@SuperbattleshipYamato NA is fun to with it’s new mechanics.
JJ (Axis) v IW (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from BritishCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
retreated to Southern France
Americans win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
Italians take Turkey from Neutral_True
1 mech_infantry moved from Alexandria to Libya
1 armour moved from Alexandria to Tobruk
2 artilleries and 3 infantry moved from Alexandria to Tobruk
1 armour moved from Archangel to NovgorodPlace Units - Italians
1 infantry placed in Northern Italy
2 artilleries placed in Northern Italy
1 artillery placed in Southern Italy
Italians undo move 3.
Italians undo move 2.
1 artillery placed in Northern Italy
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 62 Sea Zone to 30 Sea Zone
2 fighters moved from Brazil to SpainPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 62 Sea Zone to 30 Sea Zone
2 fighters moved from Brazil to SpainPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Spain: 2 infantry
EDIT: Adding units owned by ANZAC to Normandy Bordeaux: 2 infantry
EDIT: Turning off Edit ModeNon Combat Move - French
1 fighter moved from Spain to United Kingdom
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Tunisia to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Southern Italy to Southern France
1 armour and 1 mech_infantry moved from Yugoslavia to Southern France
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Southern France
6 artilleries moved from France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
9 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
2 armour and 1 mech_infantry moved from Romania to Greece
Germans take Greece from British
2 infantry moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
5 armour and 5 mech_infantrys moved from Western Ukraine to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 infantry moved from Western Ukraine to Bryansk
2 artilleries and 2 infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 artillery and 4 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
1 armour owned by the Germans retreated to Northern Italy
Americans win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Germans: 1 artillery and 4 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 6 artilleries, 2 fighters, 9 mech_infantrys and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 artillery and 3 infantry; Americans defend with 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for French: 2 infantry
Casualties for Germans: 1 artillery and 5 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 armour, 4 artilleries and 2 infantryNon Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
7 infantry moved from Sweden to Norway
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Norway
1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Novgorod to Western Germany
1 armour moved from Finland to Novgorod
3 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Germans
1 airfield placed in Norway
1 fighter and 1 tactical_bomber placed in Western Germany
2 artilleries and 1 mech_infantry placed in France
1 artillery and 3 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 3.
3 artilleries placed in France
4 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 3.
2 artilleries and 1 mech_infantry placed in France
1 artillery and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Volgograd
1 armour moved from Samara to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
5 infantry moved from Russia to Samara
2 fighters moved from Bryansk to RussiaPlace Units - Russians
2 artilleries placed in Volgograd
2 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 armour, 5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 armour, 5 infantry, 1 mech_infantry and 4 transports moved from 6 Sea Zone to 2 Sea Zone
2 armour, 5 infantry and 1 mech_infantry moved from 2 Sea Zone to Alaska
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 armour moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kansu to Tsinghai
1 artillery, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
2 bombers and 1 tactical_bomber moved from French Indo China to Tsinghai
3 artilleries and 5 infantry moved from Burma to India
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in India
Japanese attack with 3 artilleries and 5 infantry
British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking Alaska from Americans, taking India from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 artilleries, 1 fighter and 6 infantry
retreated to Tsinghai
Chinese win with 4 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is -20
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Shensi
2 bombers, 4 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Guam to 21 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery moved from French Indo China to Yunnan
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 80 Sea Zone to Saudi Arabia
Japanese take Saudi Arabia from Neutral_True
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 battleships, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 transport placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
Japanese undo move 2.
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 1.
Japanese undo move 1.
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 bomber and 1 fighter placed in Japan
1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Korea
3 artilleries, 3 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 75 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 8 artilleries, 2 bombers and 8 infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 3 mech_infantrys moved from Southern France to France
1 tactical_bomber moved from Spain to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
2 bombers moved from Southeast Mexico to Normandy Bordeaux
3 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Portugal to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 10 Sea Zone to 2 Sea Zone
EDIT: 1 cruiser moved from 37 Sea Zone to 80 Sea Zone
EDIT: 2 battleships moved from 37 Sea Zone to 80 Sea Zone
EDIT: 1 destroyer moved from 37 Sea Zone to 80 Sea Zone
EDIT: 2 artilleries moved from Volgograd to RussiaCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 3 bombers, 3 fighters and 3 infantry
Germans defend with 5 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 3 bombers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 5 artilleries and 4 mech_infantrys
Casualties for Americans: 3 infantry
Battle in France
Americans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 mech_infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 4 transports
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Western United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 cruiser moved from 64 Sea Zone to 10 Sea Zone
1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from France to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from France to Spain
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Normandy Bordeaux to Spain
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns and 4 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 artilleries and 3 infantry placed in Western United States
4 artilleries and 4 infantry placed in Central United States
2 artilleries and 1 infantry placed in Spain
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 8 artilleries, 2 bombers and 8 infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry and 3 mech_infantrys moved from Southern France to France
1 tactical_bomber moved from Spain to France
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Spain to Normandy Bordeaux
2 bombers moved from Southeast Mexico to Normandy Bordeaux
3 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
1 artillery moved from Portugal to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 10 Sea Zone to 2 Sea Zone
EDIT: 1 cruiser moved from 37 Sea Zone to 80 Sea Zone
EDIT: 2 battleships moved from 37 Sea Zone to 80 Sea Zone
EDIT: 1 destroyer moved from 37 Sea Zone to 80 Sea Zone
EDIT: 2 artilleries moved from Volgograd to RussiaCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 artilleries, 3 bombers, 3 fighters and 3 infantry
Germans defend with 5 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 3 bombers and 3 fighters remaining. Battle score for attacker is 27
Casualties for Germans: 5 artilleries and 4 mech_infantrys
Casualties for Americans: 3 infantry
Battle in France
Americans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 mech_infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Southern France from Americans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 4 transports
Americans win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 4 transports
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 fighter moved from 2 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Western United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 cruiser moved from 64 Sea Zone to 10 Sea Zone
1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from France to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from France to Spain
1 bomber moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Normandy Bordeaux to Spain
2 aaGuns moved from Central United States to 101 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns and 4 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 artilleries and 3 infantry placed in Western United States
4 artilleries and 4 infantry placed in Central United States
2 artilleries and 1 infantry placed in Spain
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalPurchase Units - British
British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 fighters moved from Egypt to 80 Sea Zone
1 tactical_bomber moved from Egypt to 80 Sea Zone
3 fighters moved from Northwest Persia to 80 Sea Zone
1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
1 bomber moved from Northwest Persia to 80 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Spain to 99 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 5 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 1 cruiser, 1 destroyer and 4 transports
British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
Casualties for British: 2 fighters
Casualties for Japanese: 2 battleships, 1 cruiser, 1 destroyer and 4 transports
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 99 Sea Zone to Cyprus
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 aaGuns and 11 infantry moved from Eastern Persia to Persia
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 bomber moved from 80 Sea Zone to Trans-Jordan
1 fighter moved from 80 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 mech_infantry moved from Caucasus to Persia
1 tactical_bomber moved from 80 Sea Zone to Persia
1 armour and 6 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Spain to Trans-JordanPlace Units - British
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Turkey to Caucasus
1 infantry moved from Turkey to Syria
Italians take Syria from French
1 infantry moved from Turkey to Iraq
Italians take Iraq from British
1 infantry moved from Turkey to Northwest Persia
Italians take Northwest Persia from RussiansCombat - Italians
Battle in Caucasus
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Libya to Alexandria
1 armour moved from Tobruk to Alexandria
2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 artillery moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
2 artilleries moved from Southern Italy to Northern Italy
1 armour moved from Novgorod to Eastern Poland
2 aaGuns moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Spain to Egypt
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from Spain to Egypt
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Combat - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
French collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Northern Italy to France
3 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to France
1 fighter and 2 tactical_bombers moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Norway to France
1 artillery and 1 infantry moved from Western Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 3 mech_infantrys
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for French: 4 infantry
Casualties for Germans: 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 3 mech_infantrysNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from France to Norway
1 fighter and 1 tactical_bomber moved from France to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from France to Western Germany
3 aaGuns moved from Northern Italy to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Turkey: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Rostov: 5 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Turkey: 5 armour and 5 mech_infantrys
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
10 artilleries placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
2 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
3 fighters moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 fighters moved from Belarus to Bryansk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 aaGuns and 12 infantry moved from Novosibirsk to Tsinghai
8 infantry moved from Samara to Tambov
4 aaGuns, 4 armour, 10 artilleries, 39 infantry and 2 mech_infantrys moved from Russia to BryanskPlace Units - Russians
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 3 fighters, 1 infantry, 4 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 artilleries and 3 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Chahar to Central Mongolia
1 bomber moved from Japan to Central Mongolia
2 infantry moved from Shensi to Kansu
2 bombers moved from Shensi to Kansu
1 armour moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour moved from British Columbia to Alaska
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Central Mongolia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 bomber moved from Central Mongolia to Jehol
1 bomber moved from Kansu to French Indo China
1 bomber moved from Kansu to Turkey
1 aaGun moved from Shensi to Hopei
1 artillery moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Korea to Ulaanbaatar
2 armour moved from Korea to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
2 artilleries and 2 infantry moved from 2 Sea Zone to Alaska
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Japan to Alaska
2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Alaska
2 armour moved from Saudi Arabia to Turkey
2 fighters moved from Shensi to India
2 fighters and 3 tactical_bombers moved from Shensi to TurkeyPlace Units - Japanese
3 transports placed in 39 Sea Zone
3 mech_infantrys placed in Korea
3 fighters placed in Japan
1 factory_minor placed in Alaska
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 80 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
2 bombers moved from Spain to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Southern France
1 tactical_bomber moved from Spain to Southern France
2 infantry moved from Spain to Southern France
1 bomber moved from Eastern United States to Southern FranceCombat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,4,4 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Southern France
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from 2 Sea Zone to 8 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Normandy Bordeaux to France
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Southern France to United Kingdom
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Spain
3 bombers moved from Western Germany to United Kingdom
4 aaGuns, 2 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Eastern United States
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian IslandsPlace Units - Americans
2 armour, 4 infantry and 2 mech_infantrys placed in Central United States
2 armour and 6 infantry placed in Western United States
3 artilleries placed in SpainTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
2 bombers moved from Spain to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Southern France
1 tactical_bomber moved from Spain to Southern France
2 infantry moved from Spain to Southern France
1 bomber moved from Eastern United States to Southern FranceCombat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,4,4 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in 2 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Southern France
Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from 2 Sea Zone to 8 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Normandy Bordeaux to France
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Southern France to United Kingdom
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Spain
3 bombers moved from Western Germany to United Kingdom
4 aaGuns, 2 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Eastern United States
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian IslandsPlace Units - Americans
2 armour, 4 infantry and 2 mech_infantrys placed in Central United States
2 armour and 6 infantry placed in Western United States
3 artilleries placed in SpainTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Shensi
3 artilleries moved from Tsinghai to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalPurchase Units - British
British buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
11 infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 tactical_bomber moved from Persia to Saudi Arabia
1 tactical_bomber moved from Trans-Jordan to Saudi Arabia
4 fighters moved from Trans-Jordan to Saudi Arabia
1 bomber moved from Trans-Jordan to Saudi Arabia
5 infantry moved from Trans-Jordan to Saudi Arabia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Cyprus to EgyptCombat - British
Battle in Saudi Arabia
British attack with 1 bomber, 4 fighters, 7 infantry and 2 tactical_bombers
Japanese defend with 2 artilleries and 6 infantry
British win, taking Saudi Arabia from Japanese with 1 bomber, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 4 infantry
Casualties for Japanese: 2 artilleries and 6 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 2 infantry
Italians defend with 1 artillery and 2 infantry
2 armour owned by the British retreated to Egypt
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Iraq
British attack with 11 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Iraq from Italians with 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber, 4 fighters and 2 tactical_bombers moved from Saudi Arabia to Egypt
2 artilleries, 2 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from Persia to Iraq
EDIT: 3 infantry moved from Samara to VolgogradPlace Units - British
1 armour and 2 infantry placed in Egypt
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northwest Persia to Persia
Italians take Persia from Russians
1 artillery and 2 infantry moved from Switzerland to France
1 artillery moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour and 1 mech_infantry moved from Alexandria to Libya
2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Eastern Poland to Greater Southern Germany
1 mech_infantry moved from Southern Italy to France
2 fighters moved from Southern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to FranceCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 2 fighters and 2 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
Italians win, taking Southern France from French with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in France
Italians attack with 3 artilleries, 3 infantry and 1 mech_infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 artillery
Italians captures 13PUs while taking French capital
Italians win, taking France from French with 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to France
1 infantry moved from Belgian Congo to Angola
Italians take Angola from Neutral_True
1 artillery and 1 infantry moved from Caucasus to Turkey
1 infantry moved from Caucasus to TurkeyPlace Units - Italians
2 bombers placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 45 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
2 fighters moved from Egypt to SyriaCombat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in Syria
ANZAC attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Syria to Egypt
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 42 Sea Zone to 61 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 transport moved from 91 Sea Zone to 64 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French