@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Dawgoneit (Allies) vs simon33 (Axis) BM3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 carriers, 8 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 armour moved from Libya to Alexandria
Americans take Tobruk from Italians
British take Alexandria from Italians
1 artillery moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from United Kingdom to France
1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 transports moved from 82 Sea Zone to 87 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Kwangtung
Battle in Anglo Egyptian Sudan
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
Americans win, taking Normandy Bordeaux from Germans, taking Kwangtung from Japanese, taking Anglo Egyptian Sudan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Celebes
Battle in Holland BelgiumNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from France to United Kingdom
1 artillery and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 infantry placed in Western United States
1 fighter placed in Western United States
1 transport placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 cruiser placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUsCombat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
3 infantry moved from Kweichow to Hopei
8 artilleries and 14 infantry moved from Kweichow to AnhwePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Anhwe
Chinese attack with 8 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 8 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - British
1 infantry moved from Yunnan to Kwangsi
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 fighter moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea ZonePurchase Units - British
British buy 1 armour, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Non Combat Move - British
Place Units - British
2 transports placed in 110 Sea Zone
British undo move 1.
1 transport placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 82 Sea Zone: 1 armour, 1 artillery, 2 infantry and 2 transports
EDIT: Adding units owned by British to 82 Sea Zone: 2 transports
EDIT: Adding units owned by British to French Equatorial Africa: 1 armour, 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 25 PUs; end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,5,4
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
Hey there,
I’m sorry for the delays with our games but, I have been very ill.
I will get back to our games shortly.
(Hopefully later today.)
Going to the docs in a while.
Again, I am sorry.Wayne,
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from Egypt to Alexandria
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 armour moved from West India to Eastern Persia
2 fighters moved from Egypt to Alexandria
1 mech_infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from RussiansPurchase Units - Italians
Italians buy 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Cyprus
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Malta
British win, taking Cyprus from British with 1 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 aaGun
Battle in Alexandria
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 armour
Italians roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 2/3 hits
British roll dice for 1 armour in Alexandria, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Alexandria
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from Iraq to EgyptPlace Units - Italians
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs -
Hey there,
I’m sorry for the delays with our games but, I have been very ill.
I will get back to our games shortly.
(Hopefully later today.)
Going to the docs in a while.
Again, I am sorry.Wayne,
ok, np.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from India to Yunnan
1 infantry moved from Shan State to YunnanPurchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in BorneoNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
3 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Ukraine to Russia
16 armour, 24 artilleries, 1 bomber, 1 fighter, 11 infantry and 18 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Volgograd to Samara
2 armour and 1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
6 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland BelgiumPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 5 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 mech_infantrys in Belarus, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 2 : 3/3 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 4 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 16 armour, 24 artilleries, 4 bombers, 3 fighters, 11 infantry, 24 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 3 fighters, 53 infantry and 1 tactical_bomber
AA fire in Russia : 1/6 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 16 armour, 24 artilleries, 4 bombers, 2 fighters, 11 infantry, 24 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 32/82 hits
Russians roll dice for 2 aaGuns, 1 armour, 9 artilleries, 3 fighters, 53 infantry and 1 tactical_bomber in Russia, round 2 : 21/67 hits
5 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 11 infantry owned by the Germans, 5 artilleries owned by the Germans and 30 infantry owned by the Russians lost in Russia
Germans roll dice for 16 armour, 19 artilleries, 4 bombers, 2 fighters, 19 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 29/61 hits
Russians roll dice for 1 armour, 9 artilleries, 3 fighters, 23 infantry and 1 tactical_bomber in Russia, round 3 : 11/37 hits
6 mech_infantrys owned by the Germans, 6 artilleries owned by the Russians, 5 artilleries owned by the Germans and 23 infantry owned by the Russians lost in Russia
Germans roll dice for 16 armour, 14 artilleries, 4 bombers, 2 fighters, 13 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 21/50 hits
Russians roll dice for 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 4/8 hits
1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 3 artilleries owned by the Germans lost in Russia
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour, 11 artilleries, 4 bombers, 2 fighters, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 109
Casualties for Germans: 13 artilleries, 1 fighter, 11 infantry and 12 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 9 artilleries, 3 fighters, 53 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 aaGuns moved from Bryansk to Rostov
1 fighter moved from Western Germany to Egypt
4 bombers moved from Russia to Eastern Persia
1 fighter moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to VolgogradPlace Units - Germans
3 artilleries placed in France
3 mech_infantrys placed in Volgograd
2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Japanese
1 artillery moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 infantry and 2 mech_infantrys moved from Jehol to Anhwe
4 mech_infantrys moved from Manchuria to Anhwe
4 artilleries, 5 infantry and 11 mech_infantrys moved from Shantung to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
3 fighters moved from Japan to 35 Sea Zone
1 artillery moved from Kansu to Shensi
Japanese take Shensi from Chinese
1 bomber moved from French Indo China to AnhwePurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Philippines from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 4 artilleries, 1 bomber, 2 fighters, 8 infantry, 17 mech_infantrys and 1 tactical_bomber
Chinese defend with 10 artilleries and 15 infantry
Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 8 infantry, 17 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 4/33 hits
Chinese roll dice for 10 artilleries and 15 infantry in Anhwe, round 2 : 11/25 hits
8 infantry owned by the Japanese, 4 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 14 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 8/22 hits
Chinese roll dice for 10 artilleries and 11 infantry in Anhwe, round 3 : 10/21 hits
8 infantry owned by the Chinese and 10 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 4 : 7/12 hits
Chinese roll dice for 10 artilleries and 3 infantry in Anhwe, round 4 : 3/13 hits
1 artillery owned by the Japanese, 3 infantry owned by the Chinese, 4 artilleries owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 5 : 5/9 hits
Chinese roll dice for 6 artilleries in Anhwe, round 5 : 1/6 hits
1 artillery owned by the Japanese and 5 artilleries owned by the Chinese lost in Anhwe
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 6 : 3/8 hits
Chinese roll dice for 1 artillery in Anhwe, round 6 : 0/1 hits
1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Chinese: 10 artilleries and 15 infantry
Casualties for Japanese: 2 artilleries, 8 infantry and 15 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Anhwe to French Indo China
2 fighters and 1 tactical_bomber moved from Anhwe to Shantung
1 mech_infantry moved from Chahar to Anhwe
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Suiyuyan to Chahar
1 fighter moved from 20 Sea Zone to 35 Sea Zone
3 carriers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs -
Allies need to take a VC in Europe, or take Tokyo. Can’t see how they will do so?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 bomber moved from United Kingdom to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 54 Sea Zone to 53 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 10 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPurchase Units - Americans
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scramble in sz 112?
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Yes.
Oh ****
I still reckon I’ll recover from this set back.
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1 Kami on each of 6 DDs in SZ35.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 bomber moved from United Kingdom to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 54 Sea Zone to 53 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 10 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPurchase Units - Americans
Americans buy 3 armour, 2 artilleries, 3 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone -
kami’s in sz35?
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1 Kami on each of 6 DDs in SZ35.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Chinese
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Politics - British
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Hey, I should have killed 4 DDs with the Kamis, not one. I said one on each!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 bomber moved from United Kingdom to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 54 Sea Zone to 53 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 10 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPurchase Units - Americans
Americans buy 3 armour, 2 artilleries, 3 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 4 hits. Rolls: 3,2,1,1,2,6
Battle in 112 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Germans defend with 3 fighters
1 submarine owned by the Americans Submerged
Americans win with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Germans: 3 fighters
Casualties for Americans: 2 destroyers
Battle in 35 Sea Zone
Americans attack with 2 carriers, 9 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 3 carriers owned by the Japanese
Americans win, taking 35 Sea Zone from Japanese with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier, 7 destroyers, 3 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Denmark
Battle in Sumatra
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Denmark from Germans, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Egypt
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Italians win with 3 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
Battle in NorwayNon Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Kwangtung to Yunnan
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern TerritoryPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 artillery and 1 bomber
EDIT: Adding units owned by Americans to Libya: 1 artillery and 1 bomber
EDIT: Turning off Edit Mode
4 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsCombat Move - Chinese
3 infantry moved from Hopei to Shensi
3 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to SikangPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Sikang to YunnanPlace Units - Chinese
3 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Italians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 transports moved from 82 Sea Zone to 71 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 infantry moved from Rhodesia to Union of South Africa
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea ZonePurchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Germany
British captures 104PUs while taking Germans capital
British converts factory_major into different units
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 transport placed in 106 Sea Zone
1 armour placed in Quebec
2 artilleries and 1 infantry placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
British collect 30 PUs; end with 135 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 138 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 3 infantry
EDIT: Adding units owned by UK_Pacific to West India: 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 5 infantry
Some Units in West India change ownership: 2 artilleries and 3 infantry





