Drejemester Allies -VS- dawgoneit Axis. G40 BM-3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Baltic States to Archangel
                1 armour and 1 mech_infantry moved from Novgorod to Archangel
                2 infantry moved from Germany to Poland
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 armour and 3 mech_infantrys
                    Russians defend with 6 mech_infantrys
                    Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 6 mech_infantrys
                Battle in Bryansk
                    Germans attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 4 artilleries and 5 infantry
                    Russians win with 2 artilleries remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 5 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Rostov to Ukraine
                1 aaGun moved from Belarus to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                8 infantry and 2 mech_infantrys placed in Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_40461_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 artillery moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                4 artilleries and 2 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                4 infantry moved from Smolensk to Archangel
                3 artilleries moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel
                3 artilleries and 4 infantry moved from Smolensk to Belarus
                1 infantry moved from Manchuria to Amur

    Combat - Russians
                Battle in Rostov
                    Russians attack with 4 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 3 artilleries, 1 fighter and 4 infantry
                    Germans defend with 2 armour and 1 mech_infantry
                    Russians win, taking Archangel from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 artillery and 6 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 fighter and 5 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_40461_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 39 Sea Zone to 42 Sea Zone
                2 carriers, 1 fighter, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangsi to Hunan
                6 fighters and 6 tactical_bombers moved from Kwangsi to Hunan
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 armour moved from French Indo China to Kwangsi
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Chahar to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 armour moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                6 fighters and 6 tactical_bombers moved from Hunan to Kwangsi
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to Kwangsi
                2 fighters moved from Kwangsi to 37 Sea Zone
                1 aaGun moved from Jehol to Anhwe

    Place Units - Japanese
                3 fighters placed in Japan
                2 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 3 transports
                EDIT: Adding units owned by Japanese to Kwangtung: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    triplea_40461_Jap9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 destroyer, 5 fighters, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 battleship and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from Morocco to 91 Sea Zone
                2 armour, 2 carriers, 4 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                3 armour moved from Finland to Novgorod
                      Russians take Karelia from Germans
                1 fighter moved from Finland to Novgorod
                3 armour moved from Norway to Karelia
                2 bombers moved from Eastern United States to Norway

    Combat - Americans

    triplea_40461_Ame9.tsvg


  • Scramble and kamikaze at Japan?


  • scramble all 3 planes.
    kami’s on 3 on battleship 1 on each destroyer and 1 0n a carrier


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 destroyer, 5 fighters, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 battleship and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from Morocco to 91 Sea Zone
                2 armour, 2 carriers, 4 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                3 armour moved from Finland to Novgorod
                      Russians take Karelia from Germans
                1 fighter moved from Finland to Novgorod
                3 armour moved from Norway to Karelia
                2 bombers moved from Eastern United States to Norway

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,6,4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Battle in Novgorod
                    Americans attack with 3 armour and 1 fighter
                    Germans defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
                    retreated to Novgorod
                    Germans win with 2 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 aaGun and 1 armour
                    Casualties for Americans: 3 armour
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 destroyers, 10 fighters, 2 submarines and 1 transport
                    Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 2 carriers, 5 fighters and 1 transport remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 2 submarines
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
                Battle in Korea

    Non Combat Move - Americans
                1 fighter moved from 6 Sea Zone to Manchuria
                1 fighter moved from Novgorod to Finland
                2 infantry moved from 112 Sea Zone to Norway
                2 armour moved from 112 Sea Zone to Norway
                1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria

    Place Units - Americans
                2 fighters placed in Western United States
                1 fighter and 2 infantry placed in Finland
                3 mech_infantrys placed in Norway
                2 fighters and 1 mech_infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_40461_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                5 infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Battle in Hopei
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_40461_Chi9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - British
                1 armour and 1 infantry moved from Sicily to 95 Sea Zone
                1 armour and 2 infantry moved from Sardinia to 95 Sea Zone
                1 artillery moved from Sardinia to 95 Sea Zone
                2 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 3 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                4 infantry moved from 97 Sea Zone to Greece
                2 artilleries moved from 97 Sea Zone to Greece
                2 armour moved from 97 Sea Zone to Greece
                1 armour and 3 mech_infantrys moved from Caucasus to Ukraine
                2 fighters moved from Northwest Persia to Ukraine
                2 infantry moved from Yunnan to Hunan
                7 fighters moved from Yunnan to Hunan
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 bomber moved from Iraq to Ukraine
                6 infantry moved from Northwest Persia to Caucasus
                3 armour moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from India to Yunnan

    Combat - British

    triplea_40461_Bri9.tsvg


  • Do you want to scramble at Italy?


  • no thank you


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians

    triplea_40461_Ita9.tsvg


  • I miss clicked “done” instead of “Post turn” I can retake the turn if you like.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Bulgaria
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,6,3,5,5,5,4,1
                Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total

    triplea_40461_Ita9.tsvg


  • @Drejemester:

    I miss clicked “done” instead of “Post turn” I can retake the turn if you like.

    na, i trust you.
    any ways its your game.
    play again?


  • @dawgoneit:

    @Drejemester:

    I miss clicked “done” instead of “Post turn” I can retake the turn if you like.

    na, i trust you.
    any ways its your game.
    play again?

    Thank you.
    Good game, i guess i was lucky in the decisive battles.
    I am go for another game.


  • you axis this time?


  • @dawgoneit:

    you axis this time?

    Fine by me.

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