@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
Dawgoneit (Allies) vs simon33 (Axis) BM3
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Allies need to take a VC in Europe, or take Tokyo. Can’t see how they will do so?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 bomber moved from United Kingdom to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 54 Sea Zone to 53 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 10 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPurchase Units - Americans
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scramble in sz 112?
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Yes.
Oh ****
I still reckon I’ll recover from this set back.
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1 Kami on each of 6 DDs in SZ35.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 bomber moved from United Kingdom to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 54 Sea Zone to 53 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 10 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPurchase Units - Americans
Americans buy 3 armour, 2 artilleries, 3 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone -
kami’s in sz35?
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1 Kami on each of 6 DDs in SZ35.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Chinese
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Politics - British
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Hey, I should have killed 4 DDs with the Kamis, not one. I said one on each!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 bomber moved from United Kingdom to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 54 Sea Zone to 53 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 10 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPurchase Units - Americans
Americans buy 3 armour, 2 artilleries, 3 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 4 hits. Rolls: 3,2,1,1,2,6
Battle in 112 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Germans defend with 3 fighters
1 submarine owned by the Americans Submerged
Americans win with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Germans: 3 fighters
Casualties for Americans: 2 destroyers
Battle in 35 Sea Zone
Americans attack with 2 carriers, 9 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 3 carriers owned by the Japanese
Americans win, taking 35 Sea Zone from Japanese with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier, 7 destroyers, 3 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Denmark
Battle in Sumatra
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Denmark from Germans, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Egypt
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Italians win with 3 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
Battle in NorwayNon Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Kwangtung to Yunnan
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern TerritoryPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 artillery and 1 bomber
EDIT: Adding units owned by Americans to Libya: 1 artillery and 1 bomber
EDIT: Turning off Edit Mode
4 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsCombat Move - Chinese
3 infantry moved from Hopei to Shensi
3 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to SikangPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Sikang to YunnanPlace Units - Chinese
3 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Italians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 transports moved from 82 Sea Zone to 71 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 infantry moved from Rhodesia to Union of South Africa
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea ZonePurchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Germany
British captures 104PUs while taking Germans capital
British converts factory_major into different units
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 transport placed in 106 Sea Zone
1 armour placed in Quebec
2 artilleries and 1 infantry placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
British collect 30 PUs; end with 135 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 138 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 3 infantry
EDIT: Adding units owned by UK_Pacific to West India: 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 5 infantry
Some Units in West India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
3 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 114 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Anglo Egyptian SudanPurchase Units - Italians
Italians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in 114 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 114 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 mech_infantrys
British defend with 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 8/12 hits
British roll dice for 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/9 hits
1 mech_infantry owned by the British, 4 armour owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 3 armour, 1 artillery, 2 fighters, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 6/9 hits
British roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 2 fighters, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Turkmenistan to Persia
3 mech_infantrys moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 fighter moved from 114 Sea Zone to Poland
1 artillery and 1 infantry moved from Greece to BulgariaPlace Units - Italians
3 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs -
1 Kami on each of 6 DDs in SZ35.
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 4 hits. Rolls: 3,2,1,1,2,6
I should have killed 4 DDs. We need to fix this mistake. Indeed, those 3 extra DDs no doubt hit a couple of times. Do you want to call the battle a stalemate (everything lost on both sides)? I guess we could just re roll this battle after the Kamis but that would be a bit tedious.
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1 Kami on each of 6 DDs in SZ35.
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 4 hits. Rolls: 3,2,1,1,2,6
I should have killed 4 DDs. We need to fix this mistake. Indeed, those 3 extra DDs no doubt hit a couple of times. Do you want to call the battle a stalemate (everything lost on both sides)? I guess we could just re roll this battle after the Kamis but that would be a bit tedious.
i’m sorry that happened.
i thought i pushed on 6 destroyers.
how about i take my carrier and fighters and leave my 2 destroyers?
thats 4 extra hits for you and my big items. -
ok. Probably not going to make a big difference anyway.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Politics - Germans
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sorry about that. forgot to post my french move.
ohhh yaaa my 2 brits are going to stand up :-P
defend! :evil: defend! :evil:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Politics - Germans
Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Denmark
1 artillery and 5 infantry moved from Western Germany to Germany
1 armour moved from Russia to Belarus
Germans take Smolensk from Russians
1 bomber moved from Eastern Persia to India
3 bombers moved from Eastern Persia to India
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Volgograd to SikangCombat - Germans
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
AA fire in India : 0/3 hits
Bombing raid in India rolls: 4,5,6 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 artillery and 5 infantry
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Germany, round 2 : 2/6 hits
British roll dice for 2 infantry in Germany, round 2 : 0/2 hits
2 infantry owned by the British lost in Germany
Germans win, taking Germany from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 fighter moved from Caucasus to Southern Italy
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Samara to Kansu
1 artillery moved from Samara to Kazakhstan
2 armour and 1 mech_infantry moved from Tambov to Kazakhstan
11 artilleries moved from Russia to Samara
1 mech_infantry moved from Vologda to Novgorod
15 armour and 12 mech_infantrys moved from Russia to Belarus
5 mech_infantrys moved from Belarus to Poland
1 mech_infantry moved from Nenetsia to Novgorod
3 bombers moved from India to Iraq
5 artilleries moved from France to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Western Germany to GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 armour moved from Tsinghai to Shensi
1 artillery moved from Kansu to Shensi
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery and 1 mech_infantry moved from Anhwe to Kiangsi
2 fighters and 1 tactical_bomber moved from Shantung to Shensi
1 bomber and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 mech_infantry moved from Anhwe to KiangsiPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 artilleries and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/7 hits
Chinese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 : 2/6 hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shensi, round 3 : 2/5 hits
Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 : 0/5 hits
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shensi, round 4 : 2/5 hits
Chinese roll dice for 3 artilleries in Shensi, round 4 : 1/3 hits
1 artillery owned by the Japanese and 2 artilleries owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shensi, round 5 : 4/4 hits
Chinese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 artilleries and 3 infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery and 2 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from Manchuria to Anhwe
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Shan State to ShantungPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs