@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Neutral_Axis
            1 armour moved from Morocco to Tunisia
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery moved from 76 Sea Zone to British Somaliland
            1 mech_infantry moved from Ethiopia to British Somaliland
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Tanganyika Territory
            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 fighter moved from Malta to Alexandria
            1 fighter moved from Malta to Alexandria
            1 tactical_bomber moved from Malta to Alexandria
            1 bomber moved from Malta to Alexandria
            1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
            1 artillery and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Alexandria
Combat - British
            Battle in 98 Sea Zone
                British attack with 1 destroyer and 1 transport
                Italians defend with 1 transport
                British win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Italians win with 1 armour remaining. Battle score for attacker is -16
                Casualties for British: 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry
                Casualties for Italians: 1 artillery, 5 infantry and 1 mech_infantry
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
            Battle in Tunisia
                British attack with 1 armour
                Neutral_Axis defend with 1 infantry
                Neutral_Axis win with no units remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Neutral_Axis: 1 infantry
            Battle in British Somaliland
                British attack with 1 artillery and 1 mech_infantry
                Italians defend with 1 infantry
                British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 infantry
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by UK_Pacific from Malaya: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Removing units owned by UK_Pacific from Malaya: 1 infantry
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Turning off Edit Mode
            1 submarine moved from 39 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from Alexandria to Egypt
            1 fighter moved from Alexandria to Egypt
            2 fighters moved from United Kingdom to 104 Sea Zone
            1 destroyer moved from 106 Sea Zone to 103 Sea Zone
            1 destroyer moved from 103 Sea Zone to 91 Sea Zone
            2 fighters moved from 104 Sea Zone to Gibraltar
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
Place Units - British
            1 fighter and 1 infantry placed in United Kingdom
            1 factory_minor placed in Egypt
            1 airfield placed in Gibraltar
Turn Complete - British
            British collect 32 PUs; end with 32 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 3 infantry
                Some Units in Malaya change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
    India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
    Malaya : 1 harbour and 2 infantry
    Belgian Congo : 1 infantry
    Iceland : 1 airfield
    Quebec : 1 artillery, 1 factory_minor and 1 infantry
    British Somaliland : 1 artillery
    Gibraltar : 1 airfield, 2 fighters, 1 harbour and 2 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
    Tanganyika Territory : 1 infantry
    Algeria : 1 flag, 1 infantry
    Ethiopia : 1 flag
    76 Sea Zone : 1 cruiser, 1 submarine and 1 transport
    Eastern Persia : 1 flag
    Persia : 1 flag, 3 infantry
    98 Sea Zone : 1 flag, 1 destroyer and 1 transport
    91 Sea Zone : 1 destroyer
    110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
    Russians : 37 / 37
    Japanese : 52 / 59
    Americans : 52 / 73
    Chinese : 8 / 12
    British : 32 / 38
    UK_Pacific : 10 / 10
    Italians : 11 / 11
    ANZAC : 10 / 17
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
I could not move the units in Malaya . Have you ever encountered that in BM? Was going to attack your Art in Sumatra with the Ft. Don’t worry. Things looking bleak, I believe. Tht Vichy has cost me a Bomber amd the UK Tank.
During the war, the French threw Down their arms when the Allies landed in Africa. Not sure that is correctly represented, therefore.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs;
Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
            2 armour moved from Slovakia Hungary to Baltic States
            1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from Alexandria to Egypt
            1 bomber and 1 fighter moved from Southern Italy to Egypt
Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 cruiser and 1 destroyer
                British defend with 1 destroyer and 1 transport
                    Italians roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                    British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Baltic States
                Italians attack with 2 armour
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour in Baltic States, round 2 :  2/2 hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Italians attack with 1 armour, 1 bomber and 1 fighter
                British defend with 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Egypt, round 2 :  2/3 hits
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  2/4 hits
                    1 bomber owned by the Italians, 2 infantry owned by the ANZAC and 1 armour owned by the Italians lost in Egypt
                retreated to Egypt
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
                Casualties for Italians: 1 armour and 1 bomber
                Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
            1 fighter moved from Egypt to Alexandria
            1 artillery and 1 infantry moved from Tobruk to Alexandria
            2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
            1 fighter placed in Southern Italy
Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
@wittmann:
I could not move the units in Malaya . Have you ever encountered that in BM? Was going to attack your Art in Sumatra with the Ft. Don’t worry. Things looking bleak, I believe. Tht Vichy has cost me a Bomber amd the UK Tank.
During the war, the French threw Down their arms when the Allies landed in Africa. Not sure that is correctly represented, therefore.
No, I’ve never encountered that problem. And as for accuracy, invading the UK was considered impossible, as was invading Russia! So that would make an odd game.
If you want t use edit mode to move them, go right ahead.
Thank you, bit the horrors of the negative  results , have shaken me out of the idea!
The children are in bed, so Anzac will be tomorrow. Goodnight.
Nice try in Egypt. Not sure I would have done that . Amd I do lots of crazy stuff.
Eh, had a lot more to gain than I stood to lose! ABout an 18% chance of winning there.
Sleep well.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
            Battle in 21 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
            1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 aaGun moved from New South Wales to Queensland
            1 marine moved from New South Wales to Queensland
            1 artillery moved from South Australia to Queensland
            1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 4 infantry and 1 marine
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 1 infantry
    21 Sea Zone : 1 destroyer
    54 Sea Zone : 1 cruiser and 1 transport
    62 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 41 / 51
    Russians : 36 / 37
    Japanese : 52 / 59
    Americans : 52 / 73
    Chinese : 8 / 12
    British : 32 / 38
    UK_Pacific : 10 / 10
    Italians : 12 / 18
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
            1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
    Algeria : 1 infantry
    76 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 51
    Russians : 36 / 37
    Japanese : 52 / 59
    Americans : 52 / 73
    Chinese : 8 / 12
    British : 32 / 38
    UK_Pacific : 10 / 10
    Italians : 12 / 18
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 artillery moved from Western Germany to 112 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 artillery and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 infantry moved from Finland to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
            3 armour moved from Poland to Novgorod
            1 cruiser moved from 112 Sea Zone to 127 Sea Zone
            1 carrier moved from 112 Sea Zone to 127 Sea Zone
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            4 bombers moved from Western Germany to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 artillery moved from Western Germany to France
            1 artillery and 1 infantry moved from Holland Belgium to France
            2 artilleries and 8 infantry moved from Romania to Eastern Poland
            6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
            1 artillery and 9 infantry moved from Poland to Baltic States
            2 artilleries and 5 infantry moved from Poland to Eastern Poland
            8 artilleries and 2 infantry moved from Germany to Poland
            4 infantry moved from Greece to Bulgaria
            6 infantry moved from Finland to Karelia
Combat - Germans
            Battle in Novgorod
                Germans attack with 3 armour, 1 artillery and 1 infantry
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 cruiser in Novgorod, round 2 :  0/1 hits
                    Germans roll dice for 3 armour, 1 artillery and 1 infantry in Novgorod, round 2 :  2/5 hits
                    Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 :  3/3 hits
                    1 aaGun owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour in Novgorod, round 3 :  1/2 hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 :  0/2 hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour in Novgorod, round 4 :  1/2 hits
                    Russians roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Egypt
                Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
                    Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  3/6 hits
                    British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 2 :  2/2 hits
                    1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the British lost in Egypt
                Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 bomber and 1 tactical_bomber
                Casualties for British: 1 fighter and 1 tactical_bomber
            Battle in Eastern Poland
                Germans attack with 6 armour, 4 artilleries, 13 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 4 artilleries, 13 infantry and 2 mech_infantrys in Eastern Poland, round 2 :  7/25 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 4 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 aaGun moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 fighter moved from Egypt to Alexandria
            3 bombers moved from Egypt to Alexandria
Place Units - Germans
            3 infantry placed in France
            1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
            Germans collect 45 PUs; end with 45 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
            Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 mech_infantry moved from Ukraine to Romania
                  Russians take Romania from Germans
            3 infantry moved from Belarus to Novgorod
            1 fighter moved from Bryansk to Novgorod
            1 fighter moved from Bryansk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                Russians win, taking Novgorod from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 2 armour
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            1 artillery and 4 infantry moved from Russia to Bryansk
            1 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
            3 artilleries moved from Ukraine to Western Ukraine
            1 armour moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Western Ukraine
            1 armour moved from Bryansk to Western Ukraine
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 mech_infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Bryansk to Western Ukraine
            9 infantry moved from Bryansk to Western Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            1 artillery moved from Western Ukraine to Bryansk
Place Units - Russians
            1 infantry placed in Ukraine
            2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Territory Summary for Russians :
Sakha : 2 infantry
    Yenisey : 2 aaGuns and 10 infantry
    Timguska : 6 infantry
    Romania : 1 flag, 1 mech_infantry
    Belarus : 1 infantry
    Bryansk : 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
    Bessarabia : 1 infantry
    Russia : 1 airfield, 2 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
    Ukraine : 1 factory_minor and 1 infantry
    Western Ukraine : 2 aaGuns, 1 armour, 6 artilleries, 26 infantry and 1 mech_infantry
    Volgograd : 1 factory_minor
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    125 Sea Zone : 1 submarine
    114 Sea Zone : 1 cruiser
    Northwest Persia : 1 flag, 1 infantry
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 55
    Russians : 37 / 47
    Japanese : 52 / 59
    Americans : 52 / 73
    Chinese : 8 / 12
    British : 32 / 38
    UK_Pacific : 10 / 10
    Italians : 12 / 18
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
D’oh! Didn’t realize I left Romania open. :-D
I was surprised. I was going to tell you and say to cover it, but thought it was no biggy and that you deserved a little nastiness, after forcing this unbalanced BM on me! It might be the difference between capturing E Poland, anyway.
I would have pointed out a major mis blocking, fro example, at sea.
Heh. BM is balanced, but it is helpful to have experience with it, I’ll grant you that!
Nah, I’m not actually complaining. It’s my job to watch for that sort of thing.
DId you want to move troops our of Malaya, tho?
I Thought I did.  Please proceed.
I am enjoying the Med , as always. I love the battle there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            2 infantry moved from Chahar to Hopei
            3 infantry moved from Anhwe to Hopei
            3 armour moved from Shantung to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            3 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 artillery moved from Sumatra to 41 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 cruiser moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            8 fighters and 6 tactical_bombers moved from Kwangsi to Shan State
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            1 bomber moved from Kwangsi to 21 Sea Zone
            1 fighter moved from Jehol to Japan
            1 tactical_bomber moved from Jehol to Japan
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 :  3/3 hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 :  1/3 hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 8 fighters, 1 infantry and 6 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 8 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 :  10/15 hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 bomber in 21 Sea Zone, round 2 :  1/1 hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Hopei
                Japanese attack with 3 armour and 5 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 armour and 5 infantry in Hopei, round 2 :  2/8 hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            1 aaGun moved from Anhwe to Kweichow
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
            6 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
            1 bomber moved from 21 Sea Zone to Kwangsi
Place Units - Japanese
            3 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in French Indo China
            1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Japanese collect 58 PUs; end with 59 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 2 destroyers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            2 infantry moved from Chahar to Hopei
            3 infantry moved from Anhwe to Hopei
            3 armour moved from Shantung to Hopei
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            3 artilleries, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 artillery moved from Sumatra to 41 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 armour moved from 37 Sea Zone to Malaya
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 cruiser moved from 44 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to Malaya
            8 fighters and 6 tactical_bombers moved from Kwangsi to Shan State
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 44 Sea Zone to 21 Sea Zone
            1 bomber moved from Kwangsi to 21 Sea Zone
            1 fighter moved from Jehol to Japan
            1 tactical_bomber moved from Jehol to Japan
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Malaya, round 2 :  3/3 hits
                    UK_Pacific roll dice for 3 infantry in Malaya, round 2 :  1/3 hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 8 fighters, 1 infantry and 6 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 8 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 2 :  10/15 hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 bomber in 21 Sea Zone, round 2 :  1/1 hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in Hopei
                Japanese attack with 3 armour and 5 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 armour and 5 infantry in Hopei, round 2 :  2/8 hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 3 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            1 aaGun moved from Anhwe to Kweichow
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
            6 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
            1 bomber moved from 21 Sea Zone to Kwangsi
Place Units - Japanese
            3 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in French Indo China
            1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Japanese collect 58 PUs; end with 59 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Japanese from 67 to 64
            EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
    Kwangsi : 1 flag, 1 bomber, 6 fighters and 4 tactical_bombers
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
    Jehol : 1 flag
    Manchuria : 1 flag, 2 infantry
    Yunnan : 1 flag, 4 artilleries, 3 infantry and 1 mech_infantry
    Kweichow : 1 flag, 1 aaGun and 1 infantry
    Hunan : 1 flag, 1 infantry
    Hopei : 1 flag, 3 armour and 4 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Malaya : 1 flag, 1 armour, 2 artilleries, 1 harbour and 1 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
    French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
    6 Sea Zone : 1 carrier and 2 destroyers
Production/PUs Summary :
Germans : 40 / 55
    Russians : 37 / 47
    Japanese : 58 / 64
    Americans : 52 / 73
    Chinese : 5 / 12
    British : 32 / 38
    UK_Pacific : 7 / 10
    Italians : 12 / 18
    ANZAC : 10 / 16
    French : 2 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 10 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 7 times
            2 was rolled 12 times
            3 was rolled 1 times
            4 was rolled 8 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.108
        Median : 2.000
        Variance : 1.972
        Standard Deviation : 1.404
        Total rolls : 37
Null / Other
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 4.500
        Median : 4.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 1 times
            4 was rolled 2 times
        Average roll : 2.750
        Median : 3.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
ANZAC Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Chinese Combat
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Japanese Combat
            1 was rolled 6 times
            2 was rolled 9 times
            3 was rolled 1 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 3 times
        Average roll : 3.036
        Median : 2.000
        Variance : 1.481
        Standard Deviation : 1.217
        Total rolls : 28
@Shin:
Eh, had a lot more to gain than I stood to lose! ABout an 18% chance of winning there.
Sleep well.
Good luck to both of you, it will be interesting to see how this develope! And I think shin ji is right on here with the egypt battle. I am not sure I would have done the same thing either, but at 30-40 % I think these battles often are a “no-brainer” because you create so much nastiness for the allies in many situations. And it isnt really that much of a downside if it goes poorly……I have lost egypt in these kind of battles a few times and it is not nice to deal with…
Just my two cents
I seriously considered putting the Cruiser in 91 too. Glad I didn’t . My 6 unit attack on the three It units in E Africa went badly, leaving me no INf. That prejudiced my chances somewhat. I alslo wondered if my cheeky IC buy, would tempt you to sealion. Is that reaaly not worthwhile anymore? Does the fear of a strong Russia preclude that still?
I find Sealion to be 9/10, a trap. Even if you win, you lose. Sure, you take Britain and Egypt, but what then? At best, you’re holding off Russia. So you can’t win in the West. All hope lies with Japan in that scenario. It was a better option before BM, when the Axis could count on getting more and more money and starving the Allies out.
That said, I gave it SERIOUS consideration. You seemed to be inviting it! My odds were only about 65%, tho, and I wasn’t going to gamble on that.