Variance (axis) vs Kamikazepilot - Bal mod


  • Max intercept

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 bombers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                3 bombers moved from Western Germany to Russia
                2 fighters moved from Bryansk to Russia

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 3,5,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                2 infantry moved from Belarus to Bryansk
                5 infantry moved from Novgorod to Belarus
                2 artilleries moved from Novgorod to Belarus
                7 armour moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk

    Place Units - Germans
                3 artilleries placed in Western Ukraine
                3 artilleries placed in Ukraine
                2 bombers placed in Western Germany
                1 infantry placed in Novgorod
                3 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,1
                Germans collect 58 PUs (4 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_40308_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 18 PUs;
                Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                2 mech_infantrys moved from Russia to Samara
                2 mech_infantrys moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Russians creates battle in territory 93 Sea Zone
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                5 infantry moved from Vologda to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
                1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_40308_Rus6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Shensi to Kweichow
                8 infantry moved from Shensi to Tsinghai
                2 artilleries moved from Shensi to Tsinghai
                2 bombers moved from Kweichow to Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 fighters moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 3 destroyers and 1 submarine
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 cruiser, 3 destroyers and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
                Battle in 55 Sea Zone
                    Japanese attack with 1 cruiser and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
                    French defend with 1 fighter; British defend with 3 armour and 1 factory_minor
                    Japanese win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 20
                    Casualties for French: 1 fighter
                    Casualties for British: 3 armour
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                2 bombers moved from Persia to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 aaGun moved from Shensi to Sikang
                1 tactical_bomber moved from Kweichow to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                2 mech_infantrys moved from Shantung to Kweichow

    Place Units - Japanese
                10 submarines placed in 6 Sea Zone
                1 factory_minor placed in West India
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs

    triplea_40308_Jap6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 3 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Shensi to Kweichow
                8 infantry moved from Shensi to Tsinghai
                2 artilleries moved from Shensi to Tsinghai
                2 bombers moved from Kweichow to Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 fighters moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 3 destroyers and 1 submarine
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 cruiser, 3 destroyers and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
                Battle in 55 Sea Zone
                    Japanese attack with 1 cruiser and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
                    French defend with 1 fighter; British defend with 3 armour and 1 factory_minor
                    Japanese win, taking Persia from British with 1 armour and 2 bombers remaining. Battle score for attacker is 20
                    Casualties for French: 1 fighter
                    Casualties for British: 3 armour
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                2 bombers moved from Persia to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 aaGun moved from Shensi to Sikang
                1 tactical_bomber moved from Kweichow to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to Philippines
                2 mech_infantrys moved from Shantung to Kweichow

    Place Units - Japanese
                10 submarines placed in 6 Sea Zone
                1 factory_minor placed in West India
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Celebes: 1 artillery
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 artillery
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 artillery and 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 artillery and 1 transport
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery and 1 transport
                EDIT: Adding units owned by Japanese to Philippines: 1 artillery
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_40308_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Japanese defend with 1 cruiser
                    Americans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 46 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 infantry and 3 mech_infantrys moved from Western United States to 10 Sea Zone
                1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 infantry and 3 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 5 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_40308_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                16 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 16 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 15 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_40308_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Iraq to Persia
                1 bomber moved from Anglo Egyptian Sudan to Persia
                2 submarines moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Persia
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 armour and 1 factory_minor
                    British win, taking Persia from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 bomber moved from Persia to Iraq
                1 fighter moved from Morocco to United Kingdom
                1 carrier moved from 106 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 transport moved from 89 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                3 armour placed in Iraq
                1 factory_minor placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_40308_UK_6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    British defend with 2 submarines
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Tobruk
                1 fighter moved from 98 Sea Zone to Tobruk

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Ukraine: 4 infantry
                EDIT: Adding units owned by Italians to Bryansk: 1 armour, 4 infantry and 2 mech_infantrys
                EDIT: Removing units owned by Italians from Eastern Poland: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 12 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_40308_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 destroyers moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Java

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_40308_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_40308_Fre6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 7 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                2 mech_infantrys moved from Bryansk to Volgograd
                2 tactical_bombers moved from Bryansk to Volgograd
                1 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Bryansk to Archangel

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.
                Battle in Archangel
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Volgograd to Bryansk
                2 artilleries moved from Belarus to Bryansk
                5 infantry moved from Belarus to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 bombers moved from Russia to Novgorod
                2 fighters moved from Russia to Novgorod
                2 tactical_bombers moved from Archangel to Novgorod
                1 battleship and 1 cruiser moved from 105 Sea Zone to 112 Sea Zone
                6 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 artillery moved from France to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Western Germany
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                3 armour placed in Novgorod
                1 armour placed in Western Germany
                1 destroyer and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_40308_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Vologda to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                2 aaGuns and 10 infantry moved from Vologda to Russia
                1 submarine moved from 91 Sea Zone to 88 Sea Zone

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_40308_Rus7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 armour, 6 destroyers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 mech_infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 armour, 2 bombers and 2 mech_infantrys moved from Eastern Persia to Persia
                2 submarines moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
                    British defend with 1 armour, 1 factory_minor and 1 infantry
                    Japanese win, taking Persia from British with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Japanese
                3 mech_infantrys moved from India to Eastern Persia
                2 bombers moved from Persia to Eastern Persia
                1 aaGun moved from Sikang to Kazakhstan
                2 mech_infantrys moved from Kweichow to Sikang
                1 infantry moved from Tsinghai to Kansu
                1 mech_infantry moved from Shensi to Kazakhstan
                1 infantry moved from Tsinghai to Shensi
                2 artilleries and 5 infantry moved from Tsinghai to Kazakhstan
                4 fighters moved from 55 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                8 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                6 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 3 fighters
                EDIT: Adding units owned by Japanese to Japan: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 3 fighters
                EDIT: Adding units owned by Japanese to Philippines: 3 fighters
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in West India
                2 armour and 1 mech_infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                Japanese collect 74 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 93 PUs

    triplea_40308_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 marine moved from Queensland to 54 Sea Zone
                3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 marine and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                4 fighters and 4 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                3 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 destroyer moved from 123 Sea Zone to 125 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Borneo
                Battle in Caroline Islands
                    Americans attack with 4 fighters, 3 infantry, 1 marine, 3 mech_infantrys and 4 tactical_bombers
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Borneo from Japanese, taking Caroline Islands from Japanese with 4 fighters, 3 infantry, 1 marine, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                4 fighters and 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 bomber moved from 42 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                4 destroyers and 3 transports placed in 101 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_40308_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                13 infantry moved from Anhwe to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 13 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total

    triplea_40308_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour moved from Iraq to Persia
                1 bomber moved from Iraq to Persia
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Combat - British
                Battle in Persia
                    British attack with 3 armour and 1 bomber
                    Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    British win, taking Persia from Japanese with 2 armour and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 armour and 2 mech_infantrys

    Non Combat Move - British
                1 bomber moved from Persia to Iraq
                1 fighter moved from Alexandria to Iraq
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 armour and 1 infantry moved from 123 Sea Zone to Iceland

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 armour placed in Egypt
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_40308_UK_7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Archangel

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Alexandria
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    French defend with 2 infantry; ANZAC defend with 2 infantry
                    Italians win, taking Alexandria from British with 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Southern Italy
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Alexandria to Tobruk
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour placed in Southern Italy
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_40308_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
                3 destroyers moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_40308_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_40308_Fre7.tsvg

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