forum save gave me an error, not surprising, my laptop is OLD and cranky.
On top to that, this was the worst turn one for UK you can imagine.
Wittmann vs Shin Ji 2nd Playoff FINAL
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2/20 and 1/1. Interesting.
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Heh. If I was gonna get terrible rolls on an attack, that’s the one I would pick!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 mech_infantry moved from Libya to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 2 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 marine
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Egypt : 1 fighter
Morocco : 2 artilleries and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 mech_infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 40 / 55
Russians : 31 / 38
Japanese : 59 / 67
Americans : 59 / 89
Chinese : 6 / 6
British : 36 / 45
UK_Pacific : 5 / 9
Italians : 12 / 7
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Kansu
Chinese undo move 2.
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter and 2 infantry
Szechwan : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 40 / 55
Russians : 31 / 38
Japanese : 58 / 67
Americans : 59 / 89
Chinese : 7 / 7
British : 36 / 45
UK_Pacific : 5 / 9
Italians : 12 / 7
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 fighter moved from Trans-Jordan to Alexandria
3 submarines moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Alexandria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to Algeria
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
1 fighter moved from Persia to India
1 fighter moved from Persia to India
1 submarine moved from 71 Sea Zone to 72 Sea Zone
1 submarine moved from 72 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in IraqTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 17 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 3 infantry
French Madagascar : 1 flag
Algeria : 1 flag, 1 artillery
Syria : 1 flag
Tobruk : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine and 1 transport
Persia : 1 flag, 1 tactical_bomber
110 Sea Zone : 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 40 / 55
Russians : 31 / 38
Japanese : 58 / 67
Americans : 59 / 89
Chinese : 7 / 7
British : 36 / 43
UK_Pacific : 5 / 8
Italians : 12 / 7
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour moved from Belarus to Bessarabia
2 artilleries and 3 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Southern Italy to YugoslaviaPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,4,1,6,4,3,3,2
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total -
Bloody Hell: hoe did you finish so quickly?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
1 infantry moved from Tunisia to Libya
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
Libya : 1 infantry
80 Sea Zone : 1 destroyer
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 40 / 55
Russians : 29 / 38
Japanese : 58 / 67
Americans : 59 / 89
Chinese : 7 / 7
British : 36 / 43
UK_Pacific : 5 / 8
Italians : 14 / 4
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Pleaee note that I took the Marshalls with the Marine and Anzac Cruiser.
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Would you move the French DD to India, please, to prevent Bombardment? I meant to do.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Belarus to Russia
3 bombers moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Belarus to Russia
1 artillery moved from Novgorod to Archangel
7 armour, 13 artilleries, 29 infantry and 10 mech_infantrys moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Eastern Poland to Western Ukraine -
Intercept in Moscow?
Oh, and the Italy move was quick because I had it planned out before you finished your UK move. Italy doesn’t do much… :-(
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I do the same , but was not aware you were free.
Looks like you are outside Moscow amd about to take India. Nice!No, thanks. Wish I had bought some Fts now.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 fighters and 3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Belarus to Russia
3 bombers moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Belarus to Russia
1 artillery moved from Novgorod to Archangel
7 armour, 13 artilleries, 29 infantry and 10 mech_infantrys moved from Belarus to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,6,5 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 2 infantry
AA fire in Normandy Bordeaux : 1/3 hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits
Americans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 : 2/5 hits
1 aaGun owned by the British, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 6/6 hits
Americans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 3 infantry and 2 tactical_bombers
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 13 artilleries, 29 infantry and 17 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour, 13 artilleries, 29 infantry and 17 mech_infantrys in Bryansk, round 2 : 13/66 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 13 artilleries, 28 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from Belarus to Bryansk
1 artillery moved from Novgorod to Belarus
3 mech_infantrys moved from Poland to Belarus
1 armour and 5 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 bombers moved from Russia to Novgorod
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkrainePlace Units - Germans
3 mech_infantrys placed in Novgorod
1 fighter placed in 112 Sea Zone
2 bombers placed in Western Germany
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,1,4,5,4,4,4,2
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 24 PUs;
Russians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 armour moved from Tambov to Ukraine
1 mech_infantry moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Volgograd to Rostov
10 artilleries and 26 infantry moved from Tambov to Russia
4 infantry moved from Samara to Russia
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
1 fighter moved from Archangel to Russia
1 aaGun moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 aaGun moved from Tambov to VolgogradPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsTerritory Summary for Russians :
Sakha : 2 infantry
Rostov : 1 aaGun and 4 infantry
Archangel : 2 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 14 artilleries, 1 factory_major, 2 fighters, 51 infantry, 6 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns and 10 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 57
Russians : 28 / 37
Japanese : 58 / 67
Americans : 54 / 89
Chinese : 7 / 7
British : 36 / 43
UK_Pacific : 5 / 8
Italians : 14 / 4
ANZAC : 10 / 13
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 4 artilleries, 3 infantry and 5 mech_infantrys moved from Burma to India
1 bomber, 8 fighters and 6 tactical_bombers moved from Kwangsi to India
1 armour, 2 artilleries and 1 mech_infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries, 6 fighters, 1 mech_infantry and 2 tactical_bombers moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
1 destroyer moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to AnhweCombat - Japanese
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Would you like to scramble? I’d assume not, but wanted to be certain.
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Not to India. Sorry I did not say
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour, 4 artilleries, 3 infantry and 5 mech_infantrys moved from Burma to India
1 bomber, 8 fighters and 6 tactical_bombers moved from Kwangsi to India
1 armour, 2 artilleries and 1 mech_infantry moved from Java to 42 Sea Zone
1 armour, 2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 mech_infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries, 6 fighters, 1 mech_infantry and 2 tactical_bombers moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
1 destroyer moved from 19 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to AnhweCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 2 destroyers and 4 transports in 39 Sea Zone, round 2 : 3/5 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 8 armour, 6 artilleries, 1 bomber, 14 fighters, 3 infantry, 6 mech_infantrys and 8 tactical_bombers
British defend with 3 aaGuns, 2 artilleries, 4 fighters, 17 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/9 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 8 armour, 6 artilleries, 1 bomber, 12 fighters, 3 infantry, 6 mech_infantrys and 8 tactical_bombers in India, round 2 : 20/44 hits
UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 4 fighters, 17 infantry and 2 mech_infantrys in India, round 2 : 11/25 hits
3 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 3 aaGuns owned by the British, 4 mech_infantrys owned by the Japanese and 17 infantry owned by the British lost in India
Japanese roll dice for 8 armour, 2 artilleries, 1 bomber, 12 fighters, 2 mech_infantrys and 8 tactical_bombers in India, round 3 : 23/33 hits
UK_Pacific roll dice for 2 artilleries, 4 fighters and 2 mech_infantrys in India, round 3 : 3/8 hits
2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 4 fighters owned by the British, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 8 armour, 1 bomber, 12 fighters, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 49
Casualties for British: 3 aaGuns, 2 artilleries, 4 fighters, 17 infantry and 2 mech_infantrys
Casualties for Japanese: 6 artilleries, 2 fighters, 3 infantry and 5 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Shantung to Manchuria
2 armour moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
4 fighters and 4 tactical_bombers moved from India to 39 Sea Zone
8 fighters and 4 tactical_bombers moved from India to Burma
1 bomber moved from India to HunanPlace Units - Japanese
4 fighters placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Burma: 1 aaGun
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs -
You did send everything. Probably a gokd idea. Moving to the Carolines , proved the wrong thing to do, I realise now. Well done. That hurts. Only two rounds too. Had hoped fir three.
I am surprised that you have not bought fleet fir SZ6. I would have, but then I said I am not the best player kadbnot one with the killer instinct.
I am at work, so will look tomorrow and cry a little. Enjoy what is left of your day.