No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
Thank you for that. That was very generous.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 87 Sea Zone
1 destroyer moved from 109 Sea Zone to 88 Sea Zone
1 fighter moved from 109 Sea Zone to 88 Sea Zone
1 fighter moved from 109 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 119 Sea Zone
2 carriers moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 24 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Midway to 24 Sea Zone
1 fighter moved from Midway to 7 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 110 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 fighter and 3 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 3 transports in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser, 1 fighter and 3 transports in 110 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 carriers, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in 24 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 24 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 119 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 119 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 7 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 7 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 87 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 87 Sea Zone
1 submarine owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 88 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 87 Sea Zone to French West Africa
1 fighter moved from 88 Sea Zone to British Guiana
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 24 Sea Zone to Caroline Islands
1 carrier and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
Place Units - Americans
1 artillery, 3 fighters and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
7 infantry moved from Sikang to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
4 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Move - British
1 cruiser and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Persia to India
1 mech_infantry moved from West India to India
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from United Kingdom to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 43 PUs;
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in India
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 0/3 hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits
1 tactical_bomber owned by the British lost in India
British roll dice for 1 fighter and 1 mech_infantry in India, round 3 : 1/2 hits
Japanese roll dice for 1 armour in India, round 3 : 0/1 hits
1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 armour
Battle in 79 Sea Zone
British attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
British roll dice for 1 cruiser and 1 destroyer in 79 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 79 Sea Zone
British win, taking 79 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
2 artilleries and 2 infantry moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
1 fighter moved from India to West India
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
4 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
1 bomber moved from French West Africa to United Kingdom
1 fighter moved from 92 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,6,4,3,1,2,3,4,6
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Southern Italy to 91 Sea Zone
2 armour moved from Western Ukraine to Rostov
Purchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; Americans defend with 1 transport
1 transport owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Cyprus
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Cyprus from British, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from 91 Sea Zone to Tunisia
1 artillery moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Libya to Tunisia
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Bulgaria to Greece
1 aaGun and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 8 PUs;
Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 aaGun, 2 fighters and 4 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
ANZAC collect 11 PUs (3 lost to blockades); end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 87 Sea Zone to 88 Sea Zone
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
2 infantry moved from Nenetsia to Vologda
1 bomber moved from Western Germany to Vologda
2 infantry moved from Southern France to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
2 bombers and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
Purchase Units - Germans
Germans buy 7 armour and 9 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 88 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
Americans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/11 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/6 hits
1 mech_infantry owned by the Americans, 3 infantry owned by the Americans, 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits
1 fighter owned by the Germans, 1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery, 1 fighter and 4 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 122 Sea Zone
6 armour and 5 infantry moved from Ukraine to Rostov
1 bomber moved from Bryansk to Eastern Poland
1 mech_infantry moved from Western Ukraine to Rostov
1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
4 armour moved from Eastern Poland to Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Vologda to Archangel
2 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Western Germany
7 armour placed in Germany
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Tambov
1 fighter moved from Russia to Tambov
1 artillery, 1 fighter and 1 infantry moved from Russia to Bryansk
1 artillery, 1 fighter and 1 infantry moved from Russia to Vologda
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Caucasus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Caucasus to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
4 infantry moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 mech_infantry moved from Burma to 38 Sea Zone
1 mech_infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to India
1 artillery moved from Burma to India
2 cruisers moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
2 transports moved from 39 Sea Zone to 38 Sea Zone
2 armour and 2 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour and 2 infantry moved from Kiangsi to 20 Sea Zone
1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
1 armour and 2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 34 Sea Zone to 42 Sea Zone
1 transport moved from 46 Sea Zone to 42 Sea Zone
2 armour, 2 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
2 armour and 2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to India
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 factory_minors, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat - Japanese
Battle in Java
Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 3 infantry
AA fire in Java : 0/2 hits
Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits
ANZAC roll dice for 1 aaGun and 3 infantry in Java, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/5 hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 4 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 3 infantry
Casualties for Japanese: 2 infantry
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 24 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 79 Sea Zone
Japanese attack with 2 cruisers, 1 destroyer and 1 tactical_bomber
British defend with 1 cruiser and 2 transports
Japanese roll dice for 2 cruisers, 1 destroyer and 1 tactical_bomber in 79 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 cruiser and 2 transports in 79 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the British lost in 79 Sea Zone
2 transports owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from UK_Pacific with 2 cruisers and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 cruiser and 2 transports
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Japanese attack with 2 armour, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in India, round 2 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in India
Japanese destroys 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 carrier moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from India to 79 Sea Zone
1 tactical_bomber moved from Sumatra to 39 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 aaGun and 1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 25 Sea Zone to 15 Sea Zone
1 submarine moved from 31 Sea Zone to 24 Sea Zone
1 fighter and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Caroline Islands to Iwo Jima
1 fighter moved from Caroline Islands to Iwo Jima
2 fighters moved from 25 Sea Zone to 24 Sea Zone
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
Americans take 106 Sea Zone from Germans
1 fighter moved from Eastern United States to 122 Sea Zone
1 submarine moved from 25 Sea Zone to 15 Sea Zone
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 24 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 24 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 122 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 5 : 1/2 hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 15 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 15 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from 24 Sea Zone to Caroline Islands
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 fighter moved from 15 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
3 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from French West Africa to Egypt
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from 122 Sea Zone to Iceland
1 fighter moved from British Guiana to 92 Sea Zone
2 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Move - Chinese
1 fighter moved from Sikang to Kweichow
1 infantry moved from Szechwan to Kweichow
6 infantry moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 5 infantry in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Move - British
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
1 armour, 1 artillery, 1 fighter and 1 infantry moved from West India to India
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 bomber moved from United Kingdom to 99 Sea Zone
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in India
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in India
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in India, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in India, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 fighter moved from India to West India
1 infantry moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 artillery moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to Syria
1 bomber moved from 99 Sea Zone to Syria
4 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Gibraltar to United Kingdom
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 36 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 armour moved from Tunisia to Libya
Italians take Libya from British
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 bomber moved from Tunisia to Caucasus
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 3 PUs;
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Caucasus
Italians attack with 2 armour and 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking 98 Sea Zone from French, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Rostov
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 armour moved from Libya to Tunisia
1 infantry moved from Tunisia to Libya
Place Units - Italians
1 cruiser and 1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
I just noticed that Axis are ahead economically, but I’m happy with how I’m doing. Interesting!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Archangel to Vologda
6 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Smolensk to Vologda
3 infantry moved from Archangel to Vologda
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Vologda, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber and 4 infantry in Vologda, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Vologda to Novgorod
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour moved from Finland to Novgorod
1 artillery moved from Finland to Karelia
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
7 armour moved from Germany to Eastern Poland
5 infantry moved from Western Germany to Germany
1 artillery moved from Normandy Bordeaux to France
3 fighters moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery moved from Finland to Karelia
1 mech_infantry moved from Tambov to Caucasus
1 infantry moved from Rostov to Tambov
6 infantry moved from Ukraine to Rostov
2 artilleries moved from Western Ukraine to Ukraine
1 aaGun moved from Ukraine to Rostov
4 armour moved from Ukraine to Rostov
2 artilleries moved from Ukraine to Rostov
4 armour moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 submarine moved from 113 Sea Zone to 111 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 infantry placed in Germany
2 bombers, 2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
I just noticed that Axis are ahead economically, but I’m happy with how I’m doing. Interesting!
Yeah, this is an interesting game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 armour moved from Novosibirsk to Yenisey
Russians take Timguska from Germans
Russians take Yenisey from Germans
1 armour moved from Novosibirsk to Evenkiyskiy
Russians take Urals from Germans
Russians take Evenkiyskiy from Germans
2 infantry moved from Samara to Vologda
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 3 infantry in Vologda, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 mech_infantrys moved from Novosibirsk to Yenisey
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 cruisers moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 4/9 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 2/3 hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 armour owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 7PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 armour moved from Sumatra to 41 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
2 armour and 2 transports moved from 41 Sea Zone to 38 Sea Zone
2 armour moved from 38 Sea Zone to Burma
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
1 fighter and 2 tactical_bombers moved from India to Burma
1 carrier moved from 79 Sea Zone to 38 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea Zone
2 transports moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea Zone
3 carriers moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 destroyers and 1 fighter placed in 19 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
2 destroyers placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
that was a stressful turn. :-)
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 submarine moved from 24 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 18 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
Americans take 17 Sea Zone from Japanese
4 fighters and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat - Americans
I can see why it would have been. I should have advanced as USSR.
Anyway, scramble from Japan?
no scramble.