Wheatbeer (Allies) vs Simon33 (Axis) BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 armour, 1 artillery and 1 infantry moved from Rostov to Caucasus
                1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Caucasus
                1 armour moved from Rostov to Volgograd
                      Italians take Tambov from Russians

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 destroyer and 3 submarines
                    3 submarines owned by the British Submerged
                        Italians roll dice for 3 fighters in 97 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Volgograd
                2 aaGuns, 1 artillery and 5 infantry moved from Rostov to Volgograd
                2 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,5,2,3
                Italians collect 15 PUs (7 lost to blockades); end with 15 PUs

    triplea_40451_Ita7.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Purchase Units - ANZAC
                ANZAC buy 1 harbour; Remaining resources: 4 PUs;

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from New South Wales to 42 Sea Zone
                3 infantry moved from Yunnan to Kweichow

    Place Units - ANZAC
                1 harbour placed in New Guinea

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 11 / 23
        Japanese : 52 / 53
        Americans : 56 / 88
        Chinese : 9 / 12
        British : 41 / 50
        UK_Pacific : 10 / 12
        Italians : 22 / 15
        ANZAC : 13 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40451_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 bomber moved from Novgorod to Kazakhstan
                2 bombers moved from Novgorod to Archangel
                2 fighters moved from Western Germany to Norway
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter moved from Novgorod to Norway
                1 bomber moved from Archangel to Kazakhstan
                1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  3/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod
                3 armour moved from Finland to Novgorod
                7 mech_infantrys moved from Poland to Eastern Poland
                3 infantry moved from Bessarabia to Eastern Poland
                3 aaGuns, 15 artilleries and 16 infantry moved from Rostov to Volgograd
                2 bombers moved from Kazakhstan to Volgograd
                1 tactical_bomber moved from Western Germany to Southern Italy
                3 fighters moved from Norway to Western Germany
                1 artillery moved from France to Western Germany
                7 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in Volgograd
                1 infantry and 3 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 47 PUs (4 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40451_Ger8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Italians
                1 armour moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
                1 infantry moved from Tsinghai to Kazakhstan
                2 mech_infantrys moved from Russia to Archangel
                2 fighters moved from Russia to Archangel
                1 fighter moved from Samara to Kazakhstan
                1 fighter moved from Samara to Archangel

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 1 artillery
                        Russians roll dice for 3 fighters and 2 mech_infantrys in Archangel, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                3 fighters moved from Archangel to Russia
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                1 armour and 1 mech_infantry moved from Samara to Russia
                2 aaGuns, 5 artilleries and 39 infantry moved from Samara to Vologda
                4 artilleries moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                1 infantry moved from Kansu to Tsinghai

    Place Units - Russians
                3 artilleries, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 12 / 20
        Japanese : 52 / 53
        Americans : 56 / 88
        Chinese : 9 / 12
        British : 38 / 50
        UK_Pacific : 10 / 12
        Italians : 21 / 15
        ANZAC : 13 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40451_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 armour, 1 artillery and 1 infantry moved from Shantung to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe
                4 fighters and 2 tactical_bombers moved from Hunan to 20 Sea Zone
                1 artillery, 2 battleships, 5 carriers, 1 destroyer, 6 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                8 artilleries and 16 infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in French Indo China
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  4/7 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking French Indo China from UK_Pacific, taking 20 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Anhwe
                5 mech_infantrys moved from Hunan to French Indo China
                8 artilleries, 6 infantry and 4 mech_infantrys moved from Hunan to Anhwe
                1 infantry moved from Anhwe to Hunan
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                1 harbour placed in Hainan
                3 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in Shantung
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
                Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs

    triplea_40451_Jap8.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Americans
                1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Dutch New Guinea to Philippines
                1 bomber moved from Dutch New Guinea to 39 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 46 Sea Zone to 34 Sea Zone
                4 fighters moved from 46 Sea Zone to 34 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Philippines
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery and 1 harbour
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Philippines, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Philippines, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Americans win, taking Philippines from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Borneo
                Battle in 39 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 39 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 39 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 39 Sea Zone, round 3 :  1/3 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    Americans win, taking Borneo from Japanese, taking 39 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 34 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 34 Sea Zone to 46 Sea Zone
                1 carrier and 1 fighter moved from 42 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to 46 Sea Zone
                1 carrier and 1 destroyer moved from 30 Sea Zone to 46 Sea Zone
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Morocco to 110 Sea Zone
                1 fighter moved from Morocco to United Kingdom
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from 39 Sea Zone to India
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 bomber moved from Philippines to Dutch New Guinea
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                2 tactical_bombers moved from Western United States to Hawaiian Islands
                2 fighters moved from 46 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 46 Sea Zone
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Western United States
                1 infantry and 1 mech_infantry placed in Central United States
                2 infantry and 2 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Hunan
                2 infantry moved from Kweichow to Hopei
                1 fighter moved from Kweichow to Hopei
                13 artilleries and 16 infantry moved from Kweichow to Yunnan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 13 artilleries and 16 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 13 artilleries and 16 infantry in Yunnan, round 2 :  14/29 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 13 artilleries and 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 mech_infantrys moved from Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                2 fighters moved from Persia to Caucasus
                1 tactical_bomber moved from Persia to Caucasus
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour, 1 artillery and 4 infantry moved from Morocco to Algeria
                3 fighters and 1 tactical_bomber moved from Malta to Algeria
                1 bomber moved from United Kingdom to Algeria
                1 fighter moved from Persia to Caucasus

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in Caucasus
                    British attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  5/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 :  0/3 hits
                        1 armour owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Battle in Algeria
                    British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 :  6/11 hits
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 :  5/8 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Algeria
                        British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Algeria, round 3 :  4/6 hits
                        Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 :  1/2 hits
                        1 fighter owned by the British, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery, 1 fighter and 4 infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Algeria to Morocco
                1 fighter and 1 tactical_bomber moved from Algeria to Morocco
                1 bomber moved from Algeria to Morocco
                16 infantry moved from India to Burma
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns, 3 artilleries and 9 infantry moved from Kweichow to Yunnan
                3 fighters and 1 tactical_bomber moved from Caucasus to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                2 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from West India to Eastern Persia
                1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from India to Burma

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                3 mech_infantrys placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 3 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 44 / 68
        Russians : 13 / 20
        Japanese : 47 / 56
        Americans : 63 / 104
        Chinese : 8 / 11
        British : 39 / 48
        UK_Pacific : 15 / 18
        Italians : 18 / 15
        ANZAC : 13 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40451_UK_8.tsvg

  • '19 '17 '16

    Oh bummer, was going to move the Japanese subs to SZ80 but must have forgot.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Italians
                1 armour moved from Volgograd to Tambov
                      Italians take Samara from Russians
                      Italians take Tambov from Russians
                1 artillery, 1 bomber and 3 infantry moved from Volgograd to Caucasus

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 armour and 2 mech_infantrys
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 :  2/3 hits
                        2 mech_infantrys owned by the British, 1 armour owned by the British and 2 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Novgorod
                2 aaGuns and 2 infantry moved from Volgograd to Tambov
                3 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,3,4,2,2
                Italians collect 13 PUs (9 lost to blockades); end with 14 PUs

    triplea_40451_Ita8.tsvg

  • '19 '17 '16

    This game is lost. Too many mistakes by me.

    I’ll post the result. If you want to play again, there’s nothing in it for you to play in the league - you’ve already hit me 3 times! You’d need 20 games before it would count if you won.

  • '17

    20 finished games will probably take a couple months.

    If you want to start a rematch when I get closer to that, I’d be willing to play again.

    Axis dice didn’t do you any favors in this match.

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