Yeah we’re not starting with less than 8. We’ll get them
Dawg Axis vs S.A. Allies
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Combat Move - British
2 armour moved from Kansu to Vologda
1 armour, 3 infantry and 2 mech_infantrys moved from Kazakhstan to Volgograd
1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
4 infantry moved from Turkmenistan to Kazakhstan
3 artilleries and 5 infantry moved from Northwest Persia to Caucasus
2 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 armour moved from Kweichow to Sikang
1 artillery and 6 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - British
British buy 6 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Kansu to Vologda
1 armour, 3 infantry and 2 mech_infantrys moved from Kazakhstan to Volgograd
1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
4 infantry moved from Turkmenistan to Kazakhstan
3 artilleries and 5 infantry moved from Northwest Persia to Caucasus
2 armour and 4 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 armour moved from Kweichow to Sikang
1 artillery and 6 infantry moved from Yunnan to Szechwan
1 armour and 2 mech_infantrys moved from Eastern Persia to KazakhstanCombat - British
Battle in Vologda
British attack with 2 armour
Germans defend with 2 armour
British roll dice for 2 armour in Vologda, round 2 : 1/2 hits
Germans roll dice for 2 armour in Vologda, round 2 : 0/2 hits
1 armour owned by the Germans lost in Vologda
British roll dice for 2 armour in Vologda, round 3 : 2/2 hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits
1 armour owned by the Germans lost in Vologda
British win, taking Vologda from Germans with 2 armour remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Volgograd
British attack with 2 armour, 3 artilleries, 1 fighter, 9 infantry and 6 mech_infantrys
Germans defend with 12 armour, 1 factory_minor and 1 fighter
British roll dice for 2 armour, 3 artilleries, 1 fighter, 9 infantry and 6 mech_infantrys in Volgograd, round 2 : 8/21 hits
Germans roll dice for 12 armour and 1 fighter in Volgograd, round 2 : 8/13 hits
8 armour owned by the Germans and 8 infantry owned by the British lost in Volgograd
British roll dice for 2 armour, 3 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys in Volgograd, round 3 : 3/13 hits
Germans roll dice for 4 armour and 1 fighter in Volgograd, round 3 : 3/5 hits
2 mech_infantrys owned by the British, 3 armour owned by the Germans and 1 infantry owned by the British lost in Volgograd
British roll dice for 2 armour, 3 artilleries, 1 fighter and 4 mech_infantrys in Volgograd, round 4 : 2/10 hits
Germans roll dice for 1 armour and 1 fighter in Volgograd, round 4 : 1/2 hits
1 mech_infantry owned by the British, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 43
Casualties for Germans: 12 armour and 1 fighter
Casualties for British: 9 infantry and 3 mech_infantrysNon Combat Move - British
1 fighter moved from Volgograd to Caucasus
1 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 transport moved from 39 Sea Zone to 43 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 3 armour and 3 mech_infantrysDice Statistics:
Total
1 was rolled 22 times
2 was rolled 18 times
3 was rolled 8 times
4 was rolled 18 times
5 was rolled 21 times
6 was rolled 21 times
Average roll : 3.565
Median : 4.000
Variance : 1.252
Standard Deviation : 1.119
Total rolls : 108Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.632
Median : 4.000
Variance : 1.027
Standard Deviation : 1.013
Total rolls : 38Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.500
Median : 4.000
Variance : 1.362
Standard Deviation : 1.167
Total rolls : 48Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 mech_infantry moved from Ukraine to TambovCombat - Italians
Battle in Southern France
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 3 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
2 artilleries placed in Northern Italy
Italians undo move 1.
2 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2,6,4,1,1,3
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
4 infantry moved from India to 39 Sea Zone
4 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Szechwan to Sikang
1 armour moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 destroyers moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 armour moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
4 infantry moved from India to 39 Sea Zone
4 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Szechwan to Sikang
1 armour moved from Kazakhstan to Samara
1 fighter moved from Kazakhstan to Samara
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 destroyers moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Battle in Samara
ANZAC attack with 1 armour and 1 fighter
Germans defend with 1 armour
ANZAC roll dice for 1 armour and 1 fighter in Samara, round 2 : 1/2 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the ANZAC lost in Samara
ANZAC win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsDice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Combat Move - French
4 infantry moved from Caucasus to Rostov -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 12
Combat Move - French
4 infantry moved from Caucasus to RostovCombat - French
Battle in Rostov
French attack with 4 infantry
Germans defend with 1 artillery and 2 infantry
French roll dice for 4 infantry in Rostov, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 2/3 hits
2 infantry owned by the French lost in Rostov
2 infantry owned by the French retreated to Caucasus
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantryNon Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.900
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10French Combat
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Germans Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
your win man. again?
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Sure, lets trade sides
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good game as usual
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ok your go hitler