@nikola1975 Ah yes, that happens to the best of us. Always shake my head at myself after one of those. Sounds good, let me know if you concede - we can go 2/3 on the series :)
Wittmann vs Shin Ji 2nd Playoff FINAL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Neutral_Axis
1 armour moved from Morocco to Tunisia
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery moved from 76 Sea Zone to British Somaliland
1 mech_infantry moved from Ethiopia to British Somaliland
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 bomber moved from Malta to Alexandria
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to AlexandriaCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 transport
Italians defend with 1 transport
British win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is -16
Casualties for British: 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry
Casualties for Italians: 1 artillery, 5 infantry and 1 mech_infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Battle in Tunisia
British attack with 1 armour
Neutral_Axis defend with 1 infantry
Neutral_Axis win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Neutral_Axis: 1 infantry
Battle in British Somaliland
British attack with 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from Malaya: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Removing units owned by UK_Pacific from Malaya: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Turning off Edit Mode
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
2 fighters moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
1 factory_minor placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 3 infantry
Some Units in Malaya change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
British Somaliland : 1 artillery
Gibraltar : 1 airfield, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Algeria : 1 flag, 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Eastern Persia : 1 flag
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 flag, 1 destroyer and 1 transport
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 52 / 59
Americans : 52 / 73
Chinese : 8 / 12
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 11 / 11
ANZAC : 10 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I could not move the units in Malaya . Have you ever encountered that in BM? Was going to attack your Art in Sumatra with the Ft. Don’t worry. Things looking bleak, I believe. Tht Vichy has cost me a Bomber amd the UK Tank.
During the war, the French threw Down their arms when the Allies landed in Africa. Not sure that is correctly represented, therefore.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
2 armour moved from Slovakia Hungary to Baltic States
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Alexandria to Egypt
1 bomber and 1 fighter moved from Southern Italy to EgyptCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Baltic States
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Baltic States, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 2 : 2/3 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits
1 bomber owned by the Italians, 2 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Egypt
retreated to Egypt
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour and 1 bomber
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
@wittmann:
I could not move the units in Malaya . Have you ever encountered that in BM? Was going to attack your Art in Sumatra with the Ft. Don’t worry. Things looking bleak, I believe. Tht Vichy has cost me a Bomber amd the UK Tank.
During the war, the French threw Down their arms when the Allies landed in Africa. Not sure that is correctly represented, therefore.
No, I’ve never encountered that problem. And as for accuracy, invading the UK was considered impossible, as was invading Russia! So that would make an odd game.
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If you want t use edit mode to move them, go right ahead.
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Thank you, bit the horrors of the negative results , have shaken me out of the idea!
The children are in bed, so Anzac will be tomorrow. Goodnight.Nice try in Egypt. Not sure I would have done that . Amd I do lots of crazy stuff.
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Eh, had a lot more to gain than I stood to lose! ABout an 18% chance of winning there.
Sleep well.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 marine moved from New South Wales to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
21 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 52 / 59
Americans : 52 / 73
Chinese : 8 / 12
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
1 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Algeria : 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 52 / 59
Americans : 52 / 73
Chinese : 8 / 12
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
3 armour moved from Poland to Novgorod
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
4 bombers moved from Western Germany to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 artillery moved from Western Germany to France
1 artillery and 1 infantry moved from Holland Belgium to France
2 artilleries and 8 infantry moved from Romania to Eastern Poland
6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery and 9 infantry moved from Poland to Baltic States
2 artilleries and 5 infantry moved from Poland to Eastern Poland
8 artilleries and 2 infantry moved from Germany to Poland
4 infantry moved from Greece to Bulgaria
6 infantry moved from Finland to KareliaCombat - Germans
Battle in Novgorod
Germans attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 2/5 hits
Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 3/3 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour in Novgorod, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour in Novgorod, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Egypt
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 3/6 hits
British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 2 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in Eastern Poland
Germans attack with 6 armour, 4 artilleries, 13 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 4 artilleries, 13 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 7/25 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 6 armour, 4 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 fighter moved from Egypt to Alexandria
3 bombers moved from Egypt to AlexandriaPlace Units - Germans
3 infantry placed in France
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Ukraine to Romania
Russians take Romania from Germans
3 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to NovgorodCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
3 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
6 infantry moved from Bryansk to Western Ukraine
9 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery moved from Western Ukraine to BryanskPlace Units - Russians
1 infantry placed in Ukraine
2 artilleries, 6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUsTerritory Summary for Russians :
Sakha : 2 infantry
Yenisey : 2 aaGuns and 10 infantry
Timguska : 6 infantry
Romania : 1 flag, 1 mech_infantry
Belarus : 1 infantry
Bryansk : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 2 aaGuns, 1 armour, 6 artilleries, 26 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 40 / 55
Russians : 37 / 47
Japanese : 52 / 59
Americans : 52 / 73
Chinese : 8 / 12
British : 32 / 38
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
D’oh! Didn’t realize I left Romania open. :-D
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I was surprised. I was going to tell you and say to cover it, but thought it was no biggy and that you deserved a little nastiness, after forcing this unbalanced BM on me! It might be the difference between capturing E Poland, anyway.
I would have pointed out a major mis blocking, fro example, at sea. -
Heh. BM is balanced, but it is helpful to have experience with it, I’ll grant you that!
Nah, I’m not actually complaining. It’s my job to watch for that sort of thing.
DId you want to move troops our of Malaya, tho?
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I Thought I did. Please proceed.
I am enjoying the Med , as always. I love the battle there. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Hopei
3 infantry moved from Anhwe to Hopei
3 armour moved from Shantung to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Sumatra to 41 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
8 fighters and 6 tactical_bombers moved from Kwangsi to Shan State
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 bomber moved from Kwangsi to 21 Sea Zone
1 fighter moved from Jehol to Japan
1 tactical_bomber moved from Jehol to Japan
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 3/3 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 8 fighters, 1 infantry and 6 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 8 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 : 10/15 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Hopei
Japanese attack with 3 armour and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 armour and 5 infantry in Hopei, round 2 : 2/8 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
6 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
1 bomber moved from 21 Sea Zone to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Hopei
3 infantry moved from Anhwe to Hopei
3 armour moved from Shantung to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 artillery moved from Sumatra to 41 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
8 fighters and 6 tactical_bombers moved from Kwangsi to Shan State
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 bomber moved from Kwangsi to 21 Sea Zone
1 fighter moved from Jehol to Japan
1 tactical_bomber moved from Jehol to Japan
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 : 3/3 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 8 fighters, 1 infantry and 6 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 8 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 : 10/15 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Hopei
Japanese attack with 3 armour and 5 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 armour and 5 infantry in Hopei, round 2 : 2/8 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
6 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
1 bomber moved from 21 Sea Zone to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 67 to 64
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 1 bomber, 6 fighters and 4 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 4 artilleries, 3 infantry and 1 mech_infantry
Kweichow : 1 flag, 1 aaGun and 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 3 armour and 4 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 2 artilleries, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
6 Sea Zone : 1 carrier and 2 destroyersProduction/PUs Summary :
Germans : 40 / 55
Russians : 37 / 47
Japanese : 58 / 64
Americans : 52 / 73
Chinese : 5 / 12
British : 32 / 38
UK_Pacific : 7 / 10
Italians : 12 / 18
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 10 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.108
Median : 2.000
Variance : 1.972
Standard Deviation : 1.404
Total rolls : 37Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
Average roll : 2.750
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.036
Median : 2.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28 -
@Shin:
Eh, had a lot more to gain than I stood to lose! ABout an 18% chance of winning there.
Sleep well.
Good luck to both of you, it will be interesting to see how this develope! And I think shin ji is right on here with the egypt battle. I am not sure I would have done the same thing either, but at 30-40 % I think these battles often are a “no-brainer” because you create so much nastiness for the allies in many situations. And it isnt really that much of a downside if it goes poorly……I have lost egypt in these kind of battles a few times and it is not nice to deal with…
Just my two cents
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I seriously considered putting the Cruiser in 91 too. Glad I didn’t . My 6 unit attack on the three It units in E Africa went badly, leaving me no INf. That prejudiced my chances somewhat. I alslo wondered if my cheeky IC buy, would tempt you to sealion. Is that reaaly not worthwhile anymore? Does the fear of a strong Russia preclude that still?
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I find Sealion to be 9/10, a trap. Even if you win, you lose. Sure, you take Britain and Egypt, but what then? At best, you’re holding off Russia. So you can’t win in the West. All hope lies with Japan in that scenario. It was a better option before BM, when the Axis could count on getting more and more money and starving the Allies out.
That said, I gave it SERIOUS consideration. You seemed to be inviting it! My odds were only about 65%, tho, and I wasn’t going to gamble on that.