@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Amur to Siberia
Japanese take Sakha from Russians
2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 6 Sea Zone to Siberia
1 artillery and 1 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Java
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Hunan to Shan State
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Java
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 marine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/9 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to Philippines
2 submarines moved from 42 Sea Zone to 39 Sea Zone
2 artilleries, 2 bombers and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 tactical_bomber moved from Siberia to Amur
1 aaGun, 3 artilleries and 1 infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from Shan State to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Hey man. I am very sorry but i hit the close button thinking i was going to reload the China turn and realized that it didn’t save the China turn.
I would like to edit my turn in but i have to go to bed.
Would it be ok if i edit my turn in when i get up or would you rather i did it over again?
You can edit it. You might be able to load autosave (or autosave2).
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 cruiser and 2 destroyers moved from 86 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 2 fighters
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 2 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Queensland: 4 fighters
EDIT: Adding units owned by Americans to Western Australia: 2 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 62 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys
EDIT: Changing ownership of Morocco from Neutral_Axis to Americans
EDIT: Changing ownership of Gibraltar from Germans to Americans
EDIT: Turning off Edit Mode
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Americans undo move 3.
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber and 1 fighter moved from Egypt to Iraq
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Iraq to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 battleship moved from 76 Sea Zone to 71 Sea Zone
3 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to Burma
Place Units - British
1 factory_minor placed in Egypt
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,6,5
British collect 25 PUs (5 lost to blockades); end with 25 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from Americans to British
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
3 infantry moved from Syria to Iraq
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Iraq
Purchase Units - Italians
Italians buy 2 fighters and 1 marine; Remaining resources: 1 PUs;
Combat - Italians
Battle in Iraq
Italians attack with 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 fighter and 2 infantry in Iraq, round 3 : 1/3 hits
British roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 3/3 hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 4/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Iraq to Syria
1 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
Place Units - Italians
2 fighters and 1 marine placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to Western Australia
1 fighter moved from New South Wales to Western Australia
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
3 armour and 3 mech_infantrys moved from Eastern Poland to Bessarabia
7 armour, 11 artilleries, 19 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Greece to Egypt
2 bombers and 3 fighters moved from Syria to Egypt
1 armour moved from Novgorod to Archangel
2 bombers moved from Western Germany to Egypt
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat - Germans
Battle in Bessarabia
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 armour and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Bessarabia, round 2 : 2/6 hits
Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Russians and 1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Egypt
Germans attack with 4 bombers, 5 fighters and 1 tactical_bomber
British defend with 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour; ANZAC defend with 2 infantry
Germans roll dice for 4 bombers, 5 fighters and 1 tactical_bomber in Egypt, round 2 : 7/10 hits
British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 2/7 hits
1 bomber owned by the British, 2 fighters owned by the Germans, 2 fighters owned by the British, 2 infantry owned by the ANZAC and 2 artilleries owned by the British lost in Egypt
Germans win with 4 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 2 fighters
Casualties for British: 2 artilleries, 1 bomber and 2 fighters
Casualties for ANZAC: 2 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 11 artilleries, 19 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 11 artilleries, 19 infantry and 5 mech_infantrys in Western Ukraine, round 2 : 9/42 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 11 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 3 infantry in Archangel, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun and 1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Germany to Eastern Poland
2 artilleries moved from Germany to Poland
2 infantry moved from Greece to 99 Sea Zone
2 bombers moved from Egypt to Southern Italy
2 bombers, 3 fighters and 1 tactical_bomber moved from Egypt to Iraq
Place Units - Germans
3 artilleries placed in France
1 bomber and 3 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
Turn Complete - Germans
Germans collect 48 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
4 infantry moved from Bryansk to Belarus
2 fighters moved from Bryansk to Belarus
1 fighter moved from Russia to Archangel
3 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 3 fighters and 4 infantry
Germans defend with 3 infantry
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Russia
2 aaGuns, 2 armour, 4 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Central Mongolia to Dzavhan
2 infantry moved from Dzavhan to Yakut S.S.R.
Place Units - Russians
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Siberia to Buryatia
7 artilleries, 13 infantry and 1 tactical_bomber moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 mech_infantry moved from Buyant-Uhaa to Buryatia
1 marine moved from Malaya to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
2 bombers moved from Yunnan to India
1 fighter and 3 tactical_bombers moved from Yunnan to 42 Sea Zone
1 bomber moved from Japan to 42 Sea Zone
EDIT: 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
EDIT: 2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Hunan to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Celebes
Battle in Guam
Battle in Buryatia
Japanese attack with 1 armour, 7 artilleries, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
AA fire in Buryatia : 0/1 hits
Japanese roll dice for 1 armour, 7 artilleries, 13 infantry, 4 mech_infantrys and 1 tactical_bomber in Buryatia, round 2 : 7/26 hits
Russians roll dice for 2 aaGuns and 18 infantry in Buryatia, round 2 : 7/18 hits
7 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 5 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 7 artilleries, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Buryatia, round 3 : 5/19 hits
Russians roll dice for 13 infantry in Buryatia, round 3 : 4/13 hits
4 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 7 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Buryatia, round 4 : 5/15 hits
Russians roll dice for 8 infantry in Buryatia, round 4 : 1/8 hits
1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 7 artilleries, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Buryatia, round 5 : 6/14 hits
Russians roll dice for 3 infantry in Buryatia, round 5 : 2/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
Japanese win, taking Celebes from Dutch, taking Guam from Americans, taking Buryatia from Russians with 1 armour, 6 artilleries, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 artillery and 13 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 9 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; ANZAC defend with 1 cruiser and 2 destroyers
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 9 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 6/17 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters in 42 Sea Zone, round 2 : 8/10 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Japanese, 2 destroyers owned by the ANZAC, 1 destroyer owned by the Americans and 2 tactical_bombers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 7 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 8/11 hits
Americans roll dice for 1 battleship, 3 cruisers and 2 fighters in 42 Sea Zone, round 3 : 3/6 hits
2 fighters owned by the Japanese, 1 battleship owned by the Americans, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 bomber owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone
Japanese win with 1 battleship, 2 carriers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser and 2 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Casualties for Japanese: 1 bomber, 2 destroyers, 4 fighters and 2 tactical_bombers
Non Combat Move - Japanese
2 fighters moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Sumatra
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from India to French Indo China
1 artillery moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 artilleries and 3 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Korea to Amur
1 tactical_bomber moved from Buryatia to Amur
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 artilleries placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Forgot to move the German ships. Edited that.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
2 fighters moved from Western Australia to 42 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from British Guiana to 110 Sea Zone
1 bomber moved from British Guiana to 93 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 battleship, 2 carriers and 2 fighters
1 hit in sz42.
ool please.
Lose a fighter.
Next, take a hit on the CV.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Chinese
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - British
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
2 fighters moved from Western Australia to 42 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from British Guiana to 110 Sea Zone
1 bomber moved from British Guiana to 93 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 battleship, 2 carriers and 2 fighters
Japanese win with 1 battleship, 2 carriers and 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 fighter
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from 93 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
2 mech_infantrys moved from Eastern United States to Western United States
1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Move - Chinese
18 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
1 armour and 1 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
2 fighters moved from Yunnan to India
1 armour moved from Rhodesia to Belgian Congo
Place Units - British
1 armour and 2 fighters placed in Egypt
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
2 fighters moved from Western Australia to 42 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from British Guiana to 110 Sea Zone
1 bomber moved from British Guiana to 93 Sea Zone
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 battleship, 2 carriers and 2 fighters
Japanese win with 1 battleship, 2 carriers and 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 fighter
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from 93 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to British Guiana
2 mech_infantrys moved from Eastern United States to Western United States
1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 63 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Move - Chinese
18 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Suiyuyan
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
Purchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
1 armour and 1 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
2 fighters moved from Yunnan to India
1 armour moved from Rhodesia to Belgian Congo
Place Units - British
1 armour and 2 fighters placed in Egypt
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 fighter moved from Syria to Egypt
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Tobruk to Egypt
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry
British defend with 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits
British roll dice for 2 armour, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 6/7 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 armour owned by the British, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour and 3 fighters in Egypt, round 3 : 1/4 hits
British roll dice for 3 fighters in Egypt, round 3 : 3/3 hits
2 fighters owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
retreated to Egypt
British win, taking Crete from Neutral_Allies with 2 fighters remaining. Battle score for attacker is -18
Casualties for Italians: 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Iraq
1 artillery moved from Syria to Iraq
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 fighter moved from Syria to Egypt
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 mech_infantry moved from Tobruk to Egypt
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 armour, 2 artilleries and 3 infantry moved from Alexandria to Egypt
2 fighters moved from Southern Italy to Egypt
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 5 PUs;
Combat - Italians
Battle in Crete
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry
British defend with 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 4/10 hits
British roll dice for 2 armour, 3 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 6/7 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 armour owned by the British, 2 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour and 3 fighters in Egypt, round 3 : 1/4 hits
British roll dice for 3 fighters in Egypt, round 3 : 3/3 hits
2 fighters owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Egypt
retreated to Egypt
British win, taking Crete from Neutral_Allies with 2 fighters remaining. Battle score for attacker is -18
Casualties for Italians: 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Casualties for British: 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Iraq
1 artillery moved from Syria to Iraq
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern Poland to Southern Italy
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 infantry
EDIT: Turning off Edit Mode