Farmboy +20 Allies -VS- dawgoneit Axis G40

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser and 1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Wake Island to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 cruiser and 1 submarine; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from 34 Sea Zone to Queensland
                1 fighter moved from 34 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
                2 fighters moved from Midway to Caroline Islands
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 118 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_40407_Ame4.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_40407_Chi4.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers, 1 cruiser and 1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 bomber moved from Wake Island to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 22 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber and 1 fighter in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 1 cruiser and 1 submarine; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 45 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from 34 Sea Zone to Queensland
                1 fighter moved from 34 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
                2 fighters moved from Midway to Caroline Islands
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 118 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 infantry moved from Scotland to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 bomber and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 infantry moved from Shan State to French Indo China
                4 infantry moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                Battle in French Indo China
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 6 infantry
                        British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/7 hits
                        Japanese roll dice for 6 infantry in French Indo China, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 3 :  2/5 hits
                        Japanese roll dice for 4 infantry in French Indo China, round 3 :  4/4 hits
                        2 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 3 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter in French Indo China, round 4 :  0/1 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 4 :  1/2 hits
                        1 fighter owned by the British lost in French Indo China
                    Japanese win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -24
                    Casualties for British: 1 fighter, 5 infantry and 1 tactical_bomber
                    Casualties for Japanese: 4 infantry
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Tanganyika Territory to Belgian Congo
                1 fighter moved from 41 Sea Zone to India
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 armour, 2 artilleries, 3 infantry and 5 transports moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 destroyers moved from 109 Sea Zone to 110 Sea Zone
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Scotland to Normandy Bordeaux
                1 fighter moved from Scotland to 110 Sea Zone

    Place Units - British
                1 carrier and 1 fighter placed in 110 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    triplea_40407_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Tunisia to Southern Italy
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 bomber, 1 fighter and 7 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                1 mech_infantry moved from France to Southern France
                1 artillery moved from France to Southern France

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians

    Place Units - Italians
                1 armour, 2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_40407_Ita4.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    something weird happened with the last attack. I sent 3 fighters along with a carrier, destroy and sub against your carrier and battleship. In the combat, only 2 fighters participated (even though 3 were listed as present). I’m not sure why?

    I would prefer to do a redo as with 3 fighters I might have had 1 hit and with 3 fighters involved I would likely have not retreated. At the same time I rolled poorly and I feel any redo should reflect that.

    It might be easiest to accept this as is (and I’m fine with that too) but thought I would ask about it.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 carrier owned by the ANZAC retreated to 55 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 3 infantry moved from Queensland to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40407_ANZ4.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    I’ll continue for now since we have the save. Also thought there might be a rule I’m missing. One ANZAC fighter  launched from a US carrier so perhaps there is a rule around that or a technical issue with the program.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 42 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 carrier owned by the ANZAC retreated to 55 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 3 infantry moved from Queensland to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Scotland to United Kingdom
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

    triplea_40407_Fre4.tsvg


  • @farmboy:

    something weird happened with the last attack. I sent 3 fighters along with a carrier, destroy and sub against your carrier and battleship. In the combat, only 2 fighters participated (even though 3 were listed as present). I’m not sure why?

    I would prefer to do a redo as with 3 fighters I might have had 1 hit and with 3 fighters involved I would likely have not retreated. At the same time I rolled poorly and I feel any redo should reflect that.

    It might be easiest to accept this as is (and I’m fine with that too) but thought I would ask about it.

    was it your anzac fighter on your carier.
    it would not have battled.
    if it wasn’t you can ask someone who might no more than my self.
    i do see your anzac fighter was dorment


  • i will wait to go until i here back from you

  • '23 '22 '21 '20 '19 '18 '17

    it was the anzac fighter on the american carrier. I didn’t know that it couldn’t be used in combat, but lets just play on.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 3 artilleries, 1 bomber, 5 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers moved from France to Normandy Bordeaux
                10 infantry moved from Western Germany to Holland Belgium
                12 armour, 7 artilleries, 8 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
                5 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Eastern Poland to Normandy Bordeaux
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                4 infantry moved from Finland to Karelia
                1 artillery and 3 infantry moved from Bessarabia to Ukraine

    Combat - Germans
                Germans creates battle in territory 114 Sea Zone
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers
                    British defend with 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 5 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 3 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys
                    Casualties for British: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter and 5 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 17 armour, 7 artilleries, 8 infantry and 12 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 17 armour, 7 artilleries, 8 infantry and 12 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 10 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber, 4 fighters and 5 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Southern France
                2 armour and 2 mech_infantrys moved from Germany to Western Germany
                2 aaGuns moved from Eastern Poland to Slovakia Hungary

    Place Units - Germans
                10 infantry placed in Germany
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 49 PUs (1 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_40407_Ger5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Baltic States to Eastern Poland
                      Russians take Eastern Poland from Germans

    Combat - Russians
                Russians creates battle in territory 114 Sea Zone
                Battle in Tsinghai
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Tsinghai, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Baltic States to Novgorod
                2 artilleries and 6 infantry moved from Baltic States to Eastern Poland
                1 aaGun moved from Baltic States to Eastern Poland
                3 infantry moved from Baltic States to Novgorod
                2 infantry moved from Baltic States to Novgorod
                2 aaGuns, 3 artilleries and 12 infantry moved from Smolensk to Russia
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Volgograd to Rostov
                1 armour moved from Volgograd to Russia
                2 aaGuns and 12 infantry moved from Amur to Buryatia

    Place Units - Russians
                8 infantry placed in Russia
                2 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    triplea_40407_Rus5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 34 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 45 Sea Zone
                2 bombers moved from Kwangsi to 45 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Chahar to Anhwe
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                2 artilleries moved from Kwangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 3 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter

    triplea_40407_Jap5.tsvg


  • submerge sub?
    order of loss please.

  • '23 '22 '21 '20 '19 '18 '17

    submerge sub

    ool would be all tilts than carriers, cruiser,  tac, battleship, US fighters, anzac fighter

  • '23 '22 '21 '20 '19 '18 '17

    also, I’ll have time to play today and possibly first thing tomorrow but will then be gone for three days and won’t be able to do a turn until Saturday. Sorry!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 34 Sea Zone to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 45 Sea Zone
                2 bombers moved from Kwangsi to 45 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Chahar to Anhwe
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                2 artilleries moved from Kwangsi to Hunan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 3 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter
                    1 submarine owned by the Americans Submerged
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 2 bombers, 1 cruiser, 2 fighters, 1 submarine and 3 tactical_bombers
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                2 tactical_bombers moved from Shan State to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kwangtung
                1 artillery, 5 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

    triplea_40407_Jap5.tsvg


  • @farmboy:

    also, I’ll have time to play today and possibly first thing tomorrow but will then be gone for three days and won’t be able to do a turn until Saturday. Sorry!

    all good.
    thanks for the heads up :wink:

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 1 carrier, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry, 1 mech_infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 45 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 118 Sea Zone to 110 Sea Zone
                2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 armour moved from 110 Sea Zone to United Kingdom
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                3 transports moved from 110 Sea Zone to 117 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                2 armour, 1 infantry and 1 mech_infantry placed in Western United States
                3 artilleries and 3 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    triplea_40407_Ame5.tsvg

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