@peirce Too smart for my capacity.
Wittmann vs Shin Ji 2nd Playoff FINAL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
4 fighters moved from Norway to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
6 fighters moved from Western Germany to Normandy Bordeaux
5 mech_infantrys moved from Poland to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
4 bombers moved from Novgorod to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 4 bombers
British defend with 1 destroyer
Germans roll dice for 4 bombers in 125 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 6 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/8 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 6 fighters and 1 infantry in Normandy Bordeaux, round 3 : 4/7 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 5 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 5 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 5 mech_infantrys in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Holland Belgium to 112 Sea Zone
4 fighters moved from Holland Belgium to Western Germany
5 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Tambov to Bryansk
1 fighter moved from Rostov to Bryansk
1 bomber moved from Rostov to Novgorod
1 fighter moved from Smolensk to Novgorod
4 bombers moved from 125 Sea Zone to Western Germany
1 fighter moved from Archangel to Bryansk
1 mech_infantry moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 carriers placed in 112 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 5 fighters, 1 harbour and 4 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 1 infantry
Belarus : 1 flag, 5 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 7 armour, 22 artilleries, 3 fighters, 12 infantry and 27 mech_infantrys
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
112 Sea Zone : 3 carriers, 1 destroyer and 6 fighters
Yugoslavia : 1 mech_infantry
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
4 fighters moved from Norway to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
6 fighters moved from Western Germany to Normandy Bordeaux
5 mech_infantrys moved from Poland to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Archangel
1 fighter moved from Bryansk to Rostov
1 bomber moved from Bryansk to Rostov
1 fighter moved from Bryansk to Tambov
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
4 bombers moved from Novgorod to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 4 bombers
British defend with 1 destroyer
Germans roll dice for 4 bombers in 125 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 6 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/8 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 6 fighters and 1 infantry in Normandy Bordeaux, round 3 : 4/7 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 5 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 5 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 5 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 5 mech_infantrys in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 : 4/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Holland Belgium to 112 Sea Zone
4 fighters moved from Holland Belgium to Western Germany
5 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Tambov to Bryansk
1 fighter moved from Rostov to Bryansk
1 bomber moved from Rostov to Novgorod
1 fighter moved from Smolensk to Novgorod
4 bombers moved from 125 Sea Zone to Western Germany
1 fighter moved from Archangel to Bryansk
1 mech_infantry moved from Germany to Yugoslavia
4 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
3 carriers placed in 112 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Southern Italy: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 1 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 5 mech_infantrys
Karelia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 7 armour, 22 artilleries, 3 fighters, 12 infantry and 27 mech_infantrys
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
112 Sea Zone : 3 carriers, 1 destroyer and 6 fighters
Yugoslavia : 1 mech_infantry
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 infantry moved from Kazakhstan to Sikang
2 mech_infantrys moved from Tsinghai to SikangCombat - Russians
Battle in Kansu
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Russians win, taking Kansu from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Sikang
Russians attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 aaGun, 1 artillery and 2 infantry moved from Samara to NovosibirskPlace Units - Russians
2 infantry placed in Volgograd
1 infantry placed in Volgograd
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsTerritory Summary for Russians :
Kansu : 1 artillery and 1 mech_infantry
Tsinghai : 1 aaGun
Sikang : 2 mech_infantrys
Olgiy : 1 flag
Rostov : 1 artillery and 1 infantry
Archangel : 2 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 1 armour, 16 artilleries, 1 factory_major, 2 fighters, 60 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 aaGun, 1 artillery and 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 19 / 27
Japanese : 67 / 77
Americans : 58 / 93
Chinese : 5 / 4
British : 39 / 54
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 13 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to India
1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Burma
1 infantry moved from Anhwe to Hopei
1 fighter moved from Hopei to French Indo China
1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry and 2 mech_infantrys moved from Yenisey to Evenkiyskiy
2 armour moved from Shantung to Hunan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Kweichow
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
9 fighters and 4 tactical_bombers moved from 35 Sea Zone to GuamCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 9 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 9 fighters, 2 infantry and 4 tactical_bombers in Guam, round 2 : 10/15 hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 9 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Evenkiyskiy, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
9 fighters moved from Guam to 35 Sea Zone
4 tactical_bombers moved from Guam to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
3 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in India
2 armour and 1 mech_infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Japanese collect 59 PUs (9 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 72 to 69
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 2 armour
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 7 armour, 9 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 12 infantry and 7 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry and 2 mech_infantrys
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 tactical_bomber
Celebes : 1 flag, 1 artillery, 2 fighters and 1 infantry
Java : 1 flag, 1 armour, 2 fighters and 1 infantry
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 2 battleships, 8 carriers, 1 cruiser, 4 destroyers, 12 fighters, 1 submarine and 4 tactical_bombers
Dzavhan : 1 flag
21 Sea Zone : 1 transport
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 7 artilleries, 6 infantry and 1 mech_infantry moved from West India to India
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
12 fighters and 4 tactical_bombers moved from 33 Sea Zone to Guam
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 104 Sea Zone
2 artilleries, 2 infantry, 1 marine and 3 transports moved from 104 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tobruk to Egypt -
Morning. Can I scramble your 3 Fts and can I save a damaged CV, each round, so as to block my UK passage?
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I am doing one round with the Americans in India. I will save the AA, fro the UK’s follow up attack, if that is okay.
Just realised that I forgot to buy for W India. Can I swap a FT for an Art and 2 Inf?
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Swapping is fine. Yes, send all 3 up, and do the same defense as last time, saving a destroyer for last as a blocker.
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Okay. Unfortunately, will be a while now. Sitting down to play 7 Wonders with my wife.
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No worries. I’ll be here for another 6 hours or so.
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Looks like you got through! That’s game.
My only real hope was for the dice to go against you in a major battle, but it didn’t happen. Well done.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 7 artilleries, 6 infantry and 1 mech_infantry moved from West India to India
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from 21 Sea Zone to Guam
12 fighters and 4 tactical_bombers moved from 33 Sea Zone to Guam
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 104 Sea Zone
2 artilleries, 2 infantry, 1 marine and 3 transports moved from 104 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
3 carriers, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tobruk to EgyptCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 12 fighters, 2 infantry and 4 tactical_bombers
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Guam from Japanese with 12 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 infantry and 1 marine
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Soviet Far East
Battle in India
Americans attack with 1 armour, 7 artilleries, 6 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 7 armour, 9 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 12 infantry and 7 mech_infantrys
Japanese win, taking Soviet Far East from Japanese with 7 armour, 9 artilleries, 1 fighter, 7 infantry and 7 mech_infantrys remaining. Battle score for attacker is -36
Casualties for Americans: 1 armour, 7 artilleries, 6 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 5 infantry
Battle in 112 Sea Zone
Americans attack with 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 tactical_bombers and 1 transport
Germans defend with 3 carriers, 1 destroyer and 9 fighters
Americans win with 6 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 39
Casualties for Germans: 3 carriers, 1 destroyer and 9 fighters
Casualties for Americans: 4 carriers, 2 cruisers, 1 destroyer and 1 tactical_bomber
Battle in DenmarkNon Combat Move - Americans
1 fighter could not land in 112 Sea Zone and was removed
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 11 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 marine moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Caroline Islands to 21 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery, 1 infantry and 1 marine moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 90 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 90 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 fighter
EDIT: Adding units owned by Americans to West India: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUsTerritory Summary for Americans :
Caroline Islands : 1 aaGun and 2 artilleries
Paulau Island : 1 flag, 1 artillery and 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 mech_infantry
Tsinghai : 1 fighter
Guam : 1 airfield and 2 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 3 submarines
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
21 Sea Zone : 1 battleship, 11 carriers, 2 cruisers, 7 destroyers, 16 fighters, 1 marine, 4 tactical_bombers and 1 transport
10 Sea Zone : 3 destroyers, 3 submarines and 1 transport
3 Sea Zone : 1 transport
6 Sea Zone : 1 flag
Tsagaan Olom : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
West India : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 fighter
Egypt : 1 mech_infantry
United Kingdom : 1 aaGun, 1 artillery, 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
French Central Africa : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 armour and 1 mech_infantry
Denmark : 1 flag, 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
112 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag
Persia : 1 mech_infantry
91 Sea Zone : 1 carrier and 1 destroyer
110 Sea Zone : 5 transportsProduction/PUs Summary :
Germans : 45 / 59
Russians : 19 / 27
Japanese : 67 / 69
Americans : 62 / 97
Chinese : 5 / 4
British : 39 / 54
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 13 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kweichow : 3 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 45 / 59
Russians : 19 / 27
Japanese : 66 / 69
Americans : 62 / 97
Chinese : 6 / 7
British : 39 / 54
UK_Pacific : 0 / 0
Italians : 13 / 13
ANZAC : 13 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 16
Purchase Units - British
British buy 1 armour, 2 carriers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 bomber and 4 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to Norway
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 armour, 2 fighters and 7 mech_infantrys moved from Eastern Persia to India
3 artilleries, 2 fighters, 10 infantry and 18 mech_infantrys moved from West India to India -
You won! See above.
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@Shin:
Looks like you got through! Â That’s game.
My only real hope was for the dice to go against you in a major battle, but it didn’t happen. Well done.
Thank you. I am sure it only happened, as you were distracted. Are you sure you need to call it? Feel free to sleep on it. I have really enjoyed playing you.
And I hope the thing that is bothering you, sorts itself out. -
Nah, I set all that up on purpose. My only real hope was that you’d have a really bad first round of combat and retreat, giving me time to further strengthen my defenses. I was in trouble on both sides of the map. Holding India was a similar position - my hope was that you’d lose a bunch of USA forces on the initial attack, and my defense would remain strong enough to repel the Brits.
THEN I could have really changed the direction of battle, somehow. Not sure exactly how, but hopefully something would come to mind. Your fleets were just so strong! I think taking India early was a bad call on my part. It gave you too much time to build with the USA.
Well played! And I appreciate the thoughts. Hope your surgery goes well.
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I thought the India thing was sound. JWW has done the same. I was surprised, however; that you pulled all your troops out and back into China, rather than moving West towards the ME. I like the US Atlantic backwards and forth thing. The Pacific is so scary though.
Enjoy uour next gane and thank you, again, for thinking about my surgery. -
I really, really, wanted to take the middle east, but your Pacific fleet was too strong for me to risk it. I’d hve to give up any chance of ever winning with Japan to do it, since I didn’t have the firepower to sink your fleet.
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That is what I thought happened some times: Japan held on and Germany won. I would not have gone West either , but faced the US. Because I have to!