Dawgoneit (Allies) vs simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 9

    Combat Move - Italians
                3 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Southern Italy to 114 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 marine moved from Cyprus to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 81 Sea Zone
                1 marine moved from 81 Sea Zone to Anglo Egyptian Sudan

    Purchase Units - Italians
                Italians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 114 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 114 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 mech_infantrys
                    British defend with 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 :  8/12 hits
                        British roll dice for 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  3/9 hits
                        1 mech_infantry owned by the British, 4 armour owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 3 armour, 1 artillery, 2 fighters, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 :  6/9 hits
                        British roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 fighter owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 2 fighters, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 35
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for British: 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Turkmenistan to Persia
                3 mech_infantrys moved from Iraq to Egypt
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 fighter moved from 114 Sea Zone to Poland
                1 artillery and 1 infantry moved from Greece to Bulgaria

    Place Units - Italians
                3 mech_infantrys placed in Iraq
                1 artillery and 2 infantry placed in Egypt
                1 infantry and 1 mech_infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs

    triplea_40459_Ita9.tsvg

  • '19 '17 '16

    @simon33:

    1 Kami on each of 6 DDs in SZ35.

    Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 4 hits.  Rolls: 3,2,1,1,2,6

    I should have killed 4 DDs. We need to fix this mistake. Indeed, those 3 extra DDs no doubt hit a couple of times. Do you want to call the battle a stalemate (everything lost on both sides)? I guess we could just re roll this battle after the Kamis but that would be a bit tedious.


  • @simon33:

    @simon33:

    1 Kami on each of 6 DDs in SZ35.

    Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 4 hits.  Rolls: 3,2,1,1,2,6

    I should have killed 4 DDs. We need to fix this mistake. Indeed, those 3 extra DDs no doubt hit a couple of times. Do you want to call the battle a stalemate (everything lost on both sides)? I guess we could just re roll this battle after the Kamis but that would be a bit tedious.

    i’m sorry that happened.
    i thought i pushed on 6 destroyers.
    how about i take my carrier and fighters and leave my 2 destroyers?
    thats 4 extra hits for you and my big items.

  • '19 '17 '16

    ok. Probably not going to make a big difference anyway.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - Germans

    triplea_40459_Ger10.tsvg


  • sorry about that. forgot to post my french move.

    ohhh yaaa my 2 brits are going to stand up  :-P
    defend!  :evil:  defend!  :evil:
    :wink:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Politics - Germans

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Germany to Denmark
                1 artillery and 5 infantry moved from Western Germany to Germany
                1 armour moved from Russia to Belarus
                      Germans take Smolensk from Russians
                1 bomber moved from Eastern Persia to India
                3 bombers moved from Eastern Persia to India
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Volgograd to Sikang

    Combat - Germans
                Strategic bombing raid in India
                        AA fire in India :  1/1 hits
                    1 bomber killed by AA
                        AA fire in India :  0/3 hits
                    Bombing raid in India rolls: 4,5,6 and causes: 15 damage to unit: factory_major
                    Bombing raid in India causes 15 damage total.
                Battle in Denmark
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Denmark, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Germans attack with 1 artillery and 5 infantry
                    British defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Germany, round 2 :  2/6 hits
                        British roll dice for 2 infantry in Germany, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Germany
                    Germans win, taking Germany from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Sikang
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Sikang
                    Germans win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
                1 fighter moved from Caucasus to Southern Italy
                1 mech_infantry moved from Volgograd to Tsinghai
                1 mech_infantry moved from Samara to Kansu
                1 artillery moved from Samara to Kazakhstan
                2 armour and 1 mech_infantry moved from Tambov to Kazakhstan
                11 artilleries moved from Russia to Samara
                1 mech_infantry moved from Vologda to Novgorod
                15 armour and 12 mech_infantrys moved from Russia to Belarus
                5 mech_infantrys moved from Belarus to Poland
                1 mech_infantry moved from Nenetsia to Novgorod
                3 bombers moved from India to Iraq
                5 artilleries moved from France to Western Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                4 mech_infantrys moved from Western Germany to Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_40459_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 10

    Combat Move - Japanese
                1 armour moved from Tsinghai to Shensi
                1 artillery moved from Kansu to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 artillery and 1 mech_infantry moved from Anhwe to Kiangsi
                2 fighters and 1 tactical_bomber moved from Shantung to Shensi
                1 bomber and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 mech_infantry moved from Anhwe to Kiangsi

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 artilleries and 3 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  1/7 hits
                        Chinese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 :  2/6 hits
                        1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shensi, round 3 :  2/5 hits
                        Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 :  0/5 hits
                        2 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shensi, round 4 :  2/5 hits
                        Chinese roll dice for 3 artilleries in Shensi, round 4 :  1/3 hits
                        1 artillery owned by the Japanese and 2 artilleries owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shensi, round 5 :  4/4 hits
                        Chinese roll dice for 1 artillery in Shensi, round 5 :  0/1 hits
                        1 artillery owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 artilleries and 3 infantry
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 artilleries and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kiangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 artillery and 2 infantry moved from Shantung to Anhwe
                2 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
                1 mech_infantry moved from Manchuria to Chahar
                2 mech_infantrys moved from Manchuria to Anhwe
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Shan State to Shantung

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 mech_infantrys placed in Manchuria
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                2 artilleries and 1 infantry placed in Shantung
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs

    triplea_40459_Jap10.tsvg


  • your win.
    i had to fight to the end.
    it was very fun for me.
    thank you

  • '19 '17 '16

    Thanks four the game!

  • '19 '17 '16

    It’s hard when Egypt falls early.

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