Oystello (Allies) vs simon33 (Axis) BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC
                2 fighters moved from Tsinghai to Olgiy

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat - ANZAC
                Battle in Olgiy
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                2 fighters moved from Olgiy to Shensi
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine and 1 transport
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine and 1 transport
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,2,3
                ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40276_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                9 armour, 10 artilleries, 9 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                7 mech_infantrys moved from Archangel to Bryansk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 factory_minor and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 9 armour, 10 artilleries, 1 bomber, 1 fighter, 9 infantry, 18 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 aaGuns, 2 armour, 5 artilleries, 1 fighter, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
                        AA fire in Bryansk :  0/3 hits
                        Germans roll dice for 9 armour, 10 artilleries, 1 bomber, 1 fighter, 9 infantry, 18 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  14/49 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 1 fighter, 32 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  19/44 hits
                        10 mech_infantrys owned by the Germans, 4 aaGuns owned by the Russians, 9 infantry owned by the Germans and 10 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 9 armour, 10 artilleries, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  12/30 hits
                        Russians roll dice for 2 armour, 5 artilleries, 1 fighter, 22 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  13/34 hits
                        6 mech_infantrys owned by the Germans, 7 artilleries owned by the Germans and 12 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 9 armour, 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  8/17 hits
                        Russians roll dice for 2 armour, 5 artilleries, 1 fighter, 10 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  8/22 hits
                        2 mech_infantrys owned by the Germans, 3 armour owned by the Germans, 3 artilleries owned by the Germans and 8 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 6 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Bryansk, round 5 :  7/9 hits
                        Russians roll dice for 2 armour, 5 artilleries, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 5 :  7/14 hits
                        1 tactical_bomber owned by the Germans, 3 mech_infantrys owned by the Russians, 2 artilleries owned by the Russians, 6 armour owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                    retreated to Bryansk
                    Russians win with 2 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -68
                    Casualties for Germans: 9 armour, 10 artilleries, 9 infantry, 18 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 2 artilleries, 32 infantry and 3 mech_infantrys
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Germans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  1/6 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Germans
                4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                3 artilleries moved from Novgorod to Belarus
                2 artilleries and 5 infantry moved from Archangel to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 bomber moved from Bryansk to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from France to Western Germany

    Place Units - Germans
                7 mech_infantrys placed in Germany
                1 destroyer placed in 112 Sea Zone
                1 factory_minor placed in Western Ukraine
                3 artilleries placed in Novgorod

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_40276_Ger6.tsvg

  • '19 '17 '16

    I concede. I’m losing on both sides of the board. Bummer!

    Wasn’t just dice, but they didn’t help.


  • @simon33:

    I concede. I’m losing on both sides of the board. Bummer!

    Wasn’t just dice, but they didn’t help.

    OK

    Dice certainly did not help you in this game. In any case I think the G1 on Russia is very hard. In the oob version G1 isn’t really a good choice and Russia gets more money in BM3 than in oob. They get the +3 for no allied units from round 1.

    Well played and an interesting game for me Simon as I have not really played this scenario before

  • '19 '17 '16

    Your tactics were pretty good if it’s your first outing against a G1. A lot of people don’t buy the extra fighters as USSR, but normally I would J3 DOW in the Pacific but I was overly aggressive there I think, particularly with failing to take Yunnan J1.

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