Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to Paulau Island
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Marshall Islands
Battle in Paulau Island
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Paulau Island, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
Americans win, taking Marshall Islands from Japanese, taking Paulau Island from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Battle in 125 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
Americans win, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 125 Sea Zone to Scotland
4 fighters moved from Paulau Island to 33 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 2 bombers
EDIT: Adding units owned by Americans to Queensland: 2 bombers
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Chinese buy 4 artilleries; Remaining resources: 1 PUs;
Non Combat Move - Chinese
2 artilleries, 1 fighter and 4 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
2 submarines moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
Purchase Units - British
British buy 1 destroyer, 2 fighters, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Norway
Battle in 97 Sea Zone
British attack with 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking Norway from Germans, taking 97 Sea Zone from Italians with 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 battleship, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 aaGuns moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 infantry moved from Kwangtung to Kiangsi
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
4 fighters moved from Persia to Russia
1 fighter moved from Persia to Russia
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Place Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
1 fighter placed in Egypt
3 mech_infantrys placed in Persia
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,6,2
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 60
Russians : 16 / 24
Japanese : 49 / 49
Americans : 57 / 87
Chinese : 8 / 12
British : 41 / 50
UK_Pacific : 13 / 13
Italians : 17 / 18
ANZAC : 13 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
3 fighters moved from Southern Italy to 97 Sea Zone
1 fighter moved from Libya to 97 Sea Zone
1 bomber moved from Ukraine to 97 Sea Zone
1 armour, 2 artilleries and 6 infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
Italians take Tambov from Russians
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 4 fighters
British defend with 1 cruiser, 2 destroyers and 2 submarines
2 submarines owned by the British Submerged
Italians roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the Italians, 1 cruiser owned by the British and 2 destroyers owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 2 fighters
Casualties for British: 1 cruiser and 2 destroyers
Battle in Rostov
Italians attack with 2 armour, 2 artilleries and 6 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 6 infantry in Rostov, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Rostov
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
2 artilleries and 4 infantry moved from Libya to Tunisia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 aaGuns moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
3 fighters moved from Szechwan to Russia
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 60
Russians : 13 / 24
Japanese : 49 / 49
Americans : 57 / 87
Chinese : 8 / 12
British : 41 / 50
UK_Pacific : 13 / 13
Italians : 20 / 18
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
5 mech_infantrys moved from Ukraine to Volgograd
Germans take Volgograd from Russians
10 armour and 6 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Western Germany to 125 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 2 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 battleship and 1 cruiser
Russians defend with 1 cruiser
Germans roll dice for 1 battleship and 1 cruiser in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
7 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Belarus to Novgorod
2 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
3 infantry moved from Eastern Poland to Bessarabia
3 aaGuns, 15 artilleries and 16 infantry moved from Bryansk to Rostov
Place Units - Germans
1 destroyer and 1 transport placed in 114 Sea Zone
1 infantry and 7 mech_infantrys placed in Western Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
Germans collect 47 PUs (3 lost to blockades); end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Samara
2 infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Kansu
2 fighters moved from Russia to Kansu
1 infantry moved from Novosibirsk to Kansu
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 22 PUs;
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Kansu
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Kansu, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
2 fighters moved from Kansu to Samara
2 aaGuns and 17 infantry moved from Novosibirsk to Samara
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Sikang to Tsinghai
4 artilleries moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
17 infantry moved from Russia to Samara
3 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
Place Units - Russians
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Production/PUs Summary :
Germans : 46 / 64
Russians : 15 / 23
Japanese : 48 / 49
Americans : 57 / 87
Chinese : 9 / 12
British : 41 / 50
UK_Pacific : 13 / 13
Italians : 18 / 18
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 unit repaired.
1 fighter and 1 mech_infantry moved from Shantung to Kiangsi
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Hunan to Shan State
8 artilleries and 16 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Evenkiyskiy to Timguska
1 infantry and 2 mech_infantrys moved from Anhwe to Hunan
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Philippines to Celebes
1 bomber moved from Philippines to Shan State
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsi
1 fighter moved from Philippines to Kiangsi
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangtung
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 marine
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 1 artillery and 1 marine in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 3 : 1/2 hits
ANZAC roll dice for 1 marine in Celebes, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 marine owned by the ANZAC lost in Celebes
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 artillery and 1 marine
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 fighter in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
1 fighter moved from Shan State to Hunan
3 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
1 tactical_bomber moved from Manchuria to Hunan
1 aaGun, 1 artillery and 1 infantry moved from Shantung to Anhwe
2 battleships, 4 carriers, 3 destroyers, 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from Celebes to Sumatra
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat - British
Scramble SZ97?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 bomber moved from Queensland to 44 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Dutch New Guinea
1 bomber moved from Queensland to Dutch New Guinea
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from 33 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 5 fighters and 2 submarines moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to Morocco
2 fighters moved from Scotland to Morocco
1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Central United States
1 bomber and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Non Combat Move - Chinese
11 artilleries, 1 fighter and 19 infantry moved from Yunnan to Kweichow
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
Purchase Units - British
British buy 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in 97 Sea Zone
British attack with 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Persia to Egypt
2 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to West India
3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
2 aaGuns and 5 infantry moved from Scotland to United Kingdom
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Yunnan to Shan State
3 aaGuns, 3 artilleries and 9 infantry moved from Yunnan to Kweichow
16 infantry moved from Burma to India
1 artillery and 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
Place Units - British
1 artillery and 2 infantry placed in Persia
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 submarine placed in 110 Sea Zone
1 bomber placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 mech_infantrys
Production/PUs Summary :
Germans : 46 / 64
Russians : 14 / 23
Japanese : 52 / 53
Americans : 57 / 88
Chinese : 9 / 12
British : 41 / 50
UK_Pacific : 10 / 12
Italians : 18 / 18
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour, 1 artillery and 1 infantry moved from Rostov to Caucasus
1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from 97 Sea Zone to Caucasus
1 armour moved from Rostov to Volgograd
Italians take Tambov from Russians
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer and 3 submarines
3 submarines owned by the British Submerged
Italians roll dice for 3 fighters in 97 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Volgograd
2 aaGuns, 1 artillery and 5 infantry moved from Rostov to Volgograd
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,5,2,3
Italians collect 15 PUs (7 lost to blockades); end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 4 PUs;
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from New South Wales to 42 Sea Zone
3 infantry moved from Yunnan to Kweichow
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 64
Russians : 11 / 23
Japanese : 52 / 53
Americans : 56 / 88
Chinese : 9 / 12
British : 41 / 50
UK_Pacific : 10 / 12
Italians : 22 / 15
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Volgograd to Kazakhstan
1 bomber moved from Novgorod to Kazakhstan
2 bombers moved from Novgorod to Archangel
2 fighters moved from Western Germany to Norway
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Archangel to Kazakhstan
1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Purchase Units - Germans
Germans buy 6 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits
British roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 3/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
3 armour moved from Finland to Novgorod
7 mech_infantrys moved from Poland to Eastern Poland
3 infantry moved from Bessarabia to Eastern Poland
3 aaGuns, 15 artilleries and 16 infantry moved from Rostov to Volgograd
2 bombers moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Western Germany to Southern Italy
3 fighters moved from Norway to Western Germany
1 artillery moved from France to Western Germany
7 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Volgograd
1 infantry and 3 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,1,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 47 PUs (4 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Russia to Archangel
2 fighters moved from Russia to Archangel
1 fighter moved from Samara to Kazakhstan
1 fighter moved from Samara to Archangel
Purchase Units - Russians
Russians buy 3 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 3 fighters and 2 mech_infantrys in Archangel, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Samara to Russia
2 aaGuns, 5 artilleries and 39 infantry moved from Samara to Vologda
4 artilleries moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Kansu to Tsinghai
Place Units - Russians
3 artilleries, 1 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 49 / 68
Russians : 12 / 20
Japanese : 52 / 53
Americans : 56 / 88
Chinese : 9 / 12
British : 38 / 50
UK_Pacific : 10 / 12
Italians : 21 / 15
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 armour, 1 artillery and 1 infantry moved from Shantung to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
4 fighters and 2 tactical_bombers moved from Hunan to 20 Sea Zone
1 artillery, 2 battleships, 5 carriers, 1 destroyer, 6 fighters, 1 infantry, 4 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
8 artilleries and 16 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in French Indo China
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/7 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking French Indo China from UK_Pacific, taking 20 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Anhwe
5 mech_infantrys moved from Hunan to French Indo China
8 artilleries, 6 infantry and 4 mech_infantrys moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hunan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
3 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Dutch New Guinea to Philippines
1 bomber moved from Dutch New Guinea to 39 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
Americans take 42 Sea Zone from Japanese
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 46 Sea Zone to 34 Sea Zone
4 fighters moved from 46 Sea Zone to 34 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Philippines
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Philippines, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Borneo
Battle in 39 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 2 submarines
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 39 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
Americans win, taking Borneo from Japanese, taking 39 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 34 Sea Zone to 46 Sea Zone
1 carrier and 1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 carrier and 1 destroyer moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Morocco to 110 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from 39 Sea Zone to India
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Philippines to Dutch New Guinea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 tactical_bombers moved from Western United States to Hawaiian Islands
2 fighters moved from 46 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 infantry and 1 mech_infantry placed in Central United States
2 infantry and 2 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Hopei
1 fighter moved from Kweichow to Hopei
13 artilleries and 16 infantry moved from Kweichow to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 13 artilleries and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 13 artilleries and 16 infantry in Yunnan, round 2 : 14/29 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 13 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 mech_infantrys moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 fighters moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour, 1 artillery and 4 infantry moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from Malta to Algeria
1 bomber moved from United Kingdom to Algeria
1 fighter moved from Persia to Caucasus
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Caucasus
British attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/7 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 0/3 hits
1 armour owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Algeria
British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Algeria, round 2 : 6/11 hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 5/8 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 artillery owned by the Italians, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Algeria
British roll dice for 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Algeria, round 3 : 4/6 hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/2 hits
1 fighter owned by the British, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery, 1 fighter and 4 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 bomber moved from Algeria to Morocco
16 infantry moved from India to Burma
2 mech_infantrys moved from India to Yunnan
3 aaGuns, 3 artilleries and 9 infantry moved from Kweichow to Yunnan
3 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 mech_infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to Ontario
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from India to Burma
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 44 / 68
Russians : 13 / 20
Japanese : 47 / 56
Americans : 63 / 104
Chinese : 8 / 11
British : 39 / 48
UK_Pacific : 15 / 18
Italians : 18 / 15
ANZAC : 13 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Oh bummer, was going to move the Japanese subs to SZ80 but must have forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
1 armour moved from Volgograd to Tambov
Italians take Samara from Russians
Italians take Tambov from Russians
1 artillery, 1 bomber and 3 infantry moved from Volgograd to Caucasus
Purchase Units - Italians
Italians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat - Italians
Battle in Caucasus
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 2 : 3/5 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits
2 mech_infantrys owned by the British, 1 armour owned by the British and 2 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Caucasus to Novgorod
2 aaGuns and 2 infantry moved from Volgograd to Tambov
3 infantry moved from Northern Italy to France
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,3,4,2,2
Italians collect 13 PUs (9 lost to blockades); end with 14 PUs
This game is lost. Too many mistakes by me.
I’ll post the result. If you want to play again, there’s nothing in it for you to play in the league - you’ve already hit me 3 times! You’d need 20 games before it would count if you won.
20 finished games will probably take a couple months.
If you want to start a rematch when I get closer to that, I’d be willing to play again.
Axis dice didn’t do you any favors in this match.