilleries and 2 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
2 tactical_bombers moved from Baltic States to Novgorod
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Poland to Novgorod
6 armour moved from Baltic States to Novgorod
3 artilleries and 17 infantry moved from Baltic States to Novgorod
Scramble SZ91?
1 destroyer / 3 bombers vs 1 French fighter.
I doubt you’ll scramble that, but asking just in case you had a plan there.