Yeah we’re not starting with less than 8. We’ll get them
Wittmann vs Shin Ji 2nd Playoff FINAL
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
Russians buy 4 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
3 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Kansu
1 infantry moved from Olgiy to Kansu
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Volgograd to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Smolensk from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Volgograd to KazakhstanPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
3 artilleries, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Kansu : 2 infantry
Kazakhstan : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Rostov : 4 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 17 artilleries, 1 factory_major, 2 fighters, 50 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 2 infantry
Volgograd : 1 aaGun, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
Smolensk : 1 artillery
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 64
Russians : 24 / 28
Japanese : 53 / 59
Americans : 60 / 101
Chinese : 4 / 5
British : 36 / 45
UK_Pacific : 2 / 0
Italians : 13 / 12
ANZAC : 18 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 harbour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from India to West India
3 fighters moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Central Mongolia
1 armour and 1 mech_infantry moved from Suiyuyan to Tsagaan Olom
1 infantry moved from Anhwe to Hunan
1 armour moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Szechwan to Kweichow
2 armour moved from Szechwan to Kansu
1 fighter moved from Japan to Buryatia
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Central Mongolia
1 fighter moved from Manchuria to Buryatia
1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
1 fighter moved from French Indo China to BorneoCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 armour in Sumatra, round 4 : 1/1 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 2/9 hits
ANZAC roll dice for 1 marine in Borneo, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 76 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsagaan Olom
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Tsagaan Olom, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsagaan Olom
Japanese win, taking Tsagaan Olom from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Jehol, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 2 armour
Russians defend with 2 infantry
Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour
Battle in West India
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in West India, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Central Mongolia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Buryatia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia to Manchuria
1 fighter moved from Buryatia to Amur
1 fighter moved from Jehol to Shantung
1 fighter moved from Central Mongolia to Manchuria
3 fighters moved from West India to French Indo China
5 fighters and 3 tactical_bombers moved from Borneo to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Yunnan to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 infantry and 1 mech_infantry placed in Shantung
1 destroyer and 1 transport placed in 36 Sea Zone
2 infantry placed in India
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,5,6,6,4
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 70 to 67
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Manchuria : 1 flag, 2 fighters and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Amur : 1 flag, 1 fighter
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters and 1 infantry
Celebes : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 armour
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
36 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 12 fighters, 6 tactical_bombers and 1 transport
39 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag, 1 mech_infantry
5 Sea Zone : 2 destroyers
Tsagaan Olom : 1 flag, 1 armour and 1 mech_infantry
West India : 1 flag, 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 64
Russians : 23 / 28
Japanese : 65 / 67
Americans : 56 / 101
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 12
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 harbour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from India to West India
3 fighters moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Central Mongolia
1 armour and 1 mech_infantry moved from Suiyuyan to Tsagaan Olom
1 infantry moved from Anhwe to Hunan
1 armour moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Szechwan to Kweichow
2 armour moved from Szechwan to Kansu
1 fighter moved from Japan to Buryatia
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Central Mongolia
1 fighter moved from Manchuria to Buryatia
1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
1 fighter moved from French Indo China to BorneoCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 armour in Sumatra, round 4 : 1/1 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 2/9 hits
ANZAC roll dice for 1 marine in Borneo, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 76 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsagaan Olom
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Tsagaan Olom, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsagaan Olom
Japanese win, taking Tsagaan Olom from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Jehol, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 2 armour
Russians defend with 2 infantry
Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour
Battle in West India
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in West India, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Central Mongolia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Buryatia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia to Manchuria
1 fighter moved from Buryatia to Amur
1 fighter moved from Jehol to Shantung
1 fighter moved from Central Mongolia to Manchuria
3 fighters moved from West India to French Indo China
5 fighters and 3 tactical_bombers moved from Borneo to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Yunnan to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 infantry and 1 mech_infantry placed in Shantung
1 destroyer and 1 transport placed in 36 Sea Zone
2 infantry placed in India
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,5,6,6,4
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 70 to 67
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Manchuria : 1 flag, 2 fighters and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Amur : 1 flag, 1 fighter
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters and 1 infantry
Celebes : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 armour
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
36 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 12 fighters, 6 tactical_bombers and 1 transport
39 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag, 1 mech_infantry
5 Sea Zone : 2 destroyers
Tsagaan Olom : 1 flag, 1 armour and 1 mech_infantry
West India : 1 flag, 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 64
Russians : 23 / 28
Japanese : 65 / 67
Americans : 56 / 101
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 12
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 harbour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from India to West India
3 fighters moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Central Mongolia
1 armour and 1 mech_infantry moved from Suiyuyan to Tsagaan Olom
1 infantry moved from Anhwe to Hunan
1 armour moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Szechwan to Kweichow
2 armour moved from Szechwan to Kansu
1 fighter moved from Japan to Buryatia
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Central Mongolia
1 fighter moved from Manchuria to Buryatia
1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 3 tactical_bombers moved from 36 Sea Zone to Borneo
1 fighter moved from French Indo China to BorneoCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Sumatra, round 3 : 0/2 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 armour in Sumatra, round 4 : 1/1 hits
Americans roll dice for 1 mech_infantry in Sumatra, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 5 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 2/9 hits
ANZAC roll dice for 1 marine in Borneo, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 76 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tsagaan Olom
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Tsagaan Olom, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsagaan Olom
Japanese win, taking Tsagaan Olom from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Jehol, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
retreated to Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 2 armour
Russians defend with 2 infantry
Japanese roll dice for 2 armour in Kansu, round 2 : 1/2 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 armour in Kansu, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour
Battle in West India
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in West India, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Central Mongolia
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Central Mongolia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Buryatia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia to Manchuria
1 fighter moved from Buryatia to Amur
1 fighter moved from Jehol to Shantung
1 fighter moved from Central Mongolia to Manchuria
3 fighters moved from West India to French Indo China
5 fighters and 3 tactical_bombers moved from Borneo to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Yunnan to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 infantry and 1 mech_infantry placed in Shantung
1 destroyer and 1 transport placed in 36 Sea Zone
2 infantry placed in India
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4,5,6,6,4
Japanese collect 62 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 70 to 67
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Manchuria : 1 flag, 2 fighters and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 armour
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 armour
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Amur : 1 flag, 1 fighter
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 3 fighters and 1 infantry
Celebes : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 armour
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
36 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 2 destroyers, 12 fighters, 6 tactical_bombers and 1 transport
39 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag, 1 mech_infantry
5 Sea Zone : 2 destroyers
Tsagaan Olom : 1 flag, 1 armour and 1 mech_infantry
West India : 1 flag, 1 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 64
Russians : 23 / 28
Japanese : 65 / 67
Americans : 56 / 101
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 12
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I wondered when you were going to get a NB for that SZ. Japan was quiet for a bit, but it is back for good , I fear. Good play.
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I kept forgetting that I didn’t actually have one there!
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I kept double checking, because I could not believe it. Thought you would suddenly sink my fleet. Might haev to move it now. Not sure if I have done anything wrong, buyt feel like you are on top and on course to win.
Cannot play any more: is family time.Have fun.
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The children have been doing Lego with my wife, so I have been looking.
Will swap a Ft for an ARt and 2 INf. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to West India
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 marine and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 marine and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 artillery, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
2 submarines moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Philippines from Japanese, taking Holland Belgium from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 marine
Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in West India
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking West India from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Holland Belgium to United Kingdom
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from West India to Eastern Persia
1 mech_infantry moved from Iraq to Caucasus
2 aaGuns, 1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUsTerritory Summary for Americans :
Caroline Islands : 1 artillery, 3 fighters and 2 infantry
Marianas : 1 flag, 1 marine
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 marine
Wake Island : 1 airfield and 2 fighters
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 marine
Midway : 1 airfield
42 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 2 submarines, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 2 carriers, 2 destroyers and 1 transport
20 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
West India : 1 flag, 1 armour and 1 mech_infantry
New Brunswick Nova Scotia : 2 aaGuns, 1 infantry and 1 mech_infantry
Egypt : 2 mech_infantrys
United Kingdom : 1 fighter and 1 infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
French Central Africa : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 mech_infantry
106 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 fighter
101 Sea Zone : 1 carrier and 2 transports
Brazil : 1 flag
107 Sea Zone : 2 transports
110 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 48 / 64
Russians : 23 / 28
Japanese : 61 / 67
Americans : 65 / 100
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 12
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 infantry
Japanese defend with 1 armour
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 48 / 64
Russians : 23 / 28
Japanese : 61 / 67
Americans : 65 / 100
Chinese : 3 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 12
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I just noticed taht I did not swap those units . Will try and remember to do after the UK.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 44 PUs;
British buy 1 carrier, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Kazakhstan to Kansu
1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Northwest Persia to Russia
4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Tunisia to LibyaCombat - British
Battle in Kansu
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Kansu from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 armour
Battle in India
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 aaGunNon Combat Move - British
1 aaGun, 2 artilleries and 4 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 carrier placed in 110 Sea Zone
1 infantry placed in United Kingdom
3 mech_infantrys placed in Iraq
1 mech_infantry placed in Egypt
1 submarine placed in 81 Sea Zone
British undo move 5.
1 submarine placed in 98 Sea Zone
British undo move 5.
1 submarine placed in 98 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Kansu : 1 mech_infantry
Kazakhstan : 1 mech_infantry
West India : 1 aaGun, 2 artilleries and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
Libya : 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 3 fighters
Ukraine : 1 mech_infantry
Caucasus : 1 artillery, 2 infantry and 2 mech_infantrys
Samara : 1 mech_infantry
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 aaGun, 1 factory_minor, 1 infantry and 7 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 2 infantry and 3 mech_infantrys
Persia : 1 flag
98 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 2 destroyers, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 64
Russians : 25 / 28
Japanese : 60 / 67
Americans : 65 / 100
Chinese : 4 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 12
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I am getting far too many negative results.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 44 PUs;
British buy 1 carrier, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Caucasus to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Kazakhstan to Kansu
1 tactical_bomber moved from Russia to Kansu
1 fighter moved from Northwest Persia to Russia
4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Tunisia to LibyaCombat - British
Battle in Kansu
British attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Kansu from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 armour
Battle in India
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Japanese win with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 aaGunNon Combat Move - British
1 aaGun, 2 artilleries and 4 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Samara
1 mech_infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 carrier placed in 110 Sea Zone
1 infantry placed in United Kingdom
3 mech_infantrys placed in Iraq
1 mech_infantry placed in Egypt
1 submarine placed in 81 Sea Zone
British undo move 5.
1 submarine placed in 98 Sea Zone
British undo move 5.
1 submarine placed in 98 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Kansu : 1 mech_infantry
Kazakhstan : 1 mech_infantry
West India : 1 aaGun, 2 artilleries and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
French Madagascar : 1 flag
Algeria : 1 flag
Syria : 1 flag
Libya : 1 artillery
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 3 fighters
Ukraine : 1 mech_infantry
Caucasus : 1 artillery, 2 infantry and 2 mech_infantrys
Samara : 1 mech_infantry
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 aaGun, 1 factory_minor, 1 infantry and 7 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 2 infantry and 3 mech_infantrys
Persia : 1 flag
98 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 2 destroyers, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 64
Russians : 25 / 28
Japanese : 60 / 67
Americans : 65 / 100
Chinese : 4 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 12
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I misremembered the Africa NO. I thought it was Allied unit, not US unit. I have lost that one now. Was going to leave a French Inf In Tunisia. Annoying. Will leave as it is, but won’t forget that again.
I did the Purchases edit.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;Combat Move - Italians
Non Combat Move - Italians
3 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
Italians undo move 1.
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,5,6,6,3,6,1
Italians collect 4 PUs (9 lost to blockades); end with 8 PUs total -
Amd wondered whe that (DD) was coming too. The Battle is on!
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Heh. So many things to do, so few resources!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter
Libya : 2 infantryProduction/PUs Summary :
Germans : 46 / 64
Russians : 25 / 28
Japanese : 57 / 67
Americans : 65 / 100
Chinese : 4 / 5
British : 36 / 45
UK_Pacific : 0 / 0
Italians : 13 / 8
ANZAC : 17 / 27
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Archangel to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Smolensk
5 bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
3 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 bomber moved from Novgorod to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 bombers, 3 fighters, 1 infantry and 2 mech_infantrys
British defend with 1 aaGun and 3 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 marine
AA fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 5 bombers, 3 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 6/11 hits
Americans roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 marine in Normandy Bordeaux, round 2 : 2/5 hits
1 mech_infantry owned by the Germans, 1 aaGun owned by the British, 1 artillery owned by the Americans, 1 marine owned by the Americans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 1 artillery and 1 marine
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 factory_minor; British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Smolensk to Novgorod
3 fighters moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
5 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 fighter placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,6,4,5,3,2,5,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs