@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
            Americans buy 4 artilleries, 3 infantry, 4 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Morocco to Tunisia
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
            4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
            Battle in Philippines
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            1 mech_infantry moved from Iraq to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to United Kingdom
            1 artillery moved from 109 Sea Zone to United Kingdom
            2 fighters moved from 91 Sea Zone to United Kingdom
            4 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 109 Sea Zone
            1 cruiser moved from 104 Sea Zone to 109 Sea Zone
            1 carrier moved from 104 Sea Zone to 109 Sea Zone
            1 carrier moved from 104 Sea Zone to 109 Sea Zone
            2 fighters moved from 104 Sea Zone to 109 Sea Zone
            2 carriers and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
            1 cruiser moved from 104 Sea Zone to 110 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            1 destroyer moved from 33 Sea Zone to 18 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            2 fighters moved from 10 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 7 Sea Zone
            1 destroyer moved from 10 Sea Zone to 4 Sea Zone
Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            4 submarines placed in 10 Sea Zone
            4 tactical_bombers placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 tactical_bomber
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry placed in West India
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
            EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs total
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Territory Summary for Americans :
Caroline Islands : 1 artillery and 1 infantry
    Marianas : 1 flag, 1 marine
    Tsinghai : 1 mech_infantry
    Philippines : 1 airfield, 1 artillery and 1 harbour
    Guam : 1 airfield and 1 infantry
    Wake Island : 1 airfield
    Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 tactical_bombers
    Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 marine
    Midway : 1 airfield
    42 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 1 submarine
    35 Sea Zone : 1 transport
    26 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 14 fighters, 4 submarines, 1 tactical_bomber and 1 transport
    20 Sea Zone : 1 flag, 1 submarine
    10 Sea Zone : 3 submarines and 1 transport
    19 Sea Zone : 1 flag, 1 destroyer
    18 Sea Zone : 1 destroyer
    17 Sea Zone : 1 destroyer
    16 Sea Zone : 1 destroyer
    7 Sea Zone : 1 destroyer
    4 Sea Zone : 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
    West India : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
    New Brunswick Nova Scotia : 1 aaGun
    United Kingdom : 1 aaGun, 2 artilleries, 2 fighters and 3 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    French Central Africa : 1 flag
    French West Africa : 1 flag
    Tunisia : 1 flag, 1 mech_infantry
    Holland Belgium : 1 flag, 2 infantry
    Tobruk : 1 flag
    Libya : 1 flag
    109 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
    97 Sea Zone : 1 flag, 2 submarines
    Eastern Persia : 2 mech_infantrys
    101 Sea Zone : 2 transports
    Brazil : 1 flag
    91 Sea Zone : 1 submarine
    110 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 46 / 63
    Russians : 22 / 27
    Japanese : 61 / 58
    Americans : 65 / 110
    Chinese : 3 / 5
    British : 36 / 45
    UK_Pacific : 0 / 0
    Italians : 13 / 9
    ANZAC : 17 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
    Sikang : 1 infantry
Production/PUs Summary :
Germans : 46 / 63
    Russians : 22 / 27
    Japanese : 60 / 58
    Americans : 65 / 110
    Chinese : 4 / 6
    British : 36 / 45
    UK_Pacific : 0 / 0
    Italians : 13 / 9
    ANZAC : 17 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 1 cruiser, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Malta to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            1 artillery moved from Tobruk to Alexandria
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Kansu to Kweichow
Evening.
Would you like to scrambke your three Fts to 95?
And I knew , with all that Air , that IC in W India was too risky. Again, nice move.
Thanks! ANd yes, send up the fighters. Same rules as last time regarding causalities.
Give me a few minutes. I am in the garage with my near two year old. He likes playing with the washing machine and tumble dryer. (The kitchen is too small for those appliances.)
I am rueing that 50/50 attack to recapture India two trrms ago.
Well, sorry about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 1 cruiser, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Gibraltar to 95 Sea Zone
            1 fighter moved from Malta to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 81 Sea Zone to 95 Sea Zone
            1 artillery moved from Tobruk to Alexandria
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Kansu to Kweichow
Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 95 Sea Zone
                British attack with 3 fighters and 2 submarines
                Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                2 submarines owned by the British Submerged
                British win with 3 fighters remaining. Battle score for attacker is 38
                Casualties for Germans: 1 fighter
                Casualties for Italians: 1 destroyer and 2 fighters
            Battle in Kweichow
                British attack with 1 mech_infantry
                Japanese defend with 1 mech_infantry
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
            1 infantry moved from Persia to Eastern Persia
            1 aaGun moved from Persia to Eastern Persia
            1 infantry moved from Iraq to Persia
            4 mech_infantrys moved from Iraq to Eastern Persia
            7 mech_infantrys moved from Eastern Persia to West India
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Volgograd to Russia
            1 mech_infantry moved from Volgograd to Turkmenistan
            1 infantry moved from Kazakhstan to Tsinghai
            1 artillery moved from Kazakhstan to Turkmenistan
            1 infantry moved from Kazakhstan to Turkmenistan
            3 fighters moved from 95 Sea Zone to Malta
            1 infantry moved from Morocco to Algeria
            1 aaGun moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 carrier, 1 fighter, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from Gibraltar to 104 Sea Zone
            1 fighter moved from 104 Sea Zone to 110 Sea Zone
Place Units - British
            1 cruiser placed in 109 Sea Zone
            1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
            1 mech_infantry placed in Egypt
            2 submarines placed in 98 Sea Zone
Turn Complete - British
            British collect 36 PUs; end with 36 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 infantry
    Yenisey : 1 mech_infantry
    West India : 1 aaGun, 2 artilleries, 6 infantry and 10 mech_infantrys
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Alexandria : 1 artillery
    Gibraltar : 1 airfield, 1 harbour and 1 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun, 3 fighters and 1 infantry
    United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
    Normandy Bordeaux : 1 aaGun and 3 infantry
    French Madagascar : 1 flag
    Algeria : 1 flag, 1 infantry
    Syria : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Russia : 3 fighters and 2 mech_infantrys
    Turkmenistan : 1 artillery, 1 infantry and 1 mech_infantry
    95 Sea Zone : 2 submarines
    109 Sea Zone : 1 cruiser
    Iraq : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
    92 Sea Zone : 1 destroyer
    Eastern Persia : 1 flag, 1 aaGun, 1 infantry and 4 mech_infantrys
    Persia : 1 flag, 1 infantry
    98 Sea Zone : 1 flag, 2 submarines
    110 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 46 / 63
    Russians : 22 / 27
    Japanese : 60 / 58
    Americans : 65 / 110
    Chinese : 4 / 6
    British : 36 / 45
    UK_Pacific : 0 / 0
    Italians : 13 / 9
    ANZAC : 17 / 21
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
            Italians buy nothing; Remaining resources: 9 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
            2 aaGuns, 5 infantry and 3 mech_infantrys moved from Southern Italy to Northern Italy
            3 mech_infantrys moved from Northern Italy to Western Germany
Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4
            Italians collect 8 PUs (5 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 33 Sea Zone to 36 Sea Zone
            2 destroyers moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
            1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Paulau Island : 1 flag
    Marshall Islands : 1 flag
    Borneo : 1 flag, 1 artillery and 1 infantry
    Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters and 1 harbour
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
    Hawaiian Islands : 2 fighters
    Celebes : 1 flag, 1 artillery and 1 infantry
    Java : 1 flag, 2 infantry
    Dutch New Guinea : 1 flag, 1 infantry and 1 marine
    42 Sea Zone : 1 submarine
    41 Sea Zone : 1 flag, 1 submarine
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 transport
    45 Sea Zone : 1 transport
    36 Sea Zone : 1 submarine
    22 Sea Zone : 1 flag
    17 Sea Zone : 1 flag
    54 Sea Zone : 2 destroyers
    62 Sea Zone : 1 destroyer and 2 submarines
    West India : 1 fighter
Production/PUs Summary :
Germans : 46 / 63
    Russians : 22 / 27
    Japanese : 56 / 58
    Americans : 65 / 110
    Chinese : 4 / 6
    British : 36 / 45
    UK_Pacific : 0 / 0
    Italians : 13 / 17
    ANZAC : 21 / 28
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
    United Kingdom : 1 fighter
    Iraq : 1 infantry
Production/PUs Summary :
Germans : 46 / 63
    Russians : 22 / 27
    Japanese : 56 / 58
    Americans : 65 / 110
    Chinese : 4 / 6
    British : 36 / 45
    UK_Pacific : 0 / 0
    Italians : 13 / 17
    ANZAC : 21 / 28
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 mech_infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Poland to Belarus
            1 infantry moved from Ukraine to Rostov
            4 bombers and 2 fighters moved from Bryansk to Archangel
            2 bombers and 1 fighter moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Tambov
            1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            3 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            3 mech_infantrys moved from Germany to Holland Belgium
Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 7 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux :  0/3 hits
                    Germans roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/11 hits
                    Americans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                    1 aaGun owned by the British, 2 infantry owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  6/9 hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                    1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 :  1/5 hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                    1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Holland Belgium, round 3 :  0/4 hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Holland Belgium, round 4 :  0/4 hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Holland Belgium, round 5 :  2/4 hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Germans attack with 2 bombers, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Rostov, round 2 :  2/4 hits
                    Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 4 bombers, 2 fighters and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 4 bombers, 2 fighters and 1 mech_infantry in Archangel, round 2 :  6/7 hits
                    Russians roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                    3 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 fighter moved from Belarus to Bryansk
            1 bomber moved from Tambov to Novgorod
            4 bombers moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            2 mech_infantrys moved from Novgorod to Bryansk
            2 bombers moved from Rostov to Novgorod
            2 fighters moved from Archangel to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            1 fighter moved from Rostov to Bryansk
            2 mech_infantrys moved from Germany to Western Germany
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            4 fighters moved from Normandy Bordeaux to Western Germany
            3 carriers and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
            1 destroyer and 1 fighter placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 3 carriers, 2 destroyers and 4 fighters
            EDIT: Adding units owned by Germans to 112 Sea Zone: 3 carriers, 2 destroyers and 5 fighters
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Southern France
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            9 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 mech_infantrys
    Germany : 1 factory_major and 9 infantry
    Holland Belgium : 1 artillery and 3 mech_infantrys
    Belarus : 1 flag, 2 mech_infantrys
    Karelia : 1 flag
    Bryansk : 1 flag, 2 aaGuns, 7 armour, 15 artilleries, 4 fighters, 21 infantry and 19 mech_infantrys
    Rostov : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 mech_infantry
    Eastern Poland : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 8 bombers, 1 factory_minor, 1 harbour and 3 infantry
    Smolensk : 1 flag, 1 infantry
    112 Sea Zone : 3 carriers, 2 destroyers, 5 fighters and 1 submarine
    Bulgaria : 1 flag
    Greece : 1 flag
    Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 64
    Russians : 17 / 27
    Japanese : 56 / 58
    Americans : 60 / 110
    Chinese : 4 / 6
    British : 36 / 45
    UK_Pacific : 0 / 0
    Italians : 13 / 17
    ANZAC : 21 / 28
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 mech_infantry moved from Novgorod to Archangel
            2 mech_infantrys moved from Poland to Belarus
            1 infantry moved from Ukraine to Rostov
            4 bombers and 2 fighters moved from Bryansk to Archangel
            2 bombers and 1 fighter moved from Bryansk to Rostov
            1 fighter moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 bomber moved from Bryansk to Smolensk
            1 bomber moved from Bryansk to Tambov
            1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            3 infantry moved from France to Normandy Bordeaux
            3 fighters moved from Western Germany to Normandy Bordeaux
            3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
            1 fighter moved from 112 Sea Zone to Normandy Bordeaux
            3 mech_infantrys moved from Germany to Holland Belgium
Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 7 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Normandy Bordeaux :  0/3 hits
                    Germans roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/11 hits
                    Americans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                    1 aaGun owned by the British, 2 infantry owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  6/9 hits
                    Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                    1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 3 infantry
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                Americans defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Holland Belgium, round 2 :  1/5 hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                    1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Holland Belgium, round 3 :  0/4 hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Holland Belgium, round 4 :  0/4 hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                    Germans roll dice for 1 artillery and 3 mech_infantrys in Holland Belgium, round 5 :  2/4 hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 5 :  0/1 hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Rostov
                Germans attack with 2 bombers, 1 fighter and 1 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Rostov, round 2 :  2/4 hits
                    Russians roll dice for 2 infantry in Rostov, round 2 :  0/2 hits
                    2 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 4 bombers, 2 fighters and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 4 bombers, 2 fighters and 1 mech_infantry in Archangel, round 2 :  6/7 hits
                    Russians roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                    3 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Belarus, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 fighter moved from Belarus to Bryansk
            1 bomber moved from Tambov to Novgorod
            4 bombers moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            2 mech_infantrys moved from Novgorod to Bryansk
            2 bombers moved from Rostov to Novgorod
            2 fighters moved from Archangel to Bryansk
            1 aaGun moved from Ukraine to Bryansk
            1 fighter moved from Rostov to Bryansk
            2 mech_infantrys moved from Germany to Western Germany
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            4 fighters moved from Normandy Bordeaux to Western Germany
            3 carriers and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
            1 destroyer and 1 fighter placed in 113 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 113 Sea Zone: 3 carriers, 2 destroyers and 4 fighters
            EDIT: Adding units owned by Germans to 112 Sea Zone: 3 carriers, 2 destroyers and 5 fighters
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 infantry placed in Western Germany
            3 infantry placed in France
            3 infantry placed in Southern France
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans undo move 4.
            Germans undo move 3.
            Germans undo move 2.
            9 infantry placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 79 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 mech_infantrys
    Germany : 1 factory_major and 9 infantry
    Holland Belgium : 1 artillery and 3 mech_infantrys
    Belarus : 1 flag, 2 mech_infantrys
    Karelia : 1 flag
    Bryansk : 1 flag, 2 aaGuns, 7 armour, 15 artilleries, 4 fighters, 21 infantry and 19 mech_infantrys
    Rostov : 1 flag, 1 infantry
    Vyborg : 1 flag
    Archangel : 1 flag, 1 mech_infantry
    Eastern Poland : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 8 bombers, 1 factory_minor, 1 harbour and 3 infantry
    Smolensk : 1 flag, 1 infantry
    112 Sea Zone : 3 carriers, 2 destroyers, 5 fighters and 1 submarine
    Bulgaria : 1 flag
    Greece : 1 flag
    Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 64
    Russians : 17 / 27
    Japanese : 56 / 58
    Americans : 60 / 110
    Chinese : 4 / 6
    British : 36 / 45
    UK_Pacific : 0 / 0
    Italians : 13 / 17
    ANZAC : 21 / 28
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
I moved a Japanese destroyer I had forgotten about last round. If you’d like to go ahead and take a shot at it with your ANZAC fighter (and/or sub?) go for it. You can roll it here on the forum.
Thanks. But you will
Have to roll it. I have tried countless times , to no avail. Am a bit of a twit,when it comes to following instructions.
Sure. Is it just the plane, or can the sub reach as well?
Which SZ? I think there were 2, maybe 3 Subs. One was newly made. (I think.) .
It’s off West India.
SZ 79