Dawg Axis vs S.A. Allies


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 mech_infantry moved from Ukraine to Tambov

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                2 artilleries placed in Northern Italy
                Italians undo move 1.
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,6,4,1,1,3
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs

    triplea_40343.0_Ita12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 armour moved from Shan State to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                4 infantry moved from India to 39 Sea Zone
                4 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Szechwan to Sikang
                1 armour moved from Kazakhstan to Samara
                1 fighter moved from Kazakhstan to Samara
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese

    triplea_40343.0_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 armour moved from Shan State to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                4 infantry moved from India to 39 Sea Zone
                4 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Szechwan to Sikang
                1 armour moved from Kazakhstan to Samara
                1 fighter moved from Kazakhstan to Samara
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                2 destroyers moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Samara
                    ANZAC attack with 1 armour and 1 fighter
                    Germans defend with 1 armour
                        ANZAC roll dice for 1 armour and 1 fighter in Samara, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Samara
                    ANZAC win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 infantry moved from 37 Sea Zone to Shan State
                1 mech_infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40343.0_ANZ12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 12

    Combat Move - French
                4 infantry moved from Caucasus to Rostov

    triplea_40343.0_Fre12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2

    Game History

    Round: 12

    Combat Move - French
                4 infantry moved from Caucasus to Rostov

    Combat - French
                Battle in Rostov
                    French attack with 4 infantry
                    Germans defend with 1 artillery and 2 infantry
                        French roll dice for 4 infantry in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  2/3 hits
                        2 infantry owned by the French lost in Rostov
                    2 infantry owned by the French retreated to Caucasus
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
                    Casualties for French: 2 infantry

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.900
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    French Combat
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Germans Combat
                2 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_40343.0_Fre12.tsvg


  • your win man. again?


  • Sure, lets trade sides


  • good game as usual


  • ok your go hitler

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