It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
Wittmann vs Shin Ji 2nd Playoff FINAL
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I am worried about that scary Rising Sun. How does anyone not take India? JWW will take it on J5, with a J3 DOW. I have never looked so bad, after 5 Turns. The TUV, between us, will be about 150. I have bled units at every possibility.
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I have often failed to take India. It’s only recently that I’ve managed to tune my Pacific playing well enough that I can take it without terrible things happening to Japan. And even then … I mean, as this game shows, it’s a struggle.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Timguska to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 2 mech_infantrys
Japanese defend with 1 armour
Russians win, taking Yakut S.S.R. from Japanese with 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to VologdaPlace Units - Russians
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 aaGun and 1 infantry
Yakut S.S.R. : 1 mech_infantry
Kazakhstan : 1 artillery, 1 infantry and 1 mech_infantry
Olgiy : 1 flag
Ulaanbaatar : 1 flag
Archangel : 1 infantry and 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 17 artilleries, 1 factory_major, 2 fighters, 58 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 5 infantry
Caucasus : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 64
Russians : 19 / 27
Japanese : 55 / 58
Americans : 60 / 110
Chinese : 4 / 6
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 17
ANZAC : 21 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 4 Sea Zone
3 fighters moved from 6 Sea Zone to 7 Sea Zone
3 fighters moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 45 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 3 mech_infantrys moved from Burma to India
1 armour and 1 mech_infantry moved from Yunnan to India
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Hunan to Jehol
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Chahar to Amur
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
2 fighters moved from 6 Sea Zone to 18 Sea Zone
1 fighter moved from Shantung to 18 Sea Zone
2 fighters moved from India to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 19 Sea Zone
1 tactical_bomber moved from French Indo China to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 4 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 4 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 4 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 18 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 18 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 7 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 artillery and 7 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 7 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 7 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from 41 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from 18 Sea Zone to 36 Sea Zone
1 fighter moved from 18 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
2 artilleries and 1 mech_infantry placed in India
2 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 56 to 53
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 20 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 1 marine and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 3 tactical_bombers moved from Western United States to 12 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 artillery, 1 fighter, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Holland Belgium
1 fighter moved from 109 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 mech_infantrys
Americans win, taking Holland Belgium from Germans with 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 carriers and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 aaGun, 1 fighter and 1 infantry placed in West IndiaTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUsTerritory Summary for Americans :
Caroline Islands : 2 artilleries, 1 fighter, 2 infantry and 1 marine
Marianas : 1 flag, 1 marine
Tsinghai : 1 mech_infantry
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Midway : 1 airfield
Kazakhstan : 2 mech_infantrys
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag
26 Sea Zone : 2 carriers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 2 transports
19 Sea Zone : 1 flag
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
West India : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 aaGun, 2 artilleries and 2 infantry
United Kingdom : 1 aaGun and 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
French Central Africa : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 2 artilleries and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 2 transports
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 2 transports
Brazil : 1 flag
110 Sea Zone : 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 50 / 64
Russians : 18 / 27
Japanese : 56 / 53
Americans : 65 / 110
Chinese : 4 / 6
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 17
ANZAC : 21 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have 20 income left. I pressed complete, by mistake. I would like 5 Mech with the remaining 20.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 43 PUs;
British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 20 PUs;Combat Move - British
1 infantry moved from Algeria to Tunisia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Alexandria to Egypt
1 infantry and 4 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 fighter moved from Iraq to West India
1 infantry moved from Iraq to Persia
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Yenisey to Buryatia
Russians take Buryatia from Japanese
1 artillery moved from Turkmenistan to Eastern Persia
1 infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Russia to Rostov
1 cruiser moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Non Combat Move - British
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Eastern Persia to West IndiaPlace Units - British
1 artillery and 4 infantry placed in United Kingdom
British undo move 1.
1 transport placed in 110 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Changing PUs for British from 20 to 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 infantry and 1 mech_infantry
Buryatia : 1 mech_infantry
West India : 2 aaGuns, 2 artilleries, 1 fighter, 7 infantry and 14 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 3 fighters and 1 infantry
United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 2 mech_infantrys
Russia : 3 fighters
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 factory_minor and 4 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 3 transportsProduction/PUs Summary :
Germans : 48 / 64
Russians : 21 / 27
Japanese : 54 / 53
Americans : 65 / 110
Chinese : 5 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 17
ANZAC : 21 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 7 PUs;Combat Move - Italians
Place Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,3,2,6,3,1,6,4,3
Italians collect 3 PUs (10 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 marine moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Paulau Island : 1 flag
Marshall Islands : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter and 1 harbour
New Guinea : 1 infantry and 1 marine
Hawaiian Islands : 2 fighters
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
33 Sea Zone : 2 fighters
35 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
54 Sea Zone : 2 submarines
62 Sea Zone : 2 destroyers
West India : 1 fighterProduction/PUs Summary :
Germans : 48 / 64
Russians : 21 / 27
Japanese : 54 / 53
Americans : 65 / 110
Chinese : 5 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 21 / 29
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Did you want to do anything for France?
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Thanks for asking. Silly me! Was playing, when I should have been ironing and hoovering. Will look now.
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Alex to Egypt a d Iraq to Persia, please .
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to PersiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter
Persia : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
5 fighters moved from 112 Sea Zone to Normandy Bordeaux
3 bombers moved from Novgorod to Normandy Bordeaux
5 bombers moved from Novgorod to Holland Belgium
1 mech_infantry moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to RostovCombat - Germans
Battle in Holland Belgium
Germans attack with 5 bombers and 1 mech_infantry
Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 5 bombers and 1 mech_infantry in Holland Belgium, round 2 : 3/6 hits
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 2 artilleries owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win with 5 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 8 fighters and 1 mech_infantry
British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
AA fire in Normandy Bordeaux : 1/3 hits
1 bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 8 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/11 hits
Americans roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 : 3/4 hits
2 bombers owned by the Germans, 1 aaGun owned by the British, 1 fighter owned by the Germans, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for Germans: 3 bombers and 1 fighter
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters and 2 infantry
British defend with 2 mech_infantrys
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 2/4 hits
Russians roll dice for 2 mech_infantrys in Rostov, round 3 : 0/2 hits
2 mech_infantrys owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
2 fighters moved from Rostov to Bryansk
1 fighter moved from Archangel to Novgorod
1 fighter moved from Vologda to Novgorod
2 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
5 bombers moved from Holland Belgium to Western Germany
7 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
9 infantry moved from Germany to Western GermanyPlace Units - Germans
3 fighters placed in Western Germany
1 artillery and 2 infantry placed in France
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 fighters
EDIT: Adding units owned by Germans to Bryansk: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,6,4,6,6,6,5,4,3,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 7 armour, 15 artilleries, 4 fighters, 22 infantry and 20 mech_infantrys
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yakut S.S.R. to Sakha
Russians take Sakha from Japanese
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
Russians take Smolensk from Germans
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Kazakhstan to SzechwanCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Suiyuyan
Russians attack with 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Szechwan
Russians attack with 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Rostov to Russia
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Russia to TambovPlace Units - Russians
1 armour, 1 infantry and 2 mech_infantrys placed in Russia
2 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsTerritory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 aaGun and 1 infantry
Sakha : 1 mech_infantry
Kazakhstan : 1 artillery and 1 infantry
Olgiy : 1 flag
Rostov : 4 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 16 artilleries, 1 factory_major, 2 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Vologda : 2 aaGuns, 1 artillery, 2 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 22 / 26
Japanese : 53 / 53
Americans : 63 / 110
Chinese : 5 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 21 / 29
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to Java
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
4 carriers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
Japanese take 19 Sea Zone from Americans
Japanese take 20 Sea Zone from Americans
1 mech_infantry moved from Yunnan to India
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Borneo
1 mech_infantry moved from Amur to Sakha
2 fighters moved from Japan to Sakha
1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 fighter moved from Japan to Buryatia
1 armour moved from Jehol to Central Mongolia
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 6 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Philippines
4 fighters moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Shantung to Hunan
1 fighter moved from French Indo China to Kweichow
3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to PhilippinesCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/3 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 4/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Paulau Island
Battle in Kweichow
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Paulau Island from ANZAC, taking Kweichow from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 3 : 1/3 hits
Russians roll dice for 1 mech_infantry in Buryatia, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sakha
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Sakha, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Sakha, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 mech_infantry in Sakha, round 3 : 0/3 hits
Russians roll dice for 1 mech_infantry in Sakha, round 3 : 0/1 hits
Japanese roll dice for 2 fighters and 1 mech_infantry in Sakha, round 4 : 1/3 hits
Russians roll dice for 1 mech_infantry in Sakha, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Buryatia to Amur
2 fighters moved from Sakha to Amur
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from 42 Sea Zone to Shan StatePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun
EDIT: Adding units owned by Japanese to Yunnan: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in India
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 70 to 67
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 2 infantry
Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun and 1 mech_infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 3 infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 fighter and 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 airfield, 7 armour, 6 artilleries, 1 factory_minor, 1 harbour, 6 infantry and 6 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 3 fighters
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 12 fighters, 1 submarine, 2 tactical_bombers and 1 transport
34 Sea Zone : 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 flag
21 Sea Zone : 1 transport
Central Mongolia : 1 flag, 1 armour
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 50 / 62
Russians : 20 / 26
Japanese : 66 / 67
Americans : 61 / 110
Chinese : 4 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 13 / 29
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Bloody Hell! Looks like all my defenders missed. Needed hits on the islands. I think I counted negative 47 for me.
At work. Look forward to seeing the map tomorrow , but the US Incone might be only 80 something. -
And it’s about time, too! The USA has had massive income for a very long time now.
-
Anyone would think uou did not want me to win my first BM!
Enjoy your Saturday night. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 marines, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Tsinghai to Tsagaan Olom
Americans take Tsagaan Olom from Japanese
1 mech_infantry moved from Kazakhstan to Kansu
1 mech_infantry moved from Kazakhstan to Kansu
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Paulau Island from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 42 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 carrier, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the Americans Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 carrier and 1 transport
Battle in Normandy Bordeaux
Americans attack with 7 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
1 tactical_bomber owned by the Japanese forced to land in JavaNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
4 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
3 transports moved from 110 Sea Zone to 107 Sea Zone
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 103 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from West India to Tsinghai
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 armour, 1 artillery, 2 fighters, 1 infantry, 2 marines and 1 mech_infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries and 1 infantry placed in West IndiaTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 2 artilleries, 2 fighters, 2 infantry and 1 marine
Paulau Island : 1 flag, 1 artillery and 1 infantry
Marianas : 1 flag, 1 marine
Kansu : 2 mech_infantrys
Tsinghai : 1 fighter
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 2 submarines
33 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 3 destroyers, 13 fighters, 3 submarines, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 flag, 1 submarine
34 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
16 Sea Zone : 1 submarine
Tsagaan Olom : 1 flag, 1 mech_infantry
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 marines and 1 mech_infantry
West India : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Gibraltar : 1 fighter
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 1 aaGun and 2 fighters
Morocco : 3 artilleries, 4 infantry and 1 mech_infantry
French Central Africa : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 flag
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
Brazil : 1 flag
91 Sea Zone : 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 4 transports
107 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 50 / 62
Russians : 20 / 26
Japanese : 66 / 67
Americans : 61 / 91
Chinese : 4 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 10
ANZAC : 13 / 29
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0