No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Odonis (L) vs majikforce (X) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 54 Sea Zone
1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from India to 54 Sea Zone
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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silly me, i totally forgot that the US can’t occupy Dutch islands without them having been Japanese controlled!
Looks like I lost my transport for no reason!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 4 infantry, 1 marine and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 9 infantry moved from Karelia to Novgorod
3 infantry moved from Baltic States to Belarus
3 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 9 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
4 infantry moved from Romania to Bessarabia
2 aaGuns, 10 armour, 12 artilleries, 8 infantry and 12 mech_infantrys moved from Eastern Poland to Western Ukraine
2 bombers moved from Belarus to Western Ukraine
1 aaGun moved from Baltic States to Belarus
1 artillery moved from Poland to Eastern Poland
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Western Ukraine
1 fighter moved from Southern Italy to Western Ukraine
2 tactical_bombers moved from Southern Italy to Western Ukraine
2 fighters moved from Southern Italy to Western Germany
1 artillery moved from Finland to 115 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
6 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 artillery, 1 fighter, 2 infantry and 1 marine placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
silly me, i totally forgot that the US can’t occupy Dutch islands without them having been Japanese controlled!
Looks like I lost my transport for no reason!
Its like it never happened! :-D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
4 infantry moved from Amur to Korea
1 fighter moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 marine
Russians win, taking Korea from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 marine
Battle in Belarus
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter, 2 infantry and 1 tactical_bomberNon Combat Move - Russians
3 aaGuns, 2 armour, 3 artilleries, 33 infantry and 5 mech_infantrys moved from Bryansk to Russia
2 fighters moved from Belarus to Russia
2 infantry moved from Bryansk to Russia
2 aaGuns and 11 infantry moved from Amur to Buryatia
1 fighter moved from Korea to BuryatiaPlace Units - Russians
10 artilleries placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
silly me, i totally forgot that the US can’t occupy Dutch islands without them having been Japanese controlled!
Looks like I lost my transport for no reason!
Its like it never happened! :-D
Very kind of you sir!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
7 infantry moved from Manchuria to Korea
1 bomber moved from Manchuria to Korea
3 fighters moved from Manchuria to Korea
1 tactical_bomber moved from Japan to Korea
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from French Indo China to 43 Sea Zone
1 bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from Suiyuyan to 6 Sea Zone
1 tactical_bomber moved from Suiyuyan to French Indo China
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to KweichowCombat - Japanese
Battle in Celebes
Battle in Siberia
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Siberia from Russians, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 bomber, 3 fighters, 7 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Korea from Russians with 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Manchuria to Korea
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries moved from 6 Sea Zone to Japan
3 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to 6 Sea Zone
1 bomber moved from Korea to Japan
1 bomber moved from 43 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
3 tactical_bombers moved from 43 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Libya
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 46 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Libya
Americans attack with 1 armour, 1 infantry and 1 marine
Italians defend with 1 armour
Americans win, taking Libya from Italians with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 96 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 5 Sea Zone to SakhaPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Western United States
1 cruiser and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 33 PUs;
British buy 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
British win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 carrier moved from 81 Sea Zone to 96 Sea Zone
2 armour moved from Trans-Jordan to Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Persia
2 artilleries moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Burma to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British GuianaPlace Units - British
1 factory_minor placed in Persia
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Romania to Western Ukraine
1 bomber moved from Eastern Poland to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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Coming down with a nasty cold it might be a couple more day before I can post. Will see how I am feeling the next couple of days.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 8 infantry moved from Novgorod to Belarus
4 infantry moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Belarus
5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Western Ukraine to Bryansk
13 artilleries moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
8 infantry moved from Western Ukraine to Ukraine
10 armour moved from Western Ukraine to Ukraine
12 mech_infantrys moved from Western Ukraine to Ukraine
3 bombers and 2 fighters moved from Western Ukraine to Russia
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Belarus
Germans attack with 2 artilleries and 8 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 15 armour, 14 artilleries, 12 infantry and 17 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 15 armour, 14 artilleries, 12 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win, taking Scotland from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
2 bombers moved from Russia to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from 91 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from France to Holland Belgium
1 aaGun, 2 artilleries and 3 infantry moved from France to Northern Italy
3 fighters moved from Western Germany to Southern Italy
1 artillery moved from Western Germany to Northern Italy
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
1 armour and 7 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 infantry moved from Buryatia to Amur
1 fighter moved from Buryatia to AmurCombat - Russians
Battle in Amur
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter moved from Amur to Sakha
9 infantry moved from Buryatia to Sakha
2 aaGuns moved from Buryatia to SakhaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
Keeping it fresh!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 5 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Korea to Amur
1 bomber moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Hopei to Shensi
2 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from French Indo China to Shensi
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from Philippines to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
4 tactical_bombers moved from French Indo China to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 mech_infantrys and 4 tactical_bombers
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
3 tactical_bombers moved from Burma to French Indo China
3 fighters moved from 43 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Shensi to French Indo China
1 bomber moved from Amur to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Korea to AmurPlace Units - Japanese
1 factory_minor placed in Malaya
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 marine moved from Libya to 96 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 marine moved from 99 Sea Zone to Greece
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East