@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 2 armour, 2 carriers, 1 destroyer, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Siam to 6 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 39 Sea Zone to 41 Sea Zone
            3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
            5 fighters moved from Shan State to 35 Sea Zone
            3 fighters moved from 35 Sea Zone to Philippines
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Shantung to Anhwe
            2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            2 artilleries and 2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Yunnan
            2 mech_infantrys moved from Shantung to Hunan
            9 infantry and 2 mech_infantrys moved from Manchuria to Jehol
            1 fighter moved from Japan to Iwo Jima
            1 bomber moved from Japan to Kweichow
            1 bomber moved from Siam to Szechwan
            1 tactical_bomber moved from Shan State to Siam
Combat - Japanese
            Battle in Iwo Jima
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 :  3/5 hits
                    Americans roll dice for 2 infantry in Iwo Jima, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 :  3/6 hits
                    Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 :  1/2 hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
            1 bomber moved from Kweichow to Kiangsi
            1 bomber moved from Szechwan to Siam
            1 aaGun moved from Manchuria to Jehol
            3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from Iwo Jima to 6 Sea Zone
            1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
Place Units - Japanese
            2 carriers, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in Shantung
            1 harbour placed in Java
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
            Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            1 submarine moved from 44 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
Combat - Americans
            Battle in Manchuria
            Battle in 17 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                Americans win, taking Manchuria from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - Americans
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
            2 carriers and 2 destroyers moved from 30 Sea Zone to 26 Sea Zone
            1 fighter moved from Northern Territory to New South Wales
            2 fighters moved from 33 Sea Zone to 26 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 cruisers moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 artillery placed in Central United States
            1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            15 infantry moved from Chahar to Jehol
            1 fighter moved from Suiyuyan to Jehol
Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 fighter and 15 infantry
                Japanese defend with 1 aaGun, 9 infantry and 2 mech_infantrys
                Chinese win, taking Jehol from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 1 aaGun, 9 infantry and 2 mech_infantrys
Non Combat Move - Chinese
            1 fighter moved from Jehol to Manchuria
Place Units - Chinese
            3 infantry placed in Manchuria
Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 27 PUs;
            British buy 1 armour, 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 armour moved from Union of South Africa to Rhodesia
            1 bomber moved from Egypt to Rhodesia
            1 mech_infantry moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 artillery moved from Alexandria to Egypt
            1 artillery moved from Tobruk to Alexandria
            3 infantry moved from Brazil to French Guiana
            1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 29 Sea Zone
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
Combat - British
            Battle in Rhodesia
                British attack with 1 armour and 1 bomber
                Italians defend with 1 infantry
                British win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Italians: 1 infantry
Non Combat Move - British
            1 bomber moved from Rhodesia to Egypt
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from India to West India
            2 fighters moved from West India to Persia
            1 battleship moved from 71 Sea Zone to 83 Sea Zone
Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Persia
            1 armour and 1 artillery placed in Egypt
Turn Complete - British
            British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
            2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
            2 artilleries and 2 infantry moved from Iraq to Persia
            2 fighters moved from Greece to Persia
            1 bomber moved from Eastern Poland to Persia
            1 infantry moved from Syria to Trans-Jordan
            1 artillery moved from Syria to Trans-Jordan
            1 infantry moved from Syria to Iraq
            1 infantry moved from Syria to Trans-Jordan
Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 2 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  2/3 hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Persia
                Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                British defend with 1 factory_minor, 2 fighters and 3 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Persia, round 2 :  4/7 hits
                    British roll dice for 2 fighters and 3 infantry in Persia, round 2 :  3/5 hits
                    1 fighter owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Persia
                    Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Persia, round 3 :  2/4 hits
                    British roll dice for 1 fighter in Persia, round 3 :  1/1 hits
                    1 bomber owned by the Italians and 1 fighter owned by the British lost in Persia
                Italians win, taking Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery, 1 bomber and 2 infantry
                Casualties for British: 2 fighters and 3 infantry
Non Combat Move - Italians
            2 fighters moved from Persia to Iraq
            2 infantry moved from Crete to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 3 transports moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 19 PUs; end with 20 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 119 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 mech_infantry moved from 123 Sea Zone to Iceland
            1 infantry moved from 123 Sea Zone to Iceland
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 124 Sea Zone to 123 Sea Zone
            3 fighters moved from Western Germany to Greece
            3 fighters moved from Iraq to 97 Sea Zone
            3 fighters moved from 97 Sea Zone to Southern Italy
            1 armour moved from Ukraine to Western Ukraine
            2 armour moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            4 infantry moved from Romania to Eastern Poland
            1 infantry moved from Baltic States to Belarus
            3 infantry moved from Karelia to Novgorod
            3 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from Karelia to Novgorod
            1 bomber moved from Karelia to Belarus
            1 infantry moved from Eastern Poland to Belarus
            9 armour, 28 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Greece to Southern Italy
Combat - Germans
            Battle in Iceland
            Battle in Novgorod
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 :  0/4 hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                    Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 3 :  1/4 hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 :  1/2 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 4 :  2/3 hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Iceland from British, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  1/3 hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from Novgorod to Western Germany
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
            2 bombers placed in Western Germany
            5 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
            Germans undo move 3.
            3 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 8 mech_infantrys
    Poland : 3 mech_infantrys
    Germany : 1 factory_major and 2 mech_infantrys
    Southern Italy : 1 bomber and 3 fighters
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 2 aaGuns and 4 infantry
    Ukraine : 1 flag, 1 factory_minor
    Western Ukraine : 3 aaGuns, 13 armour, 5 artilleries, 28 infantry and 5 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    119 Sea Zone : 1 submarine
    125 Sea Zone : 1 submarine
    123 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    Bulgaria : 1 flag
    Greece : 1 flag, 1 airfield and 3 fighters
    Finland : 1 flag
are you sure you want to leave western Ukraine like that?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 104 Sea Zone to 119 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 mech_infantry moved from Western Germany to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
            1 mech_infantry moved from 123 Sea Zone to Iceland
            1 infantry moved from 123 Sea Zone to Iceland
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 124 Sea Zone to 123 Sea Zone
            3 fighters moved from Western Germany to Greece
            3 fighters moved from Iraq to 97 Sea Zone
            3 fighters moved from 97 Sea Zone to Southern Italy
            1 armour moved from Ukraine to Western Ukraine
            2 armour moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            4 infantry moved from Romania to Eastern Poland
            1 infantry moved from Baltic States to Belarus
            3 infantry moved from Karelia to Novgorod
            3 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from Karelia to Novgorod
            1 bomber moved from Karelia to Belarus
            1 infantry moved from Eastern Poland to Belarus
            9 armour, 28 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Greece to Southern Italy
Combat - Germans
            Battle in Iceland
            Battle in Novgorod
                Germans attack with 1 bomber and 3 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 :  0/4 hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                    Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 3 :  1/4 hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 :  1/2 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 4 :  2/3 hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Iceland from British, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  1/3 hits
                    Russians roll dice for 1 mech_infantry in Belarus, round 2 :  1/1 hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
            1 bomber moved from Belarus to Western Germany
            1 bomber moved from Novgorod to Western Germany
            3 aaGuns moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
            2 bombers placed in Western Germany
            5 mech_infantrys placed in Western Germany
            5 mech_infantrys placed in Germany
            Germans undo move 3.
            3 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 2 fighters
            EDIT: Adding units owned by Germans to Western Ukraine: 2 fighters
            EDIT: Turning off Edit Mode
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield, 1 infantry and 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 8 mech_infantrys
    Poland : 3 mech_infantrys
    Germany : 1 factory_major and 2 mech_infantrys
    Southern Italy : 1 bomber and 1 fighter
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 2 aaGuns and 4 infantry
    Ukraine : 1 flag, 1 factory_minor
    Western Ukraine : 3 aaGuns, 13 armour, 5 artilleries, 2 fighters, 28 infantry and 5 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
    119 Sea Zone : 1 submarine
    125 Sea Zone : 1 submarine
    123 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
    Bulgaria : 1 flag
    Greece : 1 flag, 1 airfield and 3 fighters
    Finland : 1 flag
are you sure you want to leave western Ukraine like that?
You are kind. Those numbers looked a bit different than I remembered them being.
Posted an edit just now, but it got on the previous page.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
            Russians buy 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
            2 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
            Battle in Belarus
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                retreated to Belarus
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            9 armour and 9 mech_infantrys moved from Rostov to Bryansk
            3 armour and 6 mech_infantrys moved from Russia to Bryansk
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 mech_infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
@Shin:
are you sure you want to leave western Ukraine like that?
You are kind. Those numbers looked a bit different than I remembered them being.
Your welcome, I know the feeling!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 5 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            2 fighters moved from 35 Sea Zone to Manchuria
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 42 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
            2 armour and 1 mech_infantry moved from Shantung to Jehol
            1 mech_infantry moved from Anhwe to Jehol
            2 mech_infantrys moved from Hunan to Jehol
            1 bomber moved from Kiangsi to Jehol
            1 bomber moved from Siam to Jehol
            1 fighter and 1 tactical_bomber moved from Siam to India
            2 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
            1 tactical_bomber moved from Siam to 36 Sea Zone
            3 fighters moved from Philippines to 36 Sea Zone
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 5 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
            2 fighters moved from 35 Sea Zone to Manchuria
            1 destroyer moved from 35 Sea Zone to 19 Sea Zone
            1 carrier moved from 35 Sea Zone to 19 Sea Zone
            2 carriers moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 42 Sea Zone to 33 Sea Zone
            1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
            3 tactical_bombers moved from 42 Sea Zone to 33 Sea Zone
            2 armour and 1 mech_infantry moved from Shantung to Jehol
            1 mech_infantry moved from Anhwe to Jehol
            2 mech_infantrys moved from Hunan to Jehol
            1 bomber moved from Kiangsi to Jehol
            1 bomber moved from Siam to Jehol
            1 fighter and 1 tactical_bomber moved from Siam to India
            2 artilleries, 4 infantry and 1 mech_infantry moved from Burma to India
            1 tactical_bomber moved from Siam to 36 Sea Zone
            3 fighters moved from Philippines to 36 Sea Zone
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Burma
Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 3 carriers, 1 destroyer and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 3 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 fighter and 3 infantry
                    Japanese roll dice for 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 :  5/10 hits
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Manchuria, round 2 :  1/6 hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Chinese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Manchuria
                    Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 3 :  5/9 hits
                    Chinese roll dice for 1 fighter in Manchuria, round 3 :  0/1 hits
                    1 fighter owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Chinese: 1 fighter and 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Japanese attack with 2 armour, 2 bombers and 4 mech_infantrys
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 armour, 2 bombers and 4 mech_infantrys in Jehol, round 2 :  3/8 hits
                    Chinese roll dice for 6 infantry in Jehol, round 2 :  1/6 hits
                    3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese roll dice for 2 armour, 2 bombers and 3 mech_infantrys in Jehol, round 3 :  0/7 hits
                    Chinese roll dice for 3 infantry in Jehol, round 3 :  2/3 hits
                    2 mech_infantrys owned by the Japanese lost in Jehol
                    Japanese roll dice for 2 armour, 2 bombers and 1 mech_infantry in Jehol, round 4 :  2/5 hits
                    Chinese roll dice for 3 infantry in Jehol, round 4 :  2/3 hits
                    1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese roll dice for 1 armour and 2 bombers in Jehol, round 5 :  2/3 hits
                    Chinese roll dice for 1 infantry in Jehol, round 5 :  0/1 hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -4
                Casualties for Chinese: 6 infantry
                Casualties for Japanese: 1 armour and 4 mech_infantrys
            Battle in Caroline Islands
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 :  2/5 hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win, taking Caroline Islands from Americans, taking 36 Sea Zone from Neutral with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in India
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  4/9 hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Shan State
            5 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
            1 bomber moved from Jehol to Philippines
            1 bomber moved from Jehol to Shantung
            2 fighters moved from 36 Sea Zone to Siam
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to Philippines
Place Units - Japanese
            5 fighters placed in Japan
            3 mech_infantrys placed in Shantung
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
            Americans buy 7 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 17 Sea Zone to 24 Sea Zone
            1 submarine moved from 34 Sea Zone to 49 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from United Kingdom to Gibraltar
            1 carrier, 2 cruisers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Non Combat Move - Americans
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from New South Wales to New Zealand
Place Units - Americans
            1 infantry placed in Western United States
            7 fighters placed in Western United States
Turn Complete - Americans
            Americans collect 50 PUs; end with 52 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
            British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            3 fighters moved from United Kingdom to 119 Sea Zone
            1 infantry moved from Eire to Scotland
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            1 artillery moved from Alexandria to Egypt
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Tanganyika Territory to Rhodesia
                  British take Rhodesia from Italians
            1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 artilleries and 6 infantry moved from West India to Eastern Persia
            1 battleship moved from 83 Sea Zone to 87 Sea Zone
Combat - British
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 submarine
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
            2 infantry moved from 92 Sea Zone to Gibraltar
            3 fighters moved from 119 Sea Zone to United Kingdom
Place Units - British
            3 armour placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
Turn Complete - British
            British collect 32 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
            Italians buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 artillery moved from Persia to Northwest Persia
            2 fighters moved from Iraq to 95 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from Western Ukraine to Bessarabia
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
            4 submarines placed in 95 Sea Zone
Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
            3 infantry placed in New South Wales
            2 infantry placed in Queensland
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French