TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 carriers, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Sakha
Japanese take Amur from Russians
1 infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Shantung to Hopei
1 armour moved from Shantung to Hunan
1 infantry moved from Shan State to Yunnan
2 fighters moved from Manchuria to Sakha
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 5 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea Zone
2 armour moved from French Indo China to Szechwan
1 armour moved from Yunnan to India
2 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from French Indo China to Szechwan
3 fighters moved from French Indo China to Sikang
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 5 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 5 tactical_bombers in 20 Sea Zone, round 2 : 7/8 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Sikang
Japanese attack with 3 fighters
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 3 fighters in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Sikang
Japanese win with 3 fighters remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Szechwan
Japanese attack with 4 armour, 1 fighter and 1 mech_infantry
Chinese defend with 5 infantry
Japanese roll dice for 4 armour, 1 fighter and 1 mech_infantry in Szechwan, round 2 : 3/6 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 4 armour and 1 fighter in Szechwan, round 3 : 4/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 armour and 1 fighter remaining. Battle score for attacker is 11
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Hunan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 mech_infantry in Sakha, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Sakha, round 2 : 2/2 hits
1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese roll dice for 2 fighters in Sakha, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Sakha, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 1 fighter and 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sakha to Manchuria
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to India
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Amur
1 fighter moved from Szechwan to French Indo China
3 fighters moved from Sikang to Yunnan
1 fighter moved from Iwo Jima to Japan
2 fighters and 5 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 infantry placed in French Indo China
1 aaGun and 2 infantry placed in India
3 mech_infantrys placed in Shantung
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 fighters
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 62 to 59
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 fighters and 1 infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag, 3 fighters and 1 infantry
Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 armour and 1 infantry
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 4 armour
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
Celebes : 1 flag, 1 armour and 1 infantry
44 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 2 battleships, 9 carriers, 1 cruiser, 8 fighters, 6 tactical_bombers and 1 transport
35 Sea Zone : 1 transport
39 Sea Zone : 1 flag, 1 destroyer and 1 transport
20 Sea Zone : 1 destroyer
5 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 54 / 69
Russians : 23 / 31
Japanese : 54 / 59
Americans : 59 / 99
Chinese : 3 / 8
British : 36 / 45
UK_Pacific : 2 / 0
Italians : 13 / 5
ANZAC : 18 / 21
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
triplea_40310_Jap8.tsvg