TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 8 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from France to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
1 armour and 4 infantry moved from Western Germany to Holland Belgium
3 armour moved from Vyborg to Finland
3 armour and 1 mech_infantry moved from Karelia to Finland
1 armour moved from Suiyuyan to Kansu
1 armour moved from Suiyuyan to Shensi
1 armour moved from Suiyuyan to Hopei
1 artillery and 2 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
8 armour, 1 artillery and 2 infantry moved from Tambov to Volgograd
1 armour moved from Tambov to Kazakhstan
1 armour moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Russia to Bryansk
1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Baltic States to Bryansk
1 artillery moved from Normandy Bordeaux to Holland Belgium
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Rostov
Germans win, taking Rostov from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Volgograd
Germans attack with 8 armour, 1 artillery and 2 infantry
British defend with 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans roll dice for 8 armour, 1 artillery and 2 infantry in Volgograd, round 2 : 3/11 hits
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 3/5 hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the British lost in Volgograd
Germans roll dice for 8 armour in Volgograd, round 3 : 2/8 hits
British roll dice for 2 artilleries in Volgograd, round 3 : 0/2 hits
2 artilleries owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 8 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Shensi
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans roll dice for 1 armour in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Germans win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Bryansk
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 0/4 hits
British roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 1/4 hits
British roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Bryansk
Germans win, taking Bryansk from British with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kansu
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans roll dice for 1 armour in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Germans attack with 1 armour
Chinese defend with 1 infantry
Germans roll dice for 1 armour in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Germans roll dice for 1 armour in Hopei, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 armour owned by the Germans lost in Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in 91 Sea Zone
Germans attack with 2 bombers
Americans defend with 2 destroyers and 2 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 2/2 hits
2 bombers owned by the Germans and 2 destroyers owned by the Americans lost in 91 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -8
Casualties for Germans: 2 bombers
Casualties for Americans: 2 destroyers
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Holland Belgium, round 2 : 0/6 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 5 : 0/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 6 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 6 armour and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 6 armour and 1 mech_infantry in Finland, round 2 : 5/7 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Finland, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from Russians with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 armour
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
British roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 armour owned by the Germans lost in Kazakhstan
British win with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
2 armour and 1 mech_infantry moved from Baltic States to Karelia
2 armour moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Poland to Eastern Poland
8 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
3 armour placed in Russia
1 bomber placed in France
3 infantry, 1 marine and 1 mech_infantry placed in Western Germany
5 infantry and 2 mech_infantrys placed in Germany
1 fighter placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3,2,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 64 PUs (6 lost to blockades); end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
triplea_40343.0_Ger11.tsvg