Farmboy +20 Allies -VS- dawgoneit Axis G40

  • '23 '22 '21 '20 '19 '18 '17

    Australians are attacking Philippines Sea with 2 destroyers and a sub. How many, if any, suicide attack tokens do you want to use?


  • none

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 armour, 1 fighter and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 1 tactical_bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_40407_ANZ11.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 46 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 armour, 1 fighter and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 armour and 1 tactical_bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - French
                Battle in 41 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 destroyer
                        French roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Turn Complete - French

    triplea_40407_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Baltic States to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                1 bomber moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                5 infantry moved from Poland to Slovakia Hungary
                3 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 8 infantry
                    Russians defend with 5 armour
                    1 infantry owned by the Germans retreated to Baltic States
                    Russians win with 3 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 2 armour
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 4 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Eastern Poland to Germany
                6 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 artilleries and 3 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 34 PUs; end with 34 PUs total

    triplea_40407_Ger12.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Eastern Poland to Bulgaria
                      Russians take Romania from Germans
                      Russians take Bulgaria from Italians
                1 armour moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                3 infantry moved from Novgorod to Baltic States
                1 armour moved from Eastern Poland to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun and 4 infantry moved from Belarus to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 aaGun and 10 infantry moved from Bessarabia to Romania
                6 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Bessarabia to Romania
                3 armour moved from Turkmenistan to West India
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 armour moved from Eastern Persia to West India
                3 armour moved from Volgograd to Northwest Persia
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 fighter and 2 tactical_bombers moved from Novgorod to Turkmenistan
                1 infantry moved from Siberia to Amur
                3 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Turkmenistan

    Place Units - Russians
                3 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                1 bomber placed in Russia
                2 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,5,1,2,3,4,3
                Russians collect 45 PUs (3 lost to blockades); end with 45 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs

    triplea_40407_Rus12.tsvg


  • even though japan is still in the game i think that the allies win this one.
    want to play again?

  • '23 '22 '21 '20 '19 '18 '17

    sure. Bid again? If you have a preference for playing allies on the 2nd time through, I’m happy to give you them with the same bid I got. Or we can just bid again too.

  • '23 '22 '21 '20 '19 '18 '17

    Also, good game. I really enjoyed this.


  • @farmboy:

    Also, good game. I really enjoyed this.

    it was a good one :-)

    i,ll try allies at 20 bid
    a transport in sz71
    a transport in sz39
    a sub in sz98
    wagggster1@yahoo.com

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