AI completed the game:
FranceNeedsMorePower 1942 Game 1 AI Complete.tsvg
Unsurprisingly, the Allies won. The Soviets did really well.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 infantry moved from Smolensk to Belarus
3 fighters moved from Russia to Archangel
2 fighters moved from Russia to Belarus
1 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Tsagaan Olom to Olgiy
1 armour moved from Russia to Novosibirsk
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 infantry in Belarus, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Belarus to Russia
2 infantry moved from Russia to Samara
1 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Smolensk
3 aaGuns moved from Smolensk to Archangel
3 artilleries and 7 infantry moved from Smolensk to Archangel
2 armour moved from Russia to Archangel
4 armour moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 artillery moved from Ukraine to Bryansk
1 tactical_bomber moved from Archangel to Smolensk
3 fighters moved from Archangel to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 5 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 mech_infantry moved from Kiangsu to Shantung
1 fighter moved from Japan to Shantung
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsi to Hunan
1 armour moved from French Indo China to Hunan
1 mech_infantry moved from Szechwan to Shensi
1 fighter moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Shensi
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 fighter moved from Shantung to Kweichow
1 fighter moved from Hopei to Kweichow
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 mech_infantry moved from India to West India
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 mech_infantry moved from Soviet Far East to Sakha
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Japan to 6 Sea Zone
2 mech_infantrys moved from 6 Sea Zone to Korea
1 bomber moved from Shensi to Shan State
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery placed in Japan
5 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in India
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Ik was vergeten een vliegtuig over dat transportje bij Celebes te gooien. Ik corrigeerde het eerst met een sub maar daar ging de editor flippen. Vliegtuig was ook handiger.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Battle in Holland Belgium
Battle in Norway
Battle in Southern France
Battle in Normandy Bordeaux
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 armour; Italians defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/3 hits
1 bomber owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Tunisia
Italians win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -19
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 carrier and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
4 infantry placed in Eastern United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
4 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Novgorod to Russia
2 mech_infantrys moved from Vyborg to Norway
2 mech_infantrys moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Southern France
1 mech_infantry moved from Algeria to Morocco
Germans take Morocco from French
1 bomber moved from Western Germany to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Germany to Belarus
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Southern France
1 bomber moved from Western Germany to Norway
1 fighter moved from Western Germany to 125 Sea Zone
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern France
1 artillery moved from Western Germany to Holland Belgium
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 6 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 125 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters and 2 mech_infantrys
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Norway
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 armour and 1 infantry
retreated to Norway
Americans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Germans attack with 2 fighters and 3 mech_infantrys
Americans defend with 1 harbour and 2 infantry
Germans win, taking Southern France from Americans with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Southern France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 fighter moved from 125 Sea Zone to Novgorod
3 tactical_bombers moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Novgorod
12 armour moved from Eastern Poland to Novgorod
1 bomber moved from Norway to Novgorod
1 armour moved from Tunisia to Morocco
3 mech_infantrys moved from Western Germany to Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
Place Units - Germans
3 infantry placed in Novgorod
1 fighter, 3 infantry and 4 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Game History
Round: 6
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Eastern Persia
4 mech_infantrys moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 armour moved from Persia to Eastern Persia
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in Holland Belgium
British attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 artillery
British roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/7 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Eastern Persia
British attack with 1 armour, 1 bomber, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 5 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 3/8 hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter moved from Egypt to Iraq
1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Eastern Persia to Iraq
1 bomber moved from Eastern Persia to Persia
Place Units - British
2 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 91 Sea Zone
4 submarines moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Cyprus to 91 Sea Zone
1 mech_infantry moved from Yugoslavia to Bessarabia
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 95 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in Bessarabia
Italians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 cruiser
French defend with 1 destroyer
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in 91 Sea Zone
Italians attack with 1 bomber, 3 fighters and 4 submarines
French defend with 1 cruiser; Americans defend with 1 battleship, 1 cruiser, 3 destroyers and 2 transports
Units damaged: 1 battleship owned by the Americans
Italians win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 64
Casualties for French: 1 cruiser
Casualties for Italians: 3 submarines
Casualties for Americans: 1 battleship, 1 cruiser, 3 destroyers and 2 transports
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 transport
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 battleship
Americans defend with 1 transport
Italians win with 1 battleship remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
3 fighters moved from 91 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Morocco
2 fighters and 1 tactical_bomber moved from Bessarabia to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Game History
Round: 7
Purchase Units - Russians
Turning on Edit Mode
EDIT: Changing PUs for Russians from 31 to 30
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 2
EDIT: Turning off Edit Mode
Russians buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
2 infantry moved from Smolensk to Belarus
3 fighters moved from Russia to Belarus
1 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Novosibirsk to Timguska
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 fighters moved from Belarus to Russia
2 fighters moved from Western Ukraine to Bryansk
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 artillery moved from Bryansk to Ukraine
1 artillery and 6 infantry moved from Russia to Smolensk
1 armour moved from Archangel to Novosibirsk
1 armour moved from Archangel to Smolensk
1 armour moved from Smolensk to Bryansk
1 armour moved from Bryansk to Ukraine
1 armour moved from Smolensk to Ukraine
3 aaGuns moved from Archangel to Smolensk
3 artilleries and 6 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Vologda
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Novosibirsk
Place Units - Russians
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 4 destroyers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
1 bomber moved from Shan State to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter moved from Kweichow to Tsinghai
1 fighter moved from Kweichow to Suiyuyan
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -25
Casualties for ANZAC: 1 artillery and 2 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 2 tactical_bombers
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shantung
Non Combat Move - Japanese
1 armour moved from Hunan to Szechwan
1 fighter moved from Tsinghai to Szechwan
1 fighter moved from Suiyuyan to Szechwan
1 artillery and 2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
5 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
3 fighters moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Java to Shan State
1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from India to West India
1 armour, 1 artillery and 1 mech_infantry moved from West India to India
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 armour placed in Japan
1 fighter and 2 infantry placed in India
4 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
3 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 1 fighter placed in Japan
4 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 5 transports
Italians defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 bomber, 3 fighters and 1 mech_infantry
Americans win, taking Morocco from Germans with 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Italians: 1 bomber, 3 fighters and 1 mech_infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 submarines moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 2 bombers, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Finland to Norway
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
3 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Norway
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Bessarabia
1 bomber moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Norway
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 armour
Germans win, taking Norway from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Bessarabia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 3 infantry
British defend with 1 armour and 1 infantry
Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Bessarabia to Novgorod
3 mech_infantrys moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Southern France to Western Germany
3 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Norway to Western Germany
Place Units - Germans
2 bombers and 1 infantry placed in Novgorod
3 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 36 PUs;
British buy 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Eastern Persia to West India
1 bomber moved from Persia to India
1 tactical_bomber moved from Iraq to West India
1 fighter moved from Iraq to West India
1 infantry moved from Alexandria to Tobruk
4 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
Combat - British
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Holland Belgium
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in West India
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 bomber moved from India to Eastern Persia
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
Place Units - British
1 transport placed in 80 Sea Zone
2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
British undo move 1.
1 infantry placed in Iraq
British undo move 3.
British undo move 2.
British undo move 1.
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Iraq
British undo move 1.
1 mech_infantry placed in Iraq
2 mech_infantrys placed in Egypt
1 transport placed in 110 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Novgorod to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Vologda
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
Combat - Italians
Battle in Vologda
Italians attack with 1 armour, 2 fighters and 1 tactical_bomber
Russians defend with 2 infantry
Italians win, taking Vologda from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Vologda to Novgorod
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 battleship moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 artillery moved from Queensland to South Australia
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_Allies
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
1 tactical_bomber moved from Russia to Sikang
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Belarus
2 fighters moved from Russia to Western Ukraine
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour
Russians win, taking Vologda from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Sikang to Kansu
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Novosibirsk to Kansu
1 armour moved from Russia to Novosibirsk
2 fighters moved from Western Ukraine to Russia
3 fighters moved from Belarus to Russia
1 fighter moved from Vologda to Russia
2 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Bryansk
3 armour moved from Smolensk to Bryansk
4 aaGuns moved from Smolensk to Bryansk
2 infantry moved from Russia to Bryansk
2 infantry moved from Smolensk to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
Place Units - Russians
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 78 PUs;
Japanese buy 2 artilleries, 4 destroyers, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Szechwan to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Szechwan to Tsinghai
1 bomber moved from Shan State to Shensi
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Yakut S.S.R. to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 2 fighters
Chinese defend with 2 infantry
retreated to Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yenisey
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Jehol to Ulaanbaatar
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 fighter moved from Tsinghai to Hopei
1 fighter moved from Tsinghai to Hopei
1 bomber moved from Shensi to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Philippines
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from India to West India
1 mech_infantry moved from Burma to India
1 armour moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Burma
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 submarines moved from 35 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in India
3 mech_infantrys placed in French Indo China
1 fighter placed in Japan
4 destroyers placed in 6 Sea Zone
Japanese undo move 1.
1 artillery and 1 infantry placed in Japan
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers, 4 infantry, 4 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Germans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 91 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Tunisia
Americans attack with 1 armour and 1 tactical_bomber
Italians defend with 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Tunisia from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Midway
2 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
3 fighters moved from 55 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Tunisia to Libya
Place Units - Americans
4 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
1 destroyer, 4 submarines and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs