@AndrewAAGamer I am delayed, sorry. Need some more
Shin Ji (axis) vs Giallo Round 1
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 6 infantry and 3 transports; Remaining resources: 4 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
1 mech_infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
2 bombers moved from Greece to Russia
2 fighters moved from Eastern Poland to Novgorod
2 fighters moved from Eastern Poland to Novgorod
3 bombers moved from Eastern Poland to Vologda
2 bombers moved from Western Germany to Russia
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
3 bombers moved from Western Germany to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone -
Intercept in London?
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Eastern Poland to Novgorod
1 mech_infantry moved from Belarus to Vologda
1 mech_infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
2 bombers moved from Eastern Poland to Vologda
2 bombers moved from Greece to Russia
1 bomber moved from Eastern Poland to Russia
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
3 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Tambov to Russia
5 infantry moved from Bryansk to Russia
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone -
OK, made a few mistakes last time. This one, no need to ask on the intercept, I think.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Eastern Poland to Novgorod
1 mech_infantry moved from Belarus to Vologda
1 mech_infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
2 bombers moved from Eastern Poland to Vologda
2 bombers moved from Greece to Russia
1 bomber moved from Eastern Poland to Russia
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
3 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Tambov to Russia
5 infantry moved from Bryansk to Russia
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 5,6,8 and causes: 19 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in United Kingdom causes 20 damage total. Damaged units is as follows: factory_major = 19, airfield = 1
Battle in Russia
Germans attack with 3 bombers and 6 infantry
Russians defend with 1 airfield, 1 factory_major, 4 infantry and 1 mech_infantry
Germans roll dice for 3 bombers and 6 infantry in Russia, round 2 : 2/9 hits
Russians roll dice for 4 infantry and 1 mech_infantry in Russia, round 2 : 2/5 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Russia
Germans roll dice for 3 bombers and 4 infantry in Russia, round 3 : 2/7 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Russia, round 3 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Russia
Germans roll dice for 3 bombers and 3 infantry in Russia, round 4 : 3/6 hits
Russians roll dice for 1 mech_infantry in Russia, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Vologda, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 2 bombers and 3 mech_infantrys in Vologda, round 3 : 3/5 hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 fighter and 3 mech_infantrys in Novgorod, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 3 mech_infantrys in Novgorod, round 3 : 0/4 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 3 mech_infantrys in Novgorod, round 4 : 1/4 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Cleaning up after air battles
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 bombers moved from 104 Sea Zone to Western Germany
3 fighters moved from Eastern Poland to Western Germany
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
4 aaGuns, 18 artilleries and 16 infantry moved from Bryansk to Tambov
1 aaGun moved from Volgograd to Tambov
2 bombers moved from Vologda to Finland
1 fighter moved from Novgorod to Finland
10 armour and 30 mech_infantrys moved from Bryansk to Tambov
5 armour and 2 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Ukraine to Caucasus
6 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Russia to Baltic States
2 bombers moved from Russia to Baltic StatesPlace Units - Germans
4 transports placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
3 artilleries and 3 infantry placed in Western Germany
8 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs -
Unless I’m overlooking something - and it wouldn’t be the first time! - I think this game is over.
Should we start the rematch? I’m happy to keep the same sides or switch.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - Russians
2 artilleries and 2 infantry moved from Samara to Russia
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
13 armour, 16 artilleries, 24 infantry and 15 mech_infantrys moved from Samara to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 13 armour, 16 artilleries, 24 infantry and 15 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 13 armour, 16 artilleries, 24 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Russia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Russians
4 aaGuns moved from Samara to KazakhstanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 3 infantry, 3 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
11 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from India to West India
2 bombers, 1 fighter and 2 tactical_bombers moved from Siam to West India
1 artillery, 6 infantry and 4 marines moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 2 cruisers, 6 infantry, 4 marines and 4 transports moved from 42 Sea Zone to 79 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 artillery, 6 infantry and 4 marines moved from 79 Sea Zone to West India
4 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 79 Sea Zone
8 fighters moved from 42 Sea Zone to 79 Sea Zone
3 fighters moved from Philippines to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
3 carriers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to Philippines
4 carriers, 1 destroyer and 8 submarines moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from Yunnan to India
1 artillery moved from Yunnan to Burma
1 armour moved from Sikang to Yunnan
1 mech_infantry moved from Tsinghai to Kweichow
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Jehol to HunanCombat - Japanese
Battle in West India
Japanese attack with 11 armour, 6 artilleries, 2 bombers, 1 fighter, 17 infantry, 4 marines, 2 mech_infantrys and 2 tactical_bombers
British defend with 9 armour, 2 artilleries, 2 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Americans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in West India, round 2 : 3/4 hits
Japanese roll dice for 11 armour, 6 artilleries, 2 bombers, 1 fighter, 17 infantry, 4 marines, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 17/45 hits
Americans roll dice for 11 armour, 3 artilleries, 2 fighters, 8 infantry, 6 mech_infantrys and 1 tactical_bomber in West India, round 2 : 15/31 hits
15 infantry owned by the Japanese, 6 mech_infantrys owned by the British, 1 artillery owned by the Americans, 2 armour owned by the Americans, 2 infantry owned by the Americans, 1 armour owned by the British, 2 artilleries owned by the British and 6 infantry owned by the British lost in West India
Japanese roll dice for 11 armour, 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 4 marines, 2 mech_infantrys and 2 tactical_bombers in West India, round 3 : 9/30 hits
Americans roll dice for 8 armour, 2 fighters and 1 tactical_bomber in West India, round 3 : 3/11 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 8 armour owned by the British lost in West India
Japanese roll dice for 11 armour, 5 artilleries, 2 bombers, 1 fighter, 4 marines, 2 mech_infantrys and 2 tactical_bombers in West India, round 4 : 13/27 hits
Americans roll dice for 2 fighters in West India, round 4 : 1/2 hits
1 artillery owned by the Japanese and 2 fighters owned by the British lost in West India
Japanese win, taking West India from Americans with 11 armour, 4 artilleries, 2 bombers, 1 fighter, 4 marines, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 98
Casualties for British: 9 armour, 2 artilleries, 2 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 2 armour, 1 artillery and 2 infantry
Casualties for Japanese: 2 artilleries and 17 infantry
Battle in 45 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 56 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to Siam
2 tactical_bombers moved from West India to India
1 fighter moved from West India to India
2 bombers moved from West India to IndiaPlace Units - Japanese
3 infantry placed in India
3 armour placed in French Indo China
3 mech_infantrys placed in Shantung
10 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 80 Sea Zone to 79 Sea ZoneCombat - Americans
Battle in 79 Sea Zone
Americans attack with 1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 4 transports
Units damaged: 1 battleship owned by the Japanese -
@Shin:
Unless I’m overlooking something - and it wouldn’t be the first time! - I think this game is over.
Should we start the rematch? I’m happy to keep the same sides or switch.
Didn’t read it the first time, I guess so… Good I will need to invest some more time in our game!! You had a bad start, but not taking Yunnan had big consequences. For the rest you outplayed me! Ok lets do same sides
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Excellent! I’ll have the new game up in just a bit.
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