Dawgoneit (Allies) vs simon33 (Axis) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40459_Fre7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                2 fighters moved from Western Ukraine to Russia
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Ukraine to Tambov
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 fighter moved from Western Ukraine to Tambov

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Air Battle in Russia

    triplea_40459_Ger8.tsvg

  • '19 '17 '16

    Intercept in Moscow?


  • max

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                2 fighters moved from Western Ukraine to Russia
                1 bomber moved from Ukraine to Russia
                1 bomber moved from Ukraine to Tambov
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Caucasus to Volgograd
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 fighter moved from Western Ukraine to Tambov

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 fighters, 2 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Russians launches 4 interceptors out of Russia
                        Attackers Fire,  :  1/6 hits
                        Defenders Fire,  :  2/4 hits
                        2 fighters owned by the Germans lost in Russia
                        1 fighter owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,8,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 bombers moved from Russia to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber and 1 fighter moved from Tambov to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                6 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from France to Western Germany
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                1 artillery placed in France
                1 fighter placed in Western Germany
                1 fighter and 2 mech_infantrys placed in Novgorod
                2 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_40459_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                2 fighters moved from Russia to Samara

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 6 PUs;
                Russians buy 2 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Samara to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_40459_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Japanese
                1 mech_infantry moved from Urals to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kansu to Sikang
                      Japanese take Sikang from Chinese
                1 bomber moved from French Indo China to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Sumatra to Shan State
                2 artilleries and 2 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Shantung to Chahar
                      Japanese take Chahar from Chinese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 2 infantry; ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Shan State, round 2 :  1/5 hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 artilleries and 1 bomber in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 3 :  3/3 hits
                        2 artilleries owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    UK_Pacific win with 2 infantry remaining. Battle score for attacker is -20
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 artilleries, 1 bomber and 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Philippines to French Indo China
                1 artillery, 1 fighter, 2 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Anhwe to Shantung
                1 mech_infantry moved from Anhwe to Shantung
                3 infantry and 2 mech_infantrys moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 aaGun moved from Yenisey to Timguska
                1 mech_infantry moved from Evenkiyskiy to Kansu
                3 artilleries moved from Timguska to Kansu

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                3 artilleries placed in Shantung
                1 armour and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    triplea_40459_Jap8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Chinese

    triplea_40459_Chi8.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - British

    triplea_40459_Bri8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Americans
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from 20 Sea Zone to Kwangtung
                2 carriers, 8 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 armour moved from Libya to Alexandria
                      Americans take Tobruk from Italians
                      British take Alexandria from Italians
                1 artillery moved from Libya to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 bombers moved from United Kingdom to France
                1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 transports moved from 82 Sea Zone to 87 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Strategic bombing raid in France
                    1 bomber killed by AA
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Normandy Bordeaux
                Battle in Kwangtung
                Battle in Anglo Egyptian Sudan
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Normandy Bordeaux from Germans, taking Kwangtung from Japanese, taking Anglo Egyptian Sudan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Celebes
                Battle in Holland Belgium

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from France to United Kingdom
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 infantry placed in Western United States
                1 fighter placed in Western United States
                1 transport placed in 10 Sea Zone
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 cruiser placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6
                Americans collect 71 PUs; end with 71 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs

    Combat Move - Chinese
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                3 infantry moved from Kweichow to Hopei
                8 artilleries and 14 infantry moved from Kweichow to Anhwe

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 8 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 8 artilleries and 13 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Combat Move - British
                1 infantry moved from Yunnan to Kwangsi
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 fighter moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone

    Purchase Units - British
                British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Non Combat Move - British

    Place Units - British
                2 transports placed in 110 Sea Zone
                British undo move 1.
                1 transport placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 82 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
                EDIT: Adding units owned by British to 82 Sea Zone: 2 transports
                EDIT: Adding units owned by British to French Equatorial Africa: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,5,4
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_40459_UK_8.tsvg


  • Hey there,
    I’m sorry for the delays with our games but, I have been very ill.
    I will get back to our games shortly.
    (Hopefully later today.)
    Going to the docs in a while.
    Again, I am sorry.

    Wayne,

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 marine moved from Egypt to 81 Sea Zone
                1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Cyprus
                1 infantry moved from Egypt to Alexandria
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 armour moved from West India to Eastern Persia
                2 fighters moved from Egypt to Alexandria
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                      Italians take Turkmenistan from Russians

    Purchase Units - Italians
                Italians buy 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Cyprus
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  1/1 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery in Malta, round 3 :  0/1 hits
                        British roll dice for 1 infantry in Malta, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Malta
                    British win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 aaGun
                Battle in Alexandria
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 armour
                        Italians roll dice for 2 fighters and 1 infantry in Alexandria, round 2 :  2/3 hits
                        British roll dice for 1 armour in Alexandria, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                2 fighters moved from Alexandria to Egypt
                1 armour and 2 mech_infantrys moved from Iraq to Egypt

    Place Units - Italians
                3 mech_infantrys placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs

    triplea_40459_Ita8.tsvg

  • '19 '17 '16

    @dawgoneit:

    Hey there,
    I’m sorry for the delays with our games but, I have been very ill.
    I will get back to our games shortly.
    (Hopefully later today.)
    Going to the docs in a while.
    Again, I am sorry.

    Wayne,

    ok, np.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40459_Fre8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                3 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 artillery moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 mech_infantrys moved from Western Ukraine to Russia
                16 armour, 24 artilleries, 1 bomber, 1 fighter, 11 infantry and 18 mech_infantrys moved from Bryansk to Russia
                3 mech_infantrys moved from Ukraine to Russia
                1 artillery and 1 infantry moved from Kazakhstan to Samara
                1 mech_infantry moved from Volgograd to Samara
                2 armour and 1 mech_infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                6 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
                Germans buy 5 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 mech_infantrys in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 :  3/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 3 :  0/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 4 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Samara, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                        Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Russia
                    Germans attack with 16 armour, 24 artilleries, 4 bombers, 3 fighters, 11 infantry, 24 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 3 fighters, 53 infantry and 1 tactical_bomber
                        AA fire in Russia :  1/6 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 16 armour, 24 artilleries, 4 bombers, 2 fighters, 11 infantry, 24 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  32/82 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 9 artilleries, 3 fighters, 53 infantry and 1 tactical_bomber in Russia, round 2 :  21/67 hits
                        5 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 11 infantry owned by the Germans, 5 artilleries owned by the Germans and 30 infantry owned by the Russians lost in Russia
                        Germans roll dice for 16 armour, 19 artilleries, 4 bombers, 2 fighters, 19 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  29/61 hits
                        Russians roll dice for 1 armour, 9 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber in Russia, round 3 :  11/37 hits
                        6 mech_infantrys owned by the Germans, 6 artilleries owned by the Russians, 5 artilleries owned by the Germans and 23 infantry owned by the Russians lost in Russia
                        Germans roll dice for 16 armour, 14 artilleries, 4 bombers, 2 fighters, 13 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  21/50 hits
                        Russians roll dice for 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 :  4/8 hits
                        1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 16 armour, 11 artilleries, 4 bombers, 2 fighters, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 109
                    Casualties for Germans: 13 artilleries, 1 fighter, 11 infantry and 12 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 armour, 9 artilleries, 3 fighters, 53 infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Rostov
                1 fighter moved from Western Germany to Egypt
                4 bombers moved from Russia to Eastern Persia
                1 fighter moved from Russia to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd

    Place Units - Germans
                3 artilleries placed in France
                3 mech_infantrys placed in Volgograd
                2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 77 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs

    triplea_40459_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Japanese
                1 artillery moved from Kansu to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                3 infantry and 2 mech_infantrys moved from Jehol to Anhwe
                4 mech_infantrys moved from Manchuria to Anhwe
                4 artilleries, 5 infantry and 11 mech_infantrys moved from Shantung to Anhwe
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
                3 fighters moved from Japan to 35 Sea Zone
                1 artillery moved from Kansu to Shensi
                      Japanese take Shensi from Chinese
                1 bomber moved from French Indo China to Anhwe

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 35 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Philippines
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Philippines from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 4 artilleries, 1 bomber, 2 fighters, 8 infantry, 17 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 10 artilleries and 15 infantry
                        Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 8 infantry, 17 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  4/33 hits
                        Chinese roll dice for 10 artilleries and 15 infantry in Anhwe, round 2 :  11/25 hits
                        8 infantry owned by the Japanese, 4 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Anhwe
                        Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 14 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 :  8/22 hits
                        Chinese roll dice for 10 artilleries and 11 infantry in Anhwe, round 3 :  10/21 hits
                        8 infantry owned by the Chinese and 10 mech_infantrys owned by the Japanese lost in Anhwe
                        Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 4 :  7/12 hits
                        Chinese roll dice for 10 artilleries and 3 infantry in Anhwe, round 4 :  3/13 hits
                        1 artillery owned by the Japanese, 3 infantry owned by the Chinese, 4 artilleries owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
                        Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 5 :  5/9 hits
                        Chinese roll dice for 6 artilleries in Anhwe, round 5 :  1/6 hits
                        1 artillery owned by the Japanese and 5 artilleries owned by the Chinese lost in Anhwe
                        Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 6 :  3/8 hits
                        Chinese roll dice for 1 artillery in Anhwe, round 6 :  0/1 hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Chinese: 10 artilleries and 15 infantry
                    Casualties for Japanese: 2 artilleries, 8 infantry and 15 mech_infantrys

    Non Combat Move - Japanese
                1 bomber moved from Anhwe to French Indo China
                2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
                1 mech_infantry moved from Chahar to Anhwe
                1 armour moved from Sikang to Tsinghai
                1 mech_infantry moved from Tsinghai to Sikang
                1 mech_infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Chahar
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                3 carriers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 54 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs

    triplea_40459_Jap9.tsvg

  • '19 '17 '16

    Allies need to take a VC in Europe, or take Tokyo. Can’t see how they will do so?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Americans
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Denmark
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 transports moved from 87 Sea Zone to 91 Sea Zone
                2 artilleries moved from Morocco to Algeria
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 54 Sea Zone to 53 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 carriers, 10 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Purchase Units - Americans

    triplea_40459_Ame9.tsvg


  • scramble in sz 112?

  • '19 '17 '16

    Yes.

    Oh ****

    I still reckon I’ll recover from this set back.

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