@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 6 artilleries, 6 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Germans
            1 mech_infantry moved from Belarus to Vologda
            1 mech_infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            2 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            2 bombers moved from Greece to Russia
            2 fighters moved from Eastern Poland to Novgorod
            2 fighters moved from Eastern Poland to Novgorod
            3 bombers moved from Eastern Poland to Vologda
            2 bombers moved from Western Germany to Russia
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            3 bombers moved from Western Germany to United Kingdom
            3 fighters moved from 110 Sea Zone to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            1 fighter moved from Western Germany to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
Intercept in London?
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 artilleries, 11 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Belarus to Vologda
            1 mech_infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            2 bombers moved from Eastern Poland to Vologda
            2 bombers moved from Greece to Russia
            1 bomber moved from Eastern Poland to Russia
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 infantry moved from Tambov to Russia
            5 infantry moved from Bryansk to Russia
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
OK, made a few mistakes last time. This one, no need to ask on the intercept, I think.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 artilleries, 11 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Belarus to Vologda
            1 mech_infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Bryansk to Vologda
            2 bombers moved from Eastern Poland to Vologda
            2 bombers moved from Greece to Russia
            1 bomber moved from Eastern Poland to Russia
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 infantry moved from Tambov to Russia
            5 infantry moved from Bryansk to Russia
            3 bombers moved from Western Germany to United Kingdom
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Western Germany to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to 104 Sea Zone
            1 submarine moved from 110 Sea Zone to 104 Sea Zone
Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 9 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom :  0/3 hits
                    AA fire in United Kingdom :  0/1 hits
                Bombing raid in United Kingdom rolls: 5,6,8 and causes: 19 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: airfield
                Bombing raid in United Kingdom causes 20 damage total.  Damaged units is as follows: factory_major = 19, airfield = 1
            Battle in Russia
                Germans attack with 3 bombers and 6 infantry
                Russians defend with 1 airfield, 1 factory_major, 4 infantry and 1 mech_infantry
                    Germans roll dice for 3 bombers and 6 infantry in Russia, round 2 :  2/9 hits
                    Russians roll dice for 4 infantry and 1 mech_infantry in Russia, round 2 :  2/5 hits
                    2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Russia
                    Germans roll dice for 3 bombers and 4 infantry in Russia, round 3 :  2/7 hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Russia, round 3 :  1/3 hits
                    1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Russia
                    Germans roll dice for 3 bombers and 3 infantry in Russia, round 4 :  3/6 hits
                    Russians roll dice for 1 mech_infantry in Russia, round 4 :  1/1 hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans captures 13PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 4 infantry
                Casualties for Russians: 4 infantry and 1 mech_infantry
            Battle in Vologda
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Vologda, round 2 :  0/5 hits
                    Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Vologda, round 3 :  3/5 hits
                    Russians roll dice for 2 infantry in Vologda, round 3 :  1/2 hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Novgorod
                Germans attack with 1 fighter and 3 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Novgorod, round 2 :  0/4 hits
                    Russians roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Novgorod, round 3 :  0/4 hits
                    Russians roll dice for 1 mech_infantry in Novgorod, round 3 :  0/1 hits
                    Germans roll dice for 1 fighter and 3 mech_infantrys in Novgorod, round 4 :  1/4 hits
                    Russians roll dice for 1 mech_infantry in Novgorod, round 4 :  0/1 hits
                    1 mech_infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Cleaning up after air battles
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            3 fighters moved from Eastern Poland to Western Germany
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Western Germany
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            2 carriers, 1 cruiser and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            4 fighters moved from United Kingdom to 109 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            3 bombers moved from United Kingdom to Western Germany
            4 aaGuns, 18 artilleries and 16 infantry moved from Bryansk to Tambov
            1 aaGun moved from Volgograd to Tambov
            2 bombers moved from Vologda to Finland
            1 fighter moved from Novgorod to Finland
            10 armour and 30 mech_infantrys moved from Bryansk to Tambov
            5 armour and 2 mech_infantrys moved from Bryansk to Caucasus
            3 armour moved from Ukraine to Caucasus
            6 mech_infantrys moved from Eastern Poland to Bryansk
            1 bomber moved from Russia to Baltic States
            2 bombers moved from Russia to Baltic States
Place Units - Germans
            4 transports placed in 112 Sea Zone
            3 mech_infantrys placed in Ukraine
            3 artilleries and 3 infantry placed in Western Germany
            8 infantry placed in Germany
Turn Complete - Germans
            Germans collect 66 PUs; end with 79 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Unless I’m overlooking something - and it wouldn’t be the first time! - I think this game is over.
Should we start the rematch? I’m happy to keep the same sides or switch.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - Russians
            2 artilleries and 2 infantry moved from Samara to Russia
            1 infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            13 armour, 16 artilleries, 24 infantry and 15 mech_infantrys moved from Samara to Kazakhstan
Combat - Russians
            Battle in Kazakhstan
                Russians attack with 13 armour, 16 artilleries, 24 infantry and 15 mech_infantrys
                Japanese defend with 1 infantry
                Russians win, taking Kazakhstan from Japanese with 13 armour, 16 artilleries, 24 infantry and 15 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Russia
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor and 2 infantry
                Germans win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Russians
            4 aaGuns moved from Samara to Kazakhstan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
            Japanese buy 3 armour, 3 infantry, 3 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            11 armour, 5 artilleries, 11 infantry and 2 mech_infantrys moved from India to West India
            2 bombers, 1 fighter and 2 tactical_bombers moved from Siam to West India
            1 artillery, 6 infantry and 4 marines moved from Java to 42 Sea Zone
            1 artillery, 2 battleships, 2 cruisers, 6 infantry, 4 marines and 4 transports moved from 42 Sea Zone to 79 Sea Zone
                  Japanese take 39 Sea Zone from UK_Pacific
            1 artillery, 6 infantry and 4 marines moved from 79 Sea Zone to West India
            4 carriers, 1 destroyer and 1 submarine moved from 42 Sea Zone to 79 Sea Zone
            8 fighters moved from 42 Sea Zone to 79 Sea Zone
            3 fighters moved from Philippines to 45 Sea Zone
            2 fighters moved from 42 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            1 fighter moved from Philippines to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 56 Sea Zone
            2 fighters moved from 42 Sea Zone to 55 Sea Zone
            3 carriers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 fighters moved from Japan to Philippines
            4 carriers, 1 destroyer and 8 submarines moved from 42 Sea Zone to 37 Sea Zone
            1 armour moved from Yunnan to India
            1 artillery moved from Yunnan to Burma
            1 armour moved from Sikang to Yunnan
            1 mech_infantry moved from Tsinghai to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Jehol to Hunan
Combat - Japanese
            Battle in West India
                Japanese attack with 11 armour, 6 artilleries, 2 bombers, 1 fighter, 17 infantry, 4 marines, 2 mech_infantrys and 2 tactical_bombers
                British defend with 9 armour, 2 artilleries, 2 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber; Americans defend with 2 armour, 1 artillery, 1 factory_minor and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in West India, round 2 :  3/4 hits
                    Japanese roll dice for 11 armour, 6 artilleries, 2 bombers, 1 fighter, 17 infantry, 4 marines, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 :  17/45 hits
                    Americans roll dice for 11 armour, 3 artilleries, 2 fighters, 8 infantry, 6 mech_infantrys and 1 tactical_bomber in West India, round 2 :  15/31 hits
                    15 infantry owned by the Japanese, 6 mech_infantrys owned by the British, 1 artillery owned by the Americans, 2 armour owned by the Americans, 2 infantry owned by the Americans, 1 armour owned by the British, 2 artilleries owned by the British and 6 infantry owned by the British lost in West India
                    Japanese roll dice for 11 armour, 6 artilleries, 2 bombers, 1 fighter, 2 infantry, 4 marines, 2 mech_infantrys and 2 tactical_bombers in West India, round 3 :  9/30 hits
                    Americans roll dice for 8 armour, 2 fighters and 1 tactical_bomber in West India, round 3 :  3/11 hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 8 armour owned by the British lost in West India
                    Japanese roll dice for 11 armour, 5 artilleries, 2 bombers, 1 fighter, 4 marines, 2 mech_infantrys and 2 tactical_bombers in West India, round 4 :  13/27 hits
                    Americans roll dice for 2 fighters in West India, round 4 :  1/2 hits
                    1 artillery owned by the Japanese and 2 fighters owned by the British lost in West India
                Japanese win, taking West India from Americans with 11 armour, 4 artilleries, 2 bombers, 1 fighter, 4 marines, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 98
                Casualties for British: 9 armour, 2 artilleries, 2 fighters, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
                Casualties for Americans: 2 armour, 1 artillery and 2 infantry
                Casualties for Japanese: 2 artilleries and 17 infantry
            Battle in 45 Sea Zone
                Japanese attack with 4 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/5 hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/4 hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 fighter
            Battle in 56 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 :  4/4 hits
                    Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from 45 Sea Zone to Philippines
            1 fighter moved from 45 Sea Zone to Philippines
            1 fighter moved from 45 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 37 Sea Zone to Siam
            2 tactical_bombers moved from West India to India
            1 fighter moved from West India to India
            2 bombers moved from West India to India
Place Units - Japanese
            3 infantry placed in India
            3 armour placed in French Indo China
            3 mech_infantrys placed in Shantung
            10 submarines placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
            Americans buy 2 artilleries, 3 bombers, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone
Combat - Americans
            Battle in 79 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 4 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine and 4 transports
                Units damaged: 1 battleship owned by the Japanese
@Shin:
Unless I’m overlooking something - and it wouldn’t be the first time! - I think this game is over.
Should we start the rematch? I’m happy to keep the same sides or switch.
Didn’t read it the first time, I guess so… Good I will need to invest some more time in our game!! You had a bad start, but not taking Yunnan had big consequences. For the rest you outplayed me! Ok lets do same sides
Excellent! I’ll have the new game up in just a bit.