TRS! dawg (Allies) v Entek Axis
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:-)
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Infantrys moved from Akina to sz15
1 Tank moved from N.Japan to sz15
3 Infantrys moved from N.Japan to sz15
5 Infantrys, 1 Tank and 3 Transports moved from sz15 to sz1
5 Infantrys and 1 Tank moved from sz1 to Vostok
3 Artillerys and 3 Infantrys moved from Amursk to Belogorsk
1 Bomber moved from Amursk to sz3
2 EarlyFighters moved from sz15 to Vostok
1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
4 Infantrys moved from Manchuria to BelogorskPurchase Units - Masaharu
Masaharu buy 4 Artillerys, 1 Destroyer and 3 Infantrys; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz3
Masaharu attack with 1 Bomber
Americans defend with 1 Destroyer
Masaharu roll dice for 1 Bomber in sz3, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits
1 Bomber owned by the Masaharu lost in sz3
Americans win with 1 Destroyer remaining. Battle score for attacker is -14
Casualties for Masaharu: 1 Bomber
Battle in Vostok
Masaharu attack with 2 EarlyFighters, 5 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Masaharu roll dice for 2 EarlyFighters, 5 Infantrys and 1 Tank in Vostok, round 2 : 3/8 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vostok, round 2 : 1/3 hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 2 EarlyFighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Masaharu: 1 Infantry
Battle in Belogorsk
Masaharu attack with 3 Artillerys and 7 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Masaharu roll dice for 3 Artillerys and 7 Infantrys in Belogorsk, round 2 : 2/10 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Belogorsk, round 2 : 0/3 hits
2 Infantrys owned by the Russians lost in Belogorsk
Masaharu roll dice for 3 Artillerys and 7 Infantrys in Belogorsk, round 3 : 2/10 hits
Russians roll dice for 1 Artillery in Belogorsk, round 3 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Artillery owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
2 EarlyFighters moved from Vostok to sz15Place Units - Masaharu
1 Destroyer placed in sz16
1 Artillery and 2 Infantrys placed in Amursk
3 Artillerys and 1 Infantry placed in ManchuriaTurn Complete - Masaharu
Masaharu collect 32 PUs; end with 33 PUs totalTerritory Summary for Masaharu :
N.Japan : 9 Infantrys
Manchuria : 3 Artillerys, 1 Factory and 1 Infantry
Akina : 1 AAGun, 1 Bunker and 1 Factory
Hsingan : 2 Tanks
Vladivostok : 1 flag
Vostok : 1 flag, 4 Infantrys and 1 Tank
Quingdao : 1 flag, 1 Artillery and 2 Infantrys
Belogorsk : 1 flag, 3 Artillerys and 6 Infantrys
Amursk : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
sz1 : 3 Transports
sz15 : 2 EarlyFighters
sz16 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 72 / 75
Chinese : 31 / 33
Hisaichi : 49 / 49
Dutch : 9 / 0
Thai : 6 / 9
British : 63 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 32 / 33
Russians : 29 / 38 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
3 Infantrys moved from Ulaan Ude to Quingdao
1 Infantry moved from Ulaan Ude to Jinan
1 Fighter moved from Ulaan Ude to Quingdao
1 Fighter moved from Ulaan Ude to Jinan
2 Infantrys moved from Ulaan Ude to Quingdao
2 Infantrys moved from Ulaan Ude to Jinan
4 Infantrys moved from Kyzal to Ulaan Ude
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Ulaan Ude to Irkutsk
2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank moved from Kaask to Kyzal
1 Fighter and 1 Tank moved from Kyzal to Ulaan Ude
4 Infantrys moved from Krasnoyarsk to Kaask
4 Infantrys moved from Achinsk to KrasnoyarskPurchase Units - Russians
Russians buy 1 Fighter, 4 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians win, taking Jinan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Quingdao
Russians attack with 1 Fighter and 5 Infantrys
Masaharu defend with 1 Artillery and 2 Infantrys
Russians win, taking Quingdao from Masaharu with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Artillery and 2 InfantrysNon Combat Move - Russians
1 Fighter moved from Jinan to Ulaan Ude
1 Fighter moved from Quingdao to Ulaan UdePlace Units - Russians
1 Fighter, 1 Marine, 2 Tanks and 2 Tankettes placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Battleships and 2 Destroyers moved from sz60 to sz59
2 EarlyFighters moved from N.S to sz59
2 EarlyFighters moved from sz70 to sz59
3 Destroyers moved from sz70 to sz59
2 EarlyFighters moved from sz78 to Nanking
4 Infantrys and 3 Mech.Infs moved from Kichedung to Nanking
1 Bomber moved from Tokyo to sz45
1 Submarine moved from sz47 to sz45Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Destroyer, 2 Fighters, 6 Infantrys and 2 S.Subs; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in sz45
Yamamoto attack with 1 Bomber and 1 Submarine
British defend with 2 Destroyers
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits
Yamamoto roll dice for 1 Bomber in sz45, round 2 : 1/1 hits
British roll dice for 2 Destroyers in sz45, round 2 : 2/2 hits
1 Bomber owned by the Yamamoto, 1 Destroyer owned by the British and 1 Submarine owned by the Yamamoto lost in sz45
British win with 1 Destroyer remaining. Battle score for attacker is -12
Casualties for British: 1 Destroyer
Casualties for Yamamoto: 1 Bomber and 1 Submarine
Battle in sz59
Yamamoto attack with 2 Battleships, 5 Destroyers and 4 EarlyFighters
Dutch defend with 1 Destroyer, 2 T.Boats and 1 Transport; British defend with 1 Destroyer; Americans defend with 1 Destroyer; Anzac defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 3 Submarines and 2 T.Boats
Anzac roll dice for 3 Submarines in sz59, round 2 : 1/3 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Battleships, 5 Destroyers and 4 EarlyFighters in sz59, round 2 : 4/11 hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 T.Boats and 1 Transport in sz59, round 2 : 2/13 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 EarlyFighter owned by the Yamamoto, 2 T.Boats owned by the Dutch and 1 T.Boat owned by the Anzac lost in sz59
Anzac roll dice for 3 Submarines in sz59, round 3 : 1/3 hits
Yamamoto roll dice for 2 Battleships, 5 Destroyers and 3 EarlyFighters in sz59, round 3 : 3/10 hits
Anzac roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 1 T.Boat and 1 Transport in sz59, round 3 : 5/10 hits
1 Submarine owned by the Anzac, 3 EarlyFighters owned by the Yamamoto, 3 Destroyers owned by the Yamamoto, 1 T.Boat owned by the Anzac and 1 Transport owned by the Dutch lost in sz59
2 Battleships and 2 Destroyers retreated to sz60
Anzac win with 1 Battleship, 1 Carrier, 4 Destroyers, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is -24
Casualties for Dutch: 2 T.Boats and 1 Transport
Casualties for Yamamoto: 3 Destroyers and 4 EarlyFighters
Casualties for Anzac: 1 Submarine and 2 T.Boats
Battle in Nanking
Yamamoto attack with 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs
Chinese defend with 8 Tanks
Yamamoto roll dice for 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs in Nanking, round 2 : 4/9 hits
Chinese roll dice for 8 Tanks in Nanking, round 2 : 5/8 hits
4 Tanks owned by the Chinese, 4 Infantrys owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Nanking
Yamamoto roll dice for 2 EarlyFighters and 2 Mech.Infs in Nanking, round 3 : 0/4 hits
Chinese roll dice for 4 Tanks in Nanking, round 3 : 4/4 hits
2 EarlyFighters owned by the Yamamoto and 2 Mech.Infs owned by the Yamamoto lost in Nanking
Chinese win with 4 Tanks remaining. Battle score for attacker is -19
Casualties for Yamamoto: 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs
Casualties for Chinese: 4 TanksNon Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from S.Japan to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz74
1 Artillery and 1 Infantry moved from sz74 to Kichedung
2 Transports moved from sz67 to sz78Place Units - Yamamoto
1 Destroyer, 2 Fighters and 1 S.Sub placed in sz70
2 B.Transports and 1 S.Sub placed in sz78
3 Infantrys placed in Kichedung
3 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 73 PUs totalTerritory Summary for Yamamoto :
Ototo Jima : 1 Infantry
Marcus : 1 Infantry and 1 Tank
Tokyo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys and 1 Mech.Inf
Bonin : 1 Artillery and 1 Infantry
Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks
Nagasaki : 3 Tanks
Kwangsi : 1 Artillery
S.Japan : 6 Infantrys
Chunking : 1 flag, 1 Tank
Macau : 1 flag
Kichedung : 1 flag, 1 Artillery, 1 Factory and 4 Infantrys
Kiangsi : 1 flag
Kwangtung : 1 flag
Frenchindochina : 1 flag, 1 Infantry and 2 Tanks
Halma : 1 flag, 1 Infantry
Flores : 1 flag, 1 Artillery and 1 Infantry
N.S : 1 flag, 2 Artillerys, 1 Bunker and 1 Infantry
Celebs : 1 flag, 2 Infantrys and 1 Tank
N.French I. : 1 flag
Sumatra : 1 flag, 1 Tank
Bava : 1 flag, 1 Infantry
N.B : 1 flag
Mindor : 1 flag
Punay : 1 flag
Manila : 1 flag
Spralty : 1 flag
Mindanao : 1 flag
Davao : 1 flag, 1 AAGun, 1 Factory and 5 Infantrys
sz15 : 3 Carriers, 2 Destroyers, 4 EarlyFighters and 1 Submarine
sz60 : 2 Battleships, 2 Destroyers and 5 Transports
sz74 : 1 Transport
sz70 : 1 Carrier, 1 Destroyer, 2 Fighters and 1 S.Sub
sz78 : 2 B.Transports, 1 Carrier, 1 S.Sub and 2 TransportsProduction/PUs Summary :
Yamamoto : 72 / 73
Chinese : 31 / 33
Hisaichi : 47 / 49
Dutch : 9 / 0
Thai : 6 / 9
British : 63 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 29 / 33
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Tank moved from Nanking to Fukien
Chinese take Hankou from Hisaichi
Chinese take Fukien from Hisaichi
1 Tank moved from Hanan to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Tank moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Tank moved from Nanking to Chunking
1 Tank moved from Hanan to Chunking
2 Tanks moved from Nanking to Kwangsi
3 Infantrys moved from Szechwan to Sian
1 Artillery moved from Shangsi to E.Shansi
1 Artillery, 1 Elite and 3 Infantrys moved from N.Shangsi to E.Shansi
1 Fighter moved from Sian to E.Shansi
1 Infantry moved from Gansu to Shangsi
1 Tankette moved from Gansu to E.Shansi
1 Elite, 1 Infantry and 1 Tank moved from Gansu to Shangsi
1 Tankette moved from Sikang to Shangsi
2 Infantrys moved from Sikang to Szechwan
3 Infantrys moved from Tsingnan to Gansu
4 Infantrys moved from Nancheng to Sikang
1 EarlyFighter moved from Xining to Shangsi
1 Marine moved from Xining to Tsingnan
4 Infantrys moved from Xining to Nancheng
4 Infantrys moved from Ming Jong to Tsingnan
4 Infantrys moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to QuyanPurchase Units - Chinese
Chinese buy 1 Elite, 1 Fighter, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 Tanks
Yamamoto defend with 1 Artillery
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits
Yamamoto roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Chunking
Chinese attack with 2 Tanks
Yamamoto defend with 1 Tank
Chinese roll dice for 2 Tanks in Chunking, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in Chunking, round 2 : 0/1 hits
Chinese roll dice for 2 Tanks in Chunking, round 3 : 1/2 hits
Yamamoto roll dice for 1 Tank in Chunking, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Chunking
Chinese win, taking Chunking from Yamamoto with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in E.Shansi
Chinese attack with 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tankette
Hisaichi defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tankette in E.Shansi, round 2 : 2/8 hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in E.Shansi, round 2 : 1/4 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tankette in E.Shansi, round 3 : 1/7 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Shansi, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tankette in E.Shansi, round 4 : 4/6 hits
Hisaichi roll dice for 1 Artillery in E.Shansi, round 4 : 0/1 hits
1 Artillery owned by the Hisaichi lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
1 Fighter moved from E.Shansi to NankingPlace Units - Chinese
1 Elite, 1 Fighter, 2 Infantrys and 2 Tankettes placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs -
Game History
Round: 6
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Java to Bali
Hisaichi take Bali from Dutch
3 Artillerys moved from Java to sz60
3 Infantrys moved from W.Borneo to sz60
3 Artillerys and 3 Infantrys moved from sz60 to E.Borneo
1 Infantry and 1 Tank moved from W.Borneo to Borneo
3 Artillerys and 3 Infantrys moved from Hongkong to Kwangtung
2 Artillerys and 2 Infantrys moved from Tientsin to sz74
2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz67
2 Artillerys and 2 Infantrys moved from sz67 to Kwangsi
1 Bomber moved from S.Borneo to Kwangsi
1 Artillery and 1 Mech.Inf moved from Shansi to Nanking
1 Mech.Inf moved from Shansi to Kichedung
1 Mech.Inf moved from Kichedung to Hankou
Hisaichi take Hankou from Chinese
2 Artillerys and 2 Infantrys moved from Peking to E.Shansi
1 EarlyFighter moved from Peking to E.Shansi
2 EarlyFighters moved from Hsingan to E.ShansiPurchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 3 Destroyers, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Borneo
Hisaichi attack with 1 Infantry and 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 2/2 hits
British roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits
1 Infantry owned by the British lost in Borneo
Hisaichi win, taking Borneo from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in E.Shansi
Hisaichi attack with 2 Artillerys, 3 EarlyFighters and 2 Infantrys
Chinese defend with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tankette
Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 2 Infantrys in E.Shansi, round 2 : 0/7 hits
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tankette in E.Shansi, round 2 : 2/5 hits
2 Infantrys owned by the Hisaichi lost in E.Shansi
2 Artillerys retreated to Peking
Chinese win with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tankette remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantrys
Battle in E.Borneo
Hisaichi attack with 3 Artillerys and 3 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in E.Borneo, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in E.Borneo
Hisaichi win, taking E.Borneo from Dutch with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 3 Artillerys and 3 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Kwangtung, round 2 : 2/6 hits
Chinese roll dice for 1 Tank in Kwangtung, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Kwangsi
Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Chinese defend with 2 Tanks
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 2/2 hits
2 Infantrys owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 2 Tanks
Battle in Nanking
Hisaichi attack with 1 Artillery and 1 Mech.Inf
Chinese defend with 1 Fighter
Hisaichi roll dice for 1 Artillery and 1 Mech.Inf in Nanking, round 2 : 1/2 hits
Chinese roll dice for 1 Fighter in Nanking, round 2 : 1/1 hits
1 Fighter owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Nanking
Hisaichi win, taking Nanking from Chinese with 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 FighterNon Combat Move - Hisaichi
3 EarlyFighters moved from E.Shansi to Peking
1 Infantry moved from Tientsin to Hopeh
1 Transport moved from sz67 to sz60
1 Bomber moved from Kwangsi to HongkongPlace Units - Hisaichi
3 Artillerys and 3 Infantrys placed in Hongkong
3 Destroyers placed in sz74
1 Artillery and 1 Tank placed in PekingTurn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs totalTerritory Summary for Hisaichi :
Hopeh : 1 Infantry
Kwangsi : 2 Artillerys
Nanking : 1 flag, 1 Mech.Inf
Kwangtung : 1 flag, 3 Artillerys and 2 Infantrys
Hankou : 1 flag, 1 Mech.Inf
Shansi : 2 Mech.Infs
Seoul : 1 AAGun, 1 Bomber and 1 Factory
Tientsin : 1 Factory and 1 Infantry
Hongkong : 1 flag, 1 AAGun, 3 Artillerys, 1 Bomber, 1 Factory and 3 Infantrys
Peking : 3 Artillerys, 3 EarlyFighters, 1 Factory and 1 Tank
S.Borneo : 1 flag, 1 AAGun, 1 Bunker and 1 Factory
Bali : 1 flag, 1 Infantry
Borneo : 1 flag, 1 Infantry and 1 Tank
E.Borneo : 1 flag, 3 Artillerys and 3 Infantrys
N.French I. : 1 Artillery
Java : 1 flag
W.Borneo : 1 flag
Hsingan : 2 Mech.Infs and 2 Tanks
sz67 : 2 Transports
sz60 : 1 Battleship, 2 Destroyers, 1 Submarine and 4 Transports
sz74 : 3 Destroyers and 4 TransportsProduction/PUs Summary :
Yamamoto : 69 / 73
Chinese : 36 / 42
Hisaichi : 50 / 50
Dutch : 7 / 0
Thai : 6 / 9
British : 60 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 29 / 33
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Destroyer moved from sz59 to sz57Non Combat Move - Dutch
Turn Complete - Dutch
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Game History
Round: 6
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 1 PUs;Place Units - Thai
4 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 6 PUs; end with 7 PUs totalTerritory Summary for Thai :
Phuket : 1 AAGun, 2 Artillerys, 1 Bunker, 1 EarlyFighter, 1 Factory and 14 Infantrys
sz60 : 1 Destroyer and 2 Transports
sz73 : 1 T.BoatProduction/PUs Summary :
Yamamoto : 69 / 73
Chinese : 36 / 42
Hisaichi : 50 / 50
Dutch : 7 / 0
Thai : 6 / 7
British : 60 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 29 / 33
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
1 Infantry moved from N.Chunking to Hanan
2 Infantrys moved from Thailand to Malaya
1 Tankette moved from Burma to Malaya
1 Infantry moved from Malaya to Thailand
2 Mech.Infs moved from Bengal to Malaya
1 Infantry and 1 Marine moved from British Columbia to N.Canada
1 Infantry moved from N.Canada to Anchorage
1 Tankette moved from N.Canada to Alaska
2 Tankettes moved from Vancouver to N.Canada
1 Tankette moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
2 Infantrys moved from Magadan to Yakutsk
1 Tank moved from Palana to Yakutsk
1 Infantry and 1 Tankette moved from sz4 to Palana
1 Infantry moved from Palana to Magadan
1 Infantry moved from E.India to sz64
1 Infantry and 1 T.Boat moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
1 Cruiser moved from sz66 to sz64
1 Infantry moved from E.India to sz64
1 Cruiser and 1 Infantry moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
2 B.Transports moved from sz66 to sz64
4 Infantrys and 4 Tankettes moved from E.India to sz64
2 Transports moved from sz66 to sz64
1 Artillery and 2 Tankettes moved from E.India to sz64
1 Artillery, 2 B.Transports, 4 Infantrys, 6 Tankettes and 2 Transports moved from sz64 to sz66
1 Artillery, 4 Infantrys and 6 Tankettes moved from sz66 to Malaya
1 T.Boat moved from sz66 to sz64
2 Tankettes moved from E.India to Burma
1 Tank moved from W.Chunking to Burma
1 Tankette moved from Nepal to Burma
3 Mech.Infs moved from Dheli to Bengal
8 Tankettes moved from Calcutta to E.India
1 EarlyFighter moved from Moresby to LambokPurchase Units - British
British buy 6 Artillerys, 7 Infantrys and 8 Tankettes; Remaining resources: 0 PUs;Non Combat Move - British
Place Units - British
8 Tankettes placed in Calcutta
6 Artillerys placed in Malaya
3 Infantrys placed in Dheli
3 Infantrys placed in Vancouver
1 Infantry placed in MoresbyTurn Complete - British
British collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 unit repaired.
1 Submarine moved from sz50 to sz57
1 Transport moved from sz37 to sz36
2 Infantrys moved from Sydney to sz37
4 Infantrys moved from S.W.Australia to sz37
1 Destroyer, 6 Infantrys and 3 Transports moved from sz37 to sz50
4 Infantrys moved from C.Australia to Derby
5 Infantrys moved from W.Australia to Derby
3 Infantrys moved from S.W.Australia to C.Australia
2 Infantrys moved from New Zealand to sz36
2 Infantrys and 1 Transport moved from sz36 to sz37
2 Infantrys moved from Wellington to New Zealand
2 Infantrys moved from sz37 to Sydney
6 Infantrys moved from sz50 to Flores
2 EarlyFighters moved from sz59 to Flores
1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines moved from sz59 to sz57Purchase Units - Anzac
Anzac buy 10 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Flores
Anzac attack with 2 EarlyFighters and 6 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 2 EarlyFighters and 6 Infantrys in Flores, round 2 : 1/8 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits
1 Infantry owned by the Yamamoto lost in Flores
Anzac roll dice for 2 EarlyFighters and 6 Infantrys in Flores, round 3 : 1/8 hits
Yamamoto roll dice for 1 Artillery in Flores, round 3 : 1/1 hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 2 EarlyFighters and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Anzac: 1 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Flores to sz57Place Units - Anzac
3 Infantrys placed in Darwin
1 Transport placed in sz37
5 Infantrys placed in Melbourne
2 Infantrys placed in WellingtonTurn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
1 Artillery and 1 Infantry moved from Majuru to sz30
1 Artillery, 1 B.Transport, 1 Carrier, 2 Fighters and 1 Infantry moved from sz30 to sz42
1 Artillery and 1 Infantry moved from sz42 to Arawa
1 Carrier, 1 Destroyer and 2 Fighters moved from sz25 to sz30
1 Bomber and 3 EarlyFighters moved from Palana to sz1
2 B.Transports moved from sz4 to sz5
1 Infantry moved from Umnak to sz4
1 Infantry moved from Adak to sz4
1 Infantry moved from Amchitka to sz4
1 Infantry moved from Kiska to sz4
1 Infantry moved from Attla to sz4
1 Infantry moved from Alaska to sz4
2 Artillerys and 2 Tankettes moved from N.Canada to sz5
2 Infantrys moved from N.Canada to sz5
2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tankettes moved from sz5 to sz4
13 Infantrys moved from Anchorage to Alaska
14 Infantrys moved from N.Canada to Anchorage
14 Infantrys and 1 Marine moved from Canada to N.Canada
1 Artillery and 14 Infantrys moved from Rocky Mt to Canada
1 Infantry moved from San Francisco to Nor Cal
1 Artillery moved from Kauai to Pearl Harbor
2 Artillerys and 3 Infantrys moved from Magadan to Yakutsk
1 Artillery, 1 Infantry and 3 Tanks moved from Yakutsk to Angarsk
6 Infantrys moved from Palana to Magadan
2 Artillerys, 8 Infantrys and 2 Tankettes moved from sz4 to PalanaPurchase Units - Americans
Americans buy 1 Carrier, 2 Destroyers, 2 Fighters, 15 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Americans
Battle in sz1
Americans attack with 1 Bomber and 3 EarlyFighters
Masaharu defend with 3 Transports
Americans roll dice for 1 Bomber and 3 EarlyFighters in sz1, round 2 : 1/4 hits
Masaharu roll dice for 3 Transports in sz1, round 2 : 1/3 hits
1 EarlyFighter owned by the Americans and 1 Transport owned by the Masaharu lost in sz1
Americans roll dice for 1 Bomber and 2 EarlyFighters in sz1, round 3 : 2/3 hits
Masaharu roll dice for 2 Transports in sz1, round 3 : 0/2 hits
2 Transports owned by the Masaharu lost in sz1
Americans win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 EarlyFighter
Casualties for Masaharu: 3 TransportsNon Combat Move - Americans
1 EarlyFighter moved from sz1 to Angarsk
1 EarlyFighter moved from sz1 to Yakutsk
1 Bomber moved from sz1 to MagadanPlace Units - Americans
1 Carrier placed in sz25
2 Fighters placed in sz25
2 Destroyers placed in sz4
14 Infantrys placed in Rocky Mt
1 Infantry and 2 Tankettes placed in Los AngelesTurn Complete - Americans
Americans collect 87 PUs; end with 87 PUs -
Are you getting an error code when you post? I can post the save, but if I try to do it directly from Triple A I get an error code. Any ideas?
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Game History
Round: 6
Combat Move - Masaharu
2 EarlyFighters moved from sz15 to Quingdao
3 Artillerys and 6 Infantrys moved from Belogorsk to QuingdaoPurchase Units - Masaharu
Masaharu buy 2 Artillerys, 2 Infantrys, 2 Mech.Infs and 2 Transports; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 3 Artillerys, 2 EarlyFighters and 6 Infantrys
Russians defend with 4 Infantrys
Masaharu roll dice for 3 Artillerys, 2 EarlyFighters and 6 Infantrys in Quingdao, round 2 : 4/11 hits
Russians roll dice for 4 Infantrys in Quingdao, round 2 : 0/4 hits
4 Infantrys owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 3 Artillerys, 2 EarlyFighters and 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 4 InfantrysNon Combat Move - Masaharu
1 Destroyer moved from sz16 to sz7
2 EarlyFighters moved from Quingdao to Belogorsk
1 AAGun, 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk
3 Artillerys and 1 Infantry moved from Manchuria to HsinganPlace Units - Masaharu
2 Transports placed in sz15
2 Artillerys and 2 Infantrys placed in Manchuria
2 Mech.Infs placed in AmurskTurn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs totalTerritory Summary for Masaharu :
N.Japan : 9 Infantrys
Manchuria : 2 Artillerys, 1 Factory and 2 Infantrys
Akina : 1 AAGun, 1 Bunker and 1 Factory
Hsingan : 3 Artillerys, 1 Infantry and 2 Tanks
Vladivostok : 1 flag
Vostok : 1 flag, 4 Infantrys and 1 Tank
Quingdao : 1 flag, 3 Artillerys and 6 Infantrys
Belogorsk : 1 flag, 1 AAGun, 1 Artillery, 2 EarlyFighters and 2 Infantrys
Amursk : 1 flag, 1 Factory and 2 Mech.Infs
sz7 : 1 Destroyer
sz15 : 2 TransportsProduction/PUs Summary :
Yamamoto : 68 / 73
Chinese : 36 / 42
Hisaichi : 50 / 50
Dutch : 7 / 0
Thai : 6 / 7
British : 60 / 60
Anzac : 27 / 27
Americans : 87 / 87
Masaharu : 32 / 32
Russians : 31 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
3 Infantrys moved from Jinan to Ulaan Ude
2 Artillerys, 1 Elite and 5 Infantrys moved from Kyzal to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
2 Tankettes moved from Kaask to Ulaan Ude
1 Fighter moved from Kaask to Ulaan Ude
4 Infantrys and 1 Marine moved from Kaask to Tulun
4 Infantrys moved from Krasnoyarsk to Kaask
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Ulaan Ude to Irkutsk
4 Infantrys moved from Achinsk to KrasnoyarskPurchase Units - Russians
Russians buy 1 Fighter, 6 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Non Combat Move - Russians
Place Units - Russians
1 Fighter, 2 Infantrys, 1 Tank and 2 Tankettes placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs -
Game History
Round: 7
Research Technology - Yamamoto
Combat Move - Yamamoto
2 units repaired.
1 Infantry moved from Davao to sz70
1 Infantry and 1 S.Sub moved from sz70 to sz59
1 Infantry moved from sz59 to Soem
2 Fighters moved from sz70 to sz59
1 Destroyer moved from sz70 to sz59
1 Infantry moved from S.Japan to sz78
1 Infantry and 1 S.Sub moved from sz78 to sz72
1 Infantry moved from sz72 to Fais
Yamamoto take Fais from Americans
2 Artillerys moved from Tokyo to sz78
1 Artillery and 1 Infantry moved from Bonin to sz78
1 Mech.Inf moved from Tokyo to sz78
2 Tanks moved from Nagasaki to sz78
3 Infantrys moved from S.Japan to sz78
1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Transports moved from sz78 to sz74
2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tanks moved from sz78 to sz74
1 Tank moved from Nagasaki to sz74
1 Infantry moved from S.Japan to sz74
3 Artillerys, 5 Infantrys, 1 Mech.Inf and 3 Tanks moved from sz74 to FukienPurchase Units - Yamamoto
Yamamoto buy 6 Artillerys, 2 Bunkers, 2 Destroyers, 2 EarlyFighters and 4 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Fukien
Yamamoto attack with 3 Artillerys, 5 Infantrys, 1 Mech.Inf and 3 Tanks
Chinese defend with 1 Tank
Yamamoto roll dice for 3 Artillerys, 5 Infantrys, 1 Mech.Inf and 3 Tanks in Fukien, round 2 : 4/12 hits
Chinese roll dice for 1 Tank in Fukien, round 2 : 1/1 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Fukien
Yamamoto win, taking Fukien from Chinese with 3 Artillerys, 4 Infantrys, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in sz59
Yamamoto attack with 1 Destroyer, 2 Fighters and 1 S.Sub
British defend with 1 Destroyer; Americans defend with 1 Destroyer
Yamamoto roll dice for 1 S.Sub in sz59, round 2 : 1/1 hits
Yamamoto roll dice for 1 Destroyer and 2 Fighters in sz59, round 2 : 2/3 hits
British roll dice for 2 Destroyers in sz59, round 2 : 1/2 hits
1 Destroyer owned by the British, 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz59
Yamamoto win with 2 Fighters and 1 S.Sub remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 Destroyer
Battle in SoemNon Combat Move - Yamamoto
2 Fighters moved from sz59 to sz70
2 Transports moved from sz60 to sz59
2 Infantrys and 1 Tank moved from Celebs to sz59
2 Infantrys, 1 Tank and 2 Transports moved from sz59 to sz60
2 Infantrys and 1 Tank moved from sz60 to N.S
3 Transports moved from sz60 to sz67
2 Tanks moved from Frenchindochina to Kwangsi
1 Artillery and 4 Infantrys moved from Kichedung to NankingPlace Units - Yamamoto
1 Bunker placed in N.S
2 EarlyFighters placed in sz78
2 Destroyers placed in sz70
1 Bunker placed in Tokyo
1 Artillery and 2 Infantrys placed in Kichedung
2 Infantrys placed in Davao
5 Artillerys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs totalProduction/PUs Summary :
Yamamoto : 70 / 70
Chinese : 34 / 42
Hisaichi : 52 / 50
Dutch : 6 / 0
Thai : 6 / 7
British : 60 / 60
Anzac : 27 / 27
Americans : 86 / 87
Masaharu : 32 / 32
Russians : 31 / 31 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 7
Combat Move - Chinese
2 Infantrys moved from Shangsi to Shansi
1 Artillery moved from E.Shansi to Shansi
1 EarlyFighter moved from Shangsi to Shansi
1 Artillery, 1 Elite and 1 Tankette moved from E.Shansi to Hopeh
1 Tank moved from Shangsi to Sian
1 Elite moved from Shangsi to Sian
1 Tankette moved from Shangsi to Sian
2 Infantrys moved from Szechwan to Sian
3 Infantrys moved from Gansu to Shangsi
4 Infantrys moved from Sikang to Szechwan
1 Marine moved from Tsingnan to Gansu
4 Infantrys moved from Tsingnan to Gansu
4 Infantrys moved from Nancheng to Sikang
1 Fighter moved from Xining to Sian
1 Elite moved from Xining to Tsingnan
2 Infantrys moved from Xining to Tsingnan
1 Tankette moved from Xining to Gansu
1 Tankette moved from Xining to Sikang
4 Infantrys moved from Ming Jong to Nancheng
4 Infantrys moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to Quyan
2 Tanks moved from Chunking to N.ChunkingPurchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 2 Mech.Infs
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Shansi, round 2 : 1/4 hits
Hisaichi roll dice for 2 Mech.Infs in Shansi, round 2 : 2/2 hits
2 Infantrys owned by the Chinese and 1 Mech.Inf owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 3 : 0/2 hits
Hisaichi roll dice for 1 Mech.Inf in Shansi, round 3 : 0/1 hits
Chinese roll dice for 1 Artillery and 1 EarlyFighter in Shansi, round 4 : 0/2 hits
Hisaichi roll dice for 1 Mech.Inf in Shansi, round 4 : 1/1 hits
1 Artillery owned by the Chinese lost in Shansi
retreated to Shansi
Hisaichi win with 1 Mech.Inf remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Mech.Inf
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Hopeh
Chinese attack with 1 Artillery, 1 Elite and 1 Tankette
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Elite and 1 Tankette in Hopeh, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Hopeh, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tankette owned by the Chinese lost in Hopeh
Chinese win, taking Hopeh from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 TanketteNon Combat Move - Chinese
1 EarlyFighter moved from Shansi to ShangsiPlace Units - Chinese
1 Elite, 1 Fighter, 2 Tanks and 2 Tankettes placed in Xining
2 Artillerys and 2 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs -
I think it’s time to call this one.
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another?
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sure? are we doing a team game with Mallery?
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yes. some one is gone until friday





