@donutgold no scram
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if you look in the top left corner there is the option to save to forum under the file tab
here goes
Test summary from TripleA, engine version: 1.9, time: 20:23:38
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Research Technology - Germans
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 artilleries moved from Holland Belgium to France
4 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Norway to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
SCRAMBLE?
Churchill says “No scramble, it’s tea and crumpet time”
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
2 artilleries moved from Holland Belgium to France
4 infantry moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Norway to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 4 fighters and 4 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for French: 1 cruiser
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Battle in France
Germans attack with 6 armour, 3 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Northern Italy
3 aaGuns moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
3 artilleries and 6 infantry moved from Germany to Slovakia Hungary
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
4 artilleries placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Sakha to Amur
4 infantry moved from Buryatia to Amur
2 infantry moved from Vyborg to Karelia
3 infantry moved from Novgorod to Karelia
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Russia to Smolensk
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Caucasus to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Sakha to Amur
4 infantry moved from Buryatia to Amur
2 infantry moved from Vyborg to Karelia
3 infantry moved from Novgorod to Karelia
2 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Russia to Smolensk
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Caucasus to Rostov
Non Combat Move - Russians
2 aaGuns moved from Sakha to Amur
Place Units - Russians
1 artillery and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour placed in Novgorod
1 artillery placed in Volgograd
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 marine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Okinawa to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
1 artillery moved from Jehol to Manchuria
1 infantry moved from Jehol to Chahar
1 transport moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
3 transports placed in 6 Sea Zone
1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Western United States
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to Western United States
Non Combat Move - Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 0/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 : 2/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 7 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 4.000
Median : 4.000
Variance : 1.610
Standard Deviation : 1.269
Total rolls : 42
Chinese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.938
Median : 4.000
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32
Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Tobruk
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to Tobruk
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 destroyer moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 3/9 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/6 hits
3 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 : 3/6 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/3 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the British and 1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in 91 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
retreated to 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Germans defend with 1 battleship
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyer
Non Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from 96 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Tobruk to Egypt
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Burma to Shan State
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from Burma to India
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 battleship moved from 111 Sea Zone to 109 Sea Zone
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery and 1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,6,1
British collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 17 times
3 was rolled 19 times
4 was rolled 13 times
5 was rolled 18 times
6 was rolled 16 times
Average roll : 3.733
Median : 4.000
Variance : 1.101
Standard Deviation : 1.049
Total rolls : 90
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.708
Median : 4.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24
Italians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.700
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Chinese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.938
Median : 4.000
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32
Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 99 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship
British defend with 1 carrier
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 cruiser and 1 transport
Italians win with 1 bomber, 1 cruiser and 2 transports remaining. Battle score for attacker is 11
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser and 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 cruiser and 1 submarine
French defend with 1 cruiser and 1 destroyer
French win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser and 1 submarine
Battle in 99 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians win, taking Tobruk from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Alexandria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Alexandria
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.2
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Southern France to France
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central Africa