I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Wittmann vs Shin Ji 2nd Playoff FINAL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 4 artilleries, 3 infantry and 5 mech_infantrys moved from Burma to India
1 bomber, 8 fighters and 6 tactical_bombers moved from Kwangsi to India
1 armour, 2 artilleries and 1 mech_infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries, 6 fighters, 1 mech_infantry and 2 tactical_bombers moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
1 destroyer moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to AnhweCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 4 transports in 39 Sea Zone, round 2 : 3/5 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 8 armour, 6 artilleries, 1 bomber, 14 fighters, 3 infantry, 6 mech_infantrys and 8 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 4 fighters, 17 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/9 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 8 armour, 6 artilleries, 1 bomber, 12 fighters, 3 infantry, 6 mech_infantrys and 8 tactical_bombers in India, round 2 : 20/44 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 4 fighters, 17 infantry and 2 mech_infantrys in India, round 2 : 11/25 hits
3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 3 aaGuns owned by the British, 4 mech_infantrys owned by the Japanese and 17 infantry owned by the British lost in India
Japanese roll dice for 8 armour, 2 artilleries, 1 bomber, 12 fighters, 2 mech_infantrys and 8 tactical_bombers in India, round 3 : 23/33 hits
UK_Pacific roll dice for 2 artilleries, 4 fighters and 2 mech_infantrys in India, round 3 : 3/8 hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 4 fighters owned by the British, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 8 armour, 1 bomber, 12 fighters, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 49
Casualties for British: 3 aaGuns, 2 artilleries, 4 fighters, 17 infantry and 2 mech_infantrys
Casualties for Japanese: 6 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Shantung to Manchuria
2 armour moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
8 fighters and 4 tactical_bombers moved from India to Burma
1 bomber moved from India to HunanPlace Units - Japanese
4 fighters placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Burma: 1 aaGun
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 82 to 79
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 8 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 bomber and 2 mech_infantrys
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 armour
Shan State : 1 flag
Burma : 1 flag, 8 fighters, 1 infantry and 4 tactical_bombers
India : 1 flag, 1 airfield, 8 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 4 transports
5 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 37
Japanese : 61 / 79
Americans : 54 / 89
Chinese : 7 / 7
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 14 / 4
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 fighters, 3 infantry, 2 marines, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 infantry moved from 22 Sea Zone to Marianas
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Egypt to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea ZoneCombat - Americans
Battle in Celebes
Battle in Philippines
Battle in Marianas
Battle in Alexandria
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Celebes from Japanese, taking Philippines from Japanese, taking Marianas from Japanese, taking Alexandria from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Wake Island
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Alexandria to IraqPlace Units - Americans
1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 marine placed in Western United States
2 infantry placed in Eastern United States
1 cruiser placed in 101 Sea Zone
1 marine placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsTerritory Summary for Americans :
Marianas : 1 flag, 1 infantry and 1 marine
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield and 1 fighter
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 marine
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 transport
43 Sea Zone : 1 destroyer
33 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
35 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 1 transport
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
20 Sea Zone : 1 submarine
22 Sea Zone : 1 transport
10 Sea Zone : 2 submarines and 1 transport
54 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
Alexandria : 1 armour and 1 mech_infantry
Morocco : 3 artilleries, 3 infantry and 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 fighter
101 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 transports
107 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 37
Japanese : 56 / 79
Americans : 59 / 90
Chinese : 7 / 7
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 14 / 4
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Tsinghai to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Hopei
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 3 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 37
Japanese : 54 / 79
Americans : 59 / 90
Chinese : 9 / 10
British : 36 / 43
UK_Pacific : 2 / 0
Italians : 14 / 4
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Egypt to Iraq
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to GibraltarNon Combat Move - British
1 aaGun moved from Trans-Jordan to Iraq
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Trans-JordanPlace Units - British
3 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in Union of South Africa
4 infantry placed in United Kingdom
2 mech_infantrys placed in Egypt
1 mech_infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 fighter and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Morocco : 1 aaGun and 1 infantry
French Madagascar : 1 flag
Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
92 Sea Zone : 2 destroyers and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine and 1 transport
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 37
Japanese : 54 / 79
Americans : 59 / 90
Chinese : 9 / 10
British : 36 / 45
UK_Pacific : 2 / 0
Italians : 14 / 4
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
3 mech_infantrys moved from Yugoslavia to BessarabiaTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,3,5,3,2,1,3,2
Italians collect 4 PUs (10 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Paulau IslandNon Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag, 1 marine
Marshall Islands : 1 flag
Queensland : 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
35 Sea Zone : 1 flag, 1 destroyer, 1 fighter, 2 infantry and 1 transport
34 Sea Zone : 1 cruiser
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 37
Japanese : 54 / 79
Americans : 59 / 90
Chinese : 9 / 10
British : 36 / 45
UK_Pacific : 2 / 0
Italians : 14 / 8
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
1 infantry moved from Libya to TobrukNon Combat Move - French
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Morocco : 2 infantry
Tobruk : 1 infantryProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 37
Japanese : 54 / 79
Americans : 59 / 90
Chinese : 9 / 10
British : 36 / 45
UK_Pacific : 2 / 0
Italians : 14 / 8
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
rather than reload the game, I edited a purchase change. there were no rolls. I think that is accepted here. I hope you agree.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 mech_infantrys moved from Bryansk to Ukraine
2 armour and 5 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
3 mech_infantrys moved from Novgorod to Bryansk
5 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Bryansk to Rostov
3 bombers moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom -
No scrambke , thank you . Or intercept.
You are being mean to me! -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 mech_infantrys moved from Bryansk to Ukraine
2 armour and 5 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
3 mech_infantrys moved from Novgorod to Bryansk
5 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Bryansk to Rostov
3 bombers moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Archangel
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 mech_infantrys in Archangel, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 3 : 0/3 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 4 : 0/3 hits
Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Archangel, round 5 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 5 : 0/2 hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 armour and 10 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 2 armour and 10 mech_infantrys in Rostov, round 2 : 2/12 hits
Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 armour and 9 mech_infantrys in Rostov, round 3 : 3/11 hits
Russians roll dice for 3 infantry in Rostov, round 3 : 2/3 hits
2 mech_infantrys owned by the Germans and 3 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Ukraine
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 3 : 0/4 hits
Russians roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 4 : 1/4 hits
Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 aaGun moved from Bryansk to Rostov
2 fighters moved from Russia to Bryansk
1 bomber moved from Russia to Novgorod
2 fighters moved from United Kingdom to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
1 armour and 5 mech_infantrys moved from Western Germany to Poland
1 armour moved from Holland Belgium to Western Germany
1 mech_infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
3 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,6,1,4,4,1,5,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
@wittmann:
No scrambke , thank you . Or intercept.
You are being mean to me!I am literally Nazis! But seriously. THose AA guns are mean to me! :v
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 31 PUs;
Russians buy 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 armour and 5 mech_infantrys moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Smolensk to Belarus
Russians take Belarus from ItaliansCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour and 7 mech_infantrys
Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 aaGun, 2 armour and 7 mech_infantrys
Casualties for Russians: 3 infantry and 5 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Samara to Tambov
1 aaGun moved from Samara to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
9 infantry moved from Samara to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsTerritory Summary for Russians :
Sakha : 2 infantry
Belarus : 1 infantry
Rostov : 1 armour, 1 artillery and 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 49 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 aaGun, 1 factory_minor and 12 infantry
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 54 / 79
Americans : 59 / 90
Chinese : 9 / 10
British : 36 / 45
UK_Pacific : 2 / 0
Italians : 13 / 8
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to 43 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Shantung to Manchuria
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 bomber moved from Hunan to 44 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Burma to Kweichow
1 armour moved from French Indo China to Szechwan
1 armour moved from India to 39 Sea Zone
4 armour, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Shan State
3 armour and 1 mech_infantry moved from India to Yunnan
4 fighters moved from Japan to ManchuriaCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 7/8 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to Shantung
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
3 fighters moved from Burma to French Indo China
1 bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 22 Sea Zone to Iwo JimaPlace Units - Japanese
3 carriers placed in 36 Sea Zone
1 airfield placed in French Indo China
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 64
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 fighter and 1 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 4 fighters, 2 infantry and 1 mech_infantry
Yunnan : 1 flag, 3 armour and 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 bomber
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 4 armour, 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine, 6 tactical_bombers and 4 transports
39 Sea Zone : 1 flag
5 Sea Zone : 2 destroyers
West India : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 60 / 64
Americans : 59 / 90
Chinese : 5 / 10
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 8
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to 43 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Shantung to Manchuria
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 bomber moved from Hunan to 44 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Burma to Kweichow
1 armour moved from French Indo China to Szechwan
1 armour moved from India to 39 Sea Zone
4 armour, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Shan State
3 armour and 1 mech_infantry moved from India to Yunnan
4 fighters moved from Japan to ManchuriaCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 7/8 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to Shantung
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
3 fighters moved from Burma to French Indo China
1 bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 22 Sea Zone to Iwo JimaPlace Units - Japanese
3 carriers placed in 36 Sea Zone
1 airfield placed in French Indo China
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 64
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 armour and 4 transports
EDIT: Adding units owned by Japanese to French Indo China: 4 armour
EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 transports
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 fighter and 1 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 4 fighters, 2 infantry and 1 mech_infantry
Yunnan : 1 flag, 3 armour and 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 bomber
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 3 fighters and 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine, 6 tactical_bombers and 4 transports
39 Sea Zone : 1 flag
5 Sea Zone : 2 destroyers
West India : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 60 / 64
Americans : 59 / 90
Chinese : 5 / 10
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 8
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
4 fighters and 4 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to 43 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Shantung to Manchuria
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 bomber moved from Hunan to 44 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Burma to Kweichow
1 armour moved from French Indo China to Szechwan
1 armour moved from India to 39 Sea Zone
4 armour, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Shan State
3 armour and 1 mech_infantry moved from India to Yunnan
4 fighters moved from Japan to ManchuriaCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 4 tactical_bombers in 42 Sea Zone, round 2 : 7/8 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 43 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Szechwan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Kweichow to Shantung
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
4 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
3 fighters moved from Burma to French Indo China
1 bomber moved from 44 Sea Zone to Borneo
1 fighter moved from 22 Sea Zone to Iwo JimaPlace Units - Japanese
3 carriers placed in 36 Sea Zone
1 airfield placed in French Indo China
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
Japanese collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 64
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 armour and 4 transports
EDIT: Adding units owned by Japanese to French Indo China: 4 armour
EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 fighter and 1 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 4 fighters, 2 infantry and 1 mech_infantry
Yunnan : 1 flag, 3 armour and 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Hopei : 1 flag, 1 armour and 1 mech_infantry
Szechwan : 1 flag, 1 armour and 2 mech_infantrys
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 bomber
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 factory_minor, 4 fighters and 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 8 fighters, 1 submarine, 6 tactical_bombers and 4 transports
39 Sea Zone : 1 flag
5 Sea Zone : 2 destroyers
West India : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 33
Japanese : 60 / 64
Americans : 59 / 90
Chinese : 5 / 10
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 8
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I seem
To have sprouted a Chink in Hunan (am In Local) . Do you want me to edit back one of your units? -
No, that was entirely my fault - I checked, and all my units either couldn’t reach or had already been involved in a fight. So it’s cool.
(btw, that’s a racist term and you really shouldn’t use it).
-
Thank you fir the beratement.
I apologise. -
No worries!





