Ok. I was feeling pretty good about how I was going this game. USSR aren’t supposed to reach Norway without the other allies helping.
If you change your mind, we can probably continue.
Scramble and kamikaze at Japan?
scramble all 3 planes.
kami’s on 3 on battleship 1 on each destroyer and 1 0n a carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 battleship and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 carriers, 4 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 armour moved from Finland to Novgorod
Russians take Karelia from Germans
1 fighter moved from Finland to Novgorod
3 armour moved from Norway to Karelia
2 bombers moved from Eastern United States to Norway
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,6,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in Novgorod
Americans attack with 3 armour and 1 fighter
Germans defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
retreated to Novgorod
Germans win with 2 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun and 1 armour
Casualties for Americans: 3 armour
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 destroyers, 10 fighters, 2 submarines and 1 transport
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 carriers, 5 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Battle in Korea
Non Combat Move - Americans
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from Novgorod to Finland
2 infantry moved from 112 Sea Zone to Norway
2 armour moved from 112 Sea Zone to Norway
1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
Place Units - Americans
2 fighters placed in Western United States
1 fighter and 2 infantry placed in Finland
3 mech_infantrys placed in Norway
2 fighters and 1 mech_infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
5 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
Place Units - Chinese
3 artilleries and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - British
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour and 2 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
2 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 3 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Greece
2 armour moved from 97 Sea Zone to Greece
1 armour and 3 mech_infantrys moved from Caucasus to Ukraine
2 fighters moved from Northwest Persia to Ukraine
2 infantry moved from Yunnan to Hunan
7 fighters moved from Yunnan to Hunan
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 bomber moved from Iraq to Ukraine
6 infantry moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from India to Yunnan
Combat - British
Do you want to scramble at Italy?
no thank you
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
I miss clicked “done” instead of “Post turn” I can retake the turn if you like.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Bulgaria
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,6,3,5,5,5,4,1
Italians collect 0 PUs (8 lost to blockades); end with 0 PUs total
I miss clicked “done” instead of “Post turn” I can retake the turn if you like.
na, i trust you.
any ways its your game.
play again?
I miss clicked “done” instead of “Post turn” I can retake the turn if you like.
na, i trust you.
any ways its your game.
play again?
Thank you.
Good game, i guess i was lucky in the decisive battles.
I am go for another game.
you axis this time?