@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Giallo (Allies) vs simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 transports moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea ZonePurchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 cruisers, 2 fighters, 5 infantry and 2 marines; Remaining resources: 0 PUs;Combat - Americans
Battle in 3 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 aaGun and 2 mech_infantrys moved from Western United States to Central United States
2 aaGuns moved from Eastern United States to Central United States
3 fighters moved from Holland Belgium to United KingdomPlace Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Central United States
1 carrier and 2 cruisers placed in 10 Sea Zone
2 fighters and 2 marines placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsCombat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Tsinghai
4 infantry moved from Kansu to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalCombat Move - British
1 artillery moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Libya to Tobruk
1 armour moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Persia to Iraq
1 armour moved from Alexandria to Tobruk
1 armour moved from Anglo Egyptian Sudan to Rhodesia
1 infantry moved from Italian Somaliland to Ethiopia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from Americans
French take Southern France from Americans
1 mech_infantry moved from Union of South Africa to RhodesiaPurchase Units - British
British buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 19 PUs;Combat - British
Battle in Rhodesia
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Rhodesia from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Trigger British Liberation France Liberated Morocco 2 activates a trigger called: Trigger British Liberation France Liberated Morocco 3
Trigger British Liberation France Liberated Tunisia 2 activates a trigger called: Trigger British Liberation France Liberated Tunisia 3
Trigger British Liberation France Liberated French Guiana 2 activates a trigger called: Trigger British Liberation France Liberated French Guiana 3
Trigger British Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger British Liberation France Liberated French Central Africa 3
Trigger British Liberation France Liberated Algeria 2 activates a trigger called: Trigger British Liberation France Liberated Algeria 3
Trigger British Liberation France Liberated French Indo China 2 activates a trigger called: Trigger British Liberation France Liberated French Indo China 3
Trigger British Liberation France Liberated French West Africa 2 activates a trigger called: Trigger British Liberation France Liberated French West Africa 3
Trigger British Liberation France Liberated Syria 2 activates a trigger called: Trigger British Liberation France Liberated Syria 3
Trigger British Liberation France Liberated Southern France 2 activates a trigger called: Trigger British Liberation France Liberated Southern France 3
Trigger British Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger British Liberation France Liberated French Madagascar 3Non Combat Move - British
2 aaGuns, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 artilleries and 1 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 26 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 artillery and 4 infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to France
1 bomber moved from Egypt to Persia
1 marine moved from Northern Italy to FrancePurchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 4 PUs;Combat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Battle in France
Italians attack with 1 artillery, 1 fighter, 4 infantry and 1 marine
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 4 infantry and 1 marine in France, round 2 : 0/7 hits
French roll dice for 5 infantry in France, round 2 : 2/5 hits
2 infantry owned by the Italians lost in France
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 marine in France, round 3 : 1/5 hits
French roll dice for 5 infantry in France, round 3 : 1/5 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in France
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in France, round 4 : 2/4 hits
French roll dice for 4 infantry in France, round 4 : 0/4 hits
2 infantry owned by the French lost in France
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 marine in France, round 5 : 0/4 hits
French roll dice for 2 infantry in France, round 5 : 1/2 hits
1 infantry owned by the Italians lost in France
1 artillery owned by the Italians and 1 marine owned by the Italians retreated to Northern Italy
French win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 2 infantry
Casualties for Italians: 4 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from France to Southern Italy
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Politics - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Politics - Germans
Combat Move - Germans
Germans destroys 17PUs while taking French capital
1 artillery moved from Western Germany to France
Germans take France from French
1 artillery and 1 mech_infantry moved from Western Germany to Holland Belgium
2 infantry moved from Rostov to Caucasus
1 bomber moved from Novgorod to Caucasus
3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 bomber moved from Novgorod to Tambov
5 armour and 19 mech_infantrys moved from Archangel to Bryansk
7 artilleries and 8 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Volgograd
1 bomber moved from Western Germany to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 mech_infantrys moved from Novgorod to BryanskPurchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/6 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Bryansk
Germans attack with 5 armour, 10 artilleries, 9 infantry and 21 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 10 artilleries, 9 infantry and 21 mech_infantrys in Bryansk, round 2 : 15/45 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 5 armour, 10 artilleries, 9 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Volgograd
Russians win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Tambov to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 aaGuns moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Ukraine
3 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
1 mech_infantry moved from Western Germany to Northern Italy
1 bomber moved from Caucasus to Greece
1 fighter moved from Western Germany to 113 Sea Zone
3 artilleries moved from Western Germany to Northern Italy
2 artilleries and 1 mech_infantry moved from Western Germany to Northern Italy
1 armour and 6 mech_infantrys moved from Western Germany to Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 carrier placed in 113 Sea Zone
3 armour placed in Novgorod
3 artilleries placed in Ukraine
1 fighter and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
2 fighters moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
1 armour moved from Russia to Archangel
Russians take Archangel from GermansPurchase Units - Russians
Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
3 fighters moved from Smolensk to Russia
1 fighter moved from Suiyuyan to Shensi
2 aaGuns and 20 infantry moved from Kansu to ShensiPlace Units - Russians
5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Dzavhan to Timguska
1 bomber moved from French Indo China to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
1 armour moved from French Indo China to Yunnan
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Siberia to Soviet Far EastPurchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat - Japanese
Battle in Soviet Far East
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 4/5 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in 44 Sea Zone
retreated to 44 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -11
Casualties for Japanese: 1 tactical_bomber
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 bombers
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 3 bombers in Suiyuyan, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Suiyuyan
Japanese win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
3 bombers moved from Suiyuyan to Anhwe
1 aaGun moved from Hopei to Anhwe
1 artillery moved from Chahar to Anhwe
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Soviet Far East to Japan
1 infantry moved from Yakut S.S.R. to Yenisey
3 artilleries and 12 infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Kweichow to Yunnan
1 armour moved from Hopei to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Hopei to Anhwe
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 44 Sea Zone to 33 Sea Zone
2 fighters moved from French Indo China to 33 Sea Zone
11 artilleries, 2 infantry, 3 mech_infantrys and 2 tactical_bombers moved from French Indo China to Yunnan
1 marine moved from Iwo Jima to 17 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 marine and 3 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 armour and 1 artillery placed in French Indo China
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Japanese collect 70 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 marines moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Normandy Bordeaux to FrancePurchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 1 fighter, 3 infantry and 5 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in France
Americans attack with 4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 artillery and 1 factory_minor
Americans win, taking France from Germans with 4 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry moved from Southern France to France
1 aaGun, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier, 2 cruisers and 2 marines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 3 Sea Zone to 15 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Queensland to Hawaiian IslandsPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
4 destroyers and 5 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUsCombat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Kansu to Hopei
2 infantry moved from Shensi to SzechwanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalCombat Move - British
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
2 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 21 infantry moved from Burma to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian SudanPurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 13x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;Combat - British
Battle in Trans-Jordan
British attack with 3 armour, 3 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 airfield, 2 artilleries, 1 fighter and 4 infantry
British win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 2 armour, 3 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys
Casualties for Italians: 2 artilleries, 1 fighter and 4 infantryNon Combat Move - British
1 armour moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 aaGuns moved from Burma to India
1 aaGun and 4 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Normandy Bordeaux to Gibraltar
4 aaGuns, 1 fighter, 5 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 aaGun and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 1 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
4 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 artilleries -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 75 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Egypt to Alexandria
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanPurchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in Union of South Africa
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 armour
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Union of South Africa from British, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 75 Sea Zone
Italians attack with 1 destroyer
French defend with 1 destroyer
Italians roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 75 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 75 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 75 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 75 Sea Zone, round 4 : 1/1 hits
French roll dice for 1 destroyer in 75 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 75 Sea Zone
French win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery and 1 fighter in Alexandria, round 3 : 0/2 hits
British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 fighter in Alexandria, round 4 : 2/2 hits
British roll dice for 1 armour in Alexandria, round 4 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 fighter in Rostov, round 3 : 1/1 hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 fighter and 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Alexandria to EgyptPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
Did you mean to leave South Africa open?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 infantry moved from Burma to India
2 fighters moved from 26 Sea Zone to New Zealand
2 artilleries and 2 fighters moved from Queensland to New South WalesPurchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;Combat - ANZAC
Battle in Java
Battle in Borneo
Battle in MalayaNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUsCombat Move - French
3 infantry moved from Tobruk to Alexandria
1 fighter moved from Normandy Bordeaux to France
4 infantry moved from Normandy Bordeaux to FranceNon Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs total -
no didn’t pay attention. But ill manage i hope
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 infantry moved from Bryansk to Tambov
3 artilleries moved from Ukraine to Bryansk
2 bombers moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
3 armour and 2 infantry moved from Novgorod to Archangel
2 armour and 5 mech_infantrys moved from Bryansk to Archangel
2 fighters and 1 mech_infantry moved from Western Germany to Holland Belgium
1 bomber moved from Greece to IraqPurchase Units - Germans
Germans buy 11 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Holland Belgium
Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Tambov
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 5 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 armour
Germans roll dice for 5 armour, 2 infantry and 5 mech_infantrys in Archangel, round 2 : 4/12 hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
2 aaGuns and 1 mech_infantry moved from Ukraine to Bryansk
2 bombers moved from Tambov to Bryansk
1 armour and 10 mech_infantrys moved from Poland to Western Ukraine
1 fighter moved from Western Germany to Bryansk
1 bomber moved from Iraq to Egypt
1 fighter and 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone
2 fighters moved from Holland Belgium to Western Germany
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
5 artilleries, 1 fighter and 4 infantry placed in Western Germany
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Urals
2 fighters moved from Russia to Urals
3 fighters moved from Russia to Volgograd
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapanesePurchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Volgograd
Russians attack with 1 armour and 3 fighters
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Sikang to Russia
2 fighters moved from Urals to Russia
3 fighters moved from Volgograd to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Urals
2 fighters moved from Russia to Urals
3 fighters moved from Russia to Volgograd
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapanesePurchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Volgograd
Russians attack with 1 armour and 3 fighters
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Sikang to Russia
2 fighters moved from Urals to Russia
3 fighters moved from Volgograd to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to Shan State
12 artilleries and 4 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 armour moved from French Indo China to Shan State
1 infantry moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
3 artilleries and 6 infantry moved from Timguska to Urals
2 mech_infantrys moved from Hunan to Shan State
3 fighters moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 bombers moved from Anhwe to India
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 bomber and 1 infantry moved from Anhwe to HopeiPurchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships
ANZAC defend with 1 cruiser
Japanese roll dice for 2 battleships in 43 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Borneo
Japanese attack with 2 marines
ANZAC defend with 1 marine
Japanese roll dice for 2 marines in Borneo, round 2 : 1/2 hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 marines remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Szechwan
retreated to Szechwan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Urals
Japanese attack with 3 artilleries and 6 infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 3 artilleries and 6 infantry in Urals, round 2 : 2/9 hits
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Shan State
Japanese attack with 2 armour, 1 artillery and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Shan State, round 2 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
4 carriers, 1 cruiser, 7 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 bombers moved from India to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Anhwe to Kweichow
1 aaGun and 1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 bomber moved from Hopei to Yunnan
1 bomber moved from Yunnan to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
2 armour and 6 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from Manchuria to Anhwe
2 mech_infantrys moved from Soviet Far East to Amur
7 infantry and 1 mech_infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Evenkiyskiy
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from France to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone -
scramble?
-
No scramble to SZ112. Max D.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 artillery moved from Sumatra to 41 Sea Zone
4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from France to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 112 Sea ZonePurchase Units - Americans
Americans buy 1 carrier, 2 fighters and 10 submarines; Remaining resources: 1 PUs;Combat - Americans
Battle in Western Germany
Americans attack with 4 armour, 2 artilleries, 3 fighters, 7 infantry and 4 mech_infantrys
Germans defend with 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 4 mech_infantrys
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 4 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 56
Casualties for Germans: 3 aaGuns, 6 artilleries, 3 fighters, 4 infantry and 4 mech_infantrys
Casualties for Americans: 1 artillery, 7 infantry and 4 mech_infantrysNon Combat Move - Americans
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to France
1 transport moved from 110 Sea Zone to 102 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
4 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 26 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 cruiser moved from 41 Sea Zone to 78 Sea Zone
1 artillery moved from 79 Sea Zone to West India
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 112 Sea Zone to FrancePlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in Eastern United States
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUsCombat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
1 fighter and 1 infantry moved from Shensi to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Chinese creates battle in territory Sikang
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalCombat Move - British
1 mech_infantry moved from France to Germany
1 fighter moved from United Kingdom to Germany
1 fighter moved from France to Germany
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Gibraltar to France
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 110 Sea Zone to 102 Sea Zone
5 artilleries and 21 infantry moved from India to West India
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea ZonePurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Norway
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Norway from Germans, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Germany
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_major and 2 mech_infantrys
British captures 79PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 fighter
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
1 fighter moved from Germany to France
1 aaGun moved from Normandy Bordeaux to France
3 aaGuns moved from India to West India
5 infantry moved from France to Western GermanyPlace Units - British
1 destroyer placed in 109 Sea Zone
1 artillery and 2 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 41 PUs; end with 120 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 123 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 126 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
Wow! Wasn’t expecting an attack in W Germany at 32% but it seems to have worked for you. That’s it then.





