@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Italians
2 armour moved from Ukraine to Rostov
1 fighter moved from 97 Sea Zone to Rostov
1 bomber moved from Southern Italy to Rostov
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 1 fighter
Russians defend with 1 armour and 2 mech_infantrys
Italians roll dice for 2 armour, 1 bomber and 1 fighter in Rostov, round 2 : 4/4 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Italians and 1 armour owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
2 aaGuns, 1 artillery and 5 infantry moved from Bessarabia to Ukraine
1 bomber and 1 fighter moved from Rostov to Ukraine
Place Units - Italians
1 fighter placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 aaGun moved from New Guinea to Dutch New Guinea
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Persia to India
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
7 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Rostov
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
2 bombers and 2 fighters moved from Ukraine to Russia
1 infantry moved from France to Holland Belgium
2 submarines moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 factory_minor, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Germans: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 114 Sea Zone to Western Germany
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
10 artilleries moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Ukraine to Rostov
5 artilleries and 10 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 tactical_bomber moved from 114 Sea Zone to Novgorod
3 artilleries moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Archangel to Belarus
3 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
2 bombers and 2 fighters moved from Russia to Archangel
2 infantry moved from Archangel to Belarus
2 tactical_bombers moved from Ukraine to Novgorod
1 armour moved from Southern Italy to Western Germany
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 13 PUs;
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
6 infantry moved from Novosibirsk to Samara
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Japanese
1 mech_infantry moved from Dzavhan to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
2 bombers moved from Burma to Chahar
2 fighters and 2 tactical_bombers moved from Burma to Anhwe
1 armour moved from Dzavhan to Chahar
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery and 9 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 armour and 2 bombers in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
1 fighter owned by the Chinese, 1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Anhwe to Shantung
2 bombers moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to 35 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour, 4 artilleries and 4 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 armour, 1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
2 infantry moved from Manchuria to Korea
2 artilleries and 3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
3 artilleries placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Shantung
3 fighters and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,2,3,4,4,4,4,4
Japanese collect 60 PUs (7 lost to blockades); end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
CV in SZ6 will need to move out or be exposed to Kamikazes.
CV in SZ6 will need to move out or be exposed to Kamikazes.
Kamikaze Attacks Japan starts the game with 6 attack tokens, and may begin doing Kamikaze Attacks at the start of the game. These attacks can only be done in sea zones that contain the Kamikaze symbol [the sea zones surrounding: Japan, Okinawa, Iwo Jima, Formosa, and the Marianas]. At the end of Japan’s enemy’s combat-move phase, Japan may target any surface warship in a Kamikaze zone for one or more Kamikaze attacks, ONLY if the enemy is attacking Japanese units there or is conducting an Amphibious Assault from that sea zone. For each attack, a die is rolled, and a 2 or less is considered a hit. Casualties are removed immediately, and do not participate in any battles. Kamikaze attacks prevent bombardment as well.
Only if I attack?
Didn’t see the destroyer :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Java
Non Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
7 submarines moved from 26 Sea Zone to 63 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 bomber moved from India to Egypt
2 fighters moved from Spain to 91 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
20 infantry moved from Jehol to Chahar
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs total
Combat Move - British
1 armour, 1 artillery and 3 infantry moved from Iraq to Turkey
1 infantry moved from Northwest Persia to Turkey
3 armour moved from Persia to Turkey
1 artillery and 1 infantry moved from Syria to Turkey
2 fighters moved from 98 Sea Zone to Turkey
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Turkey
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Turkey
1 destroyer and 2 submarines moved from 81 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 3 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Gibraltar to Southern France
British take Southern France from Germans
1 mech_infantry moved from Tobruk to Egypt
Purchase Units - British
British buy 6 armour; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat - British
Battle in Turkey
British attack with 5 armour, 3 artilleries, 1 bomber, 4 fighters, 7 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 5 armour, 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
2 fighters moved from Turkey to 99 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Turkey to Iraq
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Gibraltar to Spain
2 artilleries moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 armour placed in Iraq
3 armour placed in Persia
Turn Complete - British
British collect 39 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,3,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 3 transports
EDIT: Adding units owned by British to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Ukraine to 99 Sea Zone
1 armour moved from Rostov to Bryansk
Italians take Tambov from Russians
Italians take Bryansk from Russians
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 submarines
British defend with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 8/8 hits
Unluckily for you, I seem to have hit 10 times in SZ99. OOL?
subs > aircraft carriers > destroyers > cruisers > battleship > fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 97 Sea Zone to 99 Sea Zone
1 bomber and 1 fighter moved from Ukraine to 99 Sea Zone
1 armour moved from Rostov to Bryansk
Italians take Tambov from Russians
Italians take Bryansk from Russians
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 submarines
British defend with 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 transports
Italians roll dice for 2 submarines in 99 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 8/8 hits
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 2 fighters and 2 transports in 99 Sea Zone, round 2 : 6/11 hits
1 carrier owned by the Italians, 1 carrier owned by the British, 2 submarines owned by the Italians, 2 submarines owned by the British, 1 fighter owned by the Italians, 1 cruiser owned by the British, 1 destroyer owned by the Italians and 4 destroyers owned by the British lost in 99 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 99 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 battleship, 2 cruisers, 2 fighters and 2 transports in 99 Sea Zone, round 3 : 2/5 hits
1 battleship owned by the British, 1 fighter owned by the Italians, 1 cruiser owned by the Italians and 2 cruisers owned by the British lost in 99 Sea Zone
1 battleship owned by the Italians and 1 cruiser owned by the Italians retreated to 97 Sea Zone
British win with 2 fighters and 2 transports remaining. Battle score for attacker is 48
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 3 cruisers, 4 destroyers and 2 submarines
2 fighters owned by the British forced to land in Turkey
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 99 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 5 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
2 destroyers and 2 submarines moved from 33 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from India to Persia
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 mech_infantry moved from Western Germany to Southern France
1 artillery moved from France to Southern France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 armour moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Novgorod to Samara
1 fighter moved from Archangel to Samara
2 bombers and 1 fighter moved from Archangel to Russia
1 fighter moved from Southern Italy to 99 Sea Zone
4 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 armour moved from Archangel to Samara
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Kazakhstan from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to Russia
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Intercept in Moscow?
No ty
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 mech_infantry moved from Western Germany to Southern France
1 artillery moved from France to Southern France
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from French
1 armour moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Novgorod to Samara
1 fighter moved from Archangel to Samara
2 bombers and 1 fighter moved from Archangel to Russia
1 fighter moved from Southern Italy to 99 Sea Zone
4 fighters moved from Southern Italy to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 armour moved from Archangel to Samara
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Volgograd to Samara
Germans take Kazakhstan from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to Russia
Purchase Units - Germans
Germans buy 8 armour, 1 artillery, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Samara
Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Samara, round 2 : 5/7 hits
Russians roll dice for 6 infantry in Samara, round 2 : 2/6 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 5 infantry owned by the Russians lost in Samara
Germans roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Samara, round 3 : 4/5 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in Southern France
Germans attack with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/7 hits
British roll dice for 1 armour in Southern France, round 2 : 0/1 hits
1 armour owned by the British lost in Southern France
Germans win, taking Southern France from British with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Cleaning up after air battles
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
4 artilleries and 9 infantry moved from Belarus to Bryansk
1 aaGun and 10 artilleries moved from Western Ukraine to Bryansk
1 aaGun and 3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Caucasus to Bryansk
6 armour moved from Volgograd to Bryansk
1 armour, 5 artilleries and 10 infantry moved from Rostov to Bryansk
1 armour and 3 mech_infantrys moved from Ukraine to Bryansk
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from Southern France to Western Germany
3 fighters moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Western Germany
1 fighter and 3 tactical_bombers moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
3 bombers moved from Russia to Bryansk
1 fighter moved from 99 Sea Zone to Bryansk
9 mech_infantrys moved from Germany to Yugoslavia
Place Units - Germans
1 artillery placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 destroyer placed in 112 Sea Zone
3 infantry placed in Western Germany
Germans undo move 6.
3 infantry placed in France
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
12 infantry moved from Novosibirsk to Samara
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;
Combat - Russians
Battle in Samara
Russians attack with 12 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Jehol to Chahar
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Korea to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
1 mech_infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/8 hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Dutch New Guinea, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Dutch New Guinea
ANZAC win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun, 2 armour, 7 artilleries and 7 infantry moved from Yunnan to Burma
2 fighters moved from 35 Sea Zone to Burma
3 artilleries moved from Malaya to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
4 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Kweichow to Burma
1 bomber moved from Kweichow to Volgograd
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 8 infantry moved from Olgiy to Timguska
2 artilleries and 3 infantry moved from Yenisey to Timguska
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
2 fighters and 2 tactical_bombers moved from Shantung to Burma
1 bomber moved from Kweichow to Volgograd
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs