Ok. I was feeling pretty good about how I was going this game. USSR aren’t supposed to reach Norway without the other allies helping.
If you change your mind, we can probably continue.
scramble in sz110?
full scramble
and for ool, carrier tilt, british destroyers, US destroyer, carrier, cruiser, and then fighters
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Denmark to 110 Sea Zone
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 6 mech_infantrys moved from Eastern Poland to Bessarabia
8 infantry moved from Germany to Poland
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Baltic States
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 5 transports; Russians defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the Russians Submerged
7 hits. ool please
and for ool, carrier tilt, british destroyers, US destroyer, carrier, cruiser, and then fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Denmark to 110 Sea Zone
1 artillery and 3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 armour and 6 mech_infantrys moved from Eastern Poland to Bessarabia
8 infantry moved from Germany to Poland
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Baltic States
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 5 transports; Russians defend with 1 submarine; Americans defend with 1 destroyer
1 submarine owned by the Russians Submerged
retreated to 110 Sea Zone
British win with 4 fighters and 5 transports remaining. Battle score for attacker is -37
Casualties for Germans: 1 bomber, 4 fighters and 5 tactical_bombers
Casualties for British: 1 carrier, 1 cruiser, 3 destroyers and 1 fighter
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 artillery and 4 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Belarus
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 4 infantry and 6 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Bessarabia from Russians with 1 armour, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 fighter owned by the British forced to land in United Kingdom
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
4 artilleries and 10 infantry moved from Western Germany to France
Place Units - Germans
10 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 artilleries moved from Bryansk to Western Ukraine
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Smolensk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
9 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 3/5 hits
Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 2/3 hits
2 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/6 hits
Germans roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits
2 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/7 hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/7 hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 0/3 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 4 : 5/7 hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 2/2 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 1 armour and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Baltic States to Ukraine
1 aaGun and 13 infantry moved from Bryansk to Ukraine
1 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 armour and 1 mech_infantry moved from Russia to Ukraine
3 armour moved from Smolensk to Ukraine
1 armour moved from Smolensk to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
2 armour and 4 mech_infantrys moved from Northwest Persia to Eastern Persia
1 infantry moved from Siberia to Amur
2 aaGuns moved from Amur to Korea
1 armour moved from Smolensk to Ukraine
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour placed in Volgograd
1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,3,3,1,1,1,6,4,2
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 11 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Anhwe
7 armour, 2 artilleries and 4 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour and 2 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 armour and 2 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Yunnan to Anhwe
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 7 armour, 2 artilleries and 4 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Chahar
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Japanese attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
2 infantry moved from French Indo China to Shan State
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 carrier and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from Manchuria to Jehol
1 tactical_bomber moved from Anhwe to Yunnan
Place Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
1 armour, 1 artillery and 5 infantry placed in Japan
3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 destroyer, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
4 fighters moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
5 artilleries, 1 cruiser, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 102 Sea Zone to 106 Sea Zone
2 aaGuns, 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 45 Sea Zone to 62 Sea Zone
1 fighter moved from 45 Sea Zone to 62 Sea Zone
1 carrier moved from 55 Sea Zone to 62 Sea Zone
1 carrier moved from 55 Sea Zone to 62 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 mech_infantry moved from Alaska to British Columbia
1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
3 infantry placed in Normandy Bordeaux
4 artilleries and 4 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
1 battleship and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Hopei to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Chahar, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
2 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 destroyer, 7 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
4 fighters moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 45 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier, 2 destroyers and 1 fighter in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
5 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
4 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
5 artilleries, 1 cruiser, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 transports moved from 102 Sea Zone to 106 Sea Zone
2 aaGuns, 3 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 45 Sea Zone to 62 Sea Zone
1 fighter moved from 45 Sea Zone to 62 Sea Zone
1 carrier moved from 55 Sea Zone to 62 Sea Zone
1 carrier moved from 55 Sea Zone to 62 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 mech_infantry moved from Alaska to British Columbia
1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
3 infantry placed in Normandy Bordeaux
4 artilleries and 4 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
1 battleship and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Hopei to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Chahar, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
2 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
Combat - British
Battle in Trans-Jordan
Battle in Holland Belgium
British attack with 6 fighters and 3 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 6 fighters and 3 infantry in Holland Belgium, round 2 : 3/9 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British win, taking Trans-Jordan from Italians, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to Normandy Bordeaux
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
1 armour moved from Persia to West India
Place Units - British
1 factory_minor placed in Persia
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Alexandria to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 2 infantry moved from France to Southern France
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 81 Sea Zone to Egypt
2 artilleries and 4 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 6 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
10 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 armour moved from Northern Territory to South Australia
2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 armour moved from Northern Territory to South Australia
2 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to Baltic States
4 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
1 artillery moved from Western Germany to Germany
1 armour, 3 infantry and 6 mech_infantrys moved from Bessarabia to Eastern Poland
5 infantry moved from Western Germany to France
Combat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 4 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber moved from Baltic States to Poland
Place Units - Germans
10 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
9 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Iraq to Syria
Russians take Syria from Italians
5 infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
4 armour moved from Smolensk to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
8 armour and 3 mech_infantrys moved from Ukraine to Eastern Poland
Combat - Russians
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 10 infantry in Manchuria, round 2 : 4/10 hits
Japanese roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in Eastern Poland
Russians attack with 13 armour, 2 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 11 armour, 7 infantry and 6 mech_infantrys
Russians roll dice for 13 armour, 2 artilleries, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 15/25 hits
Germans roll dice for 11 armour, 7 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 10/24 hits
6 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 7 infantry owned by the Germans, 2 armour owned by the Germans and 3 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 11 armour, 2 fighters and 2 tactical_bombers in Eastern Poland, round 3 : 9/15 hits
Germans roll dice for 9 armour in Eastern Poland, round 3 : 6/9 hits
6 armour owned by the Russians and 9 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 5 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 11 armour, 7 infantry and 6 mech_infantrys
Casualties for Russians: 8 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
Battle in Bessarabia
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians roll dice for 5 infantry in Bessarabia, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 12 infantry moved from Ukraine to Bessarabia
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 tactical_bombers moved from Eastern Poland to Novgorod
1 aaGun and 4 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Kazakhstan
3 armour moved from Volgograd to Turkmenistan
1 armour moved from Iraq to Eastern Persia
2 armour and 4 mech_infantrys moved from Eastern Persia to West India
2 aaGuns moved from Korea to Manchuria
1 infantry moved from Soviet Far East to Siberia
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour placed in Volgograd
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,3,4,3
Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 destroyers, 10 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
2 fighters moved from Jehol to Manchuria
3 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
5 infantry and 4 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
8 infantry and 4 transports moved from 20 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 6 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 19 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Anhwe to Manchuria
1 armour, 1 artillery and 10 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 artillery and 2 infantry moved from Shan State to Burma
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 4 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 3 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 2 aaGuns and 9 infantry
Casualties for Japanese: 1 fighter and 5 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
1 submarine owned by the Japanese retreated to 35 Sea Zone
Battle in Hunan
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese winANZAC win with 1 destroyer remaining, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Hunan to India
1 fighter moved from Manchuria to Shantung
1 aaGun moved from Jehol to Shantung
2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from 109 Sea Zone to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 6 fighters and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 6 fighters and 3 infantry in Southern France, round 2 : 2/9 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 6 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
6 fighters moved from Southern France to Normandy Bordeaux
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to French Guiana
3 artilleries and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from British Columbia to Western United States
1 tactical_bomber moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to Caroline Islands
2 carriers and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 destroyer moved from 16 Sea Zone to 23 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Anhwe
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Chahar
Place Units - Chinese
1 infantry placed in Chahar
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs