@crockett36 So you are good as the Axis? If so then lets do what I said before if not let’s roll a die.
Dawgoneit (Allies) vs simon33 (Axis) BM3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 fighter moved from Syria to Egypt
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Tobruk to Egypt
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to EgyptPurchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry
British defend with 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits
British roll dice for 2 armour, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 6/7 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 armour owned by the British, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour and 3 fighters in Egypt, round 3 : 1/4 hits
British roll dice for 3 fighters in Egypt, round 3 : 3/3 hits
2 fighters owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
retreated to Egypt
British win, taking Crete from Neutral_Allies with 2 fighters remaining. Battle score for attacker is -18
Casualties for Italians: 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 fighter, 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Egypt to Iraq
1 artillery moved from Syria to Iraq
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern Poland to Southern ItalyPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
4 fighters moved from Western Australia to 42 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 armour and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 destroyers and 4 fighters
Japanese defend with 1 battleship, 2 carriers and 1 fighter
ANZAC win with 3 fighters remaining. Battle score for attacker is 36
Casualties for ANZAC: 2 destroyers and 1 fighter
Casualties for Japanese: 1 battleship, 2 carriers and 1 fighterNon Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Western AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Bessarabia to Belarus
2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
2 bombers moved from Southern Italy to Belarus
2 bombers, 2 fighters and 1 tactical_bomber moved from Iraq to Egypt
3 armour moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansPurchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Bryansk
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Egypt
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 2 fighters and 1 harbour
Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 3/7 hits
British roll dice for 2 fighters in Egypt, round 2 : 1/2 hits
2 fighters owned by the British and 1 infantry owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for British: 2 fighters
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 bombers and 2 mech_infantrys in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 aaGun, 7 armour, 11 artilleries, 18 infantry and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 artilleries moved from Poland to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
2 armour moved from Novgorod to Vyborg
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Iraq to Greece
2 bombers moved from Egypt to Greece
1 armour moved from Novgorod to Eastern PolandPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 armour placed in Novgorod
1 fighter and 5 mech_infantrys placed in Western Germany
Germans undo move 3.
1 fighter and 4 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Belarus
1 armour moved from Russia to Archangel
1 armour moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
1 armour moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Bryansk
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Yakut S.S.R. to YeniseyPurchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to SamaraPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 mech_infantrys moved from Manchuria to Siberia
1 armour and 1 mech_infantry moved from Buryatia to Dzavhan
Japanese take Ulaanbaatar from Russians
5 artilleries and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Manchuria to Siberia
1 fighter moved from Sumatra to Shan State
2 tactical_bombers moved from Java to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from French Indo China to Shan StatePurchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat - Japanese
Battle in Siberia
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Siberia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dzavhan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Dzavhan, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 5 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 5 artilleries and 1 mech_infantry in Yakut S.S.R., round 2 : 2/6 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Buryatia to Dzavhan
1 artillery moved from Buryatia to Yakut S.S.R.
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to French Indo China
2 bombers, 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Amur to Buryatia
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to KwangtungPlace Units - Japanese
3 artilleries placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Chinese
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - British
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Algeria
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Morocco to French West Africa
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from British Guiana to Brazil
1 bomber moved from United Kingdom to French West AfricaPurchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 4 destroyers, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Normandy Bordeaux
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Normandy Bordeaux from Italians, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French West Africa
Americans attack with 2 bombers and 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Holland Belgium
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Holland Belgium from Germans, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 bombers moved from French West Africa to Gold Coast
1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea ZonePlace Units - Americans
1 cruiser and 2 destroyers placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsCombat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Suiyuyan to HunanPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from Yunnan to Shan StatePurchase Units - British
British buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Burma to YunnanPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
3 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Algeria
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Morocco to French West Africa
1 armour, 1 artillery and 1 mech_infantry moved from Morocco to Algeria
1 infantry moved from British Guiana to Brazil
1 bomber moved from United Kingdom to French West AfricaPurchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 4 destroyers, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Normandy Bordeaux
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Normandy Bordeaux from Italians, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French West Africa
Americans attack with 2 bombers and 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Holland Belgium
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Holland Belgium from Germans, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 bombers moved from French West Africa to Gold Coast
1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Algeria to 92 Sea ZonePlace Units - Americans
1 cruiser and 2 destroyers placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsCombat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Suiyuyan to HunanPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from Yunnan to Shan StatePurchase Units - British
British buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Burma to YunnanPlace Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
3 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 2 fighters
EDIT: Adding units owned by UK_Pacific to India: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 marine moved from Crete to 99 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 fighter moved from Iraq to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian SudanPurchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 5 PUs;Combat - Italians
Battle in Egypt
Italians attack with 1 fighter, 1 infantry and 1 marine
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 factory_minor placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Western Australia to Java
1 armour and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Ukraine to Bryansk
3 bombers moved from Novgorod to 110 Sea Zone
2 bombers moved from Greece to Bryansk
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 bomber moved from Bryansk to Archangel
1 armour moved from Vyborg to Archangel
1 armour moved from Vyborg to Belarus
2 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Holland Belgium
4 artilleries and 4 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to BryanskPurchase Units - Germans
Germans buy 6 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 4 armour, 2 artilleries and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 armour, 2 artilleries and 3 mech_infantrys in Belarus, round 2 : 6/9 hits
Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers and 2 submarines
British defend with 1 destroyer and 1 transport; Americans defend with 2 destroyers, 1 submarine and 2 transports -
Submerge SZ110?
-
yes
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Ukraine to Bryansk
3 bombers moved from Novgorod to 110 Sea Zone
2 bombers moved from Greece to Bryansk
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 bomber moved from Bryansk to Archangel
1 armour moved from Vyborg to Archangel
1 armour moved from Vyborg to Belarus
2 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Holland Belgium
4 artilleries and 4 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to BryanskPurchase Units - Germans
Germans buy 6 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 4 armour, 2 artilleries and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 4 armour, 2 artilleries and 3 mech_infantrys in Belarus, round 2 : 6/9 hits
Russians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers and 2 submarines
British defend with 1 destroyer and 1 transport; Americans defend with 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 3 bombers in 110 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 3 destroyers and 3 transports in 110 Sea Zone, round 2 : 0/3 hits
2 destroyers owned by the Americans lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 3 bombers in 110 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 2 transports owned by the Americans lost in 110 Sea Zone
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 bombers and 2 submarines remaining. Battle score for attacker is 45
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 2 destroyers and 2 transports
Battle in Archangel
Germans attack with 1 armour and 1 bomber
Russians defend with 1 armour
Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 armour
Germans roll dice for 4 artilleries and 4 infantry in Rostov, round 2 : 3/8 hits
Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Greece
3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
2 artilleries and 3 infantry moved from Ukraine to Rostov
2 fighters moved from Iraq to Greece
1 fighter moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Archangel to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
3 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 infantry and 7 mech_infantrys placed in Germany
Germans undo move 4.
2 infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
3 fighters moved from Russia to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to CaucasusPurchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Samara to Tambov
3 fighters and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Russians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Dzavhan to Timguska
Japanese take Olgiy from Russians
Japanese take Timguska from Russians
1 bomber moved from French Indo China to 42 Sea Zone
3 artilleries and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
2 artilleries moved from Yakut S.S.R. to Yenisey
1 fighter, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Shan State to Hunan
1 artillery and 1 infantry moved from Anhwe to HunanPurchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 5 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 5 artilleries and 1 mech_infantry in Yenisey, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
1 artillery owned by the Japanese lost in Yenisey
Japanese roll dice for 4 artilleries and 1 mech_infantry in Yenisey, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery and 1 bomber in Hunan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
3 mech_infantrys moved from Shantung to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
3 mech_infantrys moved from Siberia to Buryatia
1 infantry moved from Siberia to Amur
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shan State to Sumatra
1 bomber moved from 42 Sea Zone to SumatraPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 infantry and 2 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
3 artilleries and 3 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Chinese
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Politics - British
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from Gold Coast to Morocco
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to British GuianaPurchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat - Americans
Americans creates battle in territory 110 Sea Zone
Battle in Tunisia
Americans attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 submarines
1 submarine owned by the Americans Submerged
2 submarines owned by the Germans SubmergedNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gold Coast to Morocco
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 6 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 cruiser and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
2 artilleries and 4 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
3 artilleries and 1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Move - British
1 artillery and 2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
3 armour moved from Union of South Africa to Belgian CongoPurchase Units - British
British buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 fighters
EDIT: Adding units owned by British to Yunnan: 2 fighters
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Union of South Africa
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry