dice…
DA (Axis) vs SA (Allies) 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Tunisia to Libya
1 infantry moved from Morocco to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs totalCombat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Tunisia to Libya
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
8 armour moved from Romania to Ukraine
8 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
3 bombers moved from France to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from France to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
8 armour moved from Romania to Ukraine
8 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
3 bombers moved from France to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from France to United KingdomCombat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,5,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 11 armour and 2 infantry
Russians defend with 1 factory_minor and 6 infantry
Germans win, taking Ukraine from Russians with 9 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 6 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries, 12 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 infantry and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 5 artilleries, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries, 1 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
5 armour moved from Greater Southern Germany to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
5 infantry moved from Romania to Bessarabia
1 artillery moved from Holland Belgium to Western Germany
3 bombers moved from United Kingdom to France
1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 fighters moved from United Kingdom to Holland BelgiumPlace Units - Germans
9 mech_infantrys placed in Romania
1 bomber placed in France
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 fighter
EDIT: Adding units owned by Germans to Egypt: 1 fighter
9 mech_infantrys placed in Romania
1 bomber placed in France
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
I bombed London again. I had 5 or 6 planes coming in against your 2. I assumed you didn’t want to scramble. If you do want to scramble I’m happy to redo.
During my placement phase, noticed I forgot to move my German plane from Alexandria to Egypt. If you don’t agree, then please edit and place it back.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
8 armour moved from Romania to Ukraine
8 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
3 bombers moved from France to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from France to United KingdomCombat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,5,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in 113 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 11 armour and 2 infantry
Russians defend with 1 factory_minor and 6 infantry
Germans win, taking Ukraine from Russians with 9 armour remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 6 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries, 12 infantry and 1 tactical_bomber
Russians defend with 2 artilleries, 1 infantry and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 5 artilleries, 11 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries, 1 infantry and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
5 armour moved from Greater Southern Germany to Eastern Poland
2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
5 infantry moved from Romania to Bessarabia
1 artillery moved from Holland Belgium to Western Germany
3 bombers moved from United Kingdom to France
1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 fighters moved from United Kingdom to Holland BelgiumPlace Units - Germans
9 mech_infantrys placed in Romania
1 bomber placed in France
Germans undo move 2.
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 fighter
EDIT: Adding units owned by Germans to Egypt: 1 fighter
9 mech_infantrys placed in Romania
1 bomber placed in France
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 artilleries, 2 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
1 armour moved from Bryansk to Rostov
1 armour moved from Rostov to Ukraine
1 armour moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Finland to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
2 artilleries, 2 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine
1 armour moved from Bryansk to Rostov
1 armour moved from Rostov to Ukraine
1 armour moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Finland to NorwayCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 9 armour and 1 factory_minor
Russians roll dice for 2 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 7/12 hits
Germans roll dice for 9 armour in Ukraine, round 2 : 6/9 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 7 armour owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits
Germans roll dice for 2 armour in Ukraine, round 3 : 0/2 hits
2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 9 armour
Casualties for Russians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Norway
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Norway, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiserNon Combat Move - Russians
2 infantry moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
4 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 artillery and 4 infantry moved from Archangel to Smolensk
2 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Kansu to NovosibirskPlace Units - Russians
1 infantry placed in Volgograd
1 infantry placed in Novgorod
1 armour, 2 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 11 times
Average roll : 3.390
Median : 3.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 41Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 5 times
Average roll : 3.353
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Russians Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.417
Median : 3.000
Variance : 0.957
Standard Deviation : 0.978
Total rolls : 24 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 fighter moved from Amur to Yakut S.S.R.
2 tactical_bombers moved from Amur to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Buyant-Uhaa to Central Mongolia
3 infantry moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to Szechwan
2 bombers moved from Kwangsi to Szechwan
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Shensi
2 fighters moved from Anhwe to Suiyuyan
3 tactical_bombers moved from Anhwe to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 fighter moved from Amur to Yakut S.S.R.
2 tactical_bombers moved from Amur to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Buyant-Uhaa to Central Mongolia
3 infantry moved from Yunnan to Szechwan
3 artilleries moved from Yunnan to Szechwan
2 bombers moved from Kwangsi to Szechwan
2 infantry moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Shensi
2 fighters moved from Anhwe to Suiyuyan
3 tactical_bombers moved from Anhwe to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Russians: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Battle in Shensi
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries, 2 bombers and 5 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 3 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
2 bombers moved from Szechwan to Kwangsi
1 fighter moved from Shensi to Hopei
2 fighters moved from Suiyuyan to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
2 infantry moved from Shantung to Kiangsu
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from Yakut S.S.R. to Buryatia
1 tactical_bomber moved from Buryatia to Amur
1 fighter moved from Yakut S.S.R. to Buryatia
1 tactical_bomber moved from Suiyuyan to HopeiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - Americans
1 armour moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from India to Iraq
2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Belgian Congo to Kenya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea ZoneNon Combat Move - Americans
1 armour moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalPurchase Units - British
British repair damage of 11x factory_major; Remaining resources: 17 PUs;
British buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from India to Iraq
2 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Belgian Congo to KenyaCombat - British
Battle in Kenya
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits
2 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 3 : 1/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 4 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 113 Sea Zone
British attack with 2 fighters
Germans defend with 1 cruiser and 1 transport
British roll dice for 2 fighters in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Battle in Egypt
British attack with 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 armour, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
British roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
British roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Egypt, round 2 : 4/6 hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
British roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 4/4 hits
Italians roll dice for 1 armour, 2 artilleries and 1 fighter in Egypt, round 3 : 1/4 hits
1 fighter owned by the Germans, 1 armour owned by the Italians, 1 artillery owned by the British and 2 artilleries owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 2 armour and 1 bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 fighter
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 infantry and 2 transports
EDIT: Adding units owned by British to 81 Sea Zone: 1 infantry and 2 transports
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
7 infantry moved from India to Burma
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from 113 Sea Zone to Norway
1 tactical_bomber moved from 98 Sea Zone to Malta
1 infantry moved from Shan State to French Indo ChinaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 infantry and 2 transports
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1,1,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 5 infantryDice Statistics:
Total
1 was rolled 23 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 2.949
Median : 3.000
Variance : 4.086
Standard Deviation : 2.021
Total rolls : 59Null / Other
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.065
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 31Italians Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.929
Median : 4.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Neutral_Axis Combat
1 was rolled 4 times
Average roll : 1.000
Median : 1.000
Variance : 5.333
Standard Deviation : 2.309
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 bombers moved from Southern Italy to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
2 armour moved from Yugoslavia to Greece
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 bombers moved from Southern Italy to GreeceAirborne Attack Move - Italians
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 2 bombers and 2 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in Egypt
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 armour, 1 harbour and 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 2 armour and 1 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Alexandria
2 bombers moved from Greece to Western UkrainePlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 44 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 44 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in Siam
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Siam, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Siam
ANZAC roll dice for 1 artillery and 1 infantry in Siam, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Siam, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Siam
ANZAC roll dice for 1 artillery and 1 infantry in Siam, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Siam, round 4 : 1/1 hits
1 infantry owned by the ANZAC lost in Siam
ANZAC roll dice for 1 artillery in Siam, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Siam, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Siam
ANZAC win, taking Siam from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 8Japanese Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
2 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Algeria to Morocco





