Shin Ji (axis) vs Giallo Round 1

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                4 infantry and 1 marine moved from Southern Italy to 95 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 fighters, 4 infantry and 1 marine moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 fighters, 4 infantry and 1 marine
                    French defend with 2 infantry; Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 :  3/3 hits
                        Italians roll dice for 2 fighters, 4 infantry and 1 marine in Morocco, round 2 :  4/7 hits
                        French roll dice for 1 artillery and 3 infantry in Morocco, round 2 :  1/4 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 2 fighters, 3 infantry and 1 marine remaining. Battle score for attacker is 10
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from 98 Sea Zone to 95 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone

    Place Units - Italians
                1 carrier placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40466_Ita7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_40466_Fre7.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 fighter, 1 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                3 bombers and 4 fighters moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Western Ukraine to Belarus
                1 artillery moved from Western Ukraine to Bryansk
                13 armour, 4 artilleries, 27 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine
                1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                1 fighter moved from 109 Sea Zone to 105 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 105 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from Southern Italy to Bryansk

    triplea_40466_Ger8.tsvg

  • '15

    I’ll assume no intercept here, if that’s OK.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 fighter, 1 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                3 bombers and 4 fighters moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Western Ukraine to Belarus
                1 artillery moved from Western Ukraine to Bryansk
                13 armour, 4 artilleries, 27 infantry and 13 mech_infantrys moved from Western Ukraine to Ukraine
                1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                1 fighter moved from 109 Sea Zone to 105 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 105 Sea Zone
                1 fighter moved from Southern Italy to 110 Sea Zone
                1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from Southern Italy to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 7,3,6 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Bryansk, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 14 armour, 4 artilleries, 27 infantry and 15 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 14 armour, 4 artilleries, 27 infantry and 15 mech_infantrys in Ukraine, round 2 :  16/60 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 14 armour, 4 artilleries, 27 infantry and 15 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Belarus to Western Germany
                1 fighter moved from Bryansk to Novgorod
                5 aaGuns moved from Western Ukraine to Ukraine
                7 mech_infantrys moved from Poland to Western Ukraine
                9 artilleries and 1 infantry moved from Germany to Poland
                9 mech_infantrys moved from Western Germany to Poland
                2 aaGuns moved from France to Western Germany
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Western Germany
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier and 1 cruiser moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 105 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone
                4 fighters moved from Russia to Western Ukraine
                3 bombers moved from Russia to Novgorod

    Place Units - Germans
                1 carrier and 2 transports placed in 110 Sea Zone
                3 submarines placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_40466_Ger8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 22 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Rostov
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Smolensk to Russia
                1 fighter moved from Vologda to Russia
                2 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                1 aaGun and 1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 10 armour and 14 mech_infantrys
                EDIT: Adding units owned by Russians to Volgograd: 10 armour and 14 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 24 PUs; end with 46 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs

    triplea_40466_Rus8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 6 infantry, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 4 carriers, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                2 marines moved from Jehol to 19 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 armour moved from Jehol to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 marines, 1 submarine and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                4 fighters moved from 19 Sea Zone to 36 Sea Zone
                4 fighters moved from Korea to 6 Sea Zone
                8 fighters moved from 19 Sea Zone to 6 Sea Zone
                4 tactical_bombers moved from Korea to Japan
                3 armour moved from Yunnan to India
                1 armour moved from Hopei to Yunnan
                1 armour moved from Anhwe to Yunnan
                1 mech_infantry moved from Shensi to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 armour moved from Shantung to Hopei
                1 armour moved from Shantung to Kweichow
                1 armour moved from Shantung to Anhwe
                1 mech_infantry moved from Sakha to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Sakha to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese

    Non Combat Move - Japanese
                1 armour, 2 artilleries, 3 infantry and 2 marines moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 carriers and 3 transports placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in India
                1 destroyer and 1 submarine placed in 6 Sea Zone
                Japanese undo move 4.
                1 destroyer and 1 submarine placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Shantung: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs

    triplea_40466_Jap8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 factory_minor and 5 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from Syria to 92 Sea Zone
                6 fighters moved from Gibraltar to 92 Sea Zone
                1 armour moved from Persia to West India
                      Americans take West India from Japanese
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                10 fighters moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 10 fighters and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 10 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in Guam
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber and 6 fighters
                    Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking Philippines from Japanese, taking Guam from Japanese with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -24
                    Casualties for Italians: 1 carrier, 2 cruisers and 1 destroyer
                    Casualties for Americans: 1 bomber and 6 fighters
                    2 fighters owned by the Italians forced to land in Morocco

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 infantry moved from Iraq to 80 Sea Zone
                2 carriers, 3 cruisers, 1 infantry, 2 submarines and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                3 fighters and 1 tactical_bomber moved from Persia to 79 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser, 5 destroyers and 4 submarines moved from 10 Sea Zone to 30 Sea Zone
                4 destroyers and 4 submarines moved from 33 Sea Zone to 30 Sea Zone
                2 battleships, 5 carriers and 2 cruisers moved from 33 Sea Zone to 46 Sea Zone
                10 fighters moved from 35 Sea Zone to 46 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Iraq
                1 bomber and 5 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_40466_Ame8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                      UK_Pacific take 39 Sea Zone from Japanese
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Persia to West India
                2 artilleries and 6 infantry moved from Eastern Persia to West India
                1 fighter moved from Syria to West India
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Syria to 98 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 bomber moved from Egypt to 92 Sea Zone
                1 infantry moved from Eire to Scotland
                1 infantry moved from Syria to Iraq
                4 armour moved from Syria to Persia
                1 armour moved from Northwest Persia to Eastern Persia
                2 armour moved from Egypt to Iraq
                3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to West India

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 submarine
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in 92 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Italians defend with 1 battleship and 2 transports
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 34
                    Casualties for Italians: 1 battleship and 2 transports

    Non Combat Move - British
                1 bomber and 3 fighters moved from 92 Sea Zone to Gibraltar
                1 battleship moved from 101 Sea Zone to 104 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from 98 Sea Zone to Gibraltar
                1 tactical_bomber moved from 98 Sea Zone to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 infantry placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_40466_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry and 1 marine moved from Morocco to Algeria
                      Italians take Algeria from French
                2 fighters moved from Morocco to Southern Italy
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 submarine moved from 99 Sea Zone to 98 Sea Zone

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40466_Ita8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_40466_Fre8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 submarines moved from 112 Sea Zone to 104 Sea Zone
                14 armour, 4 artilleries, 22 infantry and 15 mech_infantrys moved from Ukraine to Rostov
                7 mech_infantrys moved from Western Ukraine to Rostov
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                9 mech_infantrys moved from Poland to Western Ukraine
                9 artilleries and 1 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Novgorod to Smolensk
                2 bombers moved from Novgorod to Smolensk
                2 bombers moved from Novgorod to Smolensk
                1 fighter moved from Novgorod to Bryansk
                4 fighters moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship; Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 2 :  2/2 hits
                        1 battleship owned by the British, 2 submarines owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 destroyer
                Battle in Rostov
                    Germans attack with 14 armour, 4 artilleries, 22 infantry and 22 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 14 armour, 4 artilleries, 22 infantry and 22 mech_infantrys in Rostov, round 2 :  22/62 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 14 armour, 4 artilleries, 22 infantry and 22 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 5 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 fighters and 1 infantry in Bryansk, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 4 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 bombers and 1 mech_infantry in Smolensk, round 2 :  4/5 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    Germans win with 4 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Smolensk to Greece
                5 fighters moved from Bryansk to Greece
                3 aaGuns moved from Ukraine to Rostov
                2 aaGuns moved from Ukraine to Rostov
                2 artilleries, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 carriers, 1 cruiser, 2 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                1 bomber, 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 105 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier, 2 fighters and 1 submarine placed in 112 Sea Zone
                Germans undo move 1.
                1 carrier and 1 submarine placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 5 infantry
                EDIT: Adding units owned by Germans to Rostov: 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_40466_Ger9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 19x factory_major; Remaining resources: 32 PUs;
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 79 Sea Zone: 2 artilleries, 2 infantry and 1 transport
                EDIT: Adding units owned by ANZAC to West India: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Vologda to Smolensk
                1 aaGun moved from Vologda to Russia
                13 armour and 16 mech_infantrys moved from Volgograd to Russia
                2 mech_infantrys moved from Volgograd to Caucasus
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_40466_Rus9.tsvg

  • '21 '20 '19 '18 '17 '16

    forgot to ul my anzac units made an edit there

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 9 infantry and 8 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Yunnan to Shensi
                2 armour moved from Yunnan to India
                1 armour moved from Kweichow to Szechwan
                1 armour moved from Hopei to Chahar
                1 armour moved from Anhwe to Hopei
                1 artillery moved from Hunan to Kweichow
                3 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from India to Yunnan
                1 armour moved from French Indo China to Hunan
                2 marines moved from French Indo China to 36 Sea Zone
                2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 2 marines moved from 37 Sea Zone to Malaya
                2 fighters moved from 36 Sea Zone to Borneo
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                2 bombers moved from Japan to Guam
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                6 infantry and 2 marines moved from Japan to 6 Sea Zone
                1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 11 fighters, 6 infantry, 2 marines and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                6 infantry and 2 marines moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                2 carriers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 11 fighters and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 2 submarines in 43 Sea Zone, round 3 :  0/2 hits
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Guam
                    Japanese attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Guam, round 2 :  3/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 infantry and 2 marines
                    ANZAC defend with 1 harbour and 1 marine
                        Japanese roll dice for 1 infantry and 2 marines in Malaya, round 2 :  1/3 hits
                        ANZAC roll dice for 1 marine in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 2 marines remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 armour
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        ANZAC roll dice for 1 armour in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Philippines
                    Japanese attack with 6 infantry and 2 marines
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 6 infantry and 2 marines in Philippines, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 5 infantry and 2 marines remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 2 :  0/4 hits
                        ANZAC roll dice for 2 infantry in Borneo, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Borneo
                        Japanese roll dice for 1 artillery and 2 fighters in Borneo, round 3 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Borneo, round 3 :  2/2 hits
                        1 artillery owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    1 fighter owned by the Japanese retreated

    Non Combat Move - Japanese
                1 fighter moved from Borneo to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to Siam
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                2 bombers moved from Guam to Kiangsi
                1 fighter moved from Shantung to 37 Sea Zone
                1 tactical_bomber moved from Japan to 37 Sea Zone
                4 tactical_bombers moved from Japan to French Indo China

    Place Units - Japanese
                3 infantry placed in India
                3 infantry placed in French Indo China
                3 infantry placed in Shantung
                8 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs

    triplea_40466_Jap9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers, 1 fighter and 5 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                2 battleships, 5 carriers, 2 cruisers and 10 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 cruiser, 9 destroyers and 8 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 bomber moved from Eastern United States to 92 Sea Zone
                5 fighters moved from Eastern United States to Gibraltar
                1 bomber moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier, 4 destroyers and 5 submarines placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 2.
                Americans undo move 1.
                1 carrier and 1 destroyer placed in 80 Sea Zone
                1 fighter placed in 80 Sea Zone
                3 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 80 Sea Zone: 2 carriers, 3 cruisers, 3 fighters, 2 submarines and 1 tactical_bomber
                EDIT: Removing units owned by Americans from 79 Sea Zone: 2 carriers, 3 cruisers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
                EDIT: Turning off Edit Mode

    triplea_40466_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Persia to West India
                5 armour, 2 mech_infantrys and 1 tactical_bomber moved from Persia to West India
                2 armour moved from Iraq to Eastern Persia
                3 artilleries and 2 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from New Guinea to Dutch New Guinea
                      UK_Pacific take Dutch New Guinea from Dutch
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour and 1 transport moved from 46 Sea Zone to 21 Sea Zone
                1 armour moved from 21 Sea Zone to Guam
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Gibraltar to Egypt

    Combat - British
                Battle in Guam
                    British attack with 1 armour
                    Japanese defend with 1 airfield and 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 infantry moved from Iraq to Persia

    Place Units - British
                3 mech_infantrys placed in Persia
                1 airfield placed in Gibraltar
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_40466_UK_9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 fighter moved from Southern Italy to Crete
                1 fighter moved from Southern Italy to Crete
                1 fighter moved from Southern Italy to Crete
                3 infantry and 1 marine moved from Algeria to Tunisia
                      Italians take Tunisia from French

    Combat - Italians
                Battle in Crete
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 artillery
                        Italians roll dice for 3 fighters and 2 infantry in Crete, round 2 :  2/5 hits
                        British roll dice for 1 artillery in Crete, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Crete
                    Italians win, taking Crete from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Italians
                3 fighters moved from Crete to Greece
                1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40466_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_40466_Fre9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Smolensk
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 bomber moved from Western Germany to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 bomber moved from Greece to Tambov
                1 bomber moved from Greece to Bryansk
                1 bomber moved from Greece to Smolensk
                1 bomber moved from Greece to Archangel
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    retreated to Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Tambov, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 :  1/4 hits
                        Russians roll dice for 2 mech_infantrys in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 3 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 artillery and 1 bomber in Caucasus, round 4 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Caucasus to Greece
                1 bomber moved from Bryansk to Greece
                1 bomber moved from Tambov to Greece
                1 aaGun moved from Rostov to Volgograd
                14 armour moved from Rostov to Volgograd
                22 mech_infantrys moved from Rostov to Volgograd
                3 artilleries moved from Ukraine to Rostov
                9 mech_infantrys moved from Western Ukraine to Rostov
                9 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries, 3 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                4 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                5 fighters moved from Greece to Southern Italy
                1 bomber moved from Archangel to Novgorod
                1 bomber moved from Smolensk to Slovakia Hungary

    Place Units - Germans
                3 artilleries placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
                EDIT: Adding units owned by Germans to Germany: 2 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_40466_Ger10.tsvg

Suggested Topics

  • 17
  • 292
  • 197
  • 178
  • 173
  • 180
  • 189
  • 221
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.7k

Users

40.3k

Topics

1.8m

Posts