@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
Wittmann vs Shin Ji 2nd Playoff FINAL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Western Germany to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,1,4
Italians collect 9 PUs (4 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Baltic States : 1 flag
Bryansk : 2 aaGuns and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag
95 Sea Zone : 1 destroyer
Yugoslavia : 1 flag -
An I move that Sub off Celebes, pleaee?
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Already did
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Apologies. Thank you.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter
Tobruk : 2 infantryProduction/PUs Summary :
Germans : 50 / 62
Russians : 24 / 34
Japanese : 62 / 67
Americans : 58 / 93
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 17 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
3 fighters moved from Western Germany to Bryansk
3 bombers moved from Western Germany to Ukraine
3 bombers moved from Western Germany to Rostov
1 fighter moved from Bryansk to Archangel
2 bombers moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from 112 Sea Zone to Southern ItalyCombat - Germans
Battle in Archangel
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Rostov, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 bombers moved from Rostov to Bryansk
3 bombers moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Archangel to Bryansk
2 bombers moved from Archangel to Bryansk
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to UkrainePlace Units - Germans
3 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2,4,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Poland : 2 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 1 aaGun, 7 armour, 15 artilleries, 8 bombers, 4 fighters, 22 infantry and 15 mech_infantrys
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 2 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
112 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 63
Russians : 19 / 34
Japanese : 62 / 67
Americans : 58 / 93
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 17 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
3 fighters moved from Western Germany to Bryansk
3 bombers moved from Western Germany to Ukraine
3 bombers moved from Western Germany to Rostov
1 fighter moved from Bryansk to Archangel
2 bombers moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Bryansk
1 fighter moved from 112 Sea Zone to Southern ItalyCombat - Germans
Battle in Archangel
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Rostov, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers and 3 infantry in Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 bombers moved from Rostov to Bryansk
3 bombers moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Archangel to Bryansk
2 bombers moved from Archangel to Bryansk
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
1 mech_infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to UkrainePlace Units - Germans
3 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,2,4,5
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Poland : 2 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 1 aaGun, 7 armour, 15 artilleries, 8 bombers, 4 fighters, 22 infantry and 15 mech_infantrys
Rostov : 1 flag, 2 infantry
Vyborg : 1 flag
Archangel : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor, 2 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
112 Sea Zone : 3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 63
Russians : 19 / 34
Japanese : 62 / 67
Americans : 58 / 93
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 17 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 33 PUs;
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter moved from Russia to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Vologda to Archangel
3 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 aaGun moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Vologda to Evenkiyskiy
1 mech_infantry moved from Vologda to Timguska
1 infantry moved from Russia to Vologda
1 artillery moved from Vologda to Russia
1 aaGun moved from Vologda to RussiaPlace Units - Russians
3 infantry placed in Volgograd
4 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 armour moved from Burma to India
1 armour moved from Yunnan to India
1 mech_infantry moved from Hunan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Shensi to Yunnan
1 infantry moved from Kweichow to Shensi
1 armour moved from Hopei to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Suiyuyan to Kweichow
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Hunan
10 fighters moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from Japan to 20 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from Shantung to French Indo China
5 tactical_bombers moved from 35 Sea Zone to French Indo China
2 fighters moved from India to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 9 carriers, 1 cruiser and 1 transport moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 14 fighters
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer and 14 fighters in 20 Sea Zone, round 2 : 8/15 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 14 fighters remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Japanese
14 fighters moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to JapanPlace Units - Japanese
2 artilleries and 1 infantry placed in India
3 mech_infantrys placed in French Indo China
3 infantry placed in Shantung
1 destroyer, 1 submarine and 3 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Shantung: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Japanese collect 53 PUs (10 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 61 to 58
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour and 1 mech_infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 armour
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 1 armour, 1 infantry and 3 mech_infantrys
India : 1 flag, 1 airfield, 5 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 5 fighters, 3 mech_infantrys and 5 tactical_bombers
Sumatra : 1 flag, 1 armour
Dzavhan : 1 flag
39 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 14 fighters, 1 submarine and 4 transports
Buyant-Uhaa : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 63
Russians : 22 / 27
Japanese : 63 / 58
Americans : 58 / 93
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 17 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am swapping a Sub and Tac for Ft, Art amd Inf.
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ok
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 3 infantry, 4 submarines and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Morocco to Tunisia
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Philippines
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to United Kingdom
4 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 cruiser moved from 104 Sea Zone to 109 Sea Zone
1 carrier moved from 104 Sea Zone to 109 Sea Zone
1 carrier moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
2 carriers and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 cruiser moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 10 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
4 tactical_bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in West India
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 110 PUsTerritory Summary for Americans :
Caroline Islands : 1 artillery and 1 infantry
Marianas : 1 flag, 1 marine
Tsinghai : 1 mech_infantry
Philippines : 1 airfield, 1 artillery and 1 harbour
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 3 tactical_bombers
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 marine
Midway : 1 airfield
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 14 fighters, 4 submarines, 1 tactical_bomber and 1 transport
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 3 submarines and 1 transport
19 Sea Zone : 1 flag, 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
4 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
West India : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 aaGun
United Kingdom : 1 aaGun, 2 artilleries, 2 fighters and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
French Central Africa : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
109 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 2 mech_infantrys
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 submarine
110 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 46 / 63
Russians : 22 / 27
Japanese : 61 / 58
Americans : 65 / 110
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 17 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 63
Russians : 22 / 27
Japanese : 60 / 58
Americans : 65 / 110
Chinese : 4 / 6
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 17 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 cruiser, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Kansu to Kweichow -
Evening.
Would you like to scrambke your three Fts to 95?
And I knew , with all that Air , that IC in W India was too risky. Again, nice move. -
Thanks! ANd yes, send up the fighters. Same rules as last time regarding causalities.
-
Give me a few minutes. I am in the garage with my near two year old. He likes playing with the washing machine and tumble dryer. (The kitchen is too small for those appliances.)
I am rueing that 50/50 attack to recapture India two trrms ago. -
Well, sorry about that.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 cruiser, 1 fighter, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Kansu to KweichowCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 3 fighters and 2 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
2 submarines owned by the British Submerged
British win with 3 fighters remaining. Battle score for attacker is 38
Casualties for Germans: 1 fighter
Casualties for Italians: 1 destroyer and 2 fighters
Battle in Kweichow
British attack with 1 mech_infantry
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 infantry moved from Persia to Eastern Persia
1 aaGun moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
4 mech_infantrys moved from Iraq to Eastern Persia
7 mech_infantrys moved from Eastern Persia to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Turkmenistan
1 infantry moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Turkmenistan
1 infantry moved from Kazakhstan to Turkmenistan
3 fighters moved from 95 Sea Zone to Malta
1 infantry moved from Morocco to Algeria
1 aaGun moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 carrier, 1 fighter, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea ZonePlace Units - British
1 cruiser placed in 109 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in Iraq
1 mech_infantry placed in Egypt
2 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 infantry
Yenisey : 1 mech_infantry
West India : 1 aaGun, 2 artilleries, 6 infantry and 10 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 3 fighters and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
French Madagascar : 1 flag
Algeria : 1 flag, 1 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 3 fighters and 2 mech_infantrys
Turkmenistan : 1 artillery, 1 infantry and 1 mech_infantry
95 Sea Zone : 2 submarines
109 Sea Zone : 1 cruiser
Iraq : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 aaGun, 1 infantry and 4 mech_infantrys
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 2 submarines
110 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 63
Russians : 22 / 27
Japanese : 60 / 58
Americans : 65 / 110
Chinese : 4 / 6
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 17 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns, 5 infantry and 3 mech_infantrys moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Northern Italy to Western GermanyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,4
Italians collect 8 PUs (5 lost to blockades); end with 17 PUs total





