Drejemester Allies -VS- dawgoneit Axis. G40 BM-3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    triplea_40461_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Queensland to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_40461_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 infantry moved from Queensland to New South Wales

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40461_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Rostov to Tambov
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                7 armour moved from Novgorod to Karelia
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Baltic States to Archangel
                1 infantry moved from Belarus to Archangel
                1 armour moved from Belarus to Archangel
                2 armour and 1 mech_infantry moved from Baltic States to Karelia
                1 infantry moved from Western Germany to France
                2 artilleries and 3 infantry moved from Rostov to Caucasus
                2 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                2 artilleries moved from Rostov to Caucasus
                4 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Rostov to Caucasus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 4 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 9 armour and 1 mech_infantry
                    Americans defend with 1 armour
                    Germans win, taking Karelia from Russians with 9 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                1 infantry moved from Western Germany to France
                2 infantry moved from Germany to Western Germany
                1 artillery and 1 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Denmark

    Place Units - Germans
                6 infantry placed in Western Germany
                3 mech_infantrys placed in Novgorod
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_40461_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                16 infantry moved from Korea to Manchuria
                5 mech_infantrys moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd
                1 mech_infantry moved from Russia to Volgograd
                4 artilleries and 4 infantry moved from Russia to Tambov
                4 artilleries and 5 infantry moved from Russia to Bryansk
                4 artilleries and 4 infantry moved from Russia to Smolensk
                9 mech_infantrys moved from Russia to Archangel
                2 artilleries and 5 infantry moved from Russia to Smolensk
                1 submarine moved from 126 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 6 artilleries and 9 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Smolensk from Germans with 6 artilleries and 9 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Manchuria
                    Russians attack with 16 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 4 artilleries and 5 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters and 6 mech_infantrys
                    Germans defend with 4 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 2 fighters and 5 mech_infantrys
                Battle in Tambov
                    Russians attack with 4 artilleries and 4 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Tambov from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 9 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Archangel from Germans with 6 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Manchuria

    Place Units - Russians
                1 artillery, 1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,6
                Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_40461_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 battleship, 2 cruisers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to Kwangsi
                1 armour moved from Kwangtung to Kwangsi
                4 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Kwangsi to Hunan
                2 bombers moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 39 Sea Zone from Neutral with 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 15PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 bomber
                    Japanese win, taking Korea from Russians with 1 armour remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_40461_Jap8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans

    triplea_40461_Ame8.tsvg


  • sorry about the second post. i forgot a non com.


  • @dawgoneit:

    sorry about the second post. i forgot a non com.

    No problem.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 armour, 2 bombers, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Vyborg to Karelia
                1 artillery and 2 infantry moved from Finland to Karelia
                2 armour and 1 mech_infantry moved from Norway to Karelia
                2 fighters moved from 112 Sea Zone to Karelia
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Central United States to 91 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 battleship and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Karelia
                    Americans attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 9 armour
                    Americans win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Germans: 9 armour
                    Casualties for Americans: 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 battleship and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Karelia to Finland
                2 infantry moved from 91 Sea Zone to Morocco
                2 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
                1 infantry and 1 mech_infantry moved from Algeria to Morocco

    Place Units - Americans
                3 armour placed in Finland
                3 armour placed in Norway
                2 bombers and 5 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    triplea_40461_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                5 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

    triplea_40461_Chi8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Sardinia
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Sicily
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Yunnan
                2 mech_infantrys moved from Yunnan to India
                7 fighters moved from Yunnan to India
                2 fighters moved from Egypt to Caucasus
                1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Yunnan to Caucasus
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British

    triplea_40461_Bri8.tsvg


  • do you want to scramble in SZ 95?


  • wow that was a lucky american and german battle


  • @dawgoneit:

    wow that was a lucky american and german battle

    Yep. if I remember correct I only had one miss in my first roll round  :-o So year rely lucky, I guess it was a make it or break it battle. I had to take the chance.


  • But what about the Scramble at Italy?


  • none


  • sorry about that :-)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 armour, 2 bombers, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Vyborg to Karelia
                1 artillery and 2 infantry moved from Finland to Karelia
                2 armour and 1 mech_infantry moved from Norway to Karelia
                2 fighters moved from 112 Sea Zone to Karelia
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Central United States to 91 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 battleship and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Karelia
                    Americans attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 9 armour
                    Americans win with 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Germans: 9 armour
                    Casualties for Americans: 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 battleship and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Karelia to Finland
                2 infantry moved from 91 Sea Zone to Morocco
                2 armour moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
                1 infantry and 1 mech_infantry moved from Algeria to Morocco

    Place Units - Americans
                3 armour placed in Finland
                3 armour placed in Norway
                2 bombers and 5 infantry placed in Eastern United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                5 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

    Purchase Units - British
                British buy 4 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Sardinia
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Sicily
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Yunnan
                2 mech_infantrys moved from Yunnan to India
                7 fighters moved from Yunnan to India
                2 fighters moved from Egypt to Caucasus
                1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Yunnan to Caucasus
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Sicily
                Battle in Sardinia
                Battle in Libya
                Battle in Caucasus
                    British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys
                    Germans defend with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
                    British win, taking Sicily from Italians, taking Sardinia from Italians, taking Libya from Italians, taking Caucasus from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for British: 3 infantry and 1 mech_infantry
                Battle in India
                    British attack with 7 fighters and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                7 fighters moved from India to Yunnan
                1 infantry moved from French Indo China to Yunnan
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to Iraq

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                3 armour placed in Persia
                1 artillery placed in Egypt
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,6,1,2,3,3,5
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_40461_UK_8.tsvg


  • @dawgoneit:

    sorry about that :-)

    No problem. All in all an over-lucky turn for me.

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