Wittmann vs Shin Ji 2nd Playoff FINAL

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Combat Move - French
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Iraq to Persia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter
        Persia : 1 infantry

    triplea_40310_Fre12.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 4 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                5 fighters moved from 112 Sea Zone to Normandy Bordeaux
                3 bombers moved from Novgorod to Normandy Bordeaux
                5 bombers moved from Novgorod to Holland Belgium
                1 mech_infantry moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Vologda
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Bryansk to Rostov
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 fighter moved from Bryansk to Archangel
                1 fighter moved from Bryansk to Rostov

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 bombers and 1 mech_infantry
                    Americans defend with 2 artilleries and 1 infantry
                        Germans roll dice for 5 bombers and 1 mech_infantry in Holland Belgium, round 2 :  3/6 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 2 artilleries owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win with 5 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 8 fighters and 1 mech_infantry
                    British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 bomber owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 8 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 :  5/11 hits
                        Americans roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 :  3/4 hits
                        2 bombers owned by the Germans, 1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -29
                    Casualties for Germans: 3 bombers and 1 fighter
                    Casualties for British: 1 aaGun and 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 2 mech_infantrys
                        Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters and 2 infantry in Rostov, round 3 :  2/4 hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 3 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                2 fighters moved from Rostov to Bryansk
                1 fighter moved from Archangel to Novgorod
                1 fighter moved from Vologda to Novgorod
                2 mech_infantrys moved from Belarus to Bryansk
                1 infantry moved from Ukraine to Bryansk
                5 bombers moved from Holland Belgium to Western Germany
                7 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                9 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 fighters placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 fighters
                EDIT: Adding units owned by Germans to Bryansk: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,6,4,6,6,6,5,4,3,4
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 7 armour, 15 artilleries, 4 fighters, 22 infantry and 20 mech_infantrys
        Rostov : 1 flag, 2 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag

    triplea_40310_Ger13.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Yakut S.S.R. to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Kazakhstan to Szechwan

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Suiyuyan
                    Russians attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Russians attack with 1 mech_infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Kazakhstan to Tsinghai
                1 fighter moved from Rostov to Russia
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 aaGun moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                1 aaGun moved from Russia to Vologda
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Russia to Tambov

    Place Units - Russians
                1 armour, 1 infantry and 2 mech_infantrys placed in Russia
                2 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Tsinghai : 1 aaGun and 1 infantry
        Sakha : 1 mech_infantry
        Kazakhstan : 1 artillery and 1 infantry
        Olgiy : 1 flag
        Rostov : 4 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 16 artilleries, 1 factory_major, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Vologda : 2 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 22 / 26
        Japanese : 53 / 53
        Americans : 63 / 110
        Chinese : 5 / 5
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 10
        ANZAC : 21 / 29
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Rus13.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from French Indo China to Java
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                4 carriers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                      Japanese take 20 Sea Zone from Americans
                1 mech_infantry moved from Yunnan to India
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Borneo
                1 mech_infantry moved from Amur to Sakha
                2 fighters moved from Japan to Sakha
                1 mech_infantry moved from Manchuria to Buryatia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 fighter moved from Japan to Buryatia
                1 armour moved from Jehol to Central Mongolia
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                2 battleships, 4 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Borneo
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from 6 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to Borneo
                2 fighters moved from 36 Sea Zone to Philippines
                4 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Shantung to Hunan
                1 fighter moved from French Indo China to Kweichow
                3 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Java
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 3 :  3/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Guam, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  3/6 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Borneo
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  4/7 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Paulau Island
                Battle in Kweichow
                    Japanese attack with 1 fighter and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Paulau Island from ANZAC, taking Kweichow from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Buryatia, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 3 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Buryatia, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Sakha
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Sakha, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Sakha, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Sakha, round 3 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Sakha, round 3 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Sakha, round 4 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Sakha, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 tactical_bomber moved from Java to 42 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 fighter moved from Kweichow to French Indo China
                1 fighter moved from Buryatia to Amur
                2 fighters moved from Sakha to Amur
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Shan State
                1 tactical_bomber moved from 42 Sea Zone to Shan State

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun
                EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in India
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
                Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 70 to 67
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 2 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 aaGun and 1 mech_infantry
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 3 infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag, 1 fighter and 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 1 airfield, 7 armour, 6 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 6 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Sakha : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 3 fighters
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        35 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        34 Sea Zone : 1 transport
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        21 Sea Zone : 1 transport
        Central Mongolia : 1 flag, 1 armour
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 20 / 26
        Japanese : 66 / 67
        Americans : 61 / 110
        Chinese : 4 / 5
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 10
        ANZAC : 13 / 29
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Jap13.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Bloody Hell! Looks like all my defenders missed. Needed hits on the islands. I think I counted negative 47 for me.
    At work. Look forward to seeing the map tomorrow , but the US Incone might be only 80 something.

  • 15

    And it’s about time, too!  The USA has had massive income for a very long time now.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Anyone would think uou did not want me to win my first BM!
    Enjoy your Saturday night.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to Paulau Island
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Tsinghai to Tsagaan Olom
                      Americans take Tsagaan Olom from Japanese
                1 mech_infantry moved from Kazakhstan to Kansu
                1 mech_infantry moved from Kazakhstan to Kansu
                5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Paulau Island
                    Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Americans win, taking Paulau Island from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 carrier, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    2 submarines owned by the Americans Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 carrier and 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 7 fighters and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    1 tactical_bomber owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
                4 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                3 transports moved from 110 Sea Zone to 107 Sea Zone
                2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 103 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 91 Sea Zone
                3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Tunisia to Tobruk
                1 fighter moved from West India to Tsinghai
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Paulau Island to 33 Sea Zone
                1 fighter moved from Paulau Island to 33 Sea Zone
                1 fighter moved from Paulau Island to 33 Sea Zone
                1 fighter moved from Paulau Island to 33 Sea Zone
                1 fighter moved from Paulau Island to 33 Sea Zone
                1 fighter moved from Paulau Island to 33 Sea Zone
                1 fighter moved from Paulau Island to 33 Sea Zone
                1 fighter moved from Paulau Island to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 mech_infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in West India

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Territory Summary for Americans :

    Caroline Islands : 2 artilleries, 2 fighters, 2 infantry and 1 marine
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Marianas : 1 flag, 1 marine
        Kansu : 2 mech_infantrys
        Tsinghai : 1 fighter
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 2 submarines
        33 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 13 fighters, 3 submarines, 3 tactical_bombers and 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        34 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        16 Sea Zone : 1 submarine
        Tsagaan Olom : 1 flag, 1 mech_infantry
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
        West India : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        Gibraltar : 1 fighter
        New Brunswick Nova Scotia : 1 aaGun
        United Kingdom : 1 aaGun and 2 fighters
        Morocco : 3 artilleries, 4 infantry and 1 mech_infantry
        French Central Africa : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag
        Holland Belgium : 1 flag
        Tobruk : 1 flag, 1 mech_infantry
        Libya : 1 flag
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag, 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 4 transports
        107 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 20 / 26
        Japanese : 66 / 67
        Americans : 61 / 91
        Chinese : 4 / 5
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 10
        ANZAC : 13 / 29
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Ame13.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 aaGun, 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tsinghai to Shensi
                1 mech_infantry moved from Tsinghai to Kansu
                1 mech_infantry moved from Kansu to Timguska
                1 artillery, 2 infantry and 2 mech_infantrys moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                4 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery, 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Tunisia to Libya
                1 fighter moved from Malta to Iraq
                1 artillery moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to Gibraltar

    Non Combat Move - British
                1 artillery and 4 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 aaGun and 2 infantry placed in United Kingdom
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Iraq
                1 infantry placed in Egypt
                British undo move 4.
                1 infantry placed in United Kingdom
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Shensi : 1 infantry
        Timguska : 1 mech_infantry
        West India : 2 aaGuns, 3 artilleries, 1 fighter, 9 infantry and 16 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 2 fighters and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Morocco : 1 artillery and 4 infantry
        French Madagascar : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Libya : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 3 fighters
        97 Sea Zone : 4 submarines
        Iraq : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 4 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 infantry and 4 mech_infantrys
        81 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 20 / 26
        Japanese : 65 / 67
        Americans : 61 / 91
        Chinese : 5 / 7
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 10
        ANZAC : 13 / 29
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_UK_13.tsvg

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Western Germany to Southern Italy
                2 aaGuns, 1 fighter and 5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,2,3,3,1,5,6,2,3,5
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total

    triplea_40310_Ita13.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 fighter moved from New South Wales to Queensland
                1 artillery moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
                EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from 33 Sea Zone to Queensland
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Queensland
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 fighters
                EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 1 infantry and 1 marine
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer, 2 fighters and 2 submarines
        39 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        62 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        West India : 1 fighter

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 20 / 26
        Japanese : 65 / 67
        Americans : 61 / 91
        Chinese : 5 / 7
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 3
        ANZAC : 13 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_ANZ13.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Persia to Eastern Persia

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter
        Eastern Persia : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 20 / 26
        Japanese : 65 / 67
        Americans : 61 / 91
        Chinese : 5 / 7
        British : 36 / 45
        UK_Pacific : 0 / 0
        Italians : 13 / 3
        ANZAC : 13 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40310_Fre13.tsvg

  • 15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Western Germany to 92 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                3 fighters moved from Western Germany to Southern Italy
                3 infantry moved from Bryansk to Rostov
                4 fighters moved from Bryansk to Rostov
                3 artilleries moved from Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    triplea_40310_Ger14.tsvg

  • 15

    Scramble off Gib?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Wondering why you would do that. Would rathe look at  te computer forst. Will try to look soon.

  • 15

    Just sending in the 5 bombers to attack your one destroyer and whatever planes you want to send up.

    Why do it?  First off, why not?  Could whittle away at your forces.  I have decent odds.  Secondly, the bombers get to land in S Italy when they are done, so they add to the defense.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    No, thank you.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Western Germany to 92 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                3 fighters moved from Western Germany to Southern Italy
                3 infantry moved from Bryansk to Rostov
                4 fighters moved from Bryansk to Rostov
                3 artilleries moved from Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Rostov
                    Germans attack with 4 fighters and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 4 fighters and 3 infantry in Rostov, round 2 :  3/7 hits
                        Russians roll dice for 4 infantry in Rostov, round 2 :  4/4 hits
                        1 fighter owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the Russians lost in Rostov
                        Germans roll dice for 3 fighters in Rostov, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in 92 Sea Zone
                    Germans attack with 5 bombers
                    British defend with 1 destroyer
                        Germans roll dice for 5 bombers in 92 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 92 Sea Zone
                    Germans win with 5 bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                5 bombers moved from 92 Sea Zone to Southern Italy
                4 infantry moved from Western Germany to France
                3 fighters moved from Rostov to Bryansk
                1 aaGun moved from Bryansk to Ukraine

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 4 infantry
                EDIT: Adding units owned by Germans to France: 4 infantry
                EDIT: Turning off Edit Mode
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,2,2,3,5,4,6,4,1,4
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_40310_Ger14.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Unlucky in Rostov.
    We have guests due in 5, so I cannot play tonight (more’s the pity). Enjoy uour Sunday.

  • 15

    Indeed!  Between your defense last round in Normandy and Rostov, the Allies are really rocking those defense rolls!

    Have fun with your guests.

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