I only just noticed that I beat off a 2 transport landing in Celebes. Getting some reversals of the earlier dice but I think a fair bit of damage has been done.
The Luftwaffe have too many jobs here. That Italian DD was a good ship.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Yenisey to Buryatia
Germans take Buryatia from Russians
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Western Germany to 91 Sea Zone
3 mech_infantrys moved from Ukraine to Caucasus
22 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
3 tactical_bombers moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Americans defend with 2 carriers, 4 fighters, 1 submarine and 5 transports
Germans roll dice for 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 carriers, 4 fighters and 5 transports in 91 Sea Zone, round 2 : 1/6 hits
1 submarine owned by the Americans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 bombers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 3/9 hits
Americans roll dice for 1 carrier, 4 fighters and 5 transports in 91 Sea Zone, round 3 : 3/5 hits
1 carrier owned by the Americans, 2 fighters owned by the Germans, 1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 bombers, 1 cruiser, 2 destroyers and 1 transport in 91 Sea Zone, round 4 : 5/6 hits
Americans roll dice for 2 fighters and 5 transports in 91 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Germans, 3 transports owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 61
Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters
Casualties for Americans: 2 carriers, 4 fighters, 1 submarine and 5 transports
Battle in Gibraltar
Battle in Caucasus
Germans attack with 22 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 3 tactical_bombers
British defend with 3 artilleries and 4 mech_infantrys
Germans roll dice for 22 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 14/34 hits
British roll dice for 3 artilleries and 4 mech_infantrys in Caucasus, round 2 : 2/7 hits
2 mech_infantrys owned by the Germans, 4 mech_infantrys owned by the British and 3 artilleries owned by the British lost in Caucasus
Germans win, taking Gibraltar from British, taking Caucasus from British with 22 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 artilleries and 4 mech_infantrys
Non Combat Move - Germans
2 aaGuns moved from Rostov to Caucasus
5 mech_infantrys moved from Bessarabia to Ukraine
5 mech_infantrys moved from Ukraine to Rostov
1 bomber, 2 fighters and 3 tactical_bombers moved from Caucasus to Volgograd
3 artilleries moved from Tambov to Rostov
3 mech_infantrys moved from Russia to Rostov
5 mech_infantrys moved from Greece to Romania
3 bombers moved from 91 Sea Zone to Holland Belgium
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Site seems to be working now but I had to download a new version of triple a.
https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Sakha to Siberia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 54 Sea Zone
4 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Amur to Sakha
2 mech_infantrys moved from Korea to Siberia
1 bomber moved from Japan to Siberia
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sakha
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Siberia
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber, 1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Siberia to Japan
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
3 fighters moved from 34 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 fighter placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
2 destroyers and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Queensland to 36 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from India to 36 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from India to 37 Sea Zone
1 armour and 3 mech_infantrys moved from Shan State to Malaya
3 mech_infantrys moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
Combat - British
Battle in Malaya
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour and 3 mech_infantrys in Malaya, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British roll dice for 1 armour and 2 mech_infantrys in Malaya, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Malaya
British roll dice for 1 armour and 1 mech_infantry in Malaya, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 armour, 1 infantry and 3 mech_infantrys
Japanese defend with 3 mech_infantrys
British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 2/3 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 4 : 2/2 hits
1 mech_infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 infantry and 3 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in 37 Sea Zone
British attack with 3 fighters
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
British roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 2 fighters in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 1 fighter in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -22
Casualties for British: 3 fighters
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 battleship, 1 carrier, 2 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from Northwest Persia to India
1 armour and 1 infantry moved from India to Burma
8 infantry and 2 mech_infantrys moved from Shan State to Burma
1 aaGun moved from Shan State to Burma
1 infantry moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 armour and 3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
wow, again some ridiculous rolling…
btw - assumed you would want to scramble to protect your fleet - let me know if this was not the case.
WOW! My destroyers were on point. That was crazy!
Can’t open the file. Keep getting this error.
You might have to re-load the file.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 54 Sea Zone
4 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Amur to Sakha
2 mech_infantrys moved from Korea to Siberia
1 bomber moved from Japan to Siberia
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sakha
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Siberia
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber, 1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Siberia to Japan
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
3 fighters moved from 34 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 fighter placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
2 destroyers and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 54 Sea Zone
4 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Amur to Sakha
2 mech_infantrys moved from Korea to Siberia
1 bomber moved from Japan to Siberia
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sakha
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Siberia
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber, 1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Siberia to Japan
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
3 fighters moved from 34 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 fighter placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
2 destroyers and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
you may need to enter your email and password first then load it. New version doesn’t seem to be saving this…
Are you able to load the UK turn? What version of triple A are you using? We may have to recreate the map with edits.
I still have all the dice emails if we need to recreate the map.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Queensland to 36 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from India to 36 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 1 bomber, 9 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 3 transports
Americans roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 8/11 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 3 transports in 36 Sea Zone, round 2 : 6/8 hits
1 cruiser owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the Japanese and 6 fighters owned by the Americans lost in 36 Sea Zone
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Japanese lost in 36 Sea Zone
3 transports owned by the Japanese lost in 36 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 38
Casualties for Americans: 7 fighters and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 5 fighters and 3 transports
Battle in 34 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarines
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 45 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 23 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 battleship, 5 carriers and 2 cruisers moved from 33 Sea Zone to 36 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 33 Sea Zone to 36 Sea Zone
1 cruiser and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Sicily to Egypt
1 armour, 2 artilleries and 3 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 36 Sea Zone to Shan State
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from India to 37 Sea Zone
1 armour and 3 mech_infantrys moved from Shan State to Malaya
1 armour moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Shan State to Yunnan
Combat - British
Battle in 37 Sea Zone
British attack with 3 fighters
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
British roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Japanese lost in 37 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Battle in Yunnan
British attack with 1 armour, 1 infantry and 3 mech_infantrys
Japanese defend with 3 mech_infantrys
British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 3/3 hits
2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
British roll dice for 1 armour in Yunnan, round 5 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 armour, 1 infantry and 3 mech_infantrys
Casualties for Japanese: 3 mech_infantrys
Battle in Malaya
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour and 3 mech_infantrys in Malaya, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Malaya
British roll dice for 1 armour and 3 mech_infantrys in Malaya, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 3 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry
EDIT: Removing units owned by British from Malaya: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 battleship, 1 carrier, 2 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from Northwest Persia to India
1 armour and 1 infantry moved from India to Burma
1 aaGun, 9 infantry and 2 mech_infantrys moved from Shan State to Burma
1 infantry moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
2 armour and 3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
If that doesn’t work, try this one…