No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Dawgoneit (Allies) vs simon33 (Axis) BM3
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all 5
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Tobruk to 96 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 109 Sea Zone
1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to Greece
5 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 artillery and 7 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
3 armour, 1 artillery and 2 infantry moved from Poland to Baltic StatesPurchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Gibraltar
Battle in Greece
Germans attack with 1 fighter and 5 infantry
Neutral_Allies defend with 3 infantry
Germans roll dice for 1 fighter and 5 infantry in Greece, round 2 : 1/6 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 fighter and 4 infantry in Greece, round 3 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 fighter and 3 infantry in Greece, round 4 : 3/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/10 hits
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 109 Sea Zone, round 2 : 6/10 hits
Units damaged: 1 battleship owned by the Germans
1 tactical_bomber owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 3 fighters owned by the British, 2 cruisers owned by the British, 1 cruiser owned by the Germans and 2 destroyers owned by the British lost in 109 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 5/7 hits
British roll dice for 1 battleship, 2 fighters and 1 transport in 109 Sea Zone, round 3 : 2/3 hits
1 battleship owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the British, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for French: 1 fighter
Casualties for Germans: 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries and 13 infantry in Baltic States, round 2 : 7/19 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns and 3 infantry moved from Poland to Baltic States
6 artilleries moved from Germany to Poland
1 fighter moved from Greece to Southern Italy
1 fighter moved from 96 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
2 bombers moved from 109 Sea Zone to Western Germany
1 aaGun and 1 infantry moved from Norway to Finland
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 armour and 5 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Tobruk to 96 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 109 Sea Zone
1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to Greece
5 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 artillery and 7 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
3 armour, 1 artillery and 2 infantry moved from Poland to Baltic StatesPurchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Gibraltar
Battle in Greece
Germans attack with 1 fighter and 5 infantry
Neutral_Allies defend with 3 infantry
Germans roll dice for 1 fighter and 5 infantry in Greece, round 2 : 1/6 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 fighter and 4 infantry in Greece, round 3 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 1 fighter and 3 infantry in Greece, round 4 : 3/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 6/10 hits
British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 109 Sea Zone, round 2 : 6/10 hits
Units damaged: 1 battleship owned by the Germans
1 tactical_bomber owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 3 fighters owned by the British, 2 cruisers owned by the British, 1 cruiser owned by the Germans and 2 destroyers owned by the British lost in 109 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 5/7 hits
British roll dice for 1 battleship, 2 fighters and 1 transport in 109 Sea Zone, round 3 : 2/3 hits
1 battleship owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the British, 1 fighter owned by the French and 1 fighter owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for French: 1 fighter
Casualties for Germans: 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
Casualties for British: 1 battleship, 2 cruisers, 2 destroyers, 4 fighters and 1 transport
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 3 armour, 3 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 3 artilleries and 13 infantry in Baltic States, round 2 : 7/19 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns and 3 infantry moved from Poland to Baltic States
6 artilleries moved from Germany to Poland
1 fighter moved from Greece to Southern Italy
1 fighter moved from 96 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
2 bombers moved from 109 Sea Zone to Western Germany
1 aaGun and 1 infantry moved from Norway to Finland
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
2 artilleries moved from France to Western Germany
5 armour and 3 mech_infantrys moved from France to YugoslaviaPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 armour and 5 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
2nd post please.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 submarine moved from 111 Sea Zone to 109 Sea ZonePurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in 109 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship
Russians win, taking 109 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleshipNon Combat Move - Russians
4 infantry moved from Novgorod to Archangel
1 infantry moved from Archangel to Vologda
1 aaGun, 1 artillery, 1 fighter and 9 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns and 18 infantry moved from Buryatia to Sakha
1 armour, 1 artillery, 1 fighter and 2 infantry moved from Russia to Bryansk
6 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to BryanskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 5 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 destroyer moved from 35 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Air Battle in India -
Intercept in Calcutta?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
4 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 5 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 destroyer moved from 35 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Philippines, round 3 : 2/5 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/11 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battles
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery and 4 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Anhwe
2 bombers moved from India to Hunan
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 armour moved from Siberia to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 mech_infantry moved from Manchuria to Amur
2 artilleries and 6 infantry moved from Manchuria to Amur
2 tactical_bombers moved from Kwangtung to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to HunanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Shantung
3 artilleries placed in ManchuriaTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 91 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to British Guiana
1 bomber moved from Eastern United States to British Guiana
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 86 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to Queensland
3 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsCombat Move - Chinese
1 fighter and 5 infantry moved from Suiyuyan to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalPolitics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 bomber moved from Malta to 98 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 infantry moved from West India to India
1 fighter moved from Malta to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanPurchase Units - British
British buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 9 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 1 infantry moved from Ontario to Quebec
1 infantry moved from India to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,5,6,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Bulgaria to Bessarabia
Italians take Bessarabia from Russians
2 infantry moved from Northern Italy to 97 Sea ZonePurchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,2,6,3,3,4,5,5,1,6
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser and 1 transport
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Belarus
2 artilleries and 3 infantry moved from Romania to Eastern Poland
6 artilleries moved from Poland to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Baltic States to Novgorod
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
5 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea ZonePurchase Units - Germans
Germans buy 1 airfield, 1 armour and 2 bombers; Remaining resources: 1 PUs;Combat - Germans
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Russians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 8 armour, 8 artilleries, 5 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 8 artilleries, 5 infantry and 8 mech_infantrys in Eastern Poland, round 2 : 12/29 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 8 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 7 infantry in Novgorod, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers and 1 fighter
British defend with 1 cruiser, 2 destroyers and 2 transports
Germans roll dice for 2 bombers and 1 fighter in 81 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 81 Sea Zone, round 2 : 0/3 hits
2 transports owned by the British lost in 81 Sea Zone
1 cruiser owned by the British and 2 destroyers owned by the British lost in 81 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 42
Casualties for British: 1 cruiser, 2 destroyers and 2 transportsNon Combat Move - Germans
1 fighter moved from Southern Italy to Greece
1 fighter and 1 tactical_bomber moved from Holland Belgium to Greece
2 fighters moved from Western Germany to Syria
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Finland to Vyborg
1 aaGun moved from Baltic States to Eastern Poland
2 armour, 3 artilleries and 14 infantry moved from Baltic States to Eastern Poland
2 artilleries moved from Western Germany to Germany
1 aaGun moved from Holland Belgium to Western Germany
2 bombers moved from 81 Sea Zone to Syria
1 fighter moved from 81 Sea Zone to SyriaPlace Units - Germans
1 airfield placed in Greece
1 armour placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
3 infantry moved from Archangel to Vologda
1 infantry moved from Vologda to Russia
10 infantry moved from Russia to Bryansk
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 infantry moved from Olgiy to Dzavhan
1 infantry moved from Dzavhan to Yakut S.S.R.Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians win, taking Bessarabia from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 armour moved from Bryansk to Bessarabia
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns and 17 infantry moved from Sakha to BuryatiaPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Amur to Siberia
Japanese take Sakha from Russians
2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from 6 Sea Zone to Siberia
1 artillery and 1 infantry moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Hunan to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 marine moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Java
1 mech_infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Hunan to Shan State
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to JavaPurchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Sumatra
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 marine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/9 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to Philippines
2 submarines moved from 42 Sea Zone to 39 Sea Zone
2 artilleries, 2 bombers and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Jehol to Hunan
1 tactical_bomber moved from Siberia to Amur
1 aaGun, 3 artilleries and 1 infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from Shan State to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Manchuria
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
Hey man. I am very sorry but i hit the close button thinking i was going to reload the China turn and realized that it didn’t save the China turn.
I would like to edit my turn in but i have to go to bed.
Would it be ok if i edit my turn in when i get up or would you rather i did it over again? -
You can edit it. You might be able to load autosave (or autosave2).
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 cruiser and 2 destroyers moved from 86 Sea Zone to 91 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Morocco: 1 infantry
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Morocco: 1 armour and 1 infantry
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 2 fighters
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 battleship, 1 carrier, 2 cruisers and 2 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Queensland: 4 fighters
EDIT: Adding units owned by Americans to Western Australia: 2 fighters
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Adding units owned by Americans to 62 Sea Zone: 1 artillery, 3 infantry and 2 transports
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from Western United States: 3 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys
EDIT: Changing ownership of Morocco from Neutral_Axis to Americans
EDIT: Changing ownership of Gibraltar from Germans to Americans
EDIT: Turning off Edit Mode
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Americans undo move 3.
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsCombat Move - Chinese
1 fighter and 15 infantry moved from Shensi to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalCombat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber and 1 fighter moved from Egypt to IraqPurchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Iraq to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 battleship moved from 76 Sea Zone to 71 Sea Zone
3 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
1 armour, 1 fighter and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,6,5
British collect 25 PUs (5 lost to blockades); end with 25 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from Americans to British
EDIT: Turning off Edit Mode
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
3 infantry moved from Syria to Iraq
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to IraqPurchase Units - Italians
Italians buy 2 fighters and 1 marine; Remaining resources: 1 PUs;Combat - Italians
Battle in Iraq
Italians attack with 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Iraq, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 fighter and 2 infantry in Iraq, round 3 : 1/3 hits
British roll dice for 1 armour in Iraq, round 3 : 0/1 hits
1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 armour and 2 infantry in Bessarabia, round 2 : 3/3 hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
retreated to Bessarabia
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 4/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Iraq to Syria
1 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_AxisPlace Units - Italians
2 fighters and 1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs