@pacifiersboard it does
17L Adam514 (Axis+3) vs Giallo (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Caucasus to Samara
Italians take Samara from Russians
1 bomber moved from Southern Italy to Libya
1 mech_infantry moved from Tunisia to LibyaCombat - Italians
Battle in Libya
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 marine
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 marineNon Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
1 bomber moved from Libya to Southern Italy
5 fighters moved from Southern Italy to Bryansk
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Bryansk
1 aaGun and 1 armour moved from Smolensk to Bryansk
4 fighters moved from Gibraltar to Southern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,1,5,6,2,6
Italians collect 22 PUs (6 lost to blockades); end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
3 fighters moved from New South Wales to New Zealand
2 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
3 fighters moved from New South Wales to New Zealand
2 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalCombat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Urals to Vologda
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Smolensk to Vologda
1 fighter moved from Smolensk to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Rostov to VolgogradCombat - Germans
Battle in Vologda
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Vologda to Bryansk
2 aaGuns, 9 armour, 11 artilleries, 14 infantry and 22 mech_infantrys moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Karelia to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Western Germany to Yugoslavia
2 fighters and 2 tactical_bombers moved from Southern Italy to Bryansk
3 fighters moved from Western Germany to Bryansk
8 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
2 bombers moved from Gibraltar to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,4,5,4,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
6 infantry moved from Yenisey to Yakut S.S.R.
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
retreated to Samara
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 6 infantry
Japanese defend with 1 artillery and 4 infantry
4 infantry owned by the Russians retreated to Yenisey
Japanese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Burma
1 artillery and 4 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Tsinghai to Yenisey
9 fighters and 5 tactical_bombers moved from 31 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 9 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Yenisey
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 4 infantry
Japanese win, taking Yenisey from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 4 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Burma to Shan State
3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Novosibirsk to Tsinghai
2 mech_infantrys moved from Kazakhstan to Szechwan
2 mech_infantrys moved from Shensi to Szechwan
1 aaGun and 1 infantry moved from Korea to Amur
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 1 marine and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
7 carriers moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
6 fighters moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 33 Sea Zone
2 fighters and 5 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 carrier and 1 destroyer moved from 45 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Soviet Far East to Japan
1 fighter moved from Japan to 33 Sea ZonePlace Units - Japanese
3 carriers and 2 destroyers placed in 6 Sea Zone
1 marine placed in Japan
3 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in Midway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Wake IslandNon Combat Move - Americans
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Quebec to Eastern United States
1 destroyer moved from 63 Sea Zone to 28 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Soviet Far East
Battle in Midway
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Wake IslandNon Combat Move - Americans
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Quebec to Eastern United States
1 destroyer moved from 63 Sea Zone to 28 Sea ZonePlace Units - Americans
2 fighters placed in Eastern United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalPurchase Units - British
British buy 1 factory_minor, 1 fighter, 6 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 armour, 2 artilleries, 4 infantry and 4 marines moved from Malta to 96 Sea Zone
5 carriers moved from 96 Sea Zone to 92 Sea Zone
2 battleships, 3 cruisers and 4 marines moved from 96 Sea Zone to 92 Sea Zone
4 marines moved from 92 Sea Zone to Gibraltar
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 96 Sea Zone to 92 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
9 fighters and 1 tactical_bomber moved from 96 Sea Zone to Tunisia
1 tactical_bomber moved from Malta to Tunisia
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to France
2 infantry moved from Iraq to Northwest Persia
4 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Iraq to Egypt
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Battle in Gibraltar
British attack with 2 armour, 2 artilleries, 4 infantry and 4 marines
Germans defend with 1 aaGun, 3 infantry and 1 marine; Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 2 armour, 2 artilleries, 2 infantry and 4 marines remaining. Battle score for attacker is 19
Casualties for Germans: 1 aaGun, 3 infantry and 1 marine
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
British attack with 9 fighters and 2 tactical_bombers
Italians defend with 1 artillery and 1 infantry
British win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 artillery and 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - British
1 bomber moved from France to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 artillery, 2 infantry, 1 marine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 109 Sea Zone to United Kingdom
9 fighters and 1 tactical_bomber moved from Tunisia to 92 Sea Zone
1 aaGun moved from Trans-Jordan to IraqPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
1 factory_minor placed in Persia
1 fighter placed in United Kingdom
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
5 fighters moved from Southern Italy to Sicily
5 fighters moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskCombat - Italians
Battle in Sicily
Italians attack with 5 fighters
British defend with 1 infantry
Italians win with 5 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Italians attack with 5 fighters and 1 infantry
Russians defend with 1 infantry
Italians win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
5 fighters moved from Smolensk to Caucasus
5 fighters moved from Sicily to Southern Italy
1 infantry moved from Rostov to Caucasus
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Samara to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
3 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Belarus
1 aaGun and 1 artillery moved from Bryansk to Rostov
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,3,6,4,1,6
Italians collect 21 PUs (6 lost to blockades); end with 22 PUs total -
Why didn’t you stack Hawaii with your fleet?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 29 Sea Zone
1 submarine moved from 62 Sea Zone to 50 Sea Zone
1 submarine moved from 63 Sea Zone to 27 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalCombat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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Why didn’t you stack Hawaii with your fleet?
Forgot my intention to stack it with carriers and anzac fighters…
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No worries, you can edit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 29 Sea Zone
1 submarine moved from 62 Sea Zone to 50 Sea Zone
1 submarine moved from 63 Sea Zone to 27 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalCombat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 10 carriers, 3 cruisers, 8 destroyers, 14 fighters and 7 submarines
EDIT: Removing units owned by Americans from Hawaiian Islands: 14 fighters
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship, 10 carriers, 3 cruisers, 2 destroyers and 7 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 7 destroyers
EDIT: Removing units owned by ANZAC from 10 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 marine
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 marine
EDIT: Removing units owned by Americans from 28 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 6 fighters and 1 submarine
EDIT: Removing units owned by ANZAC from New Zealand: 3 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 3 fighters
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs;
Germans buy 1 armour, 1 artillery, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Non Combat Move - Germans
1 fighter moved from Kazakhstan to French Indo China
9 armour and 31 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 aaGun, 12 artilleries and 15 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Bessarabia to Rostov
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Belarus to Karelia
4 mech_infantrys moved from Poland to Belarus
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Western Germany
4 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Bryansk to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to France: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,1,6,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
22 artilleries and 45 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Russia to Samara
5 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 armour, 22 artilleries, 50 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Samara from Italians with 1 armour, 22 artilleries, 50 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
2 aaGuns moved from Russia to SamaraPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 4 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from French Indo China to 36 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 aaGun, 1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
9 mech_infantrys moved from Kweichow to Burma
5 mech_infantrys moved from Szechwan to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Yenisey to Timguska
1 fighter moved from Timguska to Yunnan
1 fighter and 2 tactical_bombers moved from Caroline Islands to French Indo China
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from New Guinea to Dutch New GuineaPlace Units - Japanese
2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 transport placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 5.
2 infantry placed in Japan
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 bomber moved from Hawaiian Islands to 16 Sea Zone
9 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 9 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 9 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber and 9 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
4 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 bomber moved from Hawaiian Islands to 16 Sea Zone
9 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 9 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 9 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber and 9 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
4 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs totalPurchase Units - British
British buy 17 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour, 2 artilleries, 2 infantry and 4 marines moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
2 armour, 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 4 marines, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 110 Sea Zone
3 transports moved from 109 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 armour and 4 marines moved from 110 Sea Zone to United Kingdom
1 aaGun moved from Iraq to Northwest Persia
2 artilleries and 4 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
3 aaGuns, 11 artilleries, 1 fighter and 17 infantry moved from India to West India
1 fighter moved from West India to IraqPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Persia
10 infantry placed in United Kingdom
1 infantry placed in Egypt
British undo move 3.
2 infantry placed in Egypt
8 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 mech_infantrys





