@simon33 Quite the dastardly plan from zee Germans
Drejemester Allies -VS- dawgoneit Axis. G40 BM-3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Korea to Manchuria
5 mech_infantrys moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
4 artilleries and 4 infantry moved from Russia to Tambov
4 artilleries and 5 infantry moved from Russia to Bryansk
4 artilleries and 4 infantry moved from Russia to Smolensk
9 mech_infantrys moved from Russia to Archangel
2 artilleries and 5 infantry moved from Russia to Smolensk
1 submarine moved from 126 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Smolensk
Russians attack with 6 artilleries and 9 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 6 artilleries and 9 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 4 artilleries and 5 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 6 mech_infantrys
Germans defend with 4 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Germans: 4 armour
Casualties for Russians: 2 fighters and 5 mech_infantrys
Battle in Tambov
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 9 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 6 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 3 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Korea to ManchuriaPlace Units - Russians
1 artillery, 1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,6
Russians collect 23 PUs (3 lost to blockades); end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
1 armour and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 39 Sea Zone
Japanese take 42 Sea Zone from Americans
1 armour and 1 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 battleship, 2 cruisers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to Kwangsi
1 armour moved from Kwangtung to Kwangsi
4 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Jehol to Chahar
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangsi to Hunan
2 bombers moved from Kwangsi to HunanCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 15PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Korea from Russians with 1 armour remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from India to 39 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
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sorry about the second post. i forgot a non com.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 armour, 2 bombers, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Vyborg to Karelia
1 artillery and 2 infantry moved from Finland to Karelia
2 armour and 1 mech_infantry moved from Norway to Karelia
2 fighters moved from 112 Sea Zone to Karelia
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Central United States to 91 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Karelia
Americans attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 9 armour
Americans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 9 armour
Casualties for Americans: 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Karelia to Finland
2 infantry moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
1 infantry and 1 mech_infantry moved from Algeria to MoroccoPlace Units - Americans
3 armour placed in Finland
3 armour placed in Norway
2 bombers and 5 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
5 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - British
British buy 4 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Sardinia
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Yunnan to India
7 fighters moved from Yunnan to India
2 fighters moved from Egypt to Caucasus
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Yunnan to Caucasus
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
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do you want to scramble in SZ 95?
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wow that was a lucky american and german battle
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wow that was a lucky american and german battle
Yep. if I remember correct I only had one miss in my first roll round :-o So year rely lucky, I guess it was a make it or break it battle. I had to take the chance.
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But what about the Scramble at Italy?
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none
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sorry about that :-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 armour, 2 bombers, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Vyborg to Karelia
1 artillery and 2 infantry moved from Finland to Karelia
2 armour and 1 mech_infantry moved from Norway to Karelia
2 fighters moved from 112 Sea Zone to Karelia
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Central United States to 91 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Karelia
Americans attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 9 armour
Americans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 9 armour
Casualties for Americans: 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Karelia to Finland
2 infantry moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
1 infantry and 1 mech_infantry moved from Algeria to MoroccoPlace Units - Americans
3 armour placed in Finland
3 armour placed in Norway
2 bombers and 5 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
5 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs totalPurchase Units - British
British buy 4 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Sardinia
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Yunnan to India
7 fighters moved from Yunnan to India
2 fighters moved from Egypt to Caucasus
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Yunnan to Caucasus
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Sicily
Battle in Sardinia
Battle in Libya
Battle in Caucasus
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys
Germans defend with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Libya from Italians, taking Caucasus from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 3 infantry and 1 mech_infantry
Battle in India
British attack with 7 fighters and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
7 fighters moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to IraqPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 armour placed in Persia
1 artillery placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,6,1,2,3,3,5
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
sorry about that :-)
No problem. All in all an over-lucky turn for me.
i guess so.
talk about dropping our rifles and putting our hand in the air. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French