@Daaras Had to redo my turn because I noobishly just forgot to include the Urals tanks in my attacks lol
JJ (Axis) v IW (Allies)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Italians 
 Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 artillery and 1 infantry moved from Northern Italy to Southern France
 2 fighters moved from Southern Italy to Southern France
 1 artillery and 1 infantry moved from Ethiopia to Kenya
 Italians take Kenya from BritishCombat - Italians 
 Italians creates battle in territory 97 Sea Zone
 Battle in Southern France
 Italians attack with 1 artillery, 2 fighters and 1 infantry
 Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
 retreated to Southern France
 Americans win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -1
 Casualties for Italians: 1 artillery and 1 infantry
 Casualties for Americans: 2 infantryNon Combat Move - Italians 
 2 fighters moved from Southern France to Southern Italy
 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
 Italians take Turkey from Neutral_True
 1 mech_infantry moved from Alexandria to Libya
 1 armour moved from Alexandria to Tobruk
 2 artilleries and 3 infantry moved from Alexandria to Tobruk
 1 armour moved from Archangel to NovgorodPlace Units - Italians 
 1 infantry placed in Northern Italy
 2 artilleries placed in Northern Italy
 1 artillery placed in Southern Italy
 Italians undo move 3.
 Italians undo move 2.
 1 artillery placed in Northern Italy
 2 artilleries placed in Southern ItalyTurn Complete - Italians 
 Italians collect 15 PUs; end with 15 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
 2 destroyers moved from 62 Sea Zone to 30 Sea Zone
 2 fighters moved from Brazil to SpainPlace Units - ANZAC 
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 13 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - ANZAC 
 ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 destroyer moved from 26 Sea Zone to 25 Sea Zone
 2 destroyers moved from 62 Sea Zone to 30 Sea Zone
 2 fighters moved from Brazil to SpainPlace Units - ANZAC 
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 13 PUs totalCombat Move - French 
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from Spain: 2 infantry
 EDIT: Adding units owned by ANZAC to Normandy Bordeaux: 2 infantry
 EDIT: Turning off Edit ModeNon Combat Move - French 
 1 fighter moved from Spain to United Kingdom
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 3 infantry moved from Tunisia to AlgeriaTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Germans 
 Germans buy 1 airfield, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans 
 3 mech_infantrys moved from Southern Italy to Southern France
 1 armour and 1 mech_infantry moved from Yugoslavia to Southern France
 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
 1 artillery moved from France to Southern France
 6 artilleries moved from France to Normandy Bordeaux
 1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
 9 mech_infantrys moved from Western Germany to Normandy Bordeaux
 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
 2 armour and 1 mech_infantry moved from Romania to Greece
 Germans take Greece from British
 2 infantry moved from Novgorod to Belarus
 1 artillery moved from Eastern Poland to Belarus
 5 armour and 5 mech_infantrys moved from Western Ukraine to Rostov
 Germans take Bryansk from Russians
 Germans take Rostov from Russians
 1 infantry moved from Western Ukraine to Bryansk
 2 artilleries and 2 infantry moved from Western Ukraine to UkraineCombat - Germans 
 Battle in Belarus
 Germans attack with 1 artillery and 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Ukraine
 Germans attack with 2 artilleries and 2 infantry
 Russians defend with 1 artillery and 1 factory_minor
 Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 artillery
 Battle in Southern France
 Germans attack with 1 armour, 1 artillery and 4 mech_infantrys
 Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
 1 armour owned by the Germans retreated to Northern Italy
 Americans win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20
 Casualties for Germans: 1 artillery and 4 mech_infantrys
 Battle in Holland Belgium
 Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
 British defend with 1 armour and 1 infantry
 Germans win, taking Holland Belgium from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
 Casualties for Germans: 1 infantry
 Casualties for British: 1 armour and 1 infantry
 Battle in Normandy Bordeaux
 Germans attack with 6 artilleries, 2 fighters, 9 mech_infantrys and 1 tactical_bomber
 French defend with 2 infantry; British defend with 1 artillery and 3 infantry; Americans defend with 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
 Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
 Casualties for French: 2 infantry
 Casualties for Germans: 1 artillery and 5 mech_infantrys
 Casualties for British: 1 artillery and 3 infantry
 Casualties for ANZAC: 2 infantry
 Casualties for Americans: 1 armour, 4 artilleries and 2 infantryNon Combat Move - Germans 
 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
 1 carrier moved from 113 Sea Zone to 112 Sea Zone
 1 submarine moved from 113 Sea Zone to 112 Sea Zone
 7 infantry moved from Sweden to Norway
 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Norway
 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
 1 tactical_bomber moved from Novgorod to Western Germany
 1 armour moved from Finland to Novgorod
 3 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Germans 
 1 airfield placed in Norway
 1 fighter and 1 tactical_bomber placed in Western Germany
 2 artilleries and 1 mech_infantry placed in France
 1 artillery and 3 mech_infantrys placed in Western Germany
 Germans undo move 4.
 Germans undo move 3.
 3 artilleries placed in France
 4 mech_infantrys placed in Western Germany
 Germans undo move 4.
 Germans undo move 3.
 2 artilleries and 1 mech_infantry placed in France
 1 artillery and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans 
 Germans collect 59 PUs; end with 60 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 2 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians 
 1 infantry moved from Russia to Smolensk
 Russians take Smolensk from Germans
 2 infantry moved from Russia to Bryansk
 2 fighters moved from Russia to BryanskCombat - Russians 
 Battle in Bryansk
 Russians attack with 2 fighters and 2 infantry
 Germans defend with 1 infantry
 Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Russians 
 1 infantry moved from Caucasus to Volgograd
 1 armour moved from Samara to Russia
 6 infantry moved from Novosibirsk to Samara
 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
 5 infantry moved from Russia to Samara
 2 fighters moved from Bryansk to RussiaPlace Units - Russians 
 2 artilleries placed in Volgograd
 2 armour and 1 fighter placed in RussiaTurn Complete - Russians 
 Russians collect 26 PUs; end with 26 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese 
 Japanese takes Political Action: Political Action Japanese To War With Russians
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
 Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese 
 1 submarine moved from 6 Sea Zone to 25 Sea Zone
 2 armour, 5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
 2 armour, 5 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 2 Sea Zone
 2 armour, 5 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
 1 armour moved from Korea to Siberia
 Japanese take Amur from Russians
 Japanese take Siberia from Russians
 1 armour moved from Korea to Sakha
 Japanese take Sakha from Russians
 1 armour moved from Korea to Buryatia
 Japanese take Buryatia from Russians
 1 infantry moved from Kansu to Tsinghai
 1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Tsinghai
 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
 2 bombers and 1 tactical_bomber moved from French Indo China to Tsinghai
 3 artilleries and 5 infantry moved from Burma to India
 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese 
 Battle in Alaska
 Battle in India
 Japanese attack with 3 artilleries and 5 infantry
 British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
 Japanese captures 2PUs while taking UK_Pacific capital
 Japanese win, taking Alaska from Americans, taking India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5
 Casualties for British: 2 artilleries and 1 infantry
 Casualties for Japanese: 2 infantry
 Battle in 25 Sea Zone
 Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
 ANZAC defend with 1 destroyer
 Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
 Casualties for ANZAC: 1 destroyer
 Casualties for Japanese: 1 submarine
 Battle in Tsinghai
 Japanese attack with 1 artillery, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
 Chinese defend with 4 artilleries, 1 fighter and 6 infantry
 retreated to Tsinghai
 Chinese win with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is -20
 Casualties for Chinese: 2 infantry
 Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
 Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
 Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese 
 1 infantry moved from Sikang to Shensi
 1 infantry moved from Suiyuyan to Shensi
 2 bombers, 4 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
 1 infantry moved from Chahar to Suiyuyan
 1 infantry moved from Jehol to Chahar
 1 infantry moved from Guam to 21 Sea Zone
 2 transports moved from 36 Sea Zone to 6 Sea Zone
 1 artillery moved from French Indo China to Yunnan
 2 armour, 2 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
 2 armour, 2 artilleries and 4 infantry moved from 80 Sea Zone to Saudi Arabia
 Japanese take Saudi Arabia from Neutral_True
 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
 1 infantry moved from 6 Sea Zone to Japan
 2 battleships, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
 4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese 
 1 transport placed in 36 Sea Zone
 1 armour and 1 infantry placed in French Indo China
 Japanese undo move 2.
 1 artillery and 1 infantry placed in French Indo China
 Japanese undo move 1.
 Japanese undo move 1.
 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
 1 bomber and 1 fighter placed in Japan
 1 transport placed in 6 Sea Zone
 2 armour and 1 mech_infantry placed in Korea
 3 artilleries, 3 infantry and 1 mech_infantry placed in Japan
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
 EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
 EDIT: Turning off Edit ModeTurn Complete - Japanese 
 Japanese collect 75 PUs; end with 77 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 8 artilleries, 2 bombers and 8 infantry; Remaining resources: 1 PUs;Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 infantry and 3 mech_infantrys moved from Southern France to France
 1 tactical_bomber moved from Spain to France
 1 fighter moved from United Kingdom to France
 1 fighter moved from United Kingdom to Normandy Bordeaux
 2 fighters moved from 110 Sea Zone to Normandy Bordeaux
 1 bomber moved from Spain to Normandy Bordeaux
 2 bombers moved from Southeast Mexico to Normandy Bordeaux
 3 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
 1 artillery moved from Portugal to 91 Sea Zone
 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from 10 Sea Zone to 2 Sea Zone
 EDIT: 1 cruiser moved from 37 Sea Zone to 80 Sea Zone
 EDIT: 2 battleships moved from 37 Sea Zone to 80 Sea Zone
 EDIT: 1 destroyer moved from 37 Sea Zone to 80 Sea Zone
 EDIT: 2 artilleries moved from Volgograd to RussiaCombat - Americans 
 Battle in Normandy Bordeaux
 Americans attack with 4 artilleries, 3 bombers, 3 fighters and 3 infantry
 Germans defend with 5 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
 Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 3 bombers and 3 fighters remaining. Battle score for attacker is 27
 Casualties for Germans: 5 artilleries and 4 mech_infantrys
 Casualties for Americans: 3 infantry
 Battle in France
 Americans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
 Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 mech_infantry
 Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Germans: 2 artilleries and 1 mech_infantry
 Casualties for Americans: 1 infantry
 Battle in 2 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 4 transports
 Americans win with 1 fighter remaining. Battle score for attacker is 28
 Casualties for Japanese: 4 transports
 Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
 Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans 
 1 fighter moved from 2 Sea Zone to 10 Sea Zone
 1 tactical_bomber moved from 10 Sea Zone to Western United States
 1 fighter moved from Hawaiian Islands to Western United States
 1 fighter moved from 26 Sea Zone to 10 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to Western United States
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
 1 cruiser moved from 11 Sea Zone to 26 Sea Zone
 1 cruiser moved from 64 Sea Zone to 10 Sea Zone
 1 destroyer moved from 64 Sea Zone to 10 Sea Zone
 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
 2 fighters moved from Normandy Bordeaux to United Kingdom
 1 fighter moved from France to 110 Sea Zone
 1 fighter moved from Normandy Bordeaux to 110 Sea Zone
 1 tactical_bomber moved from France to Spain
 1 bomber moved from Normandy Bordeaux to United Kingdom
 2 bombers moved from Normandy Bordeaux to Spain
 2 aaGuns moved from Central United States to 101 Sea Zone
 2 aaGuns moved from Eastern United States to 101 Sea Zone
 4 infantry moved from Eastern United States to 101 Sea Zone
 4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 4 aaGuns and 4 infantry moved from 91 Sea Zone to Spain
 4 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans 
 2 artilleries and 3 infantry placed in Western United States
 4 artilleries and 4 infantry placed in Central United States
 2 artilleries and 1 infantry placed in Spain
 2 bombers placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 53 PUs; end with 54 PUs total
 Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in TsinghaiTurn Complete - Chinese 
 Chinese collect 1 PU; end with 1 PU total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 8 artilleries, 2 bombers and 8 infantry; Remaining resources: 1 PUs;Politics - Americans 
 Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 infantry and 3 mech_infantrys moved from Southern France to France
 1 tactical_bomber moved from Spain to France
 1 fighter moved from United Kingdom to France
 1 fighter moved from United Kingdom to Normandy Bordeaux
 2 fighters moved from 110 Sea Zone to Normandy Bordeaux
 1 bomber moved from Spain to Normandy Bordeaux
 2 bombers moved from Southeast Mexico to Normandy Bordeaux
 3 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
 1 artillery moved from Portugal to 91 Sea Zone
 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
 1 fighter moved from 10 Sea Zone to 2 Sea Zone
 EDIT: 1 cruiser moved from 37 Sea Zone to 80 Sea Zone
 EDIT: 2 battleships moved from 37 Sea Zone to 80 Sea Zone
 EDIT: 1 destroyer moved from 37 Sea Zone to 80 Sea Zone
 EDIT: 2 artilleries moved from Volgograd to RussiaCombat - Americans 
 Battle in Normandy Bordeaux
 Americans attack with 4 artilleries, 3 bombers, 3 fighters and 3 infantry
 Germans defend with 5 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
 Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 3 bombers and 3 fighters remaining. Battle score for attacker is 27
 Casualties for Germans: 5 artilleries and 4 mech_infantrys
 Casualties for Americans: 3 infantry
 Battle in France
 Americans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
 Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 mech_infantry
 Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
 Casualties for Germans: 2 artilleries and 1 mech_infantry
 Casualties for Americans: 1 infantry
 Battle in 2 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 4 transports
 Americans win with 1 fighter remaining. Battle score for attacker is 28
 Casualties for Japanese: 4 transports
 Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
 Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans 
 1 fighter moved from 2 Sea Zone to 10 Sea Zone
 1 tactical_bomber moved from 10 Sea Zone to Western United States
 1 fighter moved from Hawaiian Islands to Western United States
 1 fighter moved from 26 Sea Zone to 10 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to Western United States
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
 1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
 1 cruiser moved from 11 Sea Zone to 26 Sea Zone
 1 cruiser moved from 64 Sea Zone to 10 Sea Zone
 1 destroyer moved from 64 Sea Zone to 10 Sea Zone
 1 submarine moved from 10 Sea Zone to 26 Sea Zone
 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
 2 fighters moved from Normandy Bordeaux to United Kingdom
 1 fighter moved from France to 110 Sea Zone
 1 fighter moved from Normandy Bordeaux to 110 Sea Zone
 1 tactical_bomber moved from France to Spain
 1 bomber moved from Normandy Bordeaux to United Kingdom
 2 bombers moved from Normandy Bordeaux to Spain
 2 aaGuns moved from Central United States to 101 Sea Zone
 2 aaGuns moved from Eastern United States to 101 Sea Zone
 4 infantry moved from Eastern United States to 101 Sea Zone
 4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 4 aaGuns and 4 infantry moved from 91 Sea Zone to Spain
 4 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans 
 2 artilleries and 3 infantry placed in Western United States
 4 artilleries and 4 infantry placed in Central United States
 2 artilleries and 1 infantry placed in Spain
 2 bombers placed in Eastern United StatesTurn Complete - Americans 
 Americans collect 53 PUs; end with 54 PUs total
 Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in TsinghaiTurn Complete - Chinese 
 Chinese collect 1 PU; end with 1 PU totalPurchase Units - British 
 British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 2 fighters moved from Egypt to 80 Sea Zone
 1 tactical_bomber moved from Egypt to 80 Sea Zone
 3 fighters moved from Northwest Persia to 80 Sea Zone
 1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
 1 bomber moved from Northwest Persia to 80 Sea Zone
 2 artilleries moved from United Kingdom to 110 Sea Zone
 2 infantry moved from United Kingdom to 110 Sea Zone
 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
 1 mech_infantry moved from United Kingdom to 110 Sea Zone
 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
 2 fighters moved from 110 Sea Zone to Holland Belgium
 1 fighter moved from Spain to 99 Sea ZoneCombat - British 
 Battle in 80 Sea Zone
 British attack with 1 bomber, 5 fighters and 2 tactical_bombers
 Japanese defend with 2 battleships, 1 cruiser, 1 destroyer and 4 transports
 British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
 Casualties for British: 2 fighters
 Casualties for Japanese: 2 battleships, 1 cruiser, 1 destroyer and 4 transports
 Battle in 99 Sea Zone
 British attack with 1 fighter
 Italians defend with 1 transport
 British win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in Holland Belgium
 British attack with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
 Germans defend with 1 mech_infantry
 British win, taking Holland Belgium from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 mech_infantryNon Combat Move - British 
 2 fighters moved from Holland Belgium to 110 Sea Zone
 1 fighter moved from 99 Sea Zone to Cyprus
 1 transport moved from 81 Sea Zone to 71 Sea Zone
 3 aaGuns and 11 infantry moved from Eastern Persia to Persia
 1 fighter moved from 80 Sea Zone to Trans-Jordan
 1 fighter moved from 80 Sea Zone to Trans-Jordan
 1 bomber moved from 80 Sea Zone to Trans-Jordan
 1 fighter moved from 80 Sea Zone to Trans-Jordan
 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
 1 mech_infantry moved from Caucasus to Persia
 1 tactical_bomber moved from 80 Sea Zone to Persia
 1 armour and 6 infantry moved from Egypt to Trans-Jordan
 1 fighter moved from Spain to Trans-JordanPlace Units - British 
 3 infantry placed in Egypt
 2 infantry placed in Union of South Africa
 3 artilleries and 3 infantry placed in United KingdomTurn Complete - British 
 British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Italians 
 Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Northern Italy to Southern France
 Italians take Southern France from French
 1 infantry moved from Kenya to Belgian Congo
 Italians take Belgian Congo from British
 1 artillery moved from Kenya to Anglo Egyptian Sudan
 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
 1 artillery and 3 infantry moved from Turkey to Caucasus
 1 infantry moved from Turkey to Syria
 Italians take Syria from French
 1 infantry moved from Turkey to Iraq
 Italians take Iraq from British
 1 infantry moved from Turkey to Northwest Persia
 Italians take Northwest Persia from RussiansCombat - Italians 
 Battle in Caucasus
 Italians attack with 1 artillery and 3 infantry
 Russians defend with 1 infantry
 Italians win, taking Caucasus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Anglo Egyptian Sudan
 Italians attack with 1 artillery and 2 infantry
 French defend with 1 infantry
 Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantryNon Combat Move - Italians 
 1 mech_infantry moved from Libya to Alexandria
 1 armour moved from Tobruk to Alexandria
 2 artilleries and 3 infantry moved from Tobruk to Alexandria
 1 artillery moved from Northern Italy to Switzerland
 Italians take Switzerland from Neutral_True
 2 artilleries moved from Southern Italy to Northern Italy
 1 armour moved from Novgorod to Eastern Poland
 2 aaGuns moved from Southern Italy to Northern Italy
 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians 
 2 artilleries and 1 infantry placed in Northern Italy
 1 mech_infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 25 PUs; end with 25 PUs total
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
 1 infantry moved from South Australia to 61 Sea Zone
 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC 
 Battle in JavaNon Combat Move - ANZAC 
 1 destroyer moved from 30 Sea Zone to 25 Sea Zone
 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
 2 fighters moved from Spain to Egypt
 1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC 
 2 infantry placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - ANZAC 
 ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
 1 infantry moved from South Australia to 61 Sea Zone
 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC 
 Battle in JavaNon Combat Move - ANZAC 
 1 destroyer moved from 30 Sea Zone to 25 Sea Zone
 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
 2 fighters moved from Spain to Egypt
 1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC 
 2 infantry placed in New South Wales
 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs totalPolitics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French Combat - French Non Combat Move - French 
 3 infantry moved from Algeria to TunisiaTurn Complete - French 
 French collect 13 PUs; end with 13 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Research Technology - Germans Purchase Units - Germans 
 Germans buy 10 artilleries and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans 
 1 armour moved from Northern Italy to France
 3 mech_infantrys moved from Western Germany to France
 1 artillery moved from Western Germany to France
 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to France
 1 fighter and 2 tactical_bombers moved from Western Germany to France
 2 fighters and 1 tactical_bomber moved from Norway to France
 1 artillery and 1 infantry moved from Western Ukraine to BryanskCombat - Germans 
 Battle in Bryansk
 Germans attack with 1 artillery and 1 infantry
 Russians defend with 2 infantry
 Russians win with 1 infantry remaining. Battle score for attacker is -4
 Casualties for Germans: 1 artillery and 1 infantry
 Casualties for Russians: 1 infantry
 Battle in France
 Germans attack with 1 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
 French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 3 mech_infantrys
 Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
 Casualties for French: 4 infantry
 Casualties for Germans: 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
 Casualties for Americans: 3 mech_infantrysNon Combat Move - Germans 
 1 fighter and 1 tactical_bomber moved from France to Norway
 1 fighter and 1 tactical_bomber moved from France to 112 Sea Zone
 2 fighters and 1 tactical_bomber moved from France to Western Germany
 3 aaGuns moved from Northern Italy to Western GermanyPlace Units - Germans 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Greece: 2 armour and 1 mech_infantry
 EDIT: Adding units owned by Germans to Turkey: 2 armour and 1 mech_infantry
 EDIT: Removing units owned by Germans from Rostov: 5 armour and 5 mech_infantrys
 EDIT: Adding units owned by Germans to Turkey: 5 armour and 5 mech_infantrys
 EDIT: Removing units owned by Germans from Norway: 2 infantry
 EDIT: Adding units owned by Germans to Western Germany: 2 infantry
 EDIT: Turning off Edit Mode
 10 artilleries placed in Western Germany
 7 mech_infantrys placed in GermanyTurn Complete - Germans 
 Germans collect 48 PUs; end with 50 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Russians 
 Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians 
 1 infantry moved from Smolensk to Archangel
 Russians take Archangel from Italians
 1 infantry moved from Volgograd to Rostov
 Russians take Rostov from Germans
 2 infantry moved from Olgiy to Kansu
 Chinese take Kansu from Japanese
 1 infantry moved from Bryansk to Belarus
 1 mech_infantry moved from Russia to Belarus
 3 fighters moved from Russia to BelarusCombat - Russians 
 Battle in Belarus
 Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
 Germans defend with 1 artillery and 1 infantry
 Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
 Casualties for Germans: 1 artillery and 1 infantry
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians 
 3 fighters moved from Belarus to Bryansk
 1 infantry moved from Ulaanbaatar to Yakut S.S.R.
 1 infantry moved from Dzavhan to Yenisey
 2 infantry moved from Buyant-Uhaa to Central Mongolia
 2 aaGuns and 12 infantry moved from Novosibirsk to Tsinghai
 8 infantry moved from Samara to Tambov
 4 aaGuns, 4 armour, 10 artilleries, 39 infantry and 2 mech_infantrys moved from Russia to BryanskPlace Units - Russians 
 3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 24 PUs; end with 24 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 factory_minor, 3 fighters, 1 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 3 artilleries and 3 infantry moved from India to West India
 Japanese take West India from UK_Pacific
 1 armour moved from Buryatia to Ulaanbaatar
 Japanese take Ulaanbaatar from Russians
 1 armour moved from Ulaanbaatar to Yakut S.S.R.
 1 armour moved from Sakha to Yakut S.S.R.
 1 armour moved from Siberia to Soviet Far East
 Japanese take Soviet Far East from Russians
 1 armour moved from Soviet Far East to Siberia
 1 infantry moved from Suiyuyan to Central Mongolia
 1 infantry moved from Chahar to Central Mongolia
 1 bomber moved from Japan to Central Mongolia
 2 infantry moved from Shensi to Kansu
 2 bombers moved from Shensi to Kansu
 1 armour moved from Alaska to British Columbia
 Japanese take British Columbia from British
 1 armour moved from British Columbia to Alaska
 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
 1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese 
 Battle in Java
 Japanese attack with 1 armour and 1 infantry
 ANZAC defend with 2 infantry
 Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 3
 Casualties for ANZAC: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Central Mongolia
 Japanese attack with 1 bomber and 2 infantry
 Russians defend with 2 infantry
 Japanese win, taking Central Mongolia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 2 infantry
 Casualties for Japanese: 1 infantry
 Battle in Yakut S.S.R.
 Japanese attack with 2 armour
 Russians defend with 1 infantry
 Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
 Casualties for Russians: 1 infantry
 Casualties for Japanese: 1 armour
 Battle in Kansu
 Japanese attack with 2 bombers and 2 infantry
 Russians defend with 2 infantry
 Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 2 infantry
 Casualties for Japanese: 1 infantry
 Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese 
 1 bomber moved from Central Mongolia to Jehol
 1 bomber moved from Kansu to French Indo China
 1 bomber moved from Kansu to Turkey
 1 aaGun moved from Shensi to Hopei
 1 artillery moved from Yunnan to Kweichow
 1 mech_infantry moved from French Indo China to Kweichow
 1 mech_infantry moved from Korea to Ulaanbaatar
 2 armour moved from Korea to Jehol
 1 infantry moved from Manchuria to Jehol
 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
 2 artilleries and 2 infantry moved from 2 Sea Zone to Alaska
 4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Alaska
 1 fighter and 1 tactical_bomber moved from Japan to Alaska
 2 fighters moved from Japan to 6 Sea Zone
 2 fighters moved from 6 Sea Zone to Alaska
 2 armour moved from Saudi Arabia to Turkey
 2 fighters moved from Shensi to India
 2 fighters and 3 tactical_bombers moved from Shensi to TurkeyPlace Units - Japanese 
 3 transports placed in 39 Sea Zone
 3 mech_infantrys placed in Korea
 3 fighters placed in Japan
 1 factory_minor placed in Alaska
 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese 
 Japanese collect 80 PUs; end with 81 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Americans 
 Americans buy 4 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 1 fighter moved from 10 Sea Zone to 2 Sea Zone
 1 infantry moved from Western United States to British Columbia
 British take British Columbia from Japanese
 2 bombers moved from Spain to Western Germany
 1 bomber moved from United Kingdom to Western Germany
 2 fighters moved from United Kingdom to Western Germany
 1 fighter moved from 110 Sea Zone to Western Germany
 1 fighter moved from 110 Sea Zone to Southern France
 1 tactical_bomber moved from Spain to Southern France
 2 infantry moved from Spain to Southern France
 1 bomber moved from Eastern United States to Southern FranceCombat - Americans 
 Air Battle in Western Germany
 Americans attacks with 6 units heading to Western Germany
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in Western Germany
 Bombing raid in Western Germany rolls: 3,4,4 and causes: 11 damage to unit: factory_major
 Bombing raid in Western Germany causes 11 damage total.
 Battle in 2 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 2 transports
 Americans win with 1 fighter remaining. Battle score for attacker is 14
 Casualties for Japanese: 2 transports
 Battle in Southern France
 Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
 Italians defend with 1 factory_minor, 1 harbour and 1 infantry
 Americans win, taking Southern France from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Cleaning up after air battlesNon Combat Move - Americans 
 1 fighter moved from 2 Sea Zone to 8 Sea Zone
 1 fighter moved from 10 Sea Zone to Western United States
 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery moved from Normandy Bordeaux to France
 2 fighters moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Southern France to United Kingdom
 1 fighter moved from Western Germany to Normandy Bordeaux
 1 fighter moved from Southern France to Normandy Bordeaux
 1 bomber moved from Southern France to Spain
 3 bombers moved from Western Germany to United Kingdom
 4 aaGuns, 2 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
 1 bomber moved from Eastern United States to United Kingdom
 1 fighter moved from Western United States to Eastern United States
 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
 4 transports moved from 91 Sea Zone to 101 Sea Zone
 1 fighter moved from 8 Sea Zone to Aleutian IslandsPlace Units - Americans 
 2 armour, 4 infantry and 2 mech_infantrys placed in Central United States
 2 armour and 6 infantry placed in Western United States
 3 artilleries placed in SpainTurn Complete - Americans 
 Americans collect 53 PUs; end with 53 PUs total
 Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Americans 
 Americans buy 4 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans 
 1 fighter moved from 10 Sea Zone to 2 Sea Zone
 1 infantry moved from Western United States to British Columbia
 British take British Columbia from Japanese
 2 bombers moved from Spain to Western Germany
 1 bomber moved from United Kingdom to Western Germany
 2 fighters moved from United Kingdom to Western Germany
 1 fighter moved from 110 Sea Zone to Western Germany
 1 fighter moved from 110 Sea Zone to Southern France
 1 tactical_bomber moved from Spain to Southern France
 2 infantry moved from Spain to Southern France
 1 bomber moved from Eastern United States to Southern FranceCombat - Americans 
 Air Battle in Western Germany
 Americans attacks with 6 units heading to Western Germany
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in Western Germany
 Bombing raid in Western Germany rolls: 3,4,4 and causes: 11 damage to unit: factory_major
 Bombing raid in Western Germany causes 11 damage total.
 Battle in 2 Sea Zone
 Americans attack with 1 fighter
 Japanese defend with 2 transports
 Americans win with 1 fighter remaining. Battle score for attacker is 14
 Casualties for Japanese: 2 transports
 Battle in Southern France
 Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
 Italians defend with 1 factory_minor, 1 harbour and 1 infantry
 Americans win, taking Southern France from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Cleaning up after air battlesNon Combat Move - Americans 
 1 fighter moved from 2 Sea Zone to 8 Sea Zone
 1 fighter moved from 10 Sea Zone to Western United States
 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery moved from Normandy Bordeaux to France
 2 fighters moved from Western Germany to 110 Sea Zone
 1 tactical_bomber moved from Southern France to United Kingdom
 1 fighter moved from Western Germany to Normandy Bordeaux
 1 fighter moved from Southern France to Normandy Bordeaux
 1 bomber moved from Southern France to Spain
 3 bombers moved from Western Germany to United Kingdom
 4 aaGuns, 2 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
 1 bomber moved from Eastern United States to United Kingdom
 1 fighter moved from Western United States to Eastern United States
 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
 4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
 4 transports moved from 91 Sea Zone to 101 Sea Zone
 1 fighter moved from 8 Sea Zone to Aleutian IslandsPlace Units - Americans 
 2 armour, 4 infantry and 2 mech_infantrys placed in Central United States
 2 armour and 6 infantry placed in Western United States
 3 artilleries placed in SpainTurn Complete - Americans 
 Americans collect 53 PUs; end with 53 PUs total
 Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese 
 1 infantry moved from Tsinghai to Sikang
 Chinese take Sikang from Japanese
 2 infantry moved from Tsinghai to Kansu
 1 fighter moved from Tsinghai to Kansu
 1 artillery moved from Tsinghai to Kansu
 1 infantry moved from Tsinghai to Shensi
 Chinese take Shensi from Japanese
 1 infantry moved from Tsinghai to Shensi
 3 artilleries moved from Tsinghai to ShensiCombat - Chinese 
 Battle in Kansu
 Chinese attack with 1 artillery, 1 fighter and 2 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Kansu from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Kansu to TsinghaiTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 5 PUs totalPurchase Units - British 
 British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British 
 11 infantry moved from Persia to Iraq
 1 mech_infantry moved from Persia to Iraq
 1 tactical_bomber moved from Persia to Saudi Arabia
 1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
 4 fighters moved from Trans-Jordan to Saudi Arabia
 1 bomber moved from Trans-Jordan to Saudi Arabia
 5 infantry moved from Trans-Jordan to Saudi Arabia
 2 infantry moved from Union of South Africa to 71 Sea Zone
 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
 2 infantry moved from 81 Sea Zone to Saudi Arabia
 2 infantry moved from Egypt to Anglo Egyptian Sudan
 2 armour moved from Trans-Jordan to Anglo Egyptian Sudan
 1 infantry moved from Trans-Jordan to Egypt
 1 fighter moved from Cyprus to EgyptCombat - British 
 Battle in Saudi Arabia
 British attack with 1 bomber, 4 fighters, 7 infantry and 2 tactical_bombers
 Japanese defend with 2 artilleries and 6 infantry
 British win, taking Saudi Arabia from Japanese with 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
 Casualties for British: 4 infantry
 Casualties for Japanese: 2 artilleries and 6 infantry
 Battle in Anglo Egyptian Sudan
 British attack with 2 armour and 2 infantry
 Italians defend with 1 artillery and 2 infantry
 2 armour owned by the British retreated to Egypt
 Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
 Casualties for British: 2 infantry
 Battle in Iraq
 British attack with 11 infantry and 1 mech_infantry
 Italians defend with 1 infantry
 British win, taking Iraq from Italians with 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Italians: 1 infantryNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 bomber, 4 fighters and 2 tactical_bombers moved from Saudi Arabia to Egypt
 2 artilleries, 2 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
 3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
 3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
 3 aaGuns moved from Persia to Iraq
 EDIT: 3 infantry moved from Samara to VolgogradPlace Units - British 
 1 armour and 2 infantry placed in Egypt
 2 artilleries and 4 infantry placed in United KingdomTurn Complete - British 
 British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - Italians 
 Italians buy 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians 
 1 infantry moved from Northwest Persia to Persia
 Italians take Persia from Russians
 1 artillery and 2 infantry moved from Switzerland to France
 1 artillery moved from Northern Italy to France
 1 artillery and 1 infantry moved from Northern Italy to Southern France
 1 infantry moved from Northern Italy to Southern France
 1 infantry moved from Caucasus to Kazakhstan
 Italians take Kazakhstan from Russians
 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
 Italians take French Equatorial Africa from French
 1 armour and 1 mech_infantry moved from Alexandria to Libya
 2 artilleries and 2 infantry moved from Alexandria to Tobruk
 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
 1 armour moved from Eastern Poland to Greater Southern Germany
 1 mech_infantry moved from Southern Italy to France
 2 fighters moved from Southern Italy to Southern France
 1 artillery moved from Northern Italy to Southern France
 1 artillery and 1 infantry moved from Northern Italy to FranceCombat - Italians 
 Battle in Southern France
 Italians attack with 2 artilleries, 2 fighters and 2 infantry
 French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
 Italians win, taking Southern France from French with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
 Casualties for Italians: 2 infantry
 Casualties for Americans: 2 infantry
 Battle in France
 Italians attack with 3 artilleries, 3 infantry and 1 mech_infantry
 French defend with 1 airfield and 1 factory_minor; Americans defend with 1 artillery
 Italians captures 13PUs while taking French capital
 Italians win, taking France from French with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Americans: 1 artilleryNon Combat Move - Italians 
 2 fighters moved from Southern France to Southern Italy
 2 aaGuns moved from Northern Italy to France
 1 infantry moved from Belgian Congo to Angola
 Italians take Angola from Neutral_True
 1 artillery and 1 infantry moved from Caucasus to Turkey
 1 infantry moved from Caucasus to TurkeyPlace Units - Italians 
 2 bombers placed in Southern Italy
 1 mech_infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 31 PUs; end with 45 PUs total
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 infantry moved from Trans-Jordan to Syria
 2 fighters moved from Egypt to SyriaCombat - ANZAC 
 ANZAC creates battle in territory 42 Sea Zone
 Battle in Syria
 ANZAC attack with 2 fighters and 1 infantry
 Italians defend with 1 infantry
 ANZAC win with 2 fighters remaining. Battle score for attacker is 0
 Casualties for Italians: 1 infantry
 Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC 
 2 fighters moved from Syria to Egypt
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 1 transport moved from 42 Sea Zone to 61 Sea Zone
 2 fighters moved from Hawaiian Islands to Western United States
 1 transport moved from 91 Sea Zone to 64 Sea ZonePlace Units - ANZAC 
 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 6 Combat Move - French 


 
		 
		




